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#1 Feb 20 2011 at 1:33 AM Rating: Excellent
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So here's what I've been thinking about lately. The topic of what was SE doing for the 5+ years of production has been answered by them working on the engine to run the game for the majority of it. However, I REFUSE to believe they don't have immeasurable amounts of concepts and ideas that have been refined and prepared. I don't blame them for not having the time to implement all of it by release, but there seems to be this implication that there isn't any content to add, and they need to make it from scratch. How is that possible?!?!?!

Maybe this specific thought with help you relate. As far as I know, the official beta was only stopped around a week before the shipping and launch of the game. I'm not a commercial product distribution and manufacturing expert, but I would think the game would take at least 2 months to finalize, write all the discs, print, and package the game. And then schedule and arrange shipping orders all while keeping things organized. This would mean they sent out the beta on the disc, which could easily be changed with a simple patch. From what I've heard though, there was no noticeable change.

To this day, they're have ONLY been improvements to UI(speed and fluidity) and SP/EXP balance(depending on mob difficulty and members in party). So what has/is being worked on in terms of content for the last 6-7 months when nothing but fixes have been patched? There's no way that's the extent on what has been worked on unless the only people on the dev team are a blind kid and and an illiterate.

I'm not whining or trolling, but we can't be getting the whole story here. What do you think? Sorry if this was poorly written or hard to follow. I'm tired but not ready for bed. Haha
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#2 Feb 20 2011 at 1:39 AM Rating: Excellent
IIRC they already have an expansion in the works.
#3 Feb 20 2011 at 1:45 AM Rating: Good
Osarion, Goblin in Disguise wrote:
IIRC they already have an expansion in the works.


An expansion to what? they havnt released a full game yet.
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#4 Feb 20 2011 at 1:47 AM Rating: Decent
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So they're just trying to keep the boat afloat and buy time until the expansion or super-patch is released?
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#5 Feb 20 2011 at 1:56 AM Rating: Decent
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theSubligaravenger wrote:
Osarion, Goblin in Disguise wrote:
IIRC they already have an expansion in the works.


An expansion to what? they havnt released a full game yet.


Expansion to the game. If you actually played you would know there's actually a full vanilla storyline in-game already that sets up the tone as well as class quests that touches on things about your class. Whether it's liked is subjective, but it's presence can't be denied, and expansions in terms of MMORPGs means expanding stories/adding items/new locations/new jobs etc.

Though I can understand the "confusion" in this age of DLC.
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#6 Feb 20 2011 at 2:00 AM Rating: Decent
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The point subligar was getting at is "how can they have an expansion when the initial release is so incomplete." Which i guess i can wonder to, but drastic times call for drastic measures and I won't criticize as long as the game improves.

Edited, Feb 20th 2011 3:01am by AtryxEtair
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#7 Feb 20 2011 at 2:23 AM Rating: Good
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An expansion.... Oh that's low. Think about it. We payed how much for this game already? I, personally, upgraded my computer to specifically play this game. Needless to say, I was a little more than just disappointed at how things turned out. But with these recent fixes, and my maybe too positive out look on it, I've been giving XIV a second chance in the promise that things will be changed, and that things will get better.

But if SE makes all of these fixes, radically change the game (as I feel Yoshi-P will do, and probably should do), and keep us patiently waiting for content and a game that actually functions as a game ought to.... I will be very upset if SE turns our subscriptions on as they just introduce any content whatsoever, and then give us an expansion.

I'm sure many of you are aware of the various jobs that are rumored to be in the .dat mines... Fencer, Musketeer, Arch Mage, (I even saw a Youtube video of a Lalafel using 1000 Needles. Blue Mage much?). But with the questions to turn the class names back into FF-terms... that would mean changing the classes themselves. I mean, lets face it. Lancer is not a Dragoon. Conjurer is not a White Mage, or a Black Mage. They would have to really over-haul the system to turn a Gladiator into a Paladin, and a Pugilist into a Monk. (And can we get a ******** Thief in here?)

I think it is a little premature of SE to be working on an expansion. The game doesn't work as is. I think it's a clever idea to make money. But honestly, if they fix only the problems of the game regarding UI and combat.... And then they put all of that juicy content we've waited half a year for into an expansion that will probably cost just as much as the game itself.... I don't know if I would buy it. I think I would be outraged that I spent so much time being a loyal player, understanding the set backs and giving the new team the time they need to correct the situation. If content was only available, (and honestly, how much content would they have to put into the vanilla version of the game before it is worth paying for?), in the expansion... I don't know. Part of me would be excited that we got content, and then I would be furious that I had to pay for something that I thought I already bought. I'd like to think that I would be strong enough to not buy it. But I want this game to work so much....

I like to think that there are things that have already been designed, and were going to be put into the game. I think that maybe SE felt that they would wait a month or so before implementing it, so that players would have tried to level, and would be ready to experience a new challenge. But considering that there isn't anything in the game at all... at all! I just don't understand it. There isn't even content for low levels to do! I could understand if there was limited content... that they had planned to add Rank 50 content later after fixing a few bugs, and seeing how players interacted.... But this is ridiculous.

Personally, I'd like to see some content aimed toward mid to lower ranks. Most everyone on my server seems to be stuck in the 30's. There are a few 50's and 40's here or there. But it seems like the bulk of us are at 30-40.

Like OP, it's late/I'm tired/I don't know if I'm even making sense anymore. I apologize for the semi-rant, but just the idea that they were making an expansion.... You must have something to first expand off of!

What do you guys think? If they released an expansion with all the content we're so deprived of, would you purchase it? Don't you think SE owes that content to us for putting up with this?
#8 Feb 20 2011 at 2:44 AM Rating: Good
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Yeah, seems the DLC era pretty much changed the concept of what an expansion is.

This is what we have in XIV now:

Zones - Black Shroud, La Noscea, Thanalan, Mor Dohna and Coerthas. (Including the dungeons of its specific areas)

Classes - Archer, Gladiator, Marauder, Pugilist, Thaumaturge, Conjurer, Botanist, Goldsmith, Blacksmith, Lancer, Leatherworker, Weaver, Alchemist, Culinarian, Fisher, Miner, Carpenter and Armorer.

Storyline/Quests - Storyline for each nation (that converge) at various points through rank 5-46. A few quests for each guild (basically class quests) and of course the Guildleve system.

The game can use more content, but it's beyond obvious what an expansion would expand on since as said, an expansion adds areas, storyline, class/jobs, items/equipment and so on. You don't need a "complete" game for an expansion to exist, that is called DLC. Most MMOs don't even get expansions they just get patches that occasionally will add a new area or two.

So logically you can't have an expansion in the works if you didn't already have the base game planned out. The fact the game needs to be fixed is why they aren't adding content, because it would be useless to throw in content while the game plays poorly but they do have content already made/in the works since before release they said they have content lined up for at least the next year (2011). It was the same way in FFXI, do people really believe Zilart (expansion), let alone Abyssea (basically DLC) was conjured up over night?

It would be nice to have something to do besides storyline, class quests, synthesis and guildleves, but their priority is definitely fixing the game but they aren't neglecting content. Content may satisfy people but it won't fix the game at all, it wouldn't even make the game bearable for some because there's still server delays during battle, awkward stat balancing and so on so throwing content ontop of that will just make matters worse for them which is why he said he was going to split updates into fixes and content to try to get things up to speed.



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#9 Feb 20 2011 at 2:44 AM Rating: Decent
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Heartflame, I thank you for expressing my exact views and opinions on the topic of an expansion at this point in time. I too want this game to be something incredible. But out of principle, I would have trouble purchasing an expansion anytime soon, even with incredible content. I would begrudgingly pay $15 and reluctantly pay $20. Anything over I would have to think about, and anything less I would understand SE needed a little financial boost.

And Mistress Theo, the concern here is not whether the game needs or should have a mega-patch or expansion, or what all is too be included. We're bringing into question the idea that if it will fix initial issues(in addition to content), should be expected to pay for it?

Edited, Feb 20th 2011 3:51am by AtryxEtair
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#10 Feb 20 2011 at 3:02 AM Rating: Good
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Heartflame wrote:
Stuff


Its really not that different between what it is now and FFXI pre-Zilart. Difference is we got Zilart at western release since FFXI wasn't universally released. There are up sides and down sides between universal release and releasing in Japan first before it hits western shores/UK etc. The difference being that in universal release everyone gets a plain Vanilla flavor to start with.

But if they went with what they did with FFXI, then we would all be really wanting to play it going "Aww!!! I wish it was out already" and when it came out chances were good we'd have an expansion by then that came with the retail game.

Edit: Besides, you only paid for the game, it's been free ever since. If they throw out an expansion with the start of subscription fees I wouldn't really mind, in my eyes I'd see a total reboot.

Edited, Feb 20th 2011 4:03am by Kitprower
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#11 Feb 20 2011 at 3:07 AM Rating: Good
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AtryxEtair wrote:
And Mistress Theo, the concern here is not whether the game needs or should have a mega-patch or expansion, or what all is too be included. We're bringing into question the idea that if it will fix initial issues(in addition to content), should be expected to pay for it?

Edited, Feb 20th 2011 3:51am by AtryxEtair


No but it doesn't make sense and would be financial suicide to do that. You seem to be of the opinion that all the fixes we're promised will be packaged and sold in a retail expansion disc. I can guarantee the game will be stable and 100% fixed (or at least to customer and dev standards) before we see an expansion. And we'll mainly see additions with it, not fixes. That's not what they're for.

As for the issue of paying for expansions, I suppose I was lucky to not have been brought up in the age of free DLC. Every great MMO in my experience had expansions for sale. Two examples I'll chalk up are FFXI and World of Warcraft.

I realize not everyone likes seeing WoW's name mentioned but from a mature stand point you have to realize just how amazing the game is doing in terms of population and revenue. Cataclysm broke a record and it was $40. I don't remember FFXI's expansions really costing that much. I think it was $20 which is fine with that I was getting with it. Whole new areas and storyline quests? ****, 3/4 of them brought new jobs.

Edited, Feb 20th 2011 4:11am by Kitprower
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#12 Feb 20 2011 at 3:20 AM Rating: Decent
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Kitprower wrote:


No but it doesn't make sense and would be financial suicide to do that. You seem to be of the opinion that all the fixes we're promised will be packaged and sold in a retail expansion disc. I can guarantee the game will be stable and 100% fixed (or at least to customer and dev standards) before we see an expansion. And we'll mainly see additions with it, not fixes. That's not what they're for.

As for the issue of paying for expansions, I suppose I was lucky to not have been brought up in the age of free DLC. Every great MMO in my experience had expansions for sale. Two examples I'll chalk up are FFXI and World of Warcraft.

I realize not everyone likes seeing WoW's name mentioned but from a mature stand point you have to realize just how amazing the game is doing in terms of population and revenue. Cataclysm broke a record and it was $40. I don't remember FFXI's expansions really costing that much. I think it was $20 which is fine with that I was getting with it. Whole new areas and storyline quests? ****, 3/4 of them brought new jobs.

Edited, Feb 20th 2011 4:11am by Kitprower


I didn't mean to sound like I thought the expansion will only include fixes. But there's a pretty long checklist(extensive timeline at this rate) of things to solve. So are we going to need to wait for a year for all the problems to be addressed if they won't release the expansion without the game being "100% stable and functional"? So if not, in an effort to keep players/draw them in, in order to bolster player base, would SE release a content nerfed expansion with a load of fixes because it would easier than releasing it simultaneously with a patch? Or a long string of patches for that matter?

I'm not looking for a free expansion. I'd rather pay for a good one than have a free mediocre one.

And WoW can charge whatever they want for their expansions cause they have such a massive player base which multiplies the mentality of "wanting to have the best of the best no matter what." So I see it as brilliant marketing to overprice and expansion. But XIV doesn't have much of a solid player base which is why there are some people that are apprehensive about paying for it while seeing the game in its current state.

Edited, Feb 20th 2011 4:27am by AtryxEtair
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#13 Feb 20 2011 at 3:24 AM Rating: Excellent
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Thank you for being so polite, Atryx. That's rare nowadays. Don't lose it.

Mistress Theo, I'm not debating that the game isn't a game. I'm just saying that there isn't enough in the game to really warrant an expansion. I agree whole-heartedly that the problems SE is currently tackling needs to be dealt with. There would be no point to adding something for players to do if they still aren't able to do it because of these technical errors. But what I am saying is that there is a shockingly low amount of content. The main scenario quests are simply not enough to be considered the "goal." In FFXI, we had missions, and BCNMs, and side-quests. Then they added expansions. (Yes, I realized I joined with the NA release, and was therefor already in an expansion. But the point I feel is still valid).

So yes, Theo. I agree that before content can really be added, the system needs to be corrected. I don't think anyone would argue that. But I would be very upset if what we have right now would be considered the "vanilla" form of the game, and that SE would make even more money off of the players that are really trying to make this game fun. It would be terribly unfair for those who stuck it out.


On a side note: I'm under the impression that the game may come under some very radical changes in the future. After reading the latest letter from the producer, I almost think that they might reset the game. With talk of changing the names of classes to their traditional FF titles, I think it is a possibility. (Lancer isn't a Dragoon without jump! And Gladiator is not a true Paladin). One might argue that with such changes in the works, we might be looking at a complete overhaul of the system. I'd like to think that if this happened, SE would give players a month or two to get readjusted to the new ways, as well as get their vanilla game setup.

Coming back to the point of the thread: I think that it would be a very bad idea for SE to release a (paid?)expansion to the game as it reaches the point where it can be considered a competitive MMO. It would be like releasing the expansion at the same time the game first came out. Shouldn't the players should feel comfortable with exploring the world as is before we are concerned with adding something to it? Otherwise we might just skip over what content there should be to get to the more "up to date" stuff. If SE releases an expansion with some actual content, instead of adding content to the vanilla game, then it would be like they are simply trying to cover up the fact that they had nothing planned for us to do before the expansion, that we would be content just leveling until cap, and then crafting aimlessly about.

I know the game is still very broken, and that there are a lot of plans to fix this. And for the sake of argument, I realize that making the game playable is more important than giving us something to play with, (even though having both is the ideal). But I want to see some actual playable content in the game before I would feel comfortable investing any more money into the game, and certainly before I would purchase an expansion pack.
#14 Feb 20 2011 at 3:26 AM Rating: Good
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AtryxEtair wrote:
I didn't mean to sound like I thought the expansion will only include fixes. But there's a pretty long checklist(extensive timeline at this rate) of things to solve. So are we going to need to wait for a year for all the problems to be addressed if they won't release the expansion without the game being "100% stable and functional"? So if not, in an effort to keep players/draw them in, in order to bolster player base, would SE release a content nerfed expansion with a load of fixes because it would easier than releasing it simultaneously with a patch? Or a long string of patches for that matter?


That's a difficult question to answer but based on past experience and my limited knowledge (I will be in this business come 2ish years) it's financially and logically plausible for full stability to happen come Summer or early/mid Fall. An expansion right now isn't in their best interest or ours, nor will we need one, allow me to elaborate.

Yoshi-P has already stated that the patches will be split between fixes and content, so assuming that's exactly what they do we'll see a pretty stable game with a decent amount of content by Late summer/early Fall, further tweaks and adjustments through fall, Subscriptions to start up around November with the PS3 version's launch right on time for the Holidays and an announcement for an expansion around February/March of 2012 (We'll all be dead by then, sorry)

It seems like a long way away, but bear in mind that we are getting two patches a month, and if evenly split that's one maintenance patch and one content patch roughly. We'll have plenty of things to do and enjoy by the time an expansion is announced. That's the theory anyway.

Edit: Also bear in mind, we had TONS of content planned out for the remainder of 2010 that all got pushed back in favor of fixing the game. I don't think they see this as Vanilla seeing as, if things went as smoothly as we all wish it did, we were going to be getting content patches and have more than we do now come January 2011.

Edited, Feb 20th 2011 4:28am by Kitprower
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#15 Feb 20 2011 at 3:32 AM Rating: Decent
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Quote:
On a side note: I'm under the impression that the game may come under some very radical changes in the future. After reading the latest letter from the producer, I almost think that they might reset the game. With talk of changing the names of classes to their traditional FF titles, I think it is a possibility. (Lancer isn't a Dragoon without jump! And Gladiator is not a true Paladin). One might argue that with such changes in the works, we might be looking at a complete overhaul of the system. I'd like to think that if this happened, SE would give players a month or two to get readjusted to the new ways, as well as get their vanilla game setup.


That's all very plausible. What they seem to be aiming for right now is a complete reboot using right now as the beta test and doing what the old team should have done to begin with. We might have a SWO (was that the game that got radically changed?) moment, but we can't ignore that that game is drastically better off right now than it was before. It lost customers but gained twice that back. I don't think we're in for something that we will hate, in fact, I feel the exact opposite. We're just so used to the system now that it's going to take a bit to readjust. From an outside looking in type view, I believe we're in for a good reboot that we'll ultimately enjoy in the long run. Yoshi-P already stated that being different isn't bad, but being COMPLETELY different isn't good either.

Edited, Feb 20th 2011 4:34am by Kitprower
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#16 Feb 20 2011 at 3:46 AM Rating: Decent
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I appreciate all of your feedback Kit. It's helped me know they're are other with the same hope for XIV I have. However, whether I will be playing and enjoying this game in a year or 2 isn't a concern, I know it will be great, as do you. I'm just wondering how much more painful it will become before actual relief hits.

"I don't want the labor pains, I just want the baby!!!" I'm not naive enough to believe that'll ever happen though. So I'm toughing it out.
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#17 Feb 20 2011 at 3:50 AM Rating: Good
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AtryxEtair wrote:
I appreciate all of your feedback Kit. It's helped me know they're are other with the same hope for XIV I have. However, whether I will be playing and enjoying this game in a year or 2 isn't a concern, I know it will be great, as do you. I'm just wondering how much more painful it will become before actual relief hits.

"I don't want the labor pains, I just want the baby!!!" I'm not naive enough to believe that'll ever happen though. So I'm toughing it out.


I doubt even Square would dare answer that for you, and I know exactly how you feel. The best I can really say is that, if you really want to love and enjoy this game, I wouldn't be playing right now. If it's painful for you, it may be in your best interesting to look at something else to entertain you and then come back in a month or two.

As for me, I've actually found something in game to occupy my time and entertain myself with, others have as well. Some people have an easier time with it than others. Sticking it out and having hope for the game doesn't necessarily mean torturing yourself to play till it's fun.
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#18 Feb 20 2011 at 4:01 AM Rating: Decent
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I enjoy playing the game currently with my active linkshell. The pain I'm talking about is anticipation haha.


"Expectation postponed is making the heart sick, but the thing desired is a tree of life when it does come."
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#19 Feb 20 2011 at 4:06 AM Rating: Decent
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AtryxEtair wrote:
I enjoy playing the game currently with my active linkshell. The pain I'm talking about is anticipation haha.


"Expectation postponed is making the heart sick, but the thing desired is a tree of life when it does come."


Oh dude I totally agree! It's killer! There are so many times I go the Lodestone just to see if there's a new Letter or some sort of outline for what's going to happen next. Then all I see is "Rabanastre Crashed, sucks to be you" and I feel sad :(
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#20 Feb 20 2011 at 5:13 AM Rating: Good
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Barring the current state of this game, the release of a full-up expansion (new zones/jobs/battlefields/etc) would normally come 12-18 months from intial release. So between now and then, I would expect SE to work out whatever changes they have planned to make the current game more playable and enjoyable. Judging from the information SE has released, they have a full plate ahead of them just to get there. I'm fairly certain the first expansion has been planned and mostly developed and possibly the 2nd at the planning stage.

Fixes/patches/etc aren't something SE normally puts in expansions. From their past record, those are usually done on a quarterly basis unless it's some emergency fix. This last year or so with FF11 has been different, but prior to the last 3 mini-packs that had been the norm.
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#21 Feb 20 2011 at 6:01 AM Rating: Good
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Calm down.. the expansion was only mentioned by Hiromichi Tanaka many months ago, obviously the plan has changed and we have a new person leading the way.

i doubt Tanaka even knew how unready the game was, so when he talks about expansions its just silly.
#22 Feb 20 2011 at 7:01 AM Rating: Good
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]This game was rushed out, possibly to beat the launch of Cataclysm, with the though that the shiny graphics engine would save it. Releasing this game was an act of hubris and bad faith on SE's part. This game, when it was first launched, was of such bad quality that I would actually prefer to believe that it was outsourced, and just made under SE's name. Looking at the quality of FFXI (if not the gameplay, as I know some of you out there aren't fans of it) the discrepancy between FFXI and FFXIV is staggering and incredulous. There is absolutely no good reason whatsoever for the launch of FFXIV to be as bad as it was, unless it was a simple case of
http://tvtropes.org/pmwiki/pmwiki.php/Main/ExecutiveMeddling
#23 Feb 20 2011 at 7:39 AM Rating: Good
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tehMi1kman wrote:
]This game was rushed out, possibly to beat the launch of Cataclysm, with the though that the shiny graphics engine would save it. Releasing this game was an act of hubris and bad faith on SE's part. This game, when it was first launched, was of such bad quality that I would actually prefer to believe that it was outsourced, and just made under SE's name. Looking at the quality of FFXI (if not the gameplay, as I know some of you out there aren't fans of it) the discrepancy between FFXI and FFXIV is staggering and incredulous. There is absolutely no good reason whatsoever for the launch of FFXIV to be as bad as it was, unless it was a simple case of
http://tvtropes.org/pmwiki/pmwiki.php/Main/ExecutiveMeddling


Thank you, that link was actually really insightful and brings a good point to the table.
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#24 Feb 20 2011 at 8:13 AM Rating: Good
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Executive meddling has been my theory for why the game has been so rushed to begin with. I mean, Tanaka, in his interviews @ E3 didn't mention a release date, or ****, even an open beta date. Yet the game released just 3 months later??? I doubt that was his decision, and more likely pressure from Executives to release a new MMO that would drive in recurring sales through subscriptions....however, we see how that turned out. The biggest shame in this scenario is that Yoichi Wada got no blame in the press and Tanaka was forced to step down, a guy who had developped several key Final Fantasy titles.

As for the content vs. expansion arguement...
Something tells me that they will be releasing the first Expansion with the PS3 release, which will contain new classes and open up Ishgard as a starting city. This, plus a new level cap, new areas (please please Ala migho!), and more endgame content for current players combined with all the new content already planned for release in the next few months should help invigorate the playerbase again. I'm hoping reviewers give the game a fair shake when the ps3 version releases, since the game has come so far since PC release and will have come even farther by ps3 release.
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#25 Feb 20 2011 at 8:32 AM Rating: Decent
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Quote:
we had TONS of content planned out for the remainder of 2010

No.
We had tons of good ideas.
And a few promotional screenshots.
See the difference?
#26 Feb 20 2011 at 9:04 AM Rating: Good
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An expansion at this point, could be the saving grace our the final nail on this game, done properly and i mean VERY properly, it would undo what the release did, but done as far as everything has been done so far, it will kill it w/o any means of recovering, what they need to do is to get this game to release state ASAP.

People like to make excuses for this game and whatever, but the reality is this game is not even close to a vanilla release, there is no purpose to level up besides leveling up, there is no end game, no content once you reach lvl 50, no bosses, no quest's(At cap), the story line is unfinished, once you reach cap, you are still as clueless as you where at lvl 1, who's the empire ? why are they doing what they do ? who are those creepy looking thing's ? who's the enemy ? who leads the empire ? **** name me 5 ranking officers of the empire XD!

In contrast vanilla wow(yes it had bugs at release too) had a full storyline already on release, by the time you reached 60, you knew who ragnaros was, why and what he was doing, where he was, who was behind him, who where his subordinates etc etc, and you had a basic concept of what was next to come, big difference from this game :)


Anyways i know you guy's rate reality and any comparison to wow, so rate me down :P
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#27 Feb 20 2011 at 9:14 AM Rating: Decent
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Factionalism and own-game-nationalism aside:
about every game out there has a more fleshed-out
storyline than FFXIV at the moment.

Now the elements are definitely there: we got some Beastmen,
some evil Empire, some mythical summoned elemental incarnations,
a complete pantheon (notably an evil antipole), some beatmen and
some free cities.

You could build a fabulous castle in the skies with that materials.

But at the moment it's just a make-shift hut
barely held together by a few rusty nails.
#28 Feb 20 2011 at 10:37 AM Rating: Decent
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For all of you worried that we who have been playing will have to buy the expansion when it releases with the PS3 version, I have a feeling that it will be pretty much the same as how FFXI was released to the rest of the world. All bundled up into one package. Which means it will cost the same as the version we all bought for the PC. Which in turn means it should be free to us, and will be given to us via version update when it releases for PS3. At least that's my take on it. I'll be ****** if I'm wrong though.
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#29 Feb 20 2011 at 12:27 PM Rating: Good
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S-E usually announces their expansions way in advance. If there was an expansion coming (especially near PS3 release) don't you think we would have heard of/about it already?

Conspiracy theories aside, we have a large range of fixes and new content coming in order to fix the game. Square-Enix is most likely not doing any development on an expansion pack, and most likely halted development on it if they did. They want the PS3 version to succeed and get good reviews that put off the abysmal reviews that were received in September. They took the director of three previous FF titles (X, XI's second director, and XII) and key developers from FFXI to try and save FFXIV. I think they're serious about the project, and most likely not developing any expansion content until we have a functional vanilla that has us players restore faith in the team.

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#30 Feb 20 2011 at 1:05 PM Rating: Decent
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MerylStryfe wrote:
Executive meddling has been my theory for why the game has been so rushed to begin with. I mean, Tanaka, in his interviews @ E3 didn't mention a release date, or ****, even an open beta date. Yet the game released just 3 months later??? I doubt that was his decision, and more likely pressure from Executives to release a new MMO that would drive in recurring sales through subscriptions....however, we see how that turned out. The biggest shame in this scenario is that Yoichi Wada got no blame in the press and Tanaka was forced to step down, a guy who had developped several key Final Fantasy titles.

As for the content vs. expansion arguement...
Something tells me that they will be releasing the first Expansion with the PS3 release, which will contain new classes and open up Ishgard as a starting city. This, plus a new level cap, new areas (please please Ala migho!), and more endgame content for current players combined with all the new content already planned for release in the next few months should help invigorate the playerbase again. I'm hoping reviewers give the game a fair shake when the ps3 version releases, since the game has come so far since PC release and will have come even farther by ps3 release.


I highly doubt Ishgard will be available as a starting city. It will function as the central hub between the cities once it is open.You know, what Ul'Dah is being made to serve as now.
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#31 Feb 20 2011 at 1:14 PM Rating: Decent
Mistress Theonehio wrote:
theSubligaravenger wrote:
Osarion, Goblin in Disguise wrote:
IIRC they already have an expansion in the works.


An expansion to what? they havnt released a full game yet.


Expansion to the game. If you actually played you would know there's actually a full vanilla storyline in-game already that sets up the tone as well as class quests that touches on things about your class. Whether it's liked is subjective, but it's presence can't be denied, and expansions in terms of MMORPGs means expanding stories/adding items/new locations/new jobs etc.

Though I can understand the "confusion" in this age of DLC.


Assuming your sig is accurate. I have put more time into this game then you have. do you really think I just come here to troll? I come here because im waiting for the game to succeed, I'm just not gonna lie to myself about the state of the game. I play when I feel I can stomache it or if I really have nothing else to do.

fact is the game IS unfinished. this isnt opinion. they cant be working on an expansion when they are still working on the original game.
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Does hating a game I wanted to love make me a troll?
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#32 Feb 20 2011 at 3:25 PM Rating: Good
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2,614 posts
vicious172 wrote:
Calm down.. the expansion was only mentioned by Hiromichi Tanaka many months ago, obviously the plan has changed and we have a new person leading the way.

i doubt Tanaka even knew how unready the game was, so when he talks about expansions its just silly.

Yes, before we freak out any further, is there a source for this stuff anywhere? I don't remember any expansion talk, unless it was one line in some pre-release interview. Things are a bit different now.

If they've got any sense, they're rolling the content planned for the first expansion into regular updates over the next 18 months or so. Maybe they can have some new zones and whatnot ready for the PS3 launch.
#33 Feb 20 2011 at 6:15 PM Rating: Decent
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1,536 posts
I think they're holding out on majority content until they have the game in good shape in its foundations and they release the PS3 version.
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MUTED
#34 Feb 20 2011 at 6:36 PM Rating: Decent
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465 posts
I'd welcome an expansion in the near future, because it'd have me laughing for days.. Could use that.
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Lodestone
#35 Feb 20 2011 at 6:40 PM Rating: Default
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219 posts
contents contents.

reach 50 first then come back to complain about it.
#36 Feb 21 2011 at 4:06 PM Rating: Decent
11 posts
Kamezero wrote:
For all of you worried that we who have been playing will have to buy the expansion when it releases with the PS3 version, I have a feeling that it will be pretty much the same as how FFXI was released to the rest of the world. All bundled up into one package. Which means it will cost the same as the version we all bought for the PC. Which in turn means it should be free to us, and will be given to us via version update when it releases for PS3. At least that's my take on it. I'll be ****** if I'm wrong though.


Hope you're right Kamezero, likely would save SE's *** to release a/the expansion with the PS3 release- give the impression of a "new game" almost and I would assume most game review sites would re-review and get all those on the fence players and the mass market players SE wants back into the game.

They need good reviews, good media attention and this can and will be done if they fulfill the promises. It would be a horrible business move to have the/an expansion cost extra and much better business move to re-release the game with an expansion attached like the NA release of FFXI at no additional cost.

I hope these next few months show many fulfilled promises and a majority of happier players :)
#37 Feb 21 2011 at 4:32 PM Rating: Decent
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266 posts
SolidMack wrote:
I think they're holding out on majority content until they have the game in good shape in its foundations and they release the PS3 version.

Probably, just look at all those .dats that Crenox found in the launch version of FFXIV; they've been holding back a lot of content since the release of this game.
#38 Feb 21 2011 at 5:09 PM Rating: Decent
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3,962 posts
Of course there's an expansion in the works. They must have a rather large art team, as well as content designers that are not working or employed to work directly on combat balance and the major issues they're addressing now. They won't have those people sitting on their hands.

That being said, we won't see it as early as they initially planned, possibly. They may take the direction of fixing as much as they can overhauling the battle system and releasing the PS3 version in line with a new expansion upcoming Q4/Q1 if I had to guess though.

After things are hopefully fixed and stabilized nothing would inject new life into the game like a huge shot of content. With no real content updates on the immediate horizon (by real content I mean new areas and gameplay systems) though, they're going to need to jam pack the first expansion along with ironing out a fun combat system to bring people back or keep subscribers.

Personally I'm hoping to at least see Ishgard and some new dungeons before then. I'd like to see Ala Mhigo and many new regions (honestly, I'd like to see double the current regions) in the expansion and war with the Garleans to erupt. To go along with this, some sort of large PvE (campaign style) battle type events to spice up the world.
#39 Feb 21 2011 at 5:14 PM Rating: Good
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3,178 posts
What do you think is the maximum time SE can afford to have FFXIV free to play?

One year?

Hypothetically, if PS3 release was in March 2012, the game would surely be better by then. If the game becomes a succes at that time then they would probably still get a return on investment.

Do you think they can afford to wait that long? One year of design time is not much in the grand scheme of game production. Do you think SE has a big picture veiw of what needs to be done?
#40 Feb 21 2011 at 5:32 PM Rating: Good
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76 posts
RufuSwho wrote:
What do you think is the maximum time SE can afford to have FFXIV free to play?

One year?

Hypothetically, if PS3 release was in March 2012, the game would surely be better by then. If the game becomes a succes at that time then they would probably still get a return on investment.

Do you think they can afford to wait that long? One year of design time is not much in the grand scheme of game production. Do you think SE has a big picture veiw of what needs to be done?


You're absolutely right. One year is not a long time in terms of game development. But an additional year after the current 5+ years of development is a lot. And it is even more when the game is on the market.

IMO if XIV doesn't have great playability and doesn't have a solid player base by the end of the year/big holiday season. It will most likely die out. SE must realize this and is probably planning to have this game as it intended to be 2-3 months before the turn of the year into 2012.
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