So here's what I've been thinking about lately. The topic of what was SE doing for the 5+ years of production has been answered by them working on the engine to run the game for the majority of it. However, I REFUSE to believe they don't have immeasurable amounts of concepts and ideas that have been refined and prepared. I don't blame them for not having the time to implement all of it by release, but there seems to be this implication that there isn't any content to add, and they need to make it from scratch. How is that possible?!?!?!
Maybe this specific thought with help you relate. As far as I know, the official beta was only stopped around a week before the shipping and launch of the game. I'm not a commercial product distribution and manufacturing expert, but I would think the game would take at least 2 months to finalize, write all the discs, print, and package the game. And then schedule and arrange shipping orders all while keeping things organized. This would mean they sent out the beta on the disc, which could easily be changed with a simple patch. From what I've heard though, there was no noticeable change.
To this day, they're have ONLY been improvements to UI(speed and fluidity) and SP/EXP balance(depending on mob difficulty and members in party). So what has/is being worked on in terms of content for the last 6-7 months when nothing but fixes have been patched? There's no way that's the extent on what has been worked on unless the only people on the dev team are a blind kid and and an illiterate.
I'm not whining or trolling, but we can't be getting the whole story here. What do you think? Sorry if this was poorly written or hard to follow. I'm tired but not ready for bed. Haha