Patch 1.15a went live with all of the intended content (resulting in a bit of behest-induced fever on some forums, hehe), and the dev team is now on the next step in improving the game.
There are only 2 explanations to this kind of comment. Either it's translated wrong or mr.Yoshida is high and wasted while writing this.
Very valid concern...or that they are using an alternative definition in that a patch is a "container" for software functionality of any type and that anything in said patch are the 'content' or 'contents' of the patch.
Yeah, back when people first started saying "We need content!", I expressed a concern of "When we say 'content', and SE says 'content', are we talking about the same thing here?"
I've used this example before:
Windower - A program that allows us to alt tab and use plugins
What we asked SE: We want a Windower.
What SE gave us: The [clunky] ability to play in a Window. Still can't alt-tab. Still no plug-ins.
If you ask SE for a million bucks, you are more likely to get trampled by a bunch of deer than become rich.
So I'm strongly believing that SE does not understand content on the same level we are trying to infer it. Perhaps, to them, holiday events and bells are "content", or more recipes are "content".
The only "content" in the game right now is NMs and guildleves. And I'm sure that some would argue that they don't consider one or either of these to be "content".
The question is: If we're asking for content, and SE doesn't know what we want when we ask for "content", how many patches are we going to get without "content" before someone at SE figures out: "Hey, they're still unhappy. Maybe we need to ask for a little clarification here?" and actually begins implementing -content- in the way we want to see it.