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"Aggressive" Icon looks like a bad bake sale flyerFollow

#52 Mar 05 2011 at 1:32 AM Rating: Good
I think it is funny how other peoples Levequest monster have the Aggro marker, even though it is impossible for a Levequest monster to aggro someone outside the Levequest.
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#53 Mar 05 2011 at 2:40 AM Rating: Decent
11 posts
Icon or not it's not a game breaker. What I do miss from other games though is not having that indicator and finding out on your own Mr. Crab to the right of you happens to not like your face and so you better fight or run. What happened to the days of giving enough of a **** about what you're playing to just remember a few things about a couple different mobs?

But like I said, icon or not it's not a game breaker.
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#54 Mar 05 2011 at 3:32 AM Rating: Excellent
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568 posts
Games are all about passive entertainment for braindead people these days. This marker thing doesn't shock me that much given the way everything else is designed to make you think as little as possible.
#55 Mar 06 2011 at 6:57 PM Rating: Good
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284 posts
Im sure they will fix them or make them toggle on/off eventually.

I just moved, downloaded the patch and packed my pc up. Get my internet turned back on tomorrow so that I can experience what peeps are talking about. I actually want to play for a change.
#56 Mar 07 2011 at 6:36 AM Rating: Good
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146 posts
Yeah, these icons are too big/apparent.

There's gotta be a way to fix this without delaying the PS3 release, cheer up lol
#57 Mar 07 2011 at 10:17 AM Rating: Excellent
Grand Master Alchemist StateAlchemist2 wrote:
I think it is funny how other peoples Levequest monster have the Aggro marker, even though it is impossible for a Levequest monster to aggro someone outside the Levequest.


Exactly!

So in Behest you have the Behest Icon + the Aggro Icon, then someone nearby doing Leve has mob with an Aggro Icon, and some enemy on the overworld map has Aggro Icon.

A HUGE PILE OF ICONS! (Run Away!)

Pull the behest + aggro icon. Ignore the leve aggro icon. Try to avoid over-world aggro icon. Icon, Icon, Icon!

Thanks for clearing that up. ><

#58 Mar 07 2011 at 10:22 AM Rating: Good
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11,539 posts
Alternative theory: Why not have aggressive mobs name be a different color? Say, nonaggressive mobs are blue and aggressive mobs are yellow. (Until you claim, then they change color obviously.)
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