Mikhalia the Picky wrote:
FFXI has good quality quests that give no XP.
Other games have poor quality quests that do give XP.
FFXIV has poor quality quests that give no xp.
You said it perfectly Mikhalia.
These quests are like WoWs quests, except without EXP.
I love questing in FFXI but I feel no desire to do these quests. I'm still glad they were added, as I said in a previous thread poor content is still content.
I think these side quests should give exp. Minimally though, what's really wrong with 500 SP? There would never be a good way to level on these but its still nice to see that little bump because you accomplished something. A sheepskin subligar doesn't make you feel like you accomplished something.
I know a lot of MMOs have this, but what's wrong with showing your fame increase as well?
If you do a quest in gridania I don't think theres something materially wrong with saying "Your standing with the citizens of Gridania has increased" to know who noticed your actions. Faction messages are not new, and not from WoW, everquest I had them, as have lots of oldschool RPGs. FFXI had its faction (called Fame) but you didn't know you were receiving it initially.
I like seeing that my quests progress or advanced my character, not just a copper ore reward and +1 unknown fame that you didn't know you were getting until you get to Jeuno and other players tell you about it.
Also ... if quests don't give exp, the mobs you kill should. In what roleplay sense does it make sense to kill a tough mob for no apparent reason and get stronger, but killing the same (perhaps stronger) mob to save someone, or protect, or gather something, does not make you stronger or better at your trade? I'd also be ok with Quests being sorta like leves, where the mobs give somewhat increased exp.
It's also one thing for storyline quests to not give exp. Their reward is progression, and gil, and ... cinematics!