Mistress Theonehio wrote:
And that's the majority of the FFXIV Offical boards now. The FFXI fanbois have basically taken it over. All I can say is, if S-E listens to these buffoons, /game over.
I agree, it's almost as if people want them to LEARN AND BUILD OFF of the SUCCESSFUL MMORPG they ran for 9 years.
Btw. Successful = The fact it pretty much funded every single Square Enix project the last decade due to the money it raked in. Edited, Mar 9th 2011 7:09am by Theonehio
Have you read some of those suggestions? Some are blatantly asking for FFXI-2 and others are just terrible ideas.
I did, it's not like it's any different than on other forums where people think they know what they want and will make the game better. It didn't stop me from reading legitimate suggestions like how they should redo the territory of enemies like how XI did it because XI's monster setup for the most part was great, XIV's? Not so much. For every handful of bad ideas there's always a good one that sadly get overlooked because it's generally more than 1 sentence long. As for the lockout thing, it's unfortunate but I do have a security token so maybe that's why it hasn't locked me out.
Look if I wanted to play a game with the same gameplay mechanics as SE's last MMO that they ran for 9 years wouldn't I, you know, go play that game instead?
Doesn't stop people from playing every new MMO that feels like a certain 2004 one....Not to mention every game in a series generally retain mechanics that makes the series iconic or very rarely completely redo it that it's almost unrecognizable. They wanted to step away from XI which is all well and good, but you could do so while retaining what worked and make it better, e.g the Party search system, the linkshell system or **** even class diversity. It's nice you can "customize" yourself, but there were no class identity like in past FF job based games.
I digress, you're already playing a stripped down version of FFXI which is why people are wanting it to be "FFXI-2" because we were already given it but severely stripped down:
Guildleves = Fields of Valour with flavor text.
Main Scenario Quests = Flows exactly like XI's storyline flowed in vanilla.
Class Quests = AF quests without good rewards or even full backstory of your class most of the time.
NM Faction Leves = Hunt Registries.
So if I wanted to play a game exactly like x MMO, I'd play it instead, but the fact Square ran THREE MMOs and XIV dropped the ball this badly instead of building off of their last MMOs (Final Fantasy XI, Front Mission Online and Fantasy Earth before they just published it) means they really should have built a "FFXI-2" in the sense of what worked and we wouldn't have to wait for them to fix this one. They didn't have to fix FMO because they actually built off the FM base to the extent they didn't need to take a year+ to recapture it. As much as I want XIV to be it's own MMO, it just won't work if they don't build off what their last MMOs did better because everything XIV does XI does 100x better.
I guarantee Blizzard's "Titan" will be building off of WoW in some way.
The biggest problem I personally have with FFXIV is the fact it's called Final Fantasy XIV and doesn't build off of Final Fantasy at all, it may be similar to II on the smallest of levels but it really doesn't feel like a Final Fantasy game. If it was still code named Rapture I'm sure the "FFXI-2" people wouldn't be as much as wanting it as such, it's just...
Play FFXI, then play FFXIV. Notice how the basics are similar yet utterly broken in XIV? XIV was rushed out the door this is true, but the search system and linkshell system are such a step..sideways rather than backwards. Edited, Mar 9th 2011 9:20am by Theonehio