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Yoshi-P begins posting on official forumFollow

#52 Mar 10 2011 at 9:03 PM Rating: Default
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How come no one made a thread when I began posting on official forum?
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#53 Mar 11 2011 at 12:40 AM Rating: Good
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Wait... Yoshi-P actually took time out of day and posted on the forums?!?

You know, I had a lot of respect for what he was trying to do BEFORE this, but the fact that he's willing to actually post on the forums is so amazingly opposite of SE's "everything is working as intended" style.

More points for Yoshi-P and SE, I guess. Very very happy to see this kind of thing. I really hope he keeps posting on a semi-regular basis.
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#54 Mar 11 2011 at 5:03 AM Rating: Good
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If he fixes it, they will come.


Never in a million years did I think this would be done.
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#55 Mar 11 2011 at 5:14 AM Rating: Good
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I wouldn't get too excited over this.
This entire thread is a prime example how something gets translated a bit off and people speculate based on 10 different factors that probably aren't related at all.

At best I hope this means that some of the iffy collision bugs in the geometry get ironed out. That's all.

Of course if they re-did the entire boring generic landscape I'd be ecstatic but I see nothing here that would indicate anything like that is even in the works.

Yosi-P tends to talk the talk but when the promised updates hit like quests or rank up effects for example, they tend to be nothing more than minor tweaks done with the absolute minimum amount of effort.
#56 Mar 11 2011 at 5:15 AM Rating: Excellent
SolomonGrundy wrote:
If he fixes it, they will come.


Never in a million years did I think this would be done.


I've learned to stop saying "never" when it comes to Yoshi-P Smiley: wink
#57 Mar 11 2011 at 7:34 AM Rating: Decent
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Looks like he's assuming based on that poem from a few months back or something. There's been no word on any expansion material at all.

Also, I really hope they work on the basics and fix the fundamentals before creating content. People who want "EVERYTHING RIGHT NOW" need to realise that just isn't going to happen, and if they do release some endgame content for you in 1.17 it'll only end up being retooled once the battle system changes anyway, waste of effort and conflicting goals in the dev team is stupid.
#58 Mar 11 2011 at 8:23 AM Rating: Decent
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levelxplane wrote:
I wonder how they're going to implement the change in Black Shroud. Perhaps a storyline? :)

They're not going to create a storyline for Gridania changes. Welcome to the fact that you are playing a beta. Things will change, be moved/removed/added/etc. The PS3 players who have never played Final Fantasy XIV are the main target of these changes, so why would they need a storyline to explain changes these people have never seen to begin with?

Caia wrote:
Wait... Yoshi-P actually took time out of day and posted on the forums?!?

You know, I had a lot of respect for what he was trying to do BEFORE this, but the fact that he's willing to actually post on the forums is so amazingly opposite of SE's "everything is working as intended" style.

More points for Yoshi-P and SE, I guess. Very very happy to see this kind of thing. I really hope he keeps posting on a semi-regular basis.


That was the whole point of the Official forums in the first place, for Yoshi and the rest of the devs to post. So, he don't really get any points just for doing what was already expected of him.

Edited, Mar 11th 2011 9:26am by Zorvan
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#59 Mar 11 2011 at 10:35 AM Rating: Default
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Zorvan wrote:
levelxplane wrote:
I wonder how they're going to implement the change in Black Shroud. Perhaps a storyline? :)

They're not going to create a storyline for Gridania changes. Welcome to the fact that you are playing a beta. Things will change, be moved/removed/added/etc. The PS3 players who have never played Final Fantasy XIV are the main target of these changes, so why would they need a storyline to explain changes these people have never seen to begin with?

Caia wrote:
Wait... Yoshi-P actually took time out of day and posted on the forums?!?

You know, I had a lot of respect for what he was trying to do BEFORE this, but the fact that he's willing to actually post on the forums is so amazingly opposite of SE's "everything is working as intended" style.

More points for Yoshi-P and SE, I guess. Very very happy to see this kind of thing. I really hope he keeps posting on a semi-regular basis.


That was the whole point of the Official forums in the first place, for Yoshi and the rest of the devs to post. So, he don't really get any points just for doing what was already expected of him.

Edited, Mar 11th 2011 9:26am by Zorvan


Dint you get the memo ? This is YOSHI-P!! He posted on the official FORUMS! Something never seen before from any game company kid <.< He is the second Coming!!!!
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#60 Mar 11 2011 at 10:38 AM Rating: Good
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Zorvan wrote:


That was the whole point of the Official forums in the first place, for Yoshi and the rest of the devs to post. So, he don't really get any points just for doing what was already expected of him.

Edited, Mar 11th 2011 9:26am by Zorvan


Has to do with the fact some people believed they really wouldn't have followed through with it.
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#61 Mar 11 2011 at 11:11 AM Rating: Good
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Ostia wrote:
Dint you get the memo ? This is YOSHI-P!! He posted on the official FORUMS! Something never seen before from any game company kid <.< He is the second Coming!!!!


Just giving you a bit of attention cuz you're so pathetic and I'm a little worried that if no one notices you you might have nothing left to live for :S.
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#62 Mar 11 2011 at 1:06 PM Rating: Good
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Quote:
if they do release some endgame content for you in 1.17 it'll only end up being retooled once the battle system changes anyway


At least it would give us more to do right now! The people that really want to play this game have already hit 50 or are at least working towards it. How many higher level players have either quit or reduced their playtime drastically because the level grind is done and now they are bored without something new to grind on? Any new "boss battle" with a half decent reward will bring back way more players than "Hey Grinadia looks different now!" or "You won't get stuck on little pieces of terrain now, come back!"

Look how long people fought the same **** monsters over and over for years in sky. Make a few tiers of decently hard monsters that have a 30-40% chance of dropping an item to spawn the next tier of monster along with a chance of a cool looking weapon or piece of gear*. Spread the spawn locations around the map to give us a reason to actually go to some of the beatifully made zones they created and people will be happy.

*The weapon/gear doesn't even have to be that practical or great right now. As long as it looks decent and allows "endgame" players to distinguish themselves from "casual" players
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#63 Mar 11 2011 at 1:20 PM Rating: Default
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Hiroku wrote:
Quote:
if they do release some endgame content for you in 1.17 it'll only end up being retooled once the battle system changes anyway


At least it would give us more to do right now! The people that really want to play this game have already hit 50 or are at least working towards it. How many higher level players have either quit or reduced their playtime drastically because the level grind is done and now they are bored without something new to grind on? Any new "boss battle" with a half decent reward will bring back way more players than "Hey Grinadia looks different now!" or "You won't get stuck on little pieces of terrain now, come back!"

Look how long people fought the same **** monsters over and over for years in sky. Make a few tiers of decently hard monsters that have a 30-40% chance of dropping an item to spawn the next tier of monster along with a chance of a cool looking weapon or piece of gear*. Spread the spawn locations around the map to give us a reason to actually go to some of the beatifully made zones they created and people will be happy.

*The weapon/gear doesn't even have to be that practical or great right now. As long as it looks decent and allows "endgame" players to distinguish themselves from "casual" players


They should treat this fully as a beta test and wipe everybody's characters as needed as they add/remove stuff. Then the high levels won't have any complaints, as they'll always have something to do.
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#64 Mar 11 2011 at 2:05 PM Rating: Default
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Osarion, Goblin in Disguise wrote:
SolomonGrundy wrote:
If he fixes it, they will come.


Never in a million years did I think this would be done.


I've learned to stop saying "never" when it comes to Yoshi-P Smiley: wink


Never say...never.......ever... - Yoshi-Pieber
#65 Mar 11 2011 at 4:43 PM Rating: Default
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SolidMack wrote:
Ostia wrote:
Dint you get the memo ? This is YOSHI-P!! He posted on the official FORUMS! Something never seen before from any game company kid <.< He is the second Coming!!!!


Just giving you a bit of attention cuz you're so pathetic and I'm a little worried that if no one notices you you might have nothing left to live for :S.


Sorry i don't give prop's to a guy for just doing something he is expected to do :P

now run along troll
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#66 Mar 11 2011 at 5:19 PM Rating: Default
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Metin wrote:
pixelpop wrote:
I know what PK means but how can you have PVP without player kill? anyone know what they are talking about?

basically you wont be able to go zerg some random noobs and kill them. it will be clearly defined small space closed environment pvp

If it was like that i would ***** slap about this on forums in suggestion and I'm sure i wouldn't be the only one so it would probably be removed quiet fast ^w^
There is nothing worst like your passing and some random f*** just kill you. You suddenly got the desire to find that guy IRL and torture him till death.

anyway, I dislike/Hate PvP so for me even it's good when it's not implemented. Even if it appear in FFXIV i will never use it like in other games.

Edited, Mar 11th 2011 6:26pm by EmiyaShirou
#67 Mar 12 2011 at 7:15 AM Rating: Decent
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I do hope that most of the mas keep the same feel, a few trenches left into the shroud would be a nice monument to what we have been through hehe.
Would love to see incentive to move to new zones for leveling, I have a few ideas on that...

As for PvP a dueling system would be nice, allow two concenting players to have it out, would need a cooldown period on the challenge feature so we don't have duel challeng spamming. Dueling seems to fit the world a bit better to me than sport PvP, or maybe a player arena, with gambling!
#68 Mar 12 2011 at 9:34 AM Rating: Default
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Ostia wrote:
Woohooo Better maps so we can all GRIND!!! YES!! FFXIV is saved.....

Seriously yoshi, go get me some content noob



This made me laugh!
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#69 Mar 13 2011 at 10:32 AM Rating: Good
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Here are some of the official translations:
Quote:
Greetings everyone. FFXIV Producer/Director Yoshida has posted some comments related to PvP and your discussion about it in general. Please take a look at what he has to say and keep his comments in mind!

Hi everyone, this is Producer/Director Yoshida.

Thanks so much for the lively discussion about PvP.

Since PvP falls under battle improvement content this is something that won’t be implemented for some time, but I really appreciate your feedback.
We’re not planning to implement a form of PvP where you can get caught off guard and killed by another player, so in that regard, you can rest at ease.

I consider myself to be a PvPer, so I understand a lot about the advanced nature of PvP in general. However, I would be really happy if everyone could continue to discuss your thoughts on PvP and think about what kind of PvP would best fit within the world of FFXIV. (I understand that PvP is a feature that has things that people enjoy and things that people oppose as well.)


Quote:
Exclamation From Director/Producer Yoshida!

Greetings everyone! FFXIV Producer/Director Yoshida has made some comments about "jumping" that we wanted to make sure you saw!

Hi everyone, this is Producer/Director Yoshida!

Thanks so much for the lively discussion in regards to jumping.
Since the points that we are currently reviewing in regards to jumping have caused a lot of confusion for the community, I’ll go ahead organize them there.

Jump review:

* One form of emotional expression
* Additional action-related expression during movement
* Able to get over small fences (This is not the main idea)

I believe that jumping as a form of expression, which allows the player to indicate the location of NPCs and also to inform others of meeting locations, will be able to be used in many subtle ways.
However comments such as "Aesthetically, the game will be ruined by everyone jumping around," and "It’s not FINAL FANTASY," and other comments were a bit unexpected, so I decided to add these types of comments into our discussion as well.

Though the idea of jumping was based on wanting to reduce the feeling of being tied to the ground, I will continue to evaluate whether or not this should be implemented by following along with your discussions and comments!

Map Collision Detection Adjustments:

* Being unable to descend ledges where it seems you can easily fall off
* Feeling of strangeness when you can't climb up a hill that looks to be easily climbable

We have received a lot of feedback pointing these things out from numerous players, but the task of relieving stress during character movement is currently being tested by development in the form of map collision detection adjustments.
If you can think about this separately from the jump implementation discussion it would really help a lot.

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#70 Mar 14 2011 at 7:46 PM Rating: Decent
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Zorvan wrote:
Hiroku wrote:
Quote:
if they do release some endgame content for you in 1.17 it'll only end up being retooled once the battle system changes anyway


At least it would give us more to do right now! The people that really want to play this game have already hit 50 or are at least working towards it. How many higher level players have either quit or reduced their playtime drastically because the level grind is done and now they are bored without something new to grind on? Any new "boss battle" with a half decent reward will bring back way more players than "Hey Grinadia looks different now!" or "You won't get stuck on little pieces of terrain now, come back!"

Look how long people fought the same **** monsters over and over for years in sky. Make a few tiers of decently hard monsters that have a 30-40% chance of dropping an item to spawn the next tier of monster along with a chance of a cool looking weapon or piece of gear*. Spread the spawn locations around the map to give us a reason to actually go to some of the beatifully made zones they created and people will be happy.

*The weapon/gear doesn't even have to be that practical or great right now. As long as it looks decent and allows "endgame" players to distinguish themselves from "casual" players


They should treat this fully as a beta test and wipe everybody's characters as needed as they add/remove stuff. Then the high levels won't have any complaints, as they'll always have something to do.



...or you could have invested the time to have a high level character and not want everybody's work to be wiped so you could be on a level playing field once the game was playable.
#71 Mar 14 2011 at 9:00 PM Rating: Default
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Buttsniffa wrote:
Zorvan wrote:
Hiroku wrote:
Quote:
if they do release some endgame content for you in 1.17 it'll only end up being retooled once the battle system changes anyway


At least it would give us more to do right now! The people that really want to play this game have already hit 50 or are at least working towards it. How many higher level players have either quit or reduced their playtime drastically because the level grind is done and now they are bored without something new to grind on? Any new "boss battle" with a half decent reward will bring back way more players than "Hey Grinadia looks different now!" or "You won't get stuck on little pieces of terrain now, come back!"

Look how long people fought the same **** monsters over and over for years in sky. Make a few tiers of decently hard monsters that have a 30-40% chance of dropping an item to spawn the next tier of monster along with a chance of a cool looking weapon or piece of gear*. Spread the spawn locations around the map to give us a reason to actually go to some of the beatifully made zones they created and people will be happy.

*The weapon/gear doesn't even have to be that practical or great right now. As long as it looks decent and allows "endgame" players to distinguish themselves from "casual" players


They should treat this fully as a beta test and wipe everybody's characters as needed as they add/remove stuff. Then the high levels won't have any complaints, as they'll always have something to do.



...or you could have invested the time to have a high level character and not want everybody's work to be wiped so you could be on a level playing field once the game was playable.


If the game had been fun and I had found reasons to want to login more, perhaps I would have.

Saying it needs to be wiped has notthing to do with my character levels being low, it has to do with that is how a real beta is run, you add/remove/rollback/wipe/etc./etc.. And this is a beta, plain and simple.

And instead of burning out on new sh*t as soon as it hits and then wanting more, you'd be testing ( wow, there's a concept, right? ) to make the game better and when the game does release, you'd have a whole game's worth of content to go through instead of sitting on your level 50 *** crying "There's nothing for me to do, I quit.!"




Edited, Mar 14th 2011 11:03pm by Zorvan
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#72 Mar 14 2011 at 9:03 PM Rating: Excellent
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Zorvan wrote:
Buttsniffa wrote:
Zorvan wrote:
Hiroku wrote:
Quote:
if they do release some endgame content for you in 1.17 it'll only end up being retooled once the battle system changes anyway


At least it would give us more to do right now! The people that really want to play this game have already hit 50 or are at least working towards it. How many higher level players have either quit or reduced their playtime drastically because the level grind is done and now they are bored without something new to grind on? Any new "boss battle" with a half decent reward will bring back way more players than "Hey Grinadia looks different now!" or "You won't get stuck on little pieces of terrain now, come back!"

Look how long people fought the same **** monsters over and over for years in sky. Make a few tiers of decently hard monsters that have a 30-40% chance of dropping an item to spawn the next tier of monster along with a chance of a cool looking weapon or piece of gear*. Spread the spawn locations around the map to give us a reason to actually go to some of the beatifully made zones they created and people will be happy.

*The weapon/gear doesn't even have to be that practical or great right now. As long as it looks decent and allows "endgame" players to distinguish themselves from "casual" players


They should treat this fully as a beta test and wipe everybody's characters as needed as they add/remove stuff. Then the high levels won't have any complaints, as they'll always have something to do.



...or you could have invested the time to have a high level character and not want everybody's work to be wiped so you could be on a level playing field once the game was playable.


If the game had been fun and I had found reasons to want to login more, perhaps I would have.

Saying it needs to be wiped has notthing to do with my character levels being low, it has to do with that is how a real beta is run, you add/remove/rollback/wipe/etc./etc.. And this is a beta, plain and simple.



Be it what it may seem, thousands of people didn't pay $60 to have their time erased and their characters rolled back because of a failed execution. This unfortunately is NOT the Beta, this is the game...
#73 Mar 14 2011 at 10:21 PM Rating: Good
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Zorvan wrote:
Saying it needs to be wiped has notthing to do with my character levels being low, it has to do with that is how a real beta is run, you add/remove/rollback/wipe/etc./etc.. And this is a beta, plain and simple.

Yet it was sold as the legitimate start of the game, and people have invested various amounts of time because of that. If they wiped our characters/progress, not only after the commercial release, but after they've said they will not do so.. Most people would be (very) angry, and they would lose even more players.

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#74 Mar 14 2011 at 11:28 PM Rating: Default
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Buttsniffa wrote:
Zorvan wrote:
Buttsniffa wrote:
Zorvan wrote:
Hiroku wrote:
Quote:
if they do release some endgame content for you in 1.17 it'll only end up being retooled once the battle system changes anyway


At least it would give us more to do right now! The people that really want to play this game have already hit 50 or are at least working towards it. How many higher level players have either quit or reduced their playtime drastically because the level grind is done and now they are bored without something new to grind on? Any new "boss battle" with a half decent reward will bring back way more players than "Hey Grinadia looks different now!" or "You won't get stuck on little pieces of terrain now, come back!"

Look how long people fought the same **** monsters over and over for years in sky. Make a few tiers of decently hard monsters that have a 30-40% chance of dropping an item to spawn the next tier of monster along with a chance of a cool looking weapon or piece of gear*. Spread the spawn locations around the map to give us a reason to actually go to some of the beatifully made zones they created and people will be happy.

*The weapon/gear doesn't even have to be that practical or great right now. As long as it looks decent and allows "endgame" players to distinguish themselves from "casual" players


They should treat this fully as a beta test and wipe everybody's characters as needed as they add/remove stuff. Then the high levels won't have any complaints, as they'll always have something to do.



...or you could have invested the time to have a high level character and not want everybody's work to be wiped so you could be on a level playing field once the game was playable.


If the game had been fun and I had found reasons to want to login more, perhaps I would have.

Saying it needs to be wiped has notthing to do with my character levels being low, it has to do with that is how a real beta is run, you add/remove/rollback/wipe/etc./etc.. And this is a beta, plain and simple.



Be it what it may seem, thousands of people didn't pay $60 to have their time erased and their characters rolled back because of a failed execution. This unfortunately is NOT the Beta, this is the game...


Coyohma wrote:
Zorvan wrote:
Saying it needs to be wiped has notthing to do with my character levels being low, it has to do with that is how a real beta is run, you add/remove/rollback/wipe/etc./etc.. And this is a beta, plain and simple.

Yet it was sold as the legitimate start of the game, and people have invested various amounts of time because of that. If they wiped our characters/progress, not only after the commercial release, but after they've said they will not do so.. Most people would be (very) angry, and they would lose even more players.



You guys paid $60 to be in beta. Whether they misled you about that by calling it a "release" is irrelevant. The time to do chargebacks is way past, you're stuck. So you might as well come to grips with it.

You...paid....to...be...in...beta. Period.

Now they need to run this like a real beta so there's actually a real game for the real release.

They don't care if you leave, you are not the intended audience. The intended audience is sitting vacantly drooling in front of their PS3's. You are the beta testers for the glorious PS3 release, the REAL release.

In fact, Sage Sundi even stated in the letter that one of the things he's looking forward to is having a real beta. So actually, you gys paid $60 to be in ALPHA. You know? Alpha? That stage of the game where decisions are made on things like combat mechanics, crafting, experience mechanics, class mechanics? You know, all those things that are scheduled to be redone now via Yoshi's own posts?

So you know what? Thank you for correcting me. Here I was calling this a beta, when we haven't even REACHED beta stage yet.

Edited, Mar 15th 2011 1:38am by Zorvan
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#75 Mar 15 2011 at 3:23 AM Rating: Decent
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They wont wipe the characters. They have already said they wouldnt. As far as them not caring about PC players even if there is only 30~ thousand playing thats around $5 million a year in subs that I am pretty sure the stockholders dont want to lose.
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#76 Mar 15 2011 at 11:48 AM Rating: Decent
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I think they should wipe the characters, because let's face it, by the time this game is re-launched it's going to be a different game with different rules. Having people level to 50 in this state of the game is akin to someone carrying over a beta character when the ps3 version is released. Yeah it's going to **** people off, but they could offer some sort of compensation based on time invested. Or allow people to keep their characters if they move to a specific server. You can't reboot the game like it needs if you're forced to hang onto old data.

#77 Mar 15 2011 at 12:31 PM Rating: Excellent
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Yeah, Yodhida has already stated emphatically that NO MATTER WHAT, they will not even CONSIDER erasing character progress under any circumstances.

So you can put that to rest.
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#78 Mar 15 2011 at 12:48 PM Rating: Decent
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Mikhalia the Picky wrote:
Yeah, Yodhida has already stated emphatically that NO MATTER WHAT, they will not even CONSIDER erasing character progress under any circumstances.

So you can put that to rest.


That doesn't mean they couldn't be consolidated onto a few servers for those who wanted to keep them, and still have 'clean' servers for the ps3 re-release. They're still essentially 'beta' characters that were leveled up in a different game with different rules. They should be kept separate from new characters created under the complete re-worked and balanced system they'll have in place when the ps3 version comes out. It doesn't mean they're considering doing that, but I think it really needs to be done. It wouldn't surprise me at all if they did a server consolidation for existing characters right before re-releasing the game.
#79 Mar 15 2011 at 1:05 PM Rating: Good
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Quote:
Map Collision Detection Adjustments:

* Being unable to descend ledges where it seems you can easily fall off
* Feeling of strangeness when you can't climb up a hill that looks to be easily climbable

We have received a lot of feedback pointing these things out from numerous players, but the task of relieving stress during character movement is currently being tested by development in the form of map collision detection adjustments.
If you can think about this separately from the jump implementation discussion it would really help a lot.


I hate to say this but, I told you so.

I can't believe how big of a disappointment this still is.
Nothing about the boring look of the fields is going to change and I'll just have to get over the fact there's nothing interesting or recognizable about them.
#80 Mar 15 2011 at 1:14 PM Rating: Decent
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Calispel wrote:
Mikhalia the Picky wrote:
Yeah, Yodhida has already stated emphatically that NO MATTER WHAT, they will not even CONSIDER erasing character progress under any circumstances.

So you can put that to rest.


That doesn't mean they couldn't be consolidated onto a few servers for those who wanted to keep them, and still have 'clean' servers for the ps3 re-release. They're still essentially 'beta' characters that were leveled up in a different game with different rules. They should be kept separate from new characters created under the complete re-worked and balanced system they'll have in place when the ps3 version comes out. It doesn't mean they're considering doing that, but I think it really needs to be done. It wouldn't surprise me at all if they did a server consolidation for existing characters right before re-releasing the game.


We might seem like beta player's but we'll not. The game was released we paid for it. A wipe would cause more harm then good and will not happen since Yoshida already said so. Taking all the current player's and throwing them on a remote few servers so the PS3 players can have the illusion of a new game is not going to happen. A lot of crafters out there and they could be useful to new players. As well as helping new players with whatever question they may have.

Edited, Mar 15th 2011 3:15pm by sleepytaru
#81 Mar 15 2011 at 1:28 PM Rating: Good
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A wipe won't happen, but I would expect some new servers to open up for people who do want to start fresh.
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#82 Mar 15 2011 at 1:29 PM Rating: Default
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Wow, rated down because people can't handle the truth. Cool.
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#83 Mar 15 2011 at 1:38 PM Rating: Excellent
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Lol @ at the rank 18 asking for a wipe

gtfo
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#84 Mar 15 2011 at 1:52 PM Rating: Decent
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sleepytaru wrote:

We might seem like beta player's but we'll not. The game was released we paid for it. A wipe would cause more harm then good and will not happen since Yoshida already said so. Taking all the current player's and throwing them on a remote few servers so the PS3 players can have the illusion of a new game is not going to happen. A lot of crafters out there and they could be useful to new players. As well as helping new players with whatever question they may have.

Edited, Mar 15th 2011 3:15pm by sleepytaru


I paid for the game too, but the current situation is a complete rebuild of the game for a re-release on the ps3. The only difference between now and a true beta is we paid for the box. We're not even paying to play. Keeping the old characters around is still analogous to carrying over beta characters to the real release. That release on the ps3 is not going to be the illusion of a new game, it IS a new game with different rules. You don't need to keep around the old characters for people to be able to answer questions.

Now I know they aren't going to wipe the characters, it wouldn't be fair, but having them quarantined to a few of the servers would help keep the reboot as clean as possible.

KujaKoF wrote:
A wipe won't happen, but I would expect some new servers to open up for people who do want to start fresh.


They probably already have too many servers as it is for the current player base, so I'd probably make more sense to consolidate the player base they have and keep the remaining servers clean. Just my opinion anyway. I don't really know for sure what the server load looks like right now.
#85 Mar 15 2011 at 1:58 PM Rating: Good
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Calispel wrote:


KujaKoF wrote:
A wipe won't happen, but I would expect some new servers to open up for people who do want to start fresh.


They probably already have too many servers as it is for the current player base, so I'd probably make more sense to consolidate the player base they have and keep the remaining servers clean. Just my opinion anyway. I don't really know for sure what the server load looks like right now.


See I agree with you thats for the best, but I don't think it'll end up happening. What I think would work best would be to merge alot of the older servers together, and have them still around for the people who had played all this time, and start the game off fresh for the ps3 and rejoining people. Then again thats only important if they actually make some huge changes to the game.
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#86 Mar 15 2011 at 2:08 PM Rating: Excellent
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Calispel wrote:
....but the current situation is a complete rebuild of the game for a re-release on the ps3....


Every single patch to date has been a small incremental improvement in the game. See where we are now vs videos of Alpha if you'd like to see how much has changed. There is no magic re-build/massive metamorphosis coming. Every patch is an incremental improvement. Things will slowly get better, mechanics will slowly change, content will slowly be added. Anyone expecting a rebuild of anything is a little delusional. You can't overhaul 5 years of development in 9 months...it's more like slowly turning the Titanic and hoping you don't hit the glacier.


Edited, Mar 15th 2011 4:09pm by NayliaMR
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#87 Mar 15 2011 at 3:13 PM Rating: Good
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NayliaMR wrote:
Calispel wrote:
....but the current situation is a complete rebuild of the game for a re-release on the ps3....


Every single patch to date has been a small incremental improvement in the game. See where we are now vs videos of Alpha if you'd like to see how much has changed. There is no magic re-build/massive metamorphosis coming. Every patch is an incremental improvement. Things will slowly get better, mechanics will slowly change, content will slowly be added. Anyone expecting a rebuild of anything is a little delusional. You can't overhaul 5 years of development in 9 months...it's more like slowly turning the Titanic and hoping you don't hit the glacier.


Edited, Mar 15th 2011 4:09pm by NayliaMR


You don't think the rules for leveling and combat will be drastically different when the ps3 release finally arrives? Whether it takes a few months or a few years, by the time they are ready to release FFXIV again it will essentially be a new game - and if it isn't then they are doomed to failure anyway. I have my doubts about whether they can do it myself, but if they pull it off then server consolidation and the reopening of the remaining servers is the only way to do a semi-clean release without wiping characters.
#88 Mar 15 2011 at 3:33 PM Rating: Decent
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sleepytaru wrote:
Taking all the current player's and throwing them on a remote few servers so the PS3 players can have the illusion of a new game is not going to happen.


Wow yea, you're talking outta your *** here. Tell me, which member of the dev team told you this would never happen? It baffles me that people can speak in such absolute terms without anything to back it up.

It's a reasonable idea to think that SE would offer some sort of incentive for players to re-roll their characters to balance the playing field for new players. SE did say they would NEVER wipe char data, which is the right thing to do, but they will do what's in the best interest for their game and playerbase, so I wouldn't rule out server moves as part of that.

Quote:
A lot of crafters out there and they could be useful to new players.


Yea, and what about those high level crafters who are just waiting to take advantage of new players, controlling the market by jacking up prices to unreasonable levels? Yea, i bet new players can't wait for that...

Quote:
As well as helping new players with whatever question they may have.


You trust people too much to think that everyone is going to care enough to answer all of your questions.





#89 Mar 15 2011 at 3:42 PM Rating: Good
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OGBalbanes wrote:
sleepytaru wrote:
Taking all the current player's and throwing them on a remote few servers so the PS3 players can have the illusion of a new game is not going to happen.


Wow yea, you're talking outta your *** here. Tell me, which member of the dev team told you this would never happen? It baffles me that people can speak in such absolute terms without anything to back it up.

It's a reasonable idea to think that SE would offer some sort of incentive for players to re-roll their characters to balance the playing field for new players. SE did say they would NEVER wipe char data, which is the right thing to do, but they will do what's in the best interest for their game and playerbase, so I wouldn't rule out server moves as part of that.

Quote:
A lot of crafters out there and they could be useful to new players.


Yea, and what about those high level crafters who are just waiting to take advantage of new players, controlling the market by jacking up prices to unreasonable levels? Yea, i bet new players can't wait for that...

Quote:
As well as helping new players with whatever question they may have.


You trust people too much to think that everyone is going to care enough to answer all of your questions.








History is on the side of the people who say SE will not segregate people when PS3 players start playing.
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#90 Mar 15 2011 at 4:44 PM Rating: Excellent
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It's unlikely, albeit possible, that they could create new servers for PS3 players to start fresh on. I'd say it's extremely unlikely that they would force existing characters off existing servers to do so, however; if they were to do such a thing, they'd likely add new servers. And usually when companies add brand new servers, they sometimes offer existing players the opportunity to migrate to them for free (see also: Hades and Remora) so this is possible too.

Given that Yoshi has said that there is zero chance of wiping character data, and he has also said that he is of the opinion that he'd rather not say anything than say something unless he can guarantee it, I'd say that this is not going to happen at all.

Speaking on behalf of myself, a rank 15, I say that if people are leveling to 50 now, then let them. They'll be 50 when the game is better and I'll be rank 15 when the game is better. If they want to push through leveling up in a game I don't find enjoyable, I don't fault them for it. It's not fair to them for me to expect them to be drug down to my level.

Let the people who are actually playing the game now and providing the feedback to make the game better in the long run keep the levels they've worked hard to earn. It's a total **** move to expect the people who are spending the most time "beta testing" the game to lose everything they've worked for while providing input that makes the game better for all of us.
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#91 Mar 15 2011 at 4:48 PM Rating: Decent
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I can't believe you people are talking about the game right now. Square-Enix may not even exist anymore in the worst case scenario at this point if the radiation cloud hits Tokyo.
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We really want to compete against World of Warcraft and for example the new Star Wars MMO.

#92 Mar 15 2011 at 4:56 PM Rating: Good
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Hyanmen wrote:
I can't believe you people are talking about the game right now. Square-Enix may not even exist anymore in the worst case scenario at this point if the radiation cloud hits Tokyo.


Life goes on.
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#93 Mar 15 2011 at 5:00 PM Rating: Decent
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I'm sure there are forums dedicated to humanitarian efforts. Last time i checked this was a forum dedicated to FFXIV.
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#94 Mar 15 2011 at 5:07 PM Rating: Decent
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Yep, and I'm sure Tokyo potentially becoming ground zero won't affect this game at all. Better to just ignore it and talk about the PS3 release.
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We really want to compete against World of Warcraft and for example the new Star Wars MMO.

#95 Mar 15 2011 at 5:11 PM Rating: Good
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Hyanmen wrote:
Yep, and I'm sure Tokyo potentially becoming ground zero won't affect this game at all. Better to just ignore it and talk about the PS3 release.

Why cant we talk about both?
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#96 Mar 15 2011 at 5:23 PM Rating: Excellent
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Quote:
Given that Yoshi has said that there is zero chance of wiping character data, and he has also said that he is of the opinion that he'd rather not say anything than say something unless he can guarantee it, I'd say that this is not going to happen at all.

I remember pulling a facepalm when I read that. I know he was trying to reassure everyone that he wasn't just going to delete their hard work but I felt it was far to early to speak in such absolutes. I don't want to see anyone lose their avatar or have it reset but I also didn't want to hear any options being taken off the table considering the condition of the game. Say you would never want to do it or you don't see any reason why it would ever have to happen but don't pretty much declare it will never happen.

Quote:
Speaking on behalf of myself, a rank 15, I say that if people are leveling to 50 now, then let them. They'll be 50 when the game is better and I'll be rank 15 when the game is better. If they want to push through leveling up in a game I don't find enjoyable, I don't fault them for it. It's not fair to them for me to expect them to be drug down to my level.

Playing devil's advocate.. It's not about you, me or even them (in the greater scheme of things). It's about the new players that will hopefully make this a game we can enjoy for years down the line. I see no reason why it couldn't be like when FFXI came to the USA or EU and just mash them all together but we have no idea what the future may bring or how some people may react to the idea of others having such a head start.

Just really don't like speaking in virtual absolutes when there's no telling what the future may bring.
#97 Mar 15 2011 at 5:34 PM Rating: Decent
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Hyanmen wrote:
Yep, and I'm sure Tokyo potentially becoming ground zero won't affect this game at all. Better to just ignore it and talk about the PS3 release.

Uhh.. Ok.. Feel kind of silly playing along but if it helps you.. What kind of destruction are you predicting? Do you believe it would explode like a conventional explosion but put lots of radiation into the air or are you expecting a full on nuclear explosion? I don't know much about the potential outcomes of a meltdown so I don't have much to contribute to the discussion.
taliph wrote:
stop feeding the troll, fella's

I know. Just tired of people going off on others for discussing FF things on an FF board. NOTHING I can say or do will change what's happening there now. I've given money but there's not a heck of a lot I can do so I carry on with my life as I hope others do with theirs with my thoughts for those there now.

Edited, Mar 15th 2011 8:04pm by MrTalos
#98 Mar 15 2011 at 5:52 PM Rating: Good
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stop feeding the troll, fella's
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#99 Mar 17 2011 at 12:33 AM Rating: Good
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Jesus Hyanmen, drama much?
#100 Mar 17 2011 at 12:40 AM Rating: Default
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Quote:
Uhh.. Ok.. Feel kind of silly playing along but if it helps you.. What kind of destruction are you predicting? Do you believe it would explode like a conventional explosion but put lots of radiation into the air or are you expecting a full on nuclear explosion? I don't know much about the potential outcomes of a meltdown so I don't have much to contribute to the discussion.


Currently? The worst that could happen should be no longer on a regional scale, even if the local effects can be rather devastating. That wasn't the situation few days ago though. As long as there won't be any reaction that would send the radioactive material flying like in chernobyl (and there's an extremely small chance it happens at this point) the material will stay around the power plant, not spread across the island.
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SE:
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We really want to compete against World of Warcraft and for example the new Star Wars MMO.

#101 Mar 17 2011 at 3:55 AM Rating: Good
Hyanmen wrote:
I can't believe you people are talking about the game right now. Square-Enix may not even exist anymore in the worst case scenario at this point if the radiation cloud hits Tokyo.


I understand what you mean, but i think you fail to understand what everyone else does.

When i read threads about when the servers might go back up i see a group of people who are optimistic about the current situation and speak of the future like there will still be one.

what happened is and continues to be tragic, but considering none of us can do anything outside of donating, theres no reason to not continue with our lives as normal and just hope and pray that they can get the situation under control with no more loss of life.



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