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Is FFXIV Really That Bad?Follow

#52 Mar 23 2011 at 6:25 AM Rating: Decent
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That's exactly what I didn't like about them, they really overdid the whole cat thing with all the "PURRRRRRRRRRRRR RRRRRRRRRRRRRRRRR RRRRRRRRRRRRRRRRRRR" "MEOW" "PURRRRRRRRRRRRRRRRRURRRRRRRRRRRRR!!!!"

Was more than cheesy.

preludes wrote:


This is nonsense, you really need to look what others are doing now. Added to this and maybe it's just me but I honestly still prefer the models in FFXI, they feel more real. I loved my mithra char in FFXI, the mi'quote just didn't gel with me at all, they looked pretty but were missing something. They lacked the charm of the models they ripped from XI. They also didn't seem to work as wel ingame as they looked in character creation, idk if it was the animation or what but they seemed a lot less appealing when you got to play the game with them.

Mithra fighting Maat on pld video below, they tried to give the race more charm and more individuality in XI, Mi'quote don't move like cat girls at all..they just move like some human race.

http://www.youtube.com/watch?v=ZOhIOrnHDl8&playnext=1&list=PL134A3F173D60FFBE


#53 Mar 23 2011 at 6:37 AM Rating: Decent
14 posts
preludes wrote:


FFXIV is as bad, it's almost impossible to go for 5 mins in a city without seeing that slutty top they added with the boobs spilling out the top or panty shots in the cutscenes.


Sorry, but Tera takes it to a whole new level, their average outfit makes a coatee look like a t-shirt and jeans. And this is ONE outfit, that was for a christmas event, while I have yet to see a single outfit on Tera that doesn't show 100% boobage.

Sure I agree there's so many people that are wearing them, but that's what they choose to wear, when the other 99% of the 14 gear isn't showing T & A. Doesn't even look like that's an option on Tera, it's either look like a call girl, or a complete hooker... hmmm...

Edited, Mar 23rd 2011 8:39am by Rhea85
#54 Mar 23 2011 at 6:48 AM Rating: Decent
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Rhea85 wrote:
Ostia wrote:

Its full of possibilities because it that BAD :) This is not a game that is good, with possibilities of becoming GREAT, this is a game thats so bad that anything that they add or fix is an improvement :)


Please shoot me if I end up with so little to do in my life that I need to troll in a forum of a game that I think is so bad...

And no, it's full of possibilities because the engine of the game, characters, animations, mobs, and detail, are so amazing.

Edited, Mar 23rd 2011 2:00am by Rhea85


Are you trolling ? Last time i checked the game was BAD! Are they charging ? No ? Then it must really be BAD!!

Anyway you wanna slice it the game is just BAD! The only saving grace this game has, is that it looks AMAZING! Yes it looks GREAT! But that's It :) Wish btw is what you basically said, yeah it looks good, but it is still a BAD GAME :)

Get over It! :) Bad game is Bad!
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#55 Mar 23 2011 at 7:41 AM Rating: Good
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Ostia wrote:
Are you trolling ?


You're the one hanging around a forum of a game you think is "so bad", saying what you can to try and get a reaction out of people.

Think you need to "get over it" and move on, but no, you enjoy trolling, cause you don't have anything better to do.
#56 Mar 23 2011 at 7:56 AM Rating: Decent
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Rhea85 wrote:
Ostia wrote:
Are you trolling ?


You're the one hanging around a forum of a game you think is "so bad", saying what you can to try and get a reaction out of people.

Think you need to "get over it" and move on, but no, you enjoy trolling, cause you don't have anything better to do.


This is what confuses me to no end. I mean, if you hate something so much, why do you sit around and cry about it? Yea, you rage quit. We get it. Go play your other game which is sooo much better.

Or is it that your other game can't keep you any more? You know, I bet Ostia actually does like FFXIV...
#57 Mar 23 2011 at 8:18 AM Rating: Good
14 posts
You know, it would be different if they had some good points as to why they don't like it, but for example, his best argument is "Bad game is bad!"

XainVeliki wrote:
Rhea85 wrote:
Ostia wrote:
Are you trolling ?


You're the one hanging around a forum of a game you think is "so bad", saying what you can to try and get a reaction out of people.

Think you need to "get over it" and move on, but no, you enjoy trolling, cause you don't have anything better to do.


This is what confuses me to no end. I mean, if you hate something so much, why do you sit around and cry about it? Yea, you rage quit. We get it. Go play your other game which is sooo much better.

Or is it that your other game can't keep you any more? You know, I bet Ostia actually does like FFXIV...


Edited, Mar 23rd 2011 10:19am by Rhea85
#58 Mar 23 2011 at 8:18 AM Rating: Decent
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Ostia wrote:
Are you trolling ?

Double posting is a form of trolling :o
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TERA looks tasty...
#59 Mar 23 2011 at 8:24 AM Rating: Good
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Rhea85 wrote:
You know, it would be different if they had some good points as to why they don't like it, but for example, his best argument is "Bad game is bad!"

XainVeliki wrote:
Rhea85 wrote:
Ostia wrote:
Are you trolling ?


You're the one hanging around a forum of a game you think is "so bad", saying what you can to try and get a reaction out of people.

Think you need to "get over it" and move on, but no, you enjoy trolling, cause you don't have anything better to do.


This is what confuses me to no end. I mean, if you hate something so much, why do you sit around and cry about it? Yea, you rage quit. We get it. Go play your other game which is sooo much better.

Or is it that your other game can't keep you any more? You know, I bet Ostia actually does like FFXIV...


Edited, Mar 23rd 2011 10:19am by Rhea85


Ostia has been going so long on hating, that he's pretty much run out of new content to work off of. Lol, he needs a new "complaint" content patch!
#60 Mar 25 2011 at 3:10 AM Rating: Decent
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preludes wrote:
Quote:
Missed the memo on Dungeons and Dragons: Online, did we?


They changed the fortune of the game by lowering profit expectations and making it totaly free, free to download the game and no sub costs ever. That is a move I can never see Square doing, they can't even sell it off to another company to be run ftp unless they change the name.


Why not? That's exactly what they did with Fantasy Earth Zero. They may be unwilling to sell since it's a FF#, but no reason they wouldn't adopt a F2P model and run it themselves.

Ilean wrote:
Wintersage wrote:

FFXIV has the absolute best rendered females of any game, anywhere, ever. Except maybe Lulu. Say what you want about anything else, but in this respect, the game shines. Although, I really wish they'd gone with Viera as well...

Sorry, no way:

http://www.youtube.com/watch?v=dIO8WV4TJ4U&hd=1

http://www.youtube.com/watch?v=7XGmM9MH7vo&feature=related&hd=1


Granted, FFXIV doesn't have anything to boast about either, but isn't TERA just more ****** Korean grindfesting?

Sigh. Is it so much to ask for decent gameplay AND the aesthetics of Asian developers? You've got western developers who either A) inject themselves with testosterone before character design or B) fall deep into the uncanny valley in a failed attempt to climb to the peaks of realism, or you've got eastern developers who seem to think that working in a factory is fun as long as you get to cosplay.
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Hyrist wrote:
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#61 Mar 25 2011 at 3:35 AM Rating: Decent
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Kachi wrote:
preludes wrote:
Quote:
Missed the memo on Dungeons and Dragons: Online, did we?


They changed the fortune of the game by lowering profit expectations and making it totaly free, free to download the game and no sub costs ever. That is a move I can never see Square doing, they can't even sell it off to another company to be run ftp unless they change the name.


Why not? That's exactly what they did with Fantasy Earth Zero. They may be unwilling to sell since it's a FF#, but no reason they wouldn't adopt a F2P model and run it themselves.

Ilean wrote:
Wintersage wrote:

FFXIV has the absolute best rendered females of any game, anywhere, ever. Except maybe Lulu. Say what you want about anything else, but in this respect, the game shines. Although, I really wish they'd gone with Viera as well...

Sorry, no way:

http://www.youtube.com/watch?v=dIO8WV4TJ4U&hd=1

http://www.youtube.com/watch?v=7XGmM9MH7vo&feature=related&hd=1


Granted, FFXIV doesn't have anything to boast about either, but isn't TERA just more sh*tty Korean grindfesting?

Sigh. Is it so much to ask for decent gameplay AND the aesthetics of Asian developers? You've got western developers who either A) inject themselves with testosterone before character design or B) fall deep into the uncanny valley in a failed attempt to climb to the peaks of realism, or you've got eastern developers who seem to think that working in a factory is fun as long as you get to cosplay.

lol I think that was a lighthearted discussion on female character looks, panties in a bunch much?

Edited, Mar 25th 2011 4:38am by Ilean
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#62 Mar 25 2011 at 3:40 AM Rating: Good
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Kachi wrote:
A) inject themselves with testosterone before character design or B) fall deep into the uncanny valley in a failed attempt to climb to the peaks of realism


You can tell that guys having *** before designing characters really permeates the genre. Wait. What were you talking about?
#63 Mar 25 2011 at 5:44 AM Rating: Good
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Thayos wrote:
Seems like everyone I know who played at release, quit for several months and then came back is completely blown away by how much better the game is now.


LOL no. No matter how hard you try to polish it, it's still a Chocobo dropping. It's going to take more then a few bandaid patches and a kiss from a Dev to fix this train wreck of a game.
#64 Mar 25 2011 at 3:20 PM Rating: Decent
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Quote:
lol I think that was a lighthearted discussion on female character looks, panties in a bunch much?


Nope, you got me all wrong, brah. That's me being lighthearted.

ForceOfMeh wrote:
Kachi wrote:
A) inject themselves with testosterone before character design or B) fall deep into the uncanny valley in a failed attempt to climb to the peaks of realism


You can tell that guys having *** before designing characters really permeates the genre. Wait. What were you talking about?


I'm honestly not sure what this is supposed to mean.
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Hyrist wrote:
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#65 Mar 25 2011 at 4:03 PM Rating: Decent
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Kachi wrote:
Quote:
lol I think that was a lighthearted discussion on female character looks, panties in a bunch much?


Nope, you got me all wrong, brah. That's me being lighthearted.

Hmmm, guess you were lol
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#66 Mar 26 2011 at 4:13 PM Rating: Good
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Kachi wrote:
ForceOfMeh wrote:
Kachi wrote:
A) inject themselves with testosterone before character design or B) fall deep into the uncanny valley in a failed attempt to climb to the peaks of realism


You can tell that guys having *** before designing characters really permeates the genre. Wait. What were you talking about?


I'm honestly not sure what this is supposed to mean.


Injecting yourself with testosterone? Falling deep into the uncanny valley? Climbing the peaks of realism?

Sounds full of double entendres to me :P

Edited, Mar 26th 2011 6:13pm by ForceOfMeh
#67 Mar 26 2011 at 4:27 PM Rating: Good
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I'm not here to defend ff14 but in the past few months i've been trying some other main stream mmo's since I got my classes I want @ 50. I started with DCU on the ps3, and what can I say the games UI is so clunky, and complex, the character models look terrible and environment is all over the place. Next I tried Rift, the game started off ok, but then it quickly becomes boring as ****. This game is an exact replica of WoW, everything is the same! cept for some rifts and invasions....yah those were from warhammer. This game lacks identity big time and everything they have is so unoriginal.

What I can say about 14 is that it has it's uniqueness and it's refreshing to be playing a new mmo, it also looks freakin amazing lol, if some sort of pin is in the crafting recipe, you will see that pin on your piece of gear that you have created. They have mastered the little details but went to **** on the foundation of the game. What I don't get is that SE came out with FFXI which in view was a major success for a companies 1st mmo, why not take what worked so well and build off it, anyway I don't wanna go in big details but that's pretty much what I feel about the game. Once Yoshi fix's the foundation of the game, then this game will be that success.
#68 Mar 26 2011 at 5:36 PM Rating: Default
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Well you can't just deny that the game is making big steps ahead.. now who knows what the future holds for it.. it will depend also on the players who gave up on it, maybe seeing it getting better they might come back.. and that would be for the best..
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#69 Mar 26 2011 at 8:22 PM Rating: Excellent
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For all of you saying RIFT is a WoW clone, that would be like saying FFXIV is an FFXI clone. At first glance they look alike, but if you actually play them, they are far from the same.

On the note from the OP, SE can change this game around, and they can make it amazing, but will they have any players left by the time they get around to it? The player base is currently horribly low, and this is with the game being free. I could not imagine what it would be if they charged. Hopefully they can resurrect it, but all of us are in the same boat, and noone knows right now.

I for one will continue with RIFT at this point in time, as for me it is the perfect mix between FFXI and WoW.
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#70 Mar 26 2011 at 8:49 PM Rating: Good
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Rhea85 wrote:
BriktheImmortal wrote:
IDK i bought Rift, it is not bad, no discussion involved, to me if you have ot ask if a game is bad is " that bad" then it probably is. I did not enjoy my time im ff14, the worst thing about it is everythign was so close to being phenomenal that all the bad crap was glaringly obvious, kinda that that super hot chick so close to being perfect and then she talks and it is the uttermost horrible sound you ever heard, if she was approachable and not superhot it would not be as bad but she is not so it is


Strange, everyone I know that's played Rift came back to 14.



Even stranger is that everyone I know that played 14 went to Rift. Don't want to start a fight but this is all I have to say after one month and a bit of being out, Rift is all ready releasing it's first content update with a massive world event that ties in with the story. If Squarefailex could come out with meaningful varied content (ie: Dungeons, quests, Story content, Warfronts, etc.) that kept you engaged throughout all levels then I would go back. But for now I'm tagging along with my guildies and razing a storm in telera.
#71 Mar 27 2011 at 8:57 PM Rating: Decent
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ForceOfMeh wrote:
Kachi wrote:
ForceOfMeh wrote:
Kachi wrote:
A) inject themselves with testosterone before character design or B) fall deep into the uncanny valley in a failed attempt to climb to the peaks of realism


You can tell that guys having *** before designing characters really permeates the genre. Wait. What were you talking about?


I'm honestly not sure what this is supposed to mean.


Injecting yourself with testosterone? Falling deep into the uncanny valley? Climbing the peaks of realism?

Sounds full of double entendres to me :P


Edited, Mar 26th 2011 6:13pm by ForceOfMeh

Ahhh, that was actually completely unintentional. Not sure what that says about me... or maybe it says more about you ;p


Edited, Mar 27th 2011 7:57pm by Kachi
____________________________
Hyrist wrote:
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#72 Mar 28 2011 at 12:40 AM Rating: Default
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Warlord Proroc wrote:
For all of you saying RIFT is a WoW clone, that would be like saying FFXIV is an FFXI clone. At first glance they look alike, but if you actually play them, they are far from the same.

On the note from the OP, SE can change this game around, and they can make it amazing, but will they have any players left by the time they get around to it? The player base is currently horribly low, and this is with the game being free. I could not imagine what it would be if they charged. Hopefully they can resurrect it, but all of us are in the same boat, and noone knows right now.

I for one will continue with RIFT at this point in time, as for me it is the perfect mix between FFXI and WoW.


Dude what is different? its a rip off from wow, warhammer and everquest there is 0 original about this game, that is why Rift will be ? in the next year. FF14 and 11 have nothing similar cept from the starting cities and races, this is why I have respect for SE they are willing to try something new! this is where western games fail, it's always the same ****.
#73 Mar 28 2011 at 12:50 AM Rating: Good
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Abhy wrote:
Warlord Proroc wrote:
For all of you saying RIFT is a WoW clone, that would be like saying FFXIV is an FFXI clone. At first glance they look alike, but if you actually play them, they are far from the same.

On the note from the OP, SE can change this game around, and they can make it amazing, but will they have any players left by the time they get around to it? The player base is currently horribly low, and this is with the game being free. I could not imagine what it would be if they charged. Hopefully they can resurrect it, but all of us are in the same boat, and noone knows right now.

I for one will continue with RIFT at this point in time, as for me it is the perfect mix between FFXI and WoW.


Dude what is different? its a rip off from wow, warhammer and everquest there is 0 original about this game, that is why Rift will be ? in the next year. FF14 and 11 have nothing similar cept from the starting cities and races, this is why I have respect for SE they are willing to try something new! this is where western games fail, it's always the same sh*t.


I have to agree and disagree here. People are dumb and will buy only the same shi* over and over again. Why else would all the western fantasy games be copies of one another and why else are the mindless FPS games selling like there's no tomorrow?

Let's face it consumers are dumb cows.

I agree that Japanese games are more original but even they have a huge boom of westernizing their game design, that is frankly dumbing it down so even the most retarded players will buy their games. I couldn't think of a better example than FFXIII or Riviera from Atlus. XIII sold incredibly well and it proves that a game can never be simple enough because the masses are even more simple.

Resonance of Fate has an innovative exciting new battle-system that is incredible when you learn how to use it. Did anyonone buy the game? No.
#74 Mar 28 2011 at 2:36 AM Rating: Decent
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Abhy wrote:
Warlord Proroc wrote:
For all of you saying RIFT is a WoW clone, that would be like saying FFXIV is an FFXI clone. At first glance they look alike, but if you actually play them, they are far from the same.

On the note from the OP, SE can change this game around, and they can make it amazing, but will they have any players left by the time they get around to it? The player base is currently horribly low, and this is with the game being free. I could not imagine what it would be if they charged. Hopefully they can resurrect it, but all of us are in the same boat, and noone knows right now.

I for one will continue with RIFT at this point in time, as for me it is the perfect mix between FFXI and WoW.


Dude what is different? its a rip off from wow, warhammer and everquest there is 0 original about this game, that is why Rift will be ? in the next year. FF14 and 11 have nothing similar cept from the starting cities and races, this is why I have respect for SE they are willing to try something new! this is where western games fail, it's always the same sh*t.


And so was FFXI and so is FFXIV, there is NOTHING fundamentally different in FFXI or FFXIV from EQ1,wow,warhammer or Rift. Let's not ******** people here, you make it sound like SE re-designed the wheel of MMORPGS with FFXIV, when it is a fact, that they went an extra mile into making things that should be standard in any MMO way more complicated and annoying just for the sake of calling them "Original" or "New" when they are not, a marketplace is NOT NEW! Grinding mobs IS NOT NEW! Leave quest's are NOT NEW! The armory system is not new either, we have had it since FFII and it has been improved and expanded over the years, now it is the first time to debut on a MMORPG, but it is not w/o it's flaws, and the judge is still out on weather it will be something great or something Horrible.

Now do please try and tell me whats so NEW in FFXIV, that has not been done before :)
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#75 Mar 28 2011 at 3:14 AM Rating: Decent
Ostia wrote:
Abhy wrote:
Warlord Proroc wrote:
For all of you saying RIFT is a WoW clone, that would be like saying FFXIV is an FFXI clone. At first glance they look alike, but if you actually play them, they are far from the same.

On the note from the OP, SE can change this game around, and they can make it amazing, but will they have any players left by the time they get around to it? The player base is currently horribly low, and this is with the game being free. I could not imagine what it would be if they charged. Hopefully they can resurrect it, but all of us are in the same boat, and noone knows right now.

I for one will continue with RIFT at this point in time, as for me it is the perfect mix between FFXI and WoW.


Dude what is different? its a rip off from wow, warhammer and everquest there is 0 original about this game, that is why Rift will be ? in the next year. FF14 and 11 have nothing similar cept from the starting cities and races, this is why I have respect for SE they are willing to try something new! this is where western games fail, it's always the same sh*t.


And so was FFXI and so is FFXIV, there is NOTHING fundamentally different in FFXI or FFXIV from EQ1,wow,warhammer or Rift. Let's not bullsh*t people here, you make it sound like SE re-designed the wheel of MMORPGS with FFXIV, when it is a fact, that they went an extra mile into making things that should be standard in any MMO way more complicated and annoying just for the sake of calling them "Original" or "New" when they are not, a marketplace is NOT NEW! Grinding mobs IS NOT NEW! Leave quest's are NOT NEW! The armory system is not new either, we have had it since FFII and it has been improved and expanded over the years, now it is the first time to debut on a MMORPG, but it is not w/o it's flaws, and the judge is still out on weather it will be something great or something Horrible.

Now do please try and tell me whats so NEW in FFXIV, that has not been done before :)


I am fairly certain then, that you have not played WoW Rift and FFXIV if you are saying this. FFXIV is *way* different than the other two. Way way way different.
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#76 Mar 28 2011 at 4:12 AM Rating: Decent
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digitalcraft wrote:
Ostia wrote:
Abhy wrote:
Warlord Proroc wrote:
For all of you saying RIFT is a WoW clone, that would be like saying FFXIV is an FFXI clone. At first glance they look alike, but if you actually play them, they are far from the same.

On the note from the OP, SE can change this game around, and they can make it amazing, but will they have any players left by the time they get around to it? The player base is currently horribly low, and this is with the game being free. I could not imagine what it would be if they charged. Hopefully they can resurrect it, but all of us are in the same boat, and noone knows right now.

I for one will continue with RIFT at this point in time, as for me it is the perfect mix between FFXI and WoW.


Dude what is different? its a rip off from wow, warhammer and everquest there is 0 original about this game, that is why Rift will be ? in the next year. FF14 and 11 have nothing similar cept from the starting cities and races, this is why I have respect for SE they are willing to try something new! this is where western games fail, it's always the same sh*t.


And so was FFXI and so is FFXIV, there is NOTHING fundamentally different in FFXI or FFXIV from EQ1,wow,warhammer or Rift. Let's not bullsh*t people here, you make it sound like SE re-designed the wheel of MMORPGS with FFXIV, when it is a fact, that they went an extra mile into making things that should be standard in any MMO way more complicated and annoying just for the sake of calling them "Original" or "New" when they are not, a marketplace is NOT NEW! Grinding mobs IS NOT NEW! Leave quest's are NOT NEW! The armory system is not new either, we have had it since FFII and it has been improved and expanded over the years, now it is the first time to debut on a MMORPG, but it is not w/o it's flaws, and the judge is still out on weather it will be something great or something Horrible.

Now do please try and tell me whats so NEW in FFXIV, that has not been done before :)


I am fairly certain then, that you have not played WoW Rift and FFXIV if you are saying this. FFXIV is *way* different than the other two. Way way way different.


Typical fanboy with a dismissive response, if you really knew wtf you where talking about, you would go into detail as to what fundamental mechanics are in FFXIV that they are not in wow,eq or rift :)
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#77 Mar 28 2011 at 6:29 AM Rating: Good
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Eriston wrote:
My wife and I played FFXI for about 5 years but cancelled our accounts since we weren't getting to play much. I tried the FFXIV benchmark on my PC but it crashed horribly. Figured I would give it a try on PS3 when it's released, but everything I'm reading about FFXIV is really bad. What are the major complaints about the game (whether you agree or not) and why are people generally put off by it? I'm not trolling, I promise, I just want an honest opinion from folks who've played FFXI like I have....not someone from IGN with little FFXI background.


As you can see from the above posts people either like the game or they don't. You can ignore Ostias subjective hate posts btw.

On topic. I like the game and I believe it will get better and better in the future, so, keep that in mind when reading my comments.

I've also played FFXI for ~6 years and it's still my #1 MMO out there but I quit because I just don't have that much time to invest anymore.
So I played some offline RPGs and other stuff till I heard that FFXIV would come out and it would be a game not only for hardcore but for casual players too.

That is something FFXIV does pretty well. With fighting leves (short quests involving fighting monsters for rewards, similar to WoW quests and dailys but with adjustable difficulty) taking ~5-20 minutes and crafting leves where you have to make specific items with free materials/shards, you have a solid base for casual players and also something besides grinding for hardcore players.
The only thing the leve system lacks is variation but that's easy to change by adding new ones.

Most players were complaining about the UI when the game went live and I have to admit that I thought we would see something better than we had in the beta. But as you might know the UI was the same because they rushed the release.
However. We got a number of updates and improvements since then and the UI lag is really good now except for actions between you and your retainer (something like your FFXI Moogle) or NPC shops which are still a bit slow.

Another big negative point was party play. It was non existant because it was so bad. Party members not getting SP/EXP, battle regimen (something like skillchains with nice debuffs but a horrible system in my opinion) not working at all because of lag and actions not executed for the same reason.
It took some time but fighting works pretty well now and they changed the SP/EXP system. In the meantime people got pretty used to do many things solo though. Party play is currently only preferred for fighting leves where you get better SP/EXP if you link the leves and increase difficulty.

A very positive point is crafting. It was pretty nice at release and got some changes too, making it less cumbersome.
I like it alot more than crafting in FFXI. Although it can become very boring if you grind...
Since kinda everything from tools to armor and weapons is made by the players the selection of avaliable items was kinda limited at the start but you can get almost everything you want now in the market wards.

The market wards are FFXIV's AH. It was horrible at the start because you couldn't search for items and had to check every retainer manually to see what they are selling or buying.
The implementation of the search function in the wards and marking the retainers selling said item changed this into a working system too.

By biggest complaints right now are the kinda lifeless world (there still are empty areas in each zone), the heavy use of copy/paste terrain in some areas, respectively the lack of landmarks and the lack of story driven quests.
But Yoshida already said they might redo one area where basically every 2nd corner looks the same.
There have been changes to mob distribution already and it's an ongoing process.
We'll get more small quests (like the ones we got in the last update) and also longer story driven quest chains.
And they are already working on the first big dungeon for us to explore.

A few things I miss from FFXI are skillchains, the simple and effective party search, chocobos and airships (we don't know when we'll get them yet ><) and some special classes like Beastmaster, Dancer and Bard. Something like nation missions would be nice too.

A thing that's like night and day between FFXI and FFXIV is the item drop rate. Gathering items through mining, logging/harvesting, fishing or fighting is alot easier in FFXIV even without TH3 lol.

Graphics are gorgeous.
Sound effects are great too. If you stand in the shroud and close your eyes you really think you're in the middle of a forrest. That's great for the atmosphere.
Weather effects, moon cycles, sunsets, dawns all look great (it's sad you don't see the great thunderstorm animation more often ^^;).


Conclusion:
FFXIV still has a number of flaws but it's far from being as bad as some make it look like.
If you joined now you'd have enough to do for some time before you'd get bored. If you're not sure about it wait another month or two and keep an eye on the updates.
Or you get yourself a copy and try it while it's free.

Edited, Mar 28th 2011 2:31pm by RidingBean
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#78 Mar 28 2011 at 6:56 AM Rating: Decent
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2,202 posts
RidingBean wrote:
Eriston wrote:
My wife and I played FFXI for about 5 years but cancelled our accounts since we weren't getting to play much. I tried the FFXIV benchmark on my PC but it crashed horribly. Figured I would give it a try on PS3 when it's released, but everything I'm reading about FFXIV is really bad. What are the major complaints about the game (whether you agree or not) and why are people generally put off by it? I'm not trolling, I promise, I just want an honest opinion from folks who've played FFXI like I have....not someone from IGN with little FFXI background.


As you can see from the above posts people either like the game or they don't. You can ignore Ostias subjective hate posts btw.

On topic. I like the game and I believe it will get better and better in the future, so, keep that in mind when reading my comments.

I've also played FFXI for ~6 years and it's still my #1 MMO out there but I quit because I just don't have that much time to invest anymore.
So I played some offline RPGs and other stuff till I heard that FFXIV would come out and it would be a game not only for hardcore but for casual players too.

That is something FFXIV does pretty well. With fighting leves (short quests involving fighting monsters for rewards, similar to WoW quests and dailys but with adjustable difficulty) taking ~5-20 minutes and crafting leves where you have to make specific items with free materials/shards, you have a solid base for casual players and also something besides grinding for hardcore players.
The only thing the leve system lacks is variation but that's easy to change by adding new ones.

Most players were complaining about the UI when the game went live and I have to admit that I thought we would see something better than we had in the beta. But as you might know the UI was the same because they rushed the release.
However. We got a number of updates and improvements since then and the UI lag is really good now except for actions between you and your retainer (something like your FFXI Moogle) or NPC shops which are still a bit slow.

Another big negative point was party play. It was non existant because it was so bad. Party members not getting SP/EXP, battle regimen (something like skillchains with nice debuffs but a horrible system in my opinion) not working at all because of lag and actions not executed for the same reason.
It took some time but fighting works pretty well now and they changed the SP/EXP system. In the meantime people got pretty used to do many things solo though. Party play is currently only preferred for fighting leves where you get better SP/EXP if you link the leves and increase difficulty.

A very positive point is crafting. It was pretty nice at release and got some changes too, making it less cumbersome.
I like it alot more than crafting in FFXI. Although it can become very boring if you grind...
Since kinda everything from tools to armor and weapons is made by the players the selection of avaliable items was kinda limited at the start but you can get almost everything you want now in the market wards.

The market wards are FFXIV's AH. It was horrible at the start because you couldn't search for items and had to check every retainer manually to see what they are selling or buying.
The implementation of the search function in the wards and marking the retainers selling said item changed this into a working system too.

By biggest complaints right now are the kinda lifeless world (there still are empty areas in each zone), the heavy use of copy/paste terrain in some areas, respectively the lack of landmarks and the lack of story driven quests.
But Yoshida already said they might redo one area where basically every 2nd corner looks the same.
There have been changes to mob distribution already and it's an ongoing process.
We'll get more small quests (like the ones we got in the last update) and also longer story driven quest chains.
And they are already working on the first big dungeon for us to explore.

A few things I miss from FFXI are skillchains, the simple and effective party search, chocobos and airships (we don't know when we'll get them yet ><) and some special classes like Beastmaster, Dancer and Bard. Something like nation missions would be nice too.

A thing that's like night and day between FFXI and FFXIV is the item drop rate. Gathering items through mining, logging/harvesting, fishing or fighting is alot easier in FFXIV even without TH3 lol.

Graphics are gorgeous.
Sound effects are great too. If you stand in the shroud and close your eyes you really think you're in the middle of a forrest. That's great for the atmosphere.
Weather effects, moon cycles, sunsets, dawns all look great (it's sad you don't see the great thunderstorm animation more often ^^;).


Conclusion:
FFXIV still has a number of flaws but it's far from being as bad as some make it look like.
If you joined now you'd have enough to do for some time before you'd get bored. If you're not sure about it wait another month or two and keep an eye on the updates.
Or you get yourself a copy and try it while it's free.

Edited, Mar 28th 2011 2:31pm by RidingBean


Yes me and all the few hundreds of thousands of players that left the game, make it is sound like is a horrible game <.< Oh wait.....
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#79 Mar 28 2011 at 7:46 AM Rating: Good
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Ostia wrote:
RidingBean wrote:
Eriston wrote:
My wife and I played FFXI for about 5 years but cancelled our accounts since we weren't getting to play much. I tried the FFXIV benchmark on my PC but it crashed horribly. Figured I would give it a try on PS3 when it's released, but everything I'm reading about FFXIV is really bad. What are the major complaints about the game (whether you agree or not) and why are people generally put off by it? I'm not trolling, I promise, I just want an honest opinion from folks who've played FFXI like I have....not someone from IGN with little FFXI background.


As you can see from the above posts people either like the game or they don't. You can ignore Ostias subjective hate posts btw.

On topic. I like the game and I believe it will get better and better in the future, so, keep that in mind when reading my comments.

I've also played FFXI for ~6 years and it's still my #1 MMO out there but I quit because I just don't have that much time to invest anymore.
So I played some offline RPGs and other stuff till I heard that FFXIV would come out and it would be a game not only for hardcore but for casual players too.

That is something FFXIV does pretty well. With fighting leves (short quests involving fighting monsters for rewards, similar to WoW quests and dailys but with adjustable difficulty) taking ~5-20 minutes and crafting leves where you have to make specific items with free materials/shards, you have a solid base for casual players and also something besides grinding for hardcore players.
The only thing the leve system lacks is variation but that's easy to change by adding new ones.

Most players were complaining about the UI when the game went live and I have to admit that I thought we would see something better than we had in the beta. But as you might know the UI was the same because they rushed the release.
However. We got a number of updates and improvements since then and the UI lag is really good now except for actions between you and your retainer (something like your FFXI Moogle) or NPC shops which are still a bit slow.

Another big negative point was party play. It was non existant because it was so bad. Party members not getting SP/EXP, battle regimen (something like skillchains with nice debuffs but a horrible system in my opinion) not working at all because of lag and actions not executed for the same reason.
It took some time but fighting works pretty well now and they changed the SP/EXP system. In the meantime people got pretty used to do many things solo though. Party play is currently only preferred for fighting leves where you get better SP/EXP if you link the leves and increase difficulty.

A very positive point is crafting. It was pretty nice at release and got some changes too, making it less cumbersome.
I like it alot more than crafting in FFXI. Although it can become very boring if you grind...
Since kinda everything from tools to armor and weapons is made by the players the selection of avaliable items was kinda limited at the start but you can get almost everything you want now in the market wards.

The market wards are FFXIV's AH. It was horrible at the start because you couldn't search for items and had to check every retainer manually to see what they are selling or buying.
The implementation of the search function in the wards and marking the retainers selling said item changed this into a working system too.

By biggest complaints right now are the kinda lifeless world (there still are empty areas in each zone), the heavy use of copy/paste terrain in some areas, respectively the lack of landmarks and the lack of story driven quests.
But Yoshida already said they might redo one area where basically every 2nd corner looks the same.
There have been changes to mob distribution already and it's an ongoing process.
We'll get more small quests (like the ones we got in the last update) and also longer story driven quest chains.
And they are already working on the first big dungeon for us to explore.

A few things I miss from FFXI are skillchains, the simple and effective party search, chocobos and airships (we don't know when we'll get them yet ><) and some special classes like Beastmaster, Dancer and Bard. Something like nation missions would be nice too.

A thing that's like night and day between FFXI and FFXIV is the item drop rate. Gathering items through mining, logging/harvesting, fishing or fighting is alot easier in FFXIV even without TH3 lol.

Graphics are gorgeous.
Sound effects are great too. If you stand in the shroud and close your eyes you really think you're in the middle of a forrest. That's great for the atmosphere.
Weather effects, moon cycles, sunsets, dawns all look great (it's sad you don't see the great thunderstorm animation more often ^^;).


Conclusion:
FFXIV still has a number of flaws but it's far from being as bad as some make it look like.
If you joined now you'd have enough to do for some time before you'd get bored. If you're not sure about it wait another month or two and keep an eye on the updates.
Or you get yourself a copy and try it while it's free.

Edited, Mar 28th 2011 2:31pm by RidingBean


Yes me and all the few hundreds of thousands of players that left the game, make it is sound like is a horrible game <.< Oh wait.....


But those other hundreds of thousands of players left, and haven't come back. They found something else to do with their lives; yet it seems that you haven't.

Why?
#80 Mar 28 2011 at 7:59 AM Rating: Decent
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XainVeliki wrote:
Ostia wrote:
Yes me and all the few hundreds of thousands of players that left the game, make it is sound like is a horrible game <.< Oh wait.....


But those other hundreds of thousands of players left, and haven't come back. They found something else to do with their lives; yet it seems that you haven't.

Why?


Trolling probably, since people I know who left XIV only ever check the lodestone during update time to see how XIV is progressing, but they don't spend their time constantly sticking to a forum of a game they don't play just to be negative about it.
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#81 Mar 28 2011 at 8:10 AM Rating: Good
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Mistress Theonehio wrote:
XainVeliki wrote:
Ostia wrote:
Yes me and all the few hundreds of thousands of players that left the game, make it is sound like is a horrible game <.< Oh wait.....


But those other hundreds of thousands of players left, and haven't come back. They found something else to do with their lives; yet it seems that you haven't.

Why?


Trolling probably, since people I know who left XIV only ever check the lodestone during update time to see how XIV is progressing, but they don't spend their time constantly sticking to a forum of a game they don't play just to be negative about it.


True. I just think that the in the world as it is right now, bad news is better than no news. If you think about all the negative attention that FFXIV gets from these guys, FFXIV gets more free advertisements that WoW; maybe even Rift. If you really, really, wanted FFXIV to fail, wouldn't you just leave and let it die? All the trolling, the videos, the posts... they give out so much attention that its really counter-productive.
#82 Mar 28 2011 at 8:17 AM Rating: Good
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401 posts
XainVeliki wrote:
Ostia wrote:


Yes me and all the few hundreds of thousands of players that left the game, make it is sound like is a horrible game <.< Oh wait.....


But those other hundreds of thousands of players left, and haven't come back. They found something else to do with their lives; yet it seems that you haven't.

Why?


I expect this question to go unanswered for some reason :P. The thing that gets me, is ostia is always waiting to explain to us how much better WoW and Rift are...but for some reason I doubt he even plays either game. If they are so much better, or gods gift to the MMO world, I would think you'd just move there and not bother with a game you have no interest in whatsoever. I didn't much care for Aion, but it didn't take me 6 months of hanging out on their forums to quit the game, apparently I did it wrong?



Edited, Mar 28th 2011 9:19am by Ipwnrice
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#83 Mar 28 2011 at 8:29 AM Rating: Good
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IMO the best MMO on the market right now is probably FFXI (at least in terms of what I consider playable), and I have a hard time mustering the desire to go back to it. On the other hand, I consider most MMOs unplayable due to their lack of compelling mechanics. Everything feels so ten years ago.

Somebody call me when MMOs play like the good single player games do.
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Hyrist wrote:
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#84 Mar 28 2011 at 9:29 AM Rating: Decent
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Quote:
A thing that's like night and day between FFXI and FFXIV is the item drop rate. Gathering items through mining, logging/harvesting, fishing or fighting is alot easier in FFXIV even without TH3 lol.


Item drop rate on endgame gears have been changed hugely in the last year on FFXI, you can get the rarest amazing gear without going 1/1000. If you know what you're doing you can get the drop you want within a handful of kills, TH 8+ and proper weaponskill proc = very very high chance you get your drop.

Quote:

IMO the best MMO on the market right now is probably FFXI (at least in terms of what I consider playable), and I have a hard time mustering the desire to go back to it. On the other hand, I consider most MMOs unplayable due to their lack of compelling mechanics. Everything feels so ten years ago.

Somebody call me when MMOs play like the good single player games do.


If you like FFXI that much you should give it another go, there have been huge changes in the game recently. Even starting new you can get to cap and get pretty much all the best gear without having to be in specific LS (can get everything in shouts or a small casual LS), without having to LFG (can solo easily on any job for good xp with a leve system that works better than on XIV). Leveling is easier, gear is easier to get and everything is more inclusive. The best endgame events right now can all be done either with a few friends, a small casual ls or in pickups from port jeuno shouts.

They made it a lot more low-man friendly, I do most of my AF3+1, +2 etc runs duoing with my sister (which is the best gear for each job more or less) many even buy a 2nd copy of FFXI level an alt whm char and do endgame like that..as close to a single player MMO as you can get.

Edited, Mar 28th 2011 2:19pm by preludes
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#85 Mar 28 2011 at 10:09 AM Rating: Decent
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Quote:

If you like FFXI that much you should give it another go, there have been huge changes in the game recently. Even starting new you can get to cap and get pretty much all the best gear without having to be in specific LS (can get everything in shouts or a small casual LS), without having to LFG (can solo easily on any job for good xp with a leve system that works better than on XIV). Leveling is easier, gear is easier to get and everything is more inclusive. The best endgame events right now can all be done either with a few friends, a small casual ls or in pickups from port jeuno shouts.

They made it a lot more low-man friendly, I do most of my AF3+1, +2 etc runs duoing with my sister (which is the best gear for each job more or less) many even buy a 2nd copy of FFXI level an alt whm char and do endgame like that..as close to a single player MMO as you can get.


I've seriously considered it, but if I'm being honest with myself, I still don't think I would enjoy the core gameplay of it enough that I would want to spend more time on the game. Perhaps around the time that WotG missions are finished, I'll return to sink my teeth into the meat of the game and clear the missions and other story stuffs.
____________________________
Hyrist wrote:
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#86 Mar 28 2011 at 11:03 AM Rating: Decent
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I agree too that FF11 is the best mmo on the market. I mean I "earned" my stuff in that game, but it was time to let go :) I really hope 14 can give me that satisfaction that 11 gave me, because wow. rift, lotr, warhammer and dcu didn't even come close.
#87 Mar 28 2011 at 11:18 AM Rating: Decent
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http://forums.riftgame.com/showthread.php?141259-so-its-been-past-a-month-now-since-early-what-are-your-feelings

I too will not renew my Rift subscription. Took me 2 weeks to get lvl 50 mage, didn't really feel like I earned anything, then I Spammed experts then.... well nothing. Rift isn't going as well as ppl seem, my server went from high to ummm a ghost server.
#88 Mar 28 2011 at 11:36 AM Rating: Good
Huh, I wonder if there is any way I could find my old PlayOnline account to get to my FFXI account and see if it still exists. I know they said they only keep people's characters a certain amount of time but I also have heard of people going back after a long time and finding they still had their characters. Anybody know of any way I might find this info? Maybe somehow I can search with my game code or something?
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#89 Mar 28 2011 at 12:18 PM Rating: Decent
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Quote:
Huh, I wonder if there is any way I could find my old PlayOnline account to get to my FFXI account and see if it still exists. I know they said they only keep people's characters a certain amount of time but I also have heard of people going back after a long time and finding they still had their characters. Anybody know of any way I might find this info? Maybe somehow I can search with my game code or something?


They seem to keep characters active for random amounts of time, quite a few friends returned after 3-4 years if it helps though. As long as you didn't delete your account you should be fine.
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#90 Mar 28 2011 at 12:40 PM Rating: Good
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digitalcraft wrote:
Huh, I wonder if there is any way I could find my old PlayOnline account to get to my FFXI account and see if it still exists. I know they said they only keep people's characters a certain amount of time but I also have heard of people going back after a long time and finding they still had their characters. Anybody know of any way I might find this info? Maybe somehow I can search with my game code or something?

It probably doesn't help you much, but being one of those people who has reactivated their account after an extremely long time, I have had to use the info I wrote down in the game manual when I first created my FFXI account.
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#91 Mar 28 2011 at 1:24 PM Rating: Decent
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Ostia wrote:

Now do please try and tell me whats so NEW in FFXIV, that has not been done before :)

Mostly the bad things that haven't been done because they're bad. Having said that, Rift is totally a WoW clone. And I don't mean a clone as in they're both MMOs, I mean clone as in the game mechanics and design philosophies are almost 100% identical. They reshuffled the abilities around a little bit and, sure, it has new graphics, but under the hood it's almost the exact same game with almost the exact same damage formulas and interactions.
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#92 Mar 28 2011 at 1:58 PM Rating: Excellent
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Quote:
Mostly the bad things that haven't been done because they're bad. Having said that, Rift is totally a WoW clone. And I don't mean a clone as in they're both MMOs, I mean clone as in the game mechanics and design philosophies are almost 100% identical.


Clone or not it's a really good game, has had amazing reviews, happy customers, a large playerbase, over 1million? copies sold since launch 1 month ago. They took what wow players like, gave them a comfortable feel to the controls and mechanics and added to it. If thats what being a wow clone means I think I would clone wow if I was in charge of making an MMO.

Squares FFXIV team would kill to be in the position Rifts creators are right now.

Edited, Mar 28th 2011 3:59pm by preludes
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#93 Mar 28 2011 at 2:56 PM Rating: Good
I agree with this. Rift being a WoW clone isnt necessarily a *bad* thing. It worked great for WoW, and it will probably work great for Rift too. Its just for me, after playing WoW so much, I go to rift and its like ooh nice graphics but I feel like I've been playing that game for 5 years already. The graphics are really nice though. Reminds me how uninspired and chincy new armor and weapon sets in WoW are. Seriously, someone needs to be let go, they're way past expiration date.

http://media.mmo-champion.com/images/news/2011/march/s10_paladin_female.jpg

lolarmor hur dur dur. Same angled rocklooking textures they use for literally every single item now. Blades are now made of stone since they seem to have forgot how to make metal since vanilla times.
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#94 Mar 28 2011 at 4:38 PM Rating: Decent
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digitalcraft wrote:
I agree with this. Rift being a WoW clone isnt necessarily a *bad* thing. It worked great for WoW, and it will probably work great for Rift too. Its just for me, after playing WoW so much, I go to rift and its like ooh nice graphics but I feel like I've been playing that game for 5 years already. The graphics are really nice though. Reminds me how uninspired and chincy new armor and weapon sets in WoW are. Seriously, someone needs to be let go, they're way past expiration date.

http://media.mmo-champion.com/images/news/2011/march/s10_paladin_female.jpg

lolarmor hur dur dur. Same angled rocklooking textures they use for literally every single item now. Blades are now made of stone since they seem to have forgot how to make metal since vanilla times.

This is pretty much it. I had my fun in the beta, but at no point did I expect to be playing past launch (and I'm not) because, just like you, I felt like it was something I had already played more than enough. As far as the armor sets go, I don't find Rift's stuff too exciting, but WoW has been crawling at rock bottom pretty much since AQ with its T2.5 gear was added. Nowadays it's all glowing lights and huge canisters of colourful liquids towering from people's shoulder pads.


Edited, Mar 28th 2011 6:39pm by Omena
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#95 Mar 28 2011 at 7:53 PM Rating: Decent
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digitalcraft wrote:
Ostia wrote:
Abhy wrote:
Warlord Proroc wrote:
For all of you saying RIFT is a WoW clone, that would be like saying FFXIV is an FFXI clone. At first glance they look alike, but if you actually play them, they are far from the same.

On the note from the OP, SE can change this game around, and they can make it amazing, but will they have any players left by the time they get around to it? The player base is currently horribly low, and this is with the game being free. I could not imagine what it would be if they charged. Hopefully they can resurrect it, but all of us are in the same boat, and noone knows right now.

I for one will continue with RIFT at this point in time, as for me it is the perfect mix between FFXI and WoW.


Dude what is different? its a rip off from wow, warhammer and everquest there is 0 original about this game, that is why Rift will be ? in the next year. FF14 and 11 have nothing similar cept from the starting cities and races, this is why I have respect for SE they are willing to try something new! this is where western games fail, it's always the same sh*t.


And so was FFXI and so is FFXIV, there is NOTHING fundamentally different in FFXI or FFXIV from EQ1,wow,warhammer or Rift. Let's not bullsh*t people here, you make it sound like SE re-designed the wheel of MMORPGS with FFXIV, when it is a fact, that they went an extra mile into making things that should be standard in any MMO way more complicated and annoying just for the sake of calling them "Original" or "New" when they are not, a marketplace is NOT NEW! Grinding mobs IS NOT NEW! Leave quest's are NOT NEW! The armory system is not new either, we have had it since FFII and it has been improved and expanded over the years, now it is the first time to debut on a MMORPG, but it is not w/o it's flaws, and the judge is still out on weather it will be something great or something Horrible.

Now do please try and tell me whats so NEW in FFXIV, that has not been done before :)


I am fairly certain then, that you have not played WoW Rift and FFXIV if you are saying this. FFXIV is *way* different than the other two. Way way way different.



Played FFXI for 7 years, check sig, played FFXIV since CE release, check sig, played WoW for awhile, never got to 85 though, and have played RIFT since head start and am almost to cap.
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#96 Mar 29 2011 at 3:49 AM Rating: Decent
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Meh I'm on and off in Rift.. I am subber for RIft because there is obviously nothing better out as of right now...
None of these discussions even matter, by the time GW2 hits the market it's GG for a large portion of the MMO market.

Games in the future will not have tab target locking + spam skills buttons gameplay, mmo's and FPS will play almost completely the same. Targeting will be completely based on player reflexes and casting abilities will require waay more though processing. Guild Wars 2 almost had this down pat except they are missing detailed hitboxes. In the future casting a fireball straight in to an enemies chest will do significantly less damage than casting fireball directly to their faces.

The days of boringfest games like Rift, WoW, FFXIV will come to an end soon enough. If your game doesn't allow attack and moving at the same time, your game is already on the road to declination in the future.

I'm cool with jumping the boat on games though :D, why settle for anything less than the best game in any market? I am not going to slap myself with boredom by playing FFXIV nor will I be playing Rift over Guild Wars 2 in the future. Doing so, will be like self gimping my choice of entertainment.
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WoW: we want to give players a more fun time with less grinding and generic quests
GW2: we want the player to feel like they are leveling while doing something fun
Final Fantasy XIV: we want less fun and more grinding
#97 Mar 29 2011 at 5:24 AM Rating: Excellent
nick2412 wrote:
Meh I'm on and off in Rift.. I am subber for RIft because there is obviously nothing better out as of right now...
None of these discussions even matter, by the time GW2 hits the market it's GG for a large portion of the MMO market.

Games in the future will not have tab target locking + spam skills buttons gameplay, mmo's and FPS will play almost completely the same. Targeting will be completely based on player reflexes and casting abilities will require waay more though processing. Guild Wars 2 almost had this down pat except they are missing detailed hitboxes. In the future casting a fireball straight in to an enemies chest will do significantly less damage than casting fireball directly to their faces.

The days of boringfest games like Rift, WoW, FFXIV will come to an end soon enough. If your game doesn't allow attack and moving at the same time, your game is already on the road to declination in the future.

I'm cool with jumping the boat on games though :D, why settle for anything less than the best game in any market? I am not going to slap myself with boredom by playing FFXIV nor will I be playing Rift over Guild Wars 2 in the future. Doing so, will be like self gimping my choice of entertainment.


Not everyone is a FPSer or all games would already use that.
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Die! Die die die. die die die die, die die. - Scarlet Briar
#98 Mar 29 2011 at 7:25 AM Rating: Excellent
Yes it is.

After 6 months of a bizarre release the game has STILL almost no content, it fails horribly compared to FFXI job classes, quests, end game aspects. It became obvious that the new dev team is learning the game code, instead of taking it decrypted (thanks to our lovely tanaka) and starting to chance essential things.

Imagine a Final Fantasy XI without chocobo or airship. Imagine a Final Fantasy XI without quests. Imagine Final Fantasy without exciting jobs like Red Mages, Samurai, Ninjas, Monks, Summoners, Blue Mages, Corsairs, Dragoons.

Imagine Final Fantasy XI without any important NPC that you might care. Imagine Final Fantasy XI with 5 areas. Imagine Final Fantasy XI with areas that are copy and pasted from start to finish after 30minutes of walking.

Imagine Final Fantasy XI without Goblins, Quadavs and Ogres. Now imagine switching them for Squirrels, Black Rabbits and Coblyns (A Snipper with a funny face). Imagine FFXI with Bogy being so small that you find it cute instead of scary if you ever met it in Valkrum Dunes.


Again: Imagine a Final Fantasy Game without Chocobo.


That's Final Fantasy XIV. To me this game is dead. There is no hope of salvation and Square is just giving free months for players to let it go their anger towards launch. They put a dude that is totally lost on what to do to save Tanaka's face. Expect this game going F2P or if Square think this is a humiliation to simply send a letter to players excusing for shutting down servers.

I'm sorry for not being able to see rainbows in a game where the most fundamental characteristic isn't present after 6 months. Those playing the game are really heroes for believing still.

Im just waiting for Star Wars and hoping someday Square my allow Click and Buy for FFXI and ill be able to play it again ***** you verified by visa crap).
#99 Mar 29 2011 at 8:02 AM Rating: Good
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568 posts
MclarenTAGPorsche wrote:
Yes it is.

After 6 months of a bizarre release the game has STILL almost no content, it fails horribly compared to FFXI job classes, quests, end game aspects. It became obvious that the new dev team is learning the game code, instead of taking it decrypted (thanks to our lovely tanaka) and starting to chance essential things.

Imagine a Final Fantasy XI without chocobo or airship. Imagine a Final Fantasy XI without quests. Imagine Final Fantasy without exciting jobs like Red Mages, Samurai, Ninjas, Monks, Summoners, Blue Mages, Corsairs, Dragoons.

Imagine Final Fantasy XI without any important NPC that you might care. Imagine Final Fantasy XI with 5 areas. Imagine Final Fantasy XI with areas that are copy and pasted from start to finish after 30minutes of walking.

Imagine Final Fantasy XI without Goblins, Quadavs and Ogres. Now imagine switching them for Squirrels, Black Rabbits and Coblyns (A Snipper with a funny face). Imagine FFXI with Bogy being so small that you find it cute instead of scary if you ever met it in Valkrum Dunes.


Again: Imagine a Final Fantasy Game without Chocobo.


That's Final Fantasy XIV.


This part is 100% true. Except now we have goblins.

I also agree that N. Yoshida seems to lack vision. Everything important is decided by voting which is a sure way to end up with watered down versions of whatever they're doing.
It's pretty clear what people want from a FF game, you listed many of them. That still doesn't mean that FF games are alike. I think people are too worried that features like in XI will make XIV feel like XI. You'd need the same kind of storytelling, music, environment design and many many other aspects that simply cannot be replicated because so much of the process is based on creativity.
#100 Mar 29 2011 at 8:52 AM Rating: Decent
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seiferdincht wrote:
I also agree that N. Yoshida seems to lack vision. Everything important is decided by voting


He already stated he only takes the poll results into consideration, not a 100% deciding factor.

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#101 Mar 29 2011 at 9:06 AM Rating: Excellent
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Mistress Theonehio wrote:
seiferdincht wrote:
I also agree that N. Yoshida seems to lack vision. Everything important is decided by voting


He already stated he only takes the poll results into consideration, not a 100% deciding factor.


Agreed. He's only offering choices and seeing how they play out, but the ideas are all of his team.

There may be some people on the official boards who think they're the ones designing the game, but they're as delusional as they are prolific.
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