Depends on what you consider death, I guess, but yes, they "die" all the time in the sense that they retain only a tiny playerbase and the developers chalk up the game as a financial loss.
Generally after they die, they return from the afterlife as F2P games because money can still be squeezed out of them.
Edited, Mar 28th 2011 7:25am by Kachi
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...
Never confuse your inference as the listener for an implication of the speaker.
Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.