Mistress Theonehio wrote:
It depends, since their main stance seems to be equality, so I doubt they would offer wildly different sets for PvP and PvE, but people would expect better gear for PvP per complaints about lack of rewards from XI's Ballista. Not to mention that's where the balance problems come in with PvP and PvE being in the same game and why the MMOs I played opted to have a PvE server and PvP server, because you're trying to balance two different beasts utilizing the same character, since Square would likely offer gear that has decent stats, but stats that are better suited for PvP, but if it works as an alternative to NM drop A and easier to get, generally you'll be forced into it if you want the easier to get alternative. It happened in XI and would likely happen in XIV, especially if the PvP system is even halfway decent.
Edited, Apr 12th 2011 2:01pm by Theonehio
Ok, you're talking straight out of your *** here. The difference between PVP and PVE servers in western MMOs is automatic flagging for open world PVP and voluntary flagging for open world PVP. There's still instanced, competitive PVP, which is where the PVP items come from. It's completely unrelated to the PVE content and items.
Moreover, there is a huge distinction between PVE and PVP items in western MMOs, and if SE had half a brain, they would do the same with FFXIV. PVP items are almost unusable in PVE, and vice versa.
You are not forced to do PVP in any of these games. PVP offers a completely separate character development path than PVE.
I refuse to believe you have played any of these games, or you would realize that what you're saying is wildly inaccurate. It's like you only spent 30 seconds speed reading through a game features list.