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Letter from the Producer, VII (04/01/2011) Follow

#1 Mar 31 2011 at 11:07 PM Rating: Excellent
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http://forum.square-enix.com/ffxiv/threads/5632-Letter-from-the-Producer-VII-%2804-01-2011%29?p=65685#post65685

Quote:
Letter from the Producer, VII (04/01/2011)

Well, the game servers are now back online, and the development is almost returned to full strength, but the effects of the recent Tohoku earthquake and tsunami are far-reaching and profound. Much as those in the areas directly affected by the tragedy, we here in Tokyo must also remain vigilant. We’re continuing with our energy conservation efforts here at the office, and the while hoping that FFXIV might serve to bring smiles to some faces out there.

That being said, I’d like report on recent dev team activity. We were just about to begin testing on the now released patch 1.16a when the earthquake struck, and for that reason delayed its release. In addition, patch 1.17 was initially pushed back to mid-April, but after reexamination we’ve decided instead to divide the content and release it across two patches—1.17 and 1.17a.

Patch 1.17 contains an upcoming seasonal event slated for April. If we keep all of the other initially planned content, however, we wouldn’t be able to have the patch ready in time to coincide with Eas—errr, said seasonal event in the real world. So we’ve reduced the volume of patch 1.17 down to about 70% of its original size, and pushed the remaining 30% over to 1.17a. This way, all of the content can be released with minimal delay in between, and it will also allow us to get this holiday event released in time (don’t worry, there are no bells in this one).

Even so, this still won’t make up for all of the time lost from our original schedule. As a result, unfortunately, we’re going to have to forgo the event planned for a national Japanese holiday in early May. Since the April seasonal event kicks off later than intended, it will continue even after April 24th in the real world—whatever that day may be. I realize this is all less than ideal, but hope you understand and bear with us.

One last thing. A portion of the changes in patches 1.17 and 1.17a are preparations for the mid- and high-rank PvE content planned for later release. As soon as we hammer out the basics of the new dungeon and raid environments, we’ll be throwing out some screenshots and introducing them to you.

Best keep it short to give the translators more time on the quests, so that’s all for this letter. Talk to you again soon!

#2 Mar 31 2011 at 11:17 PM Rating: Good
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Quote:
and it will also allow us to get this holiday event released in time (don’t worry, there are no bells in this one).


That made me laugh...
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#3 Mar 31 2011 at 11:23 PM Rating: Good
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Very interesting, and very hopeful.

But....

Didn't he say in a previous letter that he wanted to implement battle & class changes before giving us any sort of dungeon or raid content?

Either he's putting the cart before the horse, or maybe it's a hint at something bigger to come? (As the events thus far haven't really been that "big." Which leads me to believe that there must be more to the patch than some silly easter event).

I'm hoping he is going to sneak the auto-attack update in there, along with the much-needed class over-haul that's been looming in the distance. I wish he would talk more about those issues that are much more interesting and important to the game's survival, and not about an easter event. (I tend not to care about holiday events. But the past ones have been just horrible... Maybe that's why he noted the lack of bells?)

That's just speculation. But it really would be nice if he talked to us more about what direction he is aiming to take the game in.

Till then, it's good to hear more from the Producer.
#4 Mar 31 2011 at 11:36 PM Rating: Decent
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#5 Apr 01 2011 at 12:10 AM Rating: Decent
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****, what am I going to do now that I don't have a bell to ring :(

Excited about the Eas-err event, wish they had an April Fools joke in this game though. Or, was that 31st of March patch meant to be an early April Fools?

I logged into Elsword JP last night and was all like "WTF my character's voice is wrong any my portrait during cut-ins looks like it was drawn by a kid!", then after playing for about an hour got a mail with an April Fools costume, was neat.
http://img.photobucket.com/albums/v420/vebhe/SC_2011_4_1_4_4_2_.jpg

Edited, Apr 1st 2011 2:21am by Riniaru
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#6LateReg, Posted: Apr 01 2011 at 12:13 AM, Rating: Sub-Default, (Expand Post) Did I read it wrong, or did it say that we're basically getting nothing... again?
#7 Apr 01 2011 at 12:21 AM Rating: Decent
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LateReg wrote:
Did I read it wrong, or did it say that we're basically getting nothing... again?

Nothing as in "we know we haven't patched in new items/armor for 4 months now, but whatever".


I agree, once again groundwork and foundation adjustment/changes are nothing.
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#8 Apr 01 2011 at 12:23 AM Rating: Default
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Yeah... ummm... maybe level a class to a rank that takes more than 2 hours before you comment on how ****** the patches are. You clearly aren't able to understand the frustration of those of us who put a good amount of time in so far.
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#9 Apr 01 2011 at 12:27 AM Rating: Good
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Did I read it wrong, or did it say that we're basically getting nothing... again?

Nothing as in "we know we haven't patched in new items/armor for 4 months now, but whatever".
There is no information about patch 1.17 yet. We should wait till we know what we'll get before screaming for more.
Also, the recent patch 1.16a was pretty big for the few changes that came with it. My guess is, there is already new stuff but it's not unlocked yet.

Quote:
and it will also allow us to get this holiday event released in time (don’t worry, there are no bells in this one).
I had to laugh about that too ^^
Yoshida does know what we want. I expect something nice for Eas--errr, lol.

I'm excited about the dungeons he mentioned. In a previous post he was talking about one dungeon they're working on. Seems like we'll get something new for a wider range of ranks.
I want these screenshots! Now! ^^;

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#10 Apr 01 2011 at 12:31 AM Rating: Good
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I've read this letter multiple times and I'm still confused on the release date. Is it still coming out Mid-April or possibly next week?
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#11 Apr 01 2011 at 12:32 AM Rating: Default
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RidingBean wrote:
Quote:
Did I read it wrong, or did it say that we're basically getting nothing... again?

Nothing as in "we know we haven't patched in new items/armor for 4 months now, but whatever".
There is no information about patch 1.17 yet. We should wait till we know what we'll get before screaming for more.
Also, the recent patch 1.16a was pretty big for the few changes that came with it. My guess is, there is already new stuff but it's not unlocked yet.

Quote:
and it will also allow us to get this holiday event released in time (don’t worry, there are no bells in this one).
I had to laugh about that too ^^
Yoshida does know what we want. I expect something nice for Eas--errr, lol.

I'm excited about the dungeons he mentioned. In a previous post he was talking about one dungeon they're working on. Seems like we'll get something new for a wider range of ranks.
I want these screenshots! Now! ^^;




Fair enough, but doesn't it seem a little odd that he wouldn't mention at least some of the changes? He really might as well not write the letter at all if the only thing he's gonna say is "well, you guys are sure to be disappointed with 1.17a, and I don't really have much to say about 1.17b".

He just basically gives us the generic "1.17 will lay secret groundwork for secret future content which we refuse to talk about, or give any readable info on."

Makes me wonder if they even have anything at all besides some sketches on paper...
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#12 Apr 01 2011 at 12:32 AM Rating: Good
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LateReg wrote:
Yeah... ummm... maybe level a class to a rank that takes more than 2 hours before you comment on how sh*tty the patches are. You clearly aren't able to understand the frustration of those of us who put a good amount of time in so far.


Gooooooooooosfraba...

I totally get the frustration though. A lot of little things + lacking confidence in what they're doing led me to leave before. Currently I'm in an optimistic phase, but I get ya...

Edited, Apr 1st 2011 2:35am by TwistedOwl
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#13 Apr 01 2011 at 12:33 AM Rating: Good
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LateReg wrote:
Yeah... ummm... maybe level a class to a rank that takes more than 2 hours before you comment on how sh*tty the patches are. You clearly aren't able to understand the frustration of those of us who put a good amount of time in so far.


I clearly can't fathom how it's painfully obvious they need to make the game PLAY better before worrying about giving us content, it's not a hard concept to understand really. I probably spent a lot more time on XIV than you did for all you know, considering the character that's in my sig was made to join my friends on a different server, I'm not the "give me something to do and I'm happy" type of person, I care more for how the game handles than what to do, because I won't play Mass Effect even with all the content it has if my bullets phased through everyone, I constantly fell through the world or it took 20 minutes for it to register that I shot my weapon.

Get it?

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#14 Apr 01 2011 at 12:36 AM Rating: Excellent
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LateReg wrote:
Yeah... ummm... maybe level a class to a rank that takes more than 2 hours before you comment on how sh*tty the patches are. You clearly aren't able to understand the frustration of those of us who put a good amount of time in so far.


LOL, who's fault was that? YOURS!!! As soon I read that they're revamping the battle system and equipment, I stopped trying to power level. I want to enjoy the game in a more complete state, not a "broken" one. But don't worry all your level 50s won't go to waste (hopefully) because when they release the new battle system, there's supposed to be a endgame or high level dungeon released.
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#15 Apr 01 2011 at 12:39 AM Rating: Default
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Mistress Theonehio wrote:
LateReg wrote:
Yeah... ummm... maybe level a class to a rank that takes more than 2 hours before you comment on how sh*tty the patches are. You clearly aren't able to understand the frustration of those of us who put a good amount of time in so far.


I clearly can't fathom how it's painfully obvious they need to make the game PLAY better before worrying about giving us content, it's not a hard concept to understand really. I probably spent a lot more time on XIV than you did for all you know, considering the character that's in my sig was made to join my friends on a different server, I'm not the "give me something to do and I'm happy" type of person, I care more for how the game handles than what to do, because I won't play Mass Effect even with all the content it has if my bullets phased through everyone, I constantly fell through the world or it took 20 minutes for it to register that I shot my weapon.

Get it?



Oh, sure. So how long do I have to wait for them to do all this "groundwork laying" before I can get something to actually do? And it's your opinion that they need make drastic "groundwork" changes before I can enjoy content... just you saying it over and over doesn't make it true.
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#16 Apr 01 2011 at 12:39 AM Rating: Decent
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Did this letter give any information to any of you?

I feel like N. Yoshida yet again wasted a chunk of my time by rambling how things are going to change in the distant future.

So 30% was cut from the content ok I get why that is but what is in the 70%?! Can you please give us at least one thing to look forward to?

*goes back to chanting with his XIV rosary as apparently "faith" is once again asked out of this playerbase*

At least there won't be bells thank the jesus! Oh wait maybe that was the one piece of info he was willing to share.
#17 Apr 01 2011 at 12:42 AM Rating: Decent
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seiferdincht wrote:
Did this letter give any information to any of you?

I feel like N. Yoshida yet again wasted a chunk of my time by rambling how things are going to change in the distant future.

So 30% was cut from the content ok I get why that is but what is in the 70%?! Can you please give us at least one thing to look forward to?

*goes back to chanting with his XIV rosary as apparently "faith" is once again asked out of this playerbase*

At least there won't be bells thank the jesus! Oh wait maybe that was the one piece of info he was willing to share.


This perfectly sums up my feelings.
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#18 Apr 01 2011 at 12:51 AM Rating: Good
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LateReg wrote:
Mistress Theonehio wrote:
LateReg wrote:
Yeah... ummm... maybe level a class to a rank that takes more than 2 hours before you comment on how sh*tty the patches are. You clearly aren't able to understand the frustration of those of us who put a good amount of time in so far.


I clearly can't fathom how it's painfully obvious they need to make the game PLAY better before worrying about giving us content, it's not a hard concept to understand really. I probably spent a lot more time on XIV than you did for all you know, considering the character that's in my sig was made to join my friends on a different server, I'm not the "give me something to do and I'm happy" type of person, I care more for how the game handles than what to do, because I won't play Mass Effect even with all the content it has if my bullets phased through everyone, I constantly fell through the world or it took 20 minutes for it to register that I shot my weapon.

Get it?



Oh, sure. So how long do I have to wait for them to do all this "groundwork laying" before I can get something to actually do? And it's your opinion that they need make drastic "groundwork" changes before I can enjoy content... just you saying it over and over doesn't make it true.


Actually, it's Yoshida's opinion and ideology.
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#19 Apr 01 2011 at 12:51 AM Rating: Default
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Mistress Theonehio wrote:
LateReg wrote:
Mistress Theonehio wrote:
LateReg wrote:
Yeah... ummm... maybe level a class to a rank that takes more than 2 hours before you comment on how sh*tty the patches are. You clearly aren't able to understand the frustration of those of us who put a good amount of time in so far.


I clearly can't fathom how it's painfully obvious they need to make the game PLAY better before worrying about giving us content, it's not a hard concept to understand really. I probably spent a lot more time on XIV than you did for all you know, considering the character that's in my sig was made to join my friends on a different server, I'm not the "give me something to do and I'm happy" type of person, I care more for how the game handles than what to do, because I won't play Mass Effect even with all the content it has if my bullets phased through everyone, I constantly fell through the world or it took 20 minutes for it to register that I shot my weapon.

Get it?



Oh, sure. So how long do I have to wait for them to do all this "groundwork laying" before I can get something to actually do? And it's your opinion that they need make drastic "groundwork" changes before I can enjoy content... just you saying it over and over doesn't make it true.


Actually, it's Yoshida's opinion and ideology.


And look how well it's working.
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#20 Apr 01 2011 at 1:06 AM Rating: Good
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Meh....the events are usually pretty boring and never give anything worth getting excited about.

To the people with multiple 50's......would you rather they spent their time rushing out one little dungeon, that at the rate you are going you would finish in a couple of days, and end up delaying everything else, or ....... get the groundwork sorted, improve every aspect of the game and give you a better experience when they do release the dungeon?

Pointless adding a dungeon if the mechanics aren't right.







Edited, Apr 1st 2011 3:07am by Grockle
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#21 Apr 01 2011 at 1:10 AM Rating: Default
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Who says it has to be "one little dungeon"? Why can't they release a patch with 5 big dungeons? Why do they have to be dungeons at all? Can't they just release the rest of the story quests up to rank 50 and add some extra stuff?
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#22 Apr 01 2011 at 1:12 AM Rating: Good
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LateReg wrote:
Mistress Theonehio wrote:
LateReg wrote:
Mistress Theonehio wrote:
LateReg wrote:
Yeah... ummm... maybe level a class to a rank that takes more than 2 hours before you comment on how sh*tty the patches are. You clearly aren't able to understand the frustration of those of us who put a good amount of time in so far.


I clearly can't fathom how it's painfully obvious they need to make the game PLAY better before worrying about giving us content, it's not a hard concept to understand really. I probably spent a lot more time on XIV than you did for all you know, considering the character that's in my sig was made to join my friends on a different server, I'm not the "give me something to do and I'm happy" type of person, I care more for how the game handles than what to do, because I won't play Mass Effect even with all the content it has if my bullets phased through everyone, I constantly fell through the world or it took 20 minutes for it to register that I shot my weapon.

Get it?



Oh, sure. So how long do I have to wait for them to do all this "groundwork laying" before I can get something to actually do? And it's your opinion that they need make drastic "groundwork" changes before I can enjoy content... just you saying it over and over doesn't make it true.


Actually, it's Yoshida's opinion and ideology.


And look how well it's working.


Perfectly I'd say. Does the game still play like Alpha? Or even the release? I'm sure you've played at least that long. It also seems like every update it has yet to become worse than it's previous, so until the game starts to regress, I'm pretty sure his plan is working fine, people who want content now, even with stats that mean nothing, and armor that pretty much does nothing but make you look pretty, will be happy for all of two seconds before complaining.

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#23 Apr 01 2011 at 1:15 AM Rating: Decent
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Seasonal event...

Really?

Edit:
I'd take it better if they didn't do a seasonal event, I would tell myself to be patient and that they are doing all they can.

Now I know they diverted several days work into a dumb easter event.

Edited, Apr 1st 2011 2:24am by Ilean
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#24 Apr 01 2011 at 1:25 AM Rating: Default
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Ilean wrote:
Seasonal event...

Really?


What about it?
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#25 Apr 01 2011 at 2:09 AM Rating: Default
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Maybe this letter is the April Fools joke? Not funny though.
#26 Apr 01 2011 at 2:09 AM Rating: Default
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can only hope it is
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#27 Apr 01 2011 at 2:51 AM Rating: Good
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Mistress Theonehio wrote:
It also seems like every update it has yet to become worse than it's previous, so until the game starts to regress, I'm pretty sure his plan is working fine, people who want content now, even with stats that mean nothing, and armor that pretty much does nothing but make you look pretty, will be happy for all of two seconds before complaining.

That's your opinion.. Supersized, belligerent 1.16 was a regression to me, and I've yet to be impressed with one of Yoshida's updates. What have we gotten recently? Things were enlarged (with no option to change it back) because Yoshida felt the game was "too peaceful," or whatever. We got some disappointing quests.. Or a disappointing quest, 18 times over. And they delivered a target system that was so incomplete that they had to throw us the old one back as an option.

He's a likeable guy, but I'm not going to defend him on XIV until I see some quality work. I agree 100% that they need to get the foundation right before really focusing on content for it, but so far I see no reason to be confident that all their changes will make things right.
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#28 Apr 01 2011 at 2:58 AM Rating: Decent
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Mistress Theonehio wrote:
Ilean wrote:
Seasonal event...

Really?


What about it?

What about it?
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#29 Apr 01 2011 at 3:12 AM Rating: Decent
I lol'd at "no bells" comment but besides that pretty pointless letter.
Good that he still writes the letters though I guess Smiley: smile
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#30 Apr 01 2011 at 3:46 AM Rating: Decent
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Ilean wrote:
Mistress Theonehio wrote:
Ilean wrote:
Seasonal event...

Really?
What about it?
What about it?
What about it?
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#31 Apr 01 2011 at 5:00 AM Rating: Decent
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let's say they work from start to put many dungeons and many new craft items
but with old playing system
where even crafting one item = ****
will you be happy?
( game still free = same as public beta )
#32 Apr 01 2011 at 5:21 AM Rating: Excellent
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I couldn't care less about "endgame dungeons", when Stats/Stat Allocation and therefore Equipment makes no difference at all. It doesn't matter if STR is at 90 or 190...it doesnt matter if Piety is at 90 or 190...your Debuffs will stick at the same success rate. Iron Full Plate Set +3? Oh nice, I get hit for 790DMG instead of 810 by Great Buffalo <.<

3x Heliodor Ring? Didn't even notice I had them unequipped since the 21VIT does nothing.

The Battle System, I can live with, it's not the best, but it does its job. Have to see what the new one will be like.
Enmity?

"Your Provoke II hits the Great Buffalo", "CON xy casts Protect II" Who you think will have hate??(after the 3sec initial debuff of Provoke)

What they really need to focus on is to fix the **** game mechanics currently in the game that doesn't do anything. Stats don't matter, Gear doesn't matter. Even your **** class doesn't matter. All you need is one person to take the DMG, 1-2 persons healing that said person and everyone else to just hit the mob...

People screaming for endgame content need to get their ******* life in order first...the endgame content will be useless ****, when the game mechanics and the stat/gear/class makes no difference and is just useless ****.
#33 Apr 01 2011 at 6:41 AM Rating: Good
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The French translation is way better than the English one.

This is using Google Translate:

Quote:
Hello to all players of FINAL FANTASY XIV. The service was finally resumed and we are again able to work under conditions more or less normal, but the consequences of the earthquake in Tohoku were terrible. The evolution of the situation is still difficult to predict, both in Tokyo and in the land affected. We continue to work despite the restrictions of electricity so you can enjoy as soon as possible novelties.

Let's talk about what we are doing now. First, the update 1.16a, which work on quality assurance was over, but was postponed because of the earthquake, has finally been completed. We are now on the update 1.17, originally scheduled for mid-April. Since we will not be able to implement everything by then, we decided to do some of the content at this time, and put the rest in updating 1.17a.

We chose this solution because we want the next seasonal event is available around Easter, rather than delaying the update and do not do that once. The 1.17 update should have about 70% of the content, and 1.17a, which will follow shortly, the remaining 30%. In fact, there will be no bells this time

However, the time lost can not be completely caught up, so we will not make seasonal event for the Japanese festival called the "Children's Day (kodomo no hi). The next seasonal event will begin a little later than Easter and therefore will end later. I hope you understand.

Finally, be aware that some content updates 1.17 and 1.17a is preparedness through dungeons and high level. Once we have enough evidence, we begin to introduce them in picture!

This letter is a bit short, but I must leave you! See you soon!
(I can not be longer or our translators, who are currently working on the quests, get angry!)
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#34 Apr 01 2011 at 6:43 AM Rating: Good
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I smell an easter egg hunt!!!!!

kool now i can get all my letters and get a sparkly ornament to put in...... wait with no mog to clean it for me it will end up at the bottom my sack like the helm from New year,

Shame I love doing the events and love having a place to display my rewards,
yes i had all the sparkly trees, snowmen, doll displays and music box's 11 could give me!
here's hopeing your own room in part of the ground work they are doing!
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#35 Apr 01 2011 at 8:49 AM Rating: Decent
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Some of you guys don't seem to realize that the "Letters from the Producer" articles are not intended to be patch notes. These are just personal letters written by Yoshida on the current state of the game. They discuss things like poll results, Yoshida's travels, and a personal view into the developers' lives. Patch notes always were and always will be released on or shortly prior to the actual patch day. In case you don't realize, the actual content of patches, especially this one considering the earthquake and tsunami, can change very close to the release day. If Yoshida says feature X will be in 1.17 and they decide to push it back to 1.17a, the forums would riot. There's no wonder that he reserves the technical details for the patch notes. Even the exact release date may not be known and subject to change.

So instead of ranting and raving about how Yoshida didn't tell you exactly what, when, where, and how the patch will be, why not have a little understanding that plans are not concrete over in Tokyo right now and give them a little leeway.

#36 Apr 01 2011 at 9:02 AM Rating: Default
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Hydragyrum wrote:
Some of you guys don't seem to realize that the "Letters from the Producer" articles are not intended to be patch notes. These are just personal letters written by Yoshida on the current state of the game. They discuss things like poll results, Yoshida's travels, and a personal view into the developers' lives. Patch notes always were and always will be released on or shortly prior to the actual patch day. In case you don't realize, the actual content of patches, especially this one considering the earthquake and tsunami, can change very close to the release day. If Yoshida says feature X will be in 1.17 and they decide to push it back to 1.17a, the forums would riot. There's no wonder that he reserves the technical details for the patch notes. Even the exact release date may not be known and subject to change.

So instead of ranting and raving about how Yoshida didn't tell you exactly what, when, where, and how the patch will be, why not have a little understanding that plans are not concrete over in Tokyo right now and give them a little leeway.



I agree. As I see it though, we live in a time where "Instant Gratification" is the driving force of the masses. When people want something that they think will make them happy, they do everything in their power to get it. Most of the time, it never satisfies the person, and the cycle repeats. From this over-hyping, most will never be happy; and we see where the angry masses are born.

No one will wait patiently if the don't have to. But they will complain...
#37 Apr 01 2011 at 9:06 AM Rating: Good
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Patch 1.17 contains too much nothing for one patch, so we had to split it up into two parts.

Seriously...I was just QQ-ing in another thread about how frustrated I am with all the little gameplay tweaks and minor "improvements" we are getting in-lieu of the actual sweeping and substantive changes this game so desperately needs. Now with 1.17, SE has the audacity, not just to say that this next patch basically contains nothing, but that they have actually dedicated considerable time, energy, and resources to developing a holiday fluff event?

Where's the urgency from SE to fix this game? Doesn't SE want to compete in the MMO space anymore? Where's the pride in your brand and the product you put out? Is SE really happy not collecting monthly subscription fees and hemorrhaging money every month?

This game isn't the laughing stock of the MMO community anymore, it doesn't even garner that much attention. This game is hardly an afterthought in the gaming community right now. SE should really be embarrassed that they put out this kind of product and then adorn it with "fluff" holiday events. It's shameful.

It should be refreshing that a game company doesn't care about making money, and I should be happy that they are being so deliberate and methodical about fixing their game. I guess should be happy that they only care about appealing to a very very small audience. But for some reason, it's absolutely infuriating.

From a business perspective I just don't get it. Does the Easter Egg event help you gain new subscribers? Does the Easter Egg event help you keep any of your current subscribers from leaving? Does the Easter Egg event in any way, shape, or form add value to FFXIV?

The complete and utter lack of urgency is also baffling to me. Even if they aren't after $$$ and a larger share of the marketplace, they are in a crowded space. With a number of "AAA" MMORPG releases on the horizon, I would think that SE would be in a hurry to fix this mess.

Edited, Apr 1st 2011 11:09am by thejones
#38 Apr 01 2011 at 9:08 AM Rating: Excellent
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Hydragyrum wrote:
...and give them a little leeway.


We have been. Since September last year. It's understandable that things are a bit chaotic now after the earthquakes/tsunami, but it's not like they weren't like this before it happened.

My main issue isn't so much about the timing of the patches, but rather how they blatantly refuse to give us any info about things they know we're desperate to find out about. Like Companies. Or Hamlet Battles.

Don't get me wrong, I love that they reply about stuff like auto-attack and aggro-icons, it does matter, but it doesn't exactly make me feel pumped about the game.


Edited, Apr 1st 2011 11:09am by Mugamaga
#39 Apr 01 2011 at 9:20 AM Rating: Good
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LateReg wrote:
Who says it has to be "one little dungeon"? Why can't they release a patch with 5 big dungeons? Why do they have to be dungeons at all? Can't they just release the rest of the story quests up to rank 50 and add some extra stuff?


Everyone except for you has already acknowledged the fact that they are painfully slow at rolling out updates to the game (either due to witholding for PS3 or because they are just plain slow). No one likes it, but we have either decided to stick around and deal with it - or parted ways. But you, for whatever reason, have decided to hang around and continue to be fooled.



Edited, Apr 1st 2011 10:22am by Mithsavvy
#40 Apr 01 2011 at 9:22 AM Rating: Excellent
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Quote:
My main issue isn't so much about the timing of the patches, but rather how they blatantly refuse to give us any info about things they know we're desperate to find out about. Like Companies. Or Hamlet Battles.

Don't get me wrong, I love that they reply about stuff like auto-attack and aggro-icons, it does matter, but it doesn't exactly make me feel pumped about the game.


Well said. SE just hasn't given me anything to be excited about. So far it's just been nothing but ambiguous promises on tenuous time lines.

Companies and Hamlet Battles sound really cool...it's too bad that NO ONE KNOWS WHAT THEY ARE, INCLUDING THE DEVS AT SE. We haven't heard the details because there aren't any details to report. I've seen nothing out of SE to suggest that these are anymore than ideas or concepts that they would like to see in-game sometime in the future. I'm not a game designer or programmer, but I'm pretty sure you can't implement these gameplay elements without any definitive plans for what they will actually be.

Edited, Apr 1st 2011 11:25am by thejones
#41 Apr 01 2011 at 9:28 AM Rating: Excellent
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thejones wrote:
Quote:
My main issue isn't so much about the timing of the patches, but rather how they blatantly refuse to give us any info about things they know we're desperate to find out about. Like Companies. Or Hamlet Battles.

Don't get me wrong, I love that they reply about stuff like auto-attack and aggro-icons, it does matter, but it doesn't exactly make me feel pumped about the game.


Well said. SE just hasn't given me anything to be excited about. So far it's just been nothing but ambiguous promises on tenuous time lines.

Companies and Hamlet Battles sound really cool...it's too bad that NO ONE KNOWS WHAT THEY ARE, INCLUDING THE DEVS AT SE. We haven't heard the details because there aren't any details to report. I've seen nothing out of SE to suggest that these are anymore than ideas or concepts that they would like to see in-game sometime in the future. I'm not a game designer or programmer, but I'm pretty sure you can't implement these gameplay elements without any definitive plans for what they will actually be.

Edited, Apr 1st 2011 11:25am by thejones


I don't usually do this, plus +1, and If I could rate you up 100 more times, I would.

I've felt for months now that SE had no idea what companies actually were going to be. They're constantly raving about this awesome new feature that they are going to be putting out, without saying more than 2 words about it. Keeping it so close to the chest while in the state they were in is far dumber than I think SE is.
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#42 Apr 01 2011 at 9:28 AM Rating: Decent
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Mugamaga wrote:
Hydragyrum wrote:
...and give them a little leeway.


We have been. Since September last year. It's understandable that things are a bit chaotic now after the earthquakes/tsunami, but it's not like they weren't like this before it happened.

My main issue isn't so much about the timing of the patches, but rather how they blatantly refuse to give us any info about things they know we're desperate to find out about. Like Companies. Or Hamlet Battles.

Don't get me wrong, I love that they reply about stuff like auto-attack and aggro-icons, it does matter, but it doesn't exactly make me feel pumped about the game.


Edited, Apr 1st 2011 11:09am by Mugamaga


That's understandable, and we're ALL hungry for more information. But the fact of the matter is Yoshida very well may NOT know many details about companies, hamlet battles, or the contents of patch 1.17. From a business perspective it is MUCH better to give out too little information than too much. Like I mentioned before, if Yoshida gives out some particular detail about Companies that changes upon official release, the fans would be in an uproar. By not giving detailed information, he avoids the lynch mob that would ensue if they failed to deliver on their promises.

Yoshida is not Tanaka. He is not the type to remain silent for 5 years. It is quite clear that he is MUCH more willing to communicate with us players and let us know how things are going. But he still has a business to run, he's not a developer who leaks out alpha testing videos to youtube. He has to remain as professional as possible.

Just think how you would feel if Yoshida gave us detailed notes about the workings of Companies, but in the end they decided to scrap and rework before the final release, completely changing how Companies work. What would your reaction be? What do you think the reaction of the general playerbase would be?

Edited, Apr 1st 2011 10:30am by Hydragyrum
#43 Apr 01 2011 at 9:41 AM Rating: Decent
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Hydragyrum wrote:
Just think how you would feel if Yoshida gave us detailed notes about the workings of Companies, but in the end they decided to scrap and rework before the final release, completely changing how Companies work. What would your reaction be? What do you think the reaction of the general playerbase would be?


He doesn't have to go in to detail. Personally I would be fine with some info about the general idea behind it. Or a pic of a Company in action. Just...something. All we know is that they will be NPC-run and that there will be one in each city-state.
#44 Apr 01 2011 at 10:08 AM Rating: Decent
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thejones wrote:
I would think that SE would be in a hurry to fix this mess.


They are fixing the game, when will people realize content won't fix the game? It doesn't fix the foundation and it sure as **** doesn't optimize the serverside interface.

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#45 Apr 01 2011 at 10:22 AM Rating: Decent
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Embershayze wrote:
kool now i can get all my letters and get a sparkly ornament to put in...... wait with no mog to clean it for me it will end up at the bottom my sack like the helm from New year,

Shame I love doing the events and love having a place to display my rewards,
yes i had all the sparkly trees, snowmen, doll displays and music box's 11 could give me!
here's hopeing your own room in part of the ground work they are doing!


Oh that would be a really good surprise! Adding in housing and a bunch of furniture recipes would probably entertain people longer than more quests, anyway.
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#46 Apr 01 2011 at 10:29 AM Rating: Good
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TerraSonicX wrote:
The French translation is way better than the English one.

This is using Google Translate:

Quote:
Hello to all players of FINAL FANTASY XIV. The service was finally resumed and we are again able to work under conditions more or less normal, but the consequences of the earthquake in Tohoku were terrible. The evolution of the situation is still difficult to predict, both in Tokyo and in the land affected. We continue to work despite the restrictions of electricity so you can enjoy as soon as possible novelties.

Let's talk about what we are doing now. First, the update 1.16a, which work on quality assurance was over, but was postponed because of the earthquake, has finally been completed. We are now on the update 1.17, originally scheduled for mid-April. Since we will not be able to implement everything by then, we decided to do some of the content at this time, and put the rest in updating 1.17a.

We chose this solution because we want the next seasonal event is available around Easter, rather than delaying the update and do not do that once. The 1.17 update should have about 70% of the content, and 1.17a, which will follow shortly, the remaining 30%. In fact, there will be no bells this time

However, the time lost can not be completely caught up, so we will not make seasonal event for the Japanese festival called the "Children's Day (kodomo no hi). The next seasonal event will begin a little later than Easter and therefore will end later. I hope you understand.

Finally, be aware that some content updates 1.17 and 1.17a is preparedness through dungeons and high level. Once we have enough evidence, we begin to introduce them in picture!

This letter is a bit short, but I must leave you! See you soon!
(I can not be longer or our translators, who are currently working on the quests, get angry!)


Hmmm that's funny I just read the french version myself and yeah it's way more direct than the english version, closer to the personal translation from Japanese that another poster has posted here on ZAM.

So they are not releasing a part of the patch sooner, instead, they will just deliver 70% of the patch at the planned date. That detail was not clear to me in the english letter.

Also I don't see why they 'censored' the names of the holidays in question in the english letter
#47 Apr 01 2011 at 11:25 AM Rating: Good
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Mugamaga wrote:
Hydragyrum wrote:
...and give them a little leeway.


We have been. Since September last year. It's understandable that things are a bit chaotic now after the earthquakes/tsunami, but it's not like they weren't like this before it happened.

My main issue isn't so much about the timing of the patches, but rather how they blatantly refuse to give us any info about things they know we're desperate to find out about. Like Companies. Or Hamlet Battles.

Don't get me wrong, I love that they reply about stuff like auto-attack and aggro-icons, it does matter, but it doesn't exactly make me feel pumped about the game.


Edited, Apr 1st 2011 11:09am by Mugamaga



Is it possible that they actually think they have come up with such genre-changing content that they do not want to say too much about it just to keep it from their competitors for as long as possible?

#48 Apr 01 2011 at 11:56 AM Rating: Good
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thejones wrote:
Does the Easter Egg event help you gain new subscribers? Does the Easter Egg event help you keep any of your current subscribers from leaving? Does the Easter Egg event in any way, shape, or form add value to FFXIV?

^ This
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#49 Apr 01 2011 at 12:22 PM Rating: Good
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Umm, fyi

SE is designing a new version of FFXIV for those not currently playing as well as players from a possible PS3 launch. They are not hurrying through a bunch piecemeal updates to keep the those playing for free...happy.

So...sit back, have a soda, and come back somewhere between late fall and spring 2012. A new FFXIV will be introduced. They cannot have a 3rd strike...so their second swing HAS to connect. They also may be taking their time on purpose in order to distance themselves from the failed launch. The further they wait...the better the perception will be that they devoted a lot of time into correcting the game.

Nothing is happening right now. Just because you do not see what you want to see...do not assume SE is sitting on their hands goofing off and not caring.

They would have shut it down by now if they didn't care.
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#50 Apr 01 2011 at 12:37 PM Rating: Decent
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Why are people getting up an arms at the Easter event... if it wasn't for the event the patch might have been delayed till May but its because of the event they are splitting up the content so some it comes out EARLY and I thought you all wanted more content and changes to come out quicker? Secondly events like these usually only have 1-2 people actually working on them and just require Q&A testing once ready to go. Its not hurting the development cycle, its fluff planned in advance that is supposed to add a dynamic feeling to the world that seasons change just like it changes in the real world.

Thirdly these producer letters are not patch notes, they are letter by the Producer telling people the state of the game as of now and where we are going. He said in the last letter that companies would get their own page or column and thus didn't need to be mentioned in the letter (although it would be nice, he didn't need to) combat changes are in the middle of testing and could change at flick of the switch... so they are aren't going to talk about those till they get finalized. He decided to give a brief update (he didn't have to give an update) about the status of when the next patch is, what went behind the decision, and a small teaser of something new to expect when the full patch is released (Quests paving the way for the new end game content to be released when the combat change is done). It was short, I can understand being disappointed, but some of you are acting like they care more about a seasonal event then they do about fixing the game when they explicitly stated they split up the patch to come out early just so you could have content BEFORE the seasonal event happened which means they did care more about the content then the seasonal event.
#51 Apr 01 2011 at 12:44 PM Rating: Good
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croythegreat wrote:
Why are people getting up an arms at the Easter event... if it wasn't for the event the patch might have been delayed till May but its because of the event they are splitting up the content so some it comes out EARLY and I thought you all wanted more content and changes to come out quicker? Secondly events like these usually only have 1-2 people actually working on them and just require Q&A testing once ready to go. Its not hurting the development cycle, its fluff planned in advance that is supposed to add a dynamic feeling to the world that seasons change just like it changes in the real world.

Thirdly these producer letters are not patch notes, they are letter by the Producer telling people the state of the game as of now and where we are going. He said in the last letter that companies would get their own page or column and thus didn't need to be mentioned in the letter (although it would be nice, he didn't need to) combat changes are in the middle of testing and could change at flick of the switch... so they are aren't going to talk about those till they get finalized. He decided to give a brief update (he didn't have to give an update) about the status of when the next patch is, what went behind the decision, and a small teaser of something new to expect when the full patch is released (Quests paving the way for the new end game content to be released when the combat change is done). It was short, I can understand being disappointed, but some of you are acting like they care more about a seasonal event then they do about fixing the game when they explicitly stated they split up the patch to come out early just so you could have content BEFORE the seasonal event happened which means they did care more about the content then the seasonal event.



At this point I think the general concensus is that even if the Easter event cost them 1-2 designers and a few days of work, it's still too many resources spent on the wrong thing.

Think about it like this:

If the Easter event was so easy to implement that it required hardly any resources... then why does other content take them so damned long to implement?

If the Easter event took substantial resources to implement, then clearly they are wasting their resources on things most people have proven not to care much about.


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