[quote=Teknoman]However.. Yoshida's time as producer has largely been spent enlarging whatever he fancies and passing it off as work, and as this news indicates it's not about to stop.
Bottom line, I'll recognize quality work when I see it. Not when I think it might be a remote possibility.
While I agree with you, I think that it's better just to treat FFXIV like it's not even released yet, even like it doesn't exist. We know for a fact that the Tanaka team produced a game that sucked harder than anyone could have possibly imagined, so it's not beyond the realm of possibility to think that the underlying programming, the coding, etc. is as shoddy as the product with which we, as players, actually interact.
I have heard people say how simple an AH script would be, how simple certain are to implement, etc., but I believe that they are greatly overestimating the ability of the dev. team to have produced a decently-coded game to begin with. Knowing what we do about how badly the game launched, isn't it highly likely that it was programmed just as badly?
I know that it's not fair to judge based upon what we think
a team might be doing at this point, but it's also reasonably likely that problems are very deeply rooted in the game itself, and that they're problems that take considerable time and effort to undo.
I took my hands off FFXIV a month after release, and I won't be touching it again until they
tell me they
think it's ready. It's fine to be upset with the amount of time the repairs are taking, but at the same time, we should acknowledge that SE is not asking for a monthly fee, and they're not acting like the game is even remotely well made.
Just pretend like it's not even out yet; it'll save you some stress in the long run and, a year from now, you'll find yourself either wisely withdrawn from a failed game, or pleasantly surprised to play a quality one. ^_^