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Letter from the producer VIIIFollow

#1 Apr 13 2011 at 10:28 AM Rating: Excellent
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http://forum.square-enix.com/ffxiv/threads/6927-Letter-from-the-Producer-VIII-%2804-14-2011%29?p=85828#post85828
"Yoshi-P" wrote:

Letter from the Producer, VIII (04/14/2011)

Well, I don’t take ill very often, but last week I was sidelined with a pretty nasty fever. Maybe the breakneck speed and hectic schedule we’ve been keeping since the end of last year finally caught up with me.
But I’m all good now, and back in action with the dev and ops teams.

In my last letter, I touched on the upcoming holiday event, but it looks like there have been some misunderstandings popping up, so today I’d like to talk a bit about the development team and its workflow.

The dev team is actually split up into a bunch of smaller teams, each dedicated to a certain facet of the game. Off the top of my head, there’s the scenario team, the world settings team (including seasonal events), the item team, the crafting and gathering team, the battle team, the level design team, the art team, the character team, the BG team, the UI team, and so on and so forth. Each team focuses on certain game content or a particular system, and all teams’ tasks are ongoing simultaneously. There are VFX, animation, and cutscenes as well, so quite a few teams. Within each, there are staff members whose job it is to carry out the tasks of each patch, and others who focus on the large-scale elements and core of the game.

When deciding what goes in a patch, we meld together my raw ideas with the team leaders’ proposals and move forward from there, checking up on the status on a daily basis.

So in my last letter when I announced we’d be prioritizing the upcoming seasonal event in 1.17, it didn’t clandestinely imply we’d be halting other tasks in other areas. No need for worry there. Some players are also voicing concern over the difference between patch content and the more fundamental changes planned. The latter, such as overhauling the battle system, are planned for the long-term and don’t coincide with the pace of our regular patches. They are designed in parallel with other large-scale changes, such as new events or UI revamps, and we only begin testing their implementation after careful consideration of both specs and cost. This is why the whole process takes time. Of course, that isn’t to say we don’t want you to see any visible changes during this period. We are implementing the things that can be implemented, and can be done so quickly. I hope I can squash these and any further misconceptions in future letters and forum posts.

To sum up, we’re updating those aspects of the game whose priority is high, and which can be updated relatively easily, while more radical and profound changes, such as those revolving around latency, auto-attack, battle, the Armoury system, the job system, dungeons, movement, modes of transport—these are currently under development on their own, completely independent schedules.

That’s the first time I dropped word of the new job system, isn’t it? Just sayin’. (Eaaasy, I’ll be posting about it on the forums soon enough.)

Well, there are still a lot of problems that need solving, but for now I hope you can all just look forward to the forthcoming egg hu— Errr, egg-themed festivities.

Last up for today, the release of the Lodestone page detailing the Grand Companies of Eorzea was delayed a bit due to the earthquake, but will be up tomorrow. Under the direction of Akihiko Yoshida (no relation), the art team has done an amazing job, as always. The Grand Companies will do the nations of Limsa Lominsa, Gridania, and Ul’dah justice as their stalwart representatives, and related content such as quests will begin to go live in patch 1.17. We’ll also be seeing the rulers of each of the companies come forth. A historic set of events is primed to take place in Eorzea, so be sure to keep a sharp eye out!

The Grand Companies of Eorzea page on the Lodestone will be updated and expanded regularly as game content is developed, so be sure to check it out from time to time!

That’s all for this letter. See you next time and/or on the forums, k? Laters.


Seems like he's trying to shut up the complainers and dangle some juicy info in front of us.

Edited, Apr 13th 2011 2:43pm by XenoKrates
#2 Apr 13 2011 at 10:30 AM Rating: Good
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I just saw this. I love how Yoshida pretty much says, "here's a nice a cup of shut-the-****-up."
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#3 Apr 13 2011 at 10:32 AM Rating: Excellent
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I must say, I rather enjoy reading these letters. Good stuff.
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#4 Apr 13 2011 at 10:38 AM Rating: Excellent
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At least with these letters I fell like our requests for improvement aren't falling on deaf ears, and that they (the dev team) are truly working to keep our business and not taking our loyalty for granted.
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#5 Apr 13 2011 at 10:43 AM Rating: Good
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If the bigger changes have schedules it would be REALLY nice to know what they are.

I really like the implied arrival of a new job system even if the only tangible piece of information at this point is that there will be jobs (YAAY) and not classes (BOOO).
#6 Apr 13 2011 at 10:55 AM Rating: Decent
I was wondering when this would pop up, I'm really happy about the clarification of the team setup and priorities. Obviously I'd still like a bit more info BUT I always want more info on everything.

*EDIT* Removed qoute as it's now in the OP


The bit about companies makes me wonder if it's going to be something similar to Conquest, I know we'll have a much better idea very soon... just the wording of that makes me think about the Conquest system which is something I dearly miss as it gave an additional reason to have home nation pride and involvement. At the same time I almost read Generals (ala Besieged)... which kinda worries me when I think quests might be similar... pardon my thoguht proccess I haven't had a drink tonight, I'm sure I'll be much less speculative later.





Edited, Apr 13th 2011 6:52pm by PerrinofSylph
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#7 Apr 13 2011 at 11:22 AM Rating: Good
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This will probably take a negative spin but it is meant to be a neutral thought.

Does anyone else feel like they are just dangling the carrot just out of reach? There are lots of things planned and in my opinion they sound great! A clearer timeline of the big changes is what people want. It is what keeps most people going. It is the hope that the next patch will be the one with battle system changes. The next patch will be the one with class system changes. The next patch will add the immersive content you're expecting.

Looking back to launch day and comparing the game now many things have changed and I think that is why I'm still around but it is this,

Quote:
Some players are also voicing concern over the difference between patch content and the more fundamental changes planned. The latter, such as overhauling the battle system, are planned for the long-term and don’t coincide with the pace of our regular patches. They are designed in parallel with other large-scale changes, such as new events or UI revamps, and we only begin testing their implementation after careful consideration of both specs and cost. This is why the whole process takes time. Of course, that isn’t to say we don’t want you to see any visible changes during this period. We are implementing the things that can be implemented, and can be done so quickly. I hope I can squash these and any further misconceptions in future letters and forum posts.

To sum up, we’re updating those aspects of the game whose priority is high, and which can be updated relatively easily, while more radical and profound changes, such as those revolving around latency, auto-attack, battle, the Armoury system, the job system, dungeons, movement, modes of transport—these are currently under development on their own, completely independent schedules.


It is the fundamental changes which need a clear schedule if players hopes are going to be kindled.
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#8 Apr 13 2011 at 11:40 AM Rating: Excellent
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Quote:
It is the fundamental changes which need a clear schedule if players hopes are going to be kindled.


We know that the first fundamental battle system change is scheduled for Spring. It's a huge project all in all, especially if they have to work in a parallel with other such features, so the timeline will be more flexible as well, unfortunately.
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SE:
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We really want to compete against World of Warcraft and for example the new Star Wars MMO.

#9 Apr 13 2011 at 11:42 AM Rating: Good
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I'm sorry, Yoshida, I can change! Let's give this another chance, ok? T_T
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#10 Apr 13 2011 at 12:25 PM Rating: Default
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Yoshi speaks...yet he says nothing. The carrot on a stick point is spot on. Although, we don't even know what the "carrot" is, he just keeps telling us there's something at the end of the stick.

Quote:
If the bigger changes have schedules it would be REALLY nice to know what they are.


^ This. I've said this many times in other threads, but I don't think these so called "bigger changes" are even remotely fleshed out yet. SE won't tell us exactly what these "big changes" are because they still haven't figured out what they are going to be. They are fleeting ideas. Concepts. They aren't withholding any details because there are no details to withhold.

Quote:
We know that the first fundamental battle system change is scheduled for Spring. It's a huge project all in all, especially if they have to work in a parallel with other such features, so the timeline will be more flexible as well, unfortunately.


Case in point: (nothing personal against this poster, I always enjoy your posts), but exactly WTF is the "first fundamental battle system change"? Nobody really knows. Is it an auto-attack? Is it a new targeting system that actually works? Is it an overhaul to the skill chain / battle-regimen system? Is it party based strategic battles?

We are debating the time it takes to implement a project, but we have absolutely no idea what the scope, scale, or substance of that project is. All we know is that the battle system change is scheduled for spring. That's the beginning and end of what we know. Should we really be excited about that? I'm not even sure this vague and ambiguous carrot warrants cautious optimism based on what I've seen so far...
#11 Apr 13 2011 at 12:33 PM Rating: Decent
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kainsilv wrote:
This will probably take a negative spin but it is meant to be a neutral thought.

Does anyone else feel like they are just dangling the carrot just out of reach? There are lots of things planned and in my opinion they sound great! A clearer timeline of the big changes is what people want. It is what keeps most people going. It is the hope that the next patch will be the one with battle system changes. The next patch will be the one with class system changes. The next patch will add the immersive content you're expecting.

Agree. Not coming forward and clearly stating when all these great things will be implemented makes it less credible. We don't want a day-precise schedule, a general roadmap would be enough.

Also, they are retarded for overdoing the mistery, they probably finalized the grand companies thing at least a month ago, would it be so hard to offer at least a couple of the final concepts and telling us how they translate into gameplay?

Instead they delay even inane posts like this letter, that offer nothing solid until half the community is visibly sick of the wait on the boards.

Edit: Just to add, because I know someone will ***** that "omg the guy had a fever you heartless *******"... Guy is leading a project that was pretty much dead when he picked it up. For what we got on this pointless letter he could have told someone-san to just go ahead and make a post excusing him for being sick and telling us all this diffuse crap.

Edited, Apr 13th 2011 1:40pm by Ilean
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#12 Apr 13 2011 at 12:34 PM Rating: Decent
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Quote:
^ This. I've said this many times in other threads, but I don't think these so called "bigger changes" are even remotely fleshed out yet. SE won't tell us exactly what these "big changes" are because they still haven't figured out what they are going to be. They are fleeting ideas. Concepts. They aren't withholding any details because there are no details to withhold.


Well, in that case they're going to have a busy month and a half if they want to deliver the first part of the combat system overhaul during the Spring as mentioned.
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SE:
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We really want to compete against World of Warcraft and for example the new Star Wars MMO.

#13LateReg, Posted: Apr 13 2011 at 12:42 PM, Rating: Sub-Default, (Expand Post) I love you!
#14 Apr 13 2011 at 12:47 PM Rating: Decent
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LateReg wrote:

I love you!

Love you too!

*_*

Will you tell me The Secret?
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#15 Apr 13 2011 at 12:51 PM Rating: Excellent
superdupernuker wrote:
I just saw this. I love how Yoshida pretty much says, "here's a nice a cup of shut-the-****-up."


I honestly don't blame him. From the sounds of it, both he and his team are working their asses off to turn this game around, and are probably tired of all the whining and mis-speculation on the official forums. He actually went out of his way to point out that the Easter event wont halt work for things like battle content. You know things had to get pretty bad in the forums to make an official statement about this. Honestly don't blame him one bit.
#16 Apr 13 2011 at 12:52 PM Rating: Excellent
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Ilean wrote:
kainsilv wrote:
This will probably take a negative spin but it is meant to be a neutral thought.

Does anyone else feel like they are just dangling the carrot just out of reach? There are lots of things planned and in my opinion they sound great! A clearer timeline of the big changes is what people want. It is what keeps most people going. It is the hope that the next patch will be the one with battle system changes. The next patch will be the one with class system changes. The next patch will add the immersive content you're expecting.

Agree. Not coming forward and clearly stating when all these great things will be implemented makes it less credible. We don't want a day-precise schedule, a general roadmap would be enough.

Also, they are retarded for overdoing the mistery, they probably finalized the grand companies thing at least a month ago, would it be so hard to offer at least a couple of the final concepts and telling us how they translate into gameplay?

Instead they delay even inane posts like this letter, that offer nothing solid until half the community is visibly sick of the wait on the boards.

Edit: Just to add, because I know someone will ***** that "omg the guy had a fever you heartless *******"... Guy is leading a project that was pretty much dead when he picked it up. For what we got on this pointless letter he could have told someone-san to just go ahead and make a post excusing him for being sick and telling us all this diffuse crap.


Well maybe he just doesn't know exactly what they can fix. Yoshida said from the start that he didn't promise things that were uncertain - that's why he immediately delayed the PS3 indefinitely, after all. There's no need for him to make some crazy grandiose claims - like FFXIV being the first "true" next-generation MMORPG - only to have something fall through and everyone be disappointed.

When he can give specifics, he does - after all, he told us there would be no bells in the upcoming event, and he's mentioned a materia system and a new job system in other posts.

I think this letter was mostly just to let people know how the team is structured so that people stop raging every time an event is implemented.
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"... he called to himself a wizard, named Gallery, hoping by this means to escape the paying of the fifteen hundred crowns..." (Machen 15)

"Thus opium is pleasing... on account of the agreeable delirium it produces." (Burke para.6)

"I could only read so much for this paper and the syphilis poem had to go."
#17 Apr 13 2011 at 12:53 PM Rating: Decent
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Quote:
would it be so hard to offer at least a couple of the final concepts and telling us how they translate into gameplay?


Not at all, this is what we definitely need now:

http://finalfantasyxivguide.org/wp-content/uploads/2010/05/FFXIV-Battle-Range-e1268672610482.png

"Holy crap direction and position have an effect on combat this will be so cool"

You heard him Yoshida, start working on that letter IX.
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SE:
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We really want to compete against World of Warcraft and for example the new Star Wars MMO.

#18 Apr 13 2011 at 1:11 PM Rating: Decent
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Osarion, Goblin in Disguise wrote:
superdupernuker wrote:
I just saw this. I love how Yoshida pretty much says, "here's a nice a cup of shut-the-****-up."


I honestly don't blame him. From the sounds of it, both he and his team are working their asses off to turn this game around, and are probably tired of all the whining and mis-speculation on the official forums. He actually went out of his way to point out that the Easter event wont halt work for things like battle content. You know things had to get pretty bad in the forums to make an official statement about this. Honestly don't blame him one bit.

Whining and mis-speculation which are product of their vagueness and lack of communication.

They already sold us a flawed product, then promised to fix it. Until they deliver on that promise or at least manage to keep the community acceptably convinced that they are really doing their best, things will continue to spiral down to community rage from time to time.
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#19 Apr 13 2011 at 1:29 PM Rating: Default
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all talk no action
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#20 Apr 13 2011 at 1:33 PM Rating: Excellent
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Ilean wrote:
Osarion, Goblin in Disguise wrote:
superdupernuker wrote:
I just saw this. I love how Yoshida pretty much says, "here's a nice a cup of shut-the-****-up."


I honestly don't blame him. From the sounds of it, both he and his team are working their asses off to turn this game around, and are probably tired of all the whining and mis-speculation on the official forums. He actually went out of his way to point out that the Easter event wont halt work for things like battle content. You know things had to get pretty bad in the forums to make an official statement about this. Honestly don't blame him one bit.

Whining and mis-speculation which are product of their vagueness and lack of communication.

They already sold us a flawed product, then promised to fix it. Until they deliver on that promise or at least manage to keep the community acceptably convinced that they are really doing their best, things will continue to spiral down to community rage from time to time.


Yeah, I really think all this type of information should have been made clear earlier as part of that whole "regaining player trust" initiative they kinda forgot they were working on.
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#21 Apr 13 2011 at 1:54 PM Rating: Good
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Dangling carrots? Its as if some of you actually believe he is worried about those currently playing for free. Our Beta testers.

He is talking to the overwhelming majority of us who are waiting for the game to be finished. Sure, he may have a small part of his staff devoted to adding the small patches to keep those playing somewhat entertained...but the meat is in the ideas we do not know about. That's the stuff dreams are made of and will hopefully kick start the PS3 launch and the re-reviews.

So stop expecting him to give a time frame for the "big picture" items...because I really doubt he has any idea, and if he does, he is not about to put that in writing. Too much at stake for any errors. They will not be adding those large scale until there is an abundance of new material they can hang their hat on. I would assume he would say something like fall, winter, or spring...assuming they do not pull the plug...which they would have done by now.

I still believe the game will be great someday. In the meantime...I've been replaying FFVIII. And yes...I enjoying myself. :)
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#22 Apr 13 2011 at 2:19 PM Rating: Good
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The more I read these things and the less time I spend away from these boards and this game, the more I realize how absurd and unique this situation is.

I don't think this sort of communication has ever been done (nor had to be done) before in the history of video games.

I really think the game will be a lot better just not anytime soon. I'm STILL looking forward to playing it as it sounds like it will be a relatively newer and better experience.

If and when I come back a few months from now, I'll sadly have high expectations. I'd love to start over in a new world, in a new game.

#23 Apr 13 2011 at 2:22 PM Rating: Default
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Yoshi wrote:
Maybe the breakneck speed and hectic schedule we’ve been keeping since the end of last year finally caught up with me.

I gotta admit, I lol'd pretty hard.

Simool wrote:
...but the meat is in the ideas we do not know about. That's the stuff dreams are made of and will hopefully kick start the PS3 launch and the re-reviews.

I gotta admit, I lol'd even harder.

There won't be any re-reviews. MMOs change. The next change worthy of review will be an expansion and those are usually reviewed on their own. The expansion might coincide with the release on the PS3, but if it's released any earlier then all you'll get is a mediocre review for the PS3 as well.

All of the 'carrot-on-a-stick' stuff, the bigger changes, well those are what this game needs to bring it to a playable state, not a 10/10 rating. I too am hopeful that SE can pull together an enjoyable game from this mess, but I have to be objective about exactly what it would take to make the game a success.
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#24 Apr 13 2011 at 2:39 PM Rating: Decent
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I always love how Yoshi is so honest with the player base, but i gotta agree with the skeptics on here on one point:
He needs to lay out a calendar schedule for implementation of different changes to the game.

Simply saying that changes are coming isn't good enough anymore, not 7 months after the release of the game. Many players WANT to play, but they don't want to get to attatched to a game thats literally going to be ripped apart and rebuilt in the next 3-? months.

For reference, look at what "That other S-E mmo" posted recently, an entire years worth of content with a rough timeline of implementation.
http://forum.square-enix.com/ffxi/threads/4937

Edited, Apr 13th 2011 4:45pm by MerylStryfe
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#25 Apr 13 2011 at 3:07 PM Rating: Good
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I feel positive that they are reluctant to give us a shcedule becuase they do not know if it will be 4 months or 24 months before most of the bigger overhauls and updates are ready.
#26 Apr 13 2011 at 3:30 PM Rating: Good
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Quote:
I feel positive that they are reluctant to give us a shcedule becuase they do not know if it will be 4 months or 24 months before most of the bigger overhauls and updates are ready.


Yoshida said he doesn't know what exactly his team is capable of doing at this point, which is why there won't be a schedule for more than a few months at time. To XI team it's business as usual, and building content on top of the existing foundation. Not the same thing.
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SE:
Quote:
We really want to compete against World of Warcraft and for example the new Star Wars MMO.

#27 Apr 13 2011 at 3:50 PM Rating: Good
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I just wanna see ONE AWESOME CHANGE. Just one. I can't estimate how long more awesome changes will take when I have no idea how long it takes to make just one awesome change, cuz extrapolating from zero gives you not-a-number which gives me a headache.

I just wanna see one thing that makes me say "Wow, actual talented game developers are working on this!" Just one single thing. Not "Ok, they made minor changes that made this go smoother." That isn't awesome. I want awesome. Just one awesome thing. No more dates, no more promises.

Right now I see no evidence this team is capable of awesome. They're capable of communication, of being sympathetic, of getting some patches out. But not awesome, and awesome is what this game needs.
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#28 Apr 13 2011 at 5:54 PM Rating: Decent
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PerrinofSylph, ****** Superhero wrote:
The bit about companies makes me wonder if it's going to be something similar to Conquest...


This was my reaction also, and I have to admit I have somewhat mixed feelings at the moment...

In FFXI, the results of the regional conquest were so predictable on my server that the players in my linkshell renamed the towns Windfurst, Second'oria, and Lastok.

With Ul'dah being the hands-down favorite city and Gridania and Limsa becomming relative ghost-towns, I don't see how the other cities have any chance of competing...
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#29 Apr 13 2011 at 6:24 PM Rating: Good
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Simool wrote:
I still believe the game will be great someday. In the meantime...I've been replaying FFVIII. And yes...I enjoying myself. :)


You know, that sounds like a great idea to me... that is, until I remember Zell is part of FFVIII.
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"... he called to himself a wizard, named Gallery, hoping by this means to escape the paying of the fifteen hundred crowns..." (Machen 15)

"Thus opium is pleasing... on account of the agreeable delirium it produces." (Burke para.6)

"I could only read so much for this paper and the syphilis poem had to go."
#30 Apr 13 2011 at 7:49 PM Rating: Good
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akirussan wrote:
PerrinofSylph, ****** Superhero wrote:
The bit about companies makes me wonder if it's going to be something similar to Conquest...


This was my reaction also, and I have to admit I have somewhat mixed feelings at the moment...

In FFXI, the results of the regional conquest were so predictable on my server that the players in my linkshell renamed the towns Windfurst, Second'oria, and Lastok.

With Ul'dah being the hands-down favorite city and Gridania and Limsa becomming relative ghost-towns, I don't see how the other cities have any chance of competing...

Haha, that's what I'm thinking they will be too. Oh well, we'll see tomorrow.

P.S. this thread made me a sage woohoo!
#31 Apr 13 2011 at 7:57 PM Rating: Decent
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Does anyone really think that they can do anything that will change the game dramatically in 3-6 months?

If we are going to see any big changes it will be at the end of this year or the beginning of the next year.
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#32 Apr 13 2011 at 8:17 PM Rating: Good
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daour wrote:
Does anyone really think that they can do anything that will change the game dramatically in 3-6 months?

If we are going to see any big changes it will be at the end of this year or the beginning of the next year.

Yeah, I can see a lot of major changes happening in the next 3-6 months. I believe they've said previously (before the tsunami/earthquake) that the new battle system will be out around May and were also getting some new systems like Companies.
#33 Apr 13 2011 at 8:20 PM Rating: Excellent
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daour wrote:
Does anyone really think that they can do anything that will change the game dramatically in 3-6 months?

If we are going to see any big changes it will be at the end of this year or the beginning of the next year.


I'm not sure that they can. I don't think that a year from now is even remotely possible, because I think someone with SE's best interest in mind will have pulled the plug if its taking that long.

As far as 3-6 months, I don't know. Apparently the word now is that they've been working on the battle system this whole time, and when that's what I'll estimate their timeline, and capabilities. What I worry about is that they need to come up with a good idea for a battle system, and then design/implement it. I think had they started off with a wow style combat system initially, they could have sold a million boxes easily. If they'd copied FFXI's, they probably could have captured a sizable chunk of that game's population. I don't think either of those would work now, its too late.
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#34 Apr 13 2011 at 8:28 PM Rating: Good
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Osarion, Goblin in Disguise wrote:
superdupernuker wrote:
I just saw this. I love how Yoshida pretty much says, "here's a nice a cup of shut-the-****-up."


I honestly don't blame him. From the sounds of it, both he and his team are working their asses off to turn this game around, and are probably tired of all the whining and mis-speculation on the official forums. He actually went out of his way to point out that the Easter event wont halt work for things like battle content. You know things had to get pretty bad in the forums to make an official statement about this. Honestly don't blame him one bit.

He should probably be grateful for the whining and mis-speculation because it at least means people still care about the game. Any MMO that doesn't have people whining about something is likely an MMO that doesn't have many people playing. The mis-speculation is a natural bi-product of people trying to figure out what the he meant or what the future may bring.
#35 Apr 13 2011 at 8:36 PM Rating: Good
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MrTalos wrote:
Osarion, Goblin in Disguise wrote:
superdupernuker wrote:
I just saw this. I love how Yoshida pretty much says, "here's a nice a cup of shut-the-****-up."


I honestly don't blame him. From the sounds of it, both he and his team are working their asses off to turn this game around, and are probably tired of all the whining and mis-speculation on the official forums. He actually went out of his way to point out that the Easter event wont halt work for things like battle content. You know things had to get pretty bad in the forums to make an official statement about this. Honestly don't blame him one bit.

He should probably be grateful for the whining and mis-speculation because it at least means people still care about the game. Any MMO that doesn't have people whining about something is likely an MMO that doesn't have many people playing. The mis-speculation is a natural bi-product of people trying to figure out what the he meant or what the future may bring.

Yoshi-P should be understanding and not resent all of the people whining and mis-speculating, but grateful is pushing it don't you think? That's sort of like saying we should be grateful that 8-year-old Johnny beat up little Timmy, because how else would we know he was a little frustrated over the cafeteria menu change.
#36 Apr 13 2011 at 8:42 PM Rating: Good
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daour wrote:
Does anyone really think that they can do anything that will change the game dramatically in 3-6 months?

If we are going to see any big changes it will be at the end of this year or the beginning of the next year.


Possibly. I mean, if they truly are working on big things in the background then they will be ready at some point right? Possibly some of them will be ready in the next 3-6 months?

They said the revamped battle system in Spring (which is upon us...), and they said all of the other stuff big stuff was being held up until battle system was completed.

So after battle system tweak (which will be major in itself) we will see more effective stats, which means more useful gear and more useful food items, which means more demand for crafting, which means more economic activity. It also means they begin adding the content they have been working on because they can finalize monsters stats and difficulty as well as the loot and the stats on the loot etc.

I think once the battle system changes are done, things will begin to speed up. He had said more than once that so many things are affected by the fundamentals that they can't do much until they are finished reworking the fundamentals. This is why content flows fast on other games and not yet on FFXIV.
#37 Apr 13 2011 at 9:31 PM Rating: Decent
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Quote:
That’s the first time I dropped word of the new job system, isn’t it?


no not really, you confirmed on the last poll follow up letter that because of the results we'd be getting a job system, you just didnt know which of the two you guys decided on at the time... and this here isnt any extra info than what was already stated. i guess this is 110% proof that its gonna happen now?

Edited, Apr 13th 2011 11:32pm by pixelpop
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#38 Apr 13 2011 at 9:36 PM Rating: Decent
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Mithsavvy wrote:
daour wrote:
Does anyone really think that they can do anything that will change the game dramatically in 3-6 months?

If we are going to see any big changes it will be at the end of this year or the beginning of the next year.


Possibly. I mean, if they truly are working on big things in the background then they will be ready at some point right? Possibly some of them will be ready in the next 3-6 months?

They said the revamped battle system in Spring (which is upon us...), and they said all of the other stuff big stuff was being held up until battle system was completed.

So after battle system tweak (which will be major in itself) we will see more effective stats, which means more useful gear and more useful food items, which means more demand for crafting, which means more economic activity. It also means they begin adding the content they have been working on because they can finalize monsters stats and difficulty as well as the loot and the stats on the loot etc.

I think once the battle system changes are done, things will begin to speed up. He had said more than once that so many things are affected by the fundamentals that they can't do much until they are finished reworking the fundamentals. This is why content flows fast on other games and not yet on FFXIV.

i have to agree, from what ive always understood current technology and man power can pump out game overhauls in just a few months, this is why, since beta, ive felt that FFXIV isnt using the technology they could be and that they dont have the man power that alot of other game companies do, it was one of the buggiest betas ive ever played, and still one of the buggiest releases ive ever played.

damnit, double post

Edited, Apr 13th 2011 11:36pm by pixelpop
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#39 Apr 13 2011 at 11:40 PM Rating: Default
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And now most people (including me) are happy thanks to the NM + new gear + job specific gear lodestone post.

Why couldn't they have done it a week ago?
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#40 Apr 14 2011 at 7:29 AM Rating: Good
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Hulan wrote:
MrTalos wrote:
Osarion, Goblin in Disguise wrote:
superdupernuker wrote:
I just saw this. I love how Yoshida pretty much says, "here's a nice a cup of shut-the-****-up."


I honestly don't blame him. From the sounds of it, both he and his team are working their asses off to turn this game around, and are probably tired of all the whining and mis-speculation on the official forums. He actually went out of his way to point out that the Easter event wont halt work for things like battle content. You know things had to get pretty bad in the forums to make an official statement about this. Honestly don't blame him one bit.

He should probably be grateful for the whining and mis-speculation because it at least means people still care about the game. Any MMO that doesn't have people whining about something is likely an MMO that doesn't have many people playing. The mis-speculation is a natural bi-product of people trying to figure out what the he meant or what the future may bring.

Yoshi-P should be understanding and not resent all of the people whining and mis-speculating, but grateful is pushing it don't you think? That's sort of like saying we should be grateful that 8-year-old Johnny beat up little Timmy, because how else would we know he was a little frustrated over the cafeteria menu change.

Perhaps grateful was excessive but the idea behind it still stands.

Edited, Apr 14th 2011 9:29am by MrTalos
#41 Apr 14 2011 at 2:28 PM Rating: Good
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Quote:
I honestly don't blame him. From the sounds of it, both he and his team are working their asses off to turn this game around, and are probably tired of all the whining and mis-speculation on the official forums.


Well, mis-speculation comes about when we have to speculate to begin with. He's not just battling the stigma of beta, he's battling the stigma of the last decade some of us have spent with SE. A tall order for one man. He's handling it with style, but they could alleviate some of the speculation by just telling us what's going on.

I mean, he mentions "job system", then calls attention to it with another statement saying he will address is "soon enough", gives no other information... And it's any surprise that people speculate and discuss best and worst case? That's the sort of thing that really gets the community fired up.
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