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if we get 4-5 more patches like thisFollow

#1 Apr 15 2011 at 3:10 AM Rating: Decent
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I'll be ready to start paying and also ready to tell my buddies to try the game out again. Oh and it would be PS3 semi ready in my opinion.
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#2 Apr 15 2011 at 3:13 AM Rating: Decent
Indeed. I really hope SE pieces it all together.
#3 Apr 15 2011 at 5:53 AM Rating: Decent
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This patch was anice surprise by the shear quantity of NMs/gear included but I would like to see how the Companies and Dungeons are implemented because in my opinion these will reflect the style of gameplay.
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#4 Apr 15 2011 at 6:45 AM Rating: Decent
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Oh and it would be PS3 semi ready in my opinion.


If the PS3 version comes out before October the game will fail (again), even if we got an overhaul patch in May (which we should be getting). I don't know what you are smoking, but to masses this game is not even near "semi ready". We need two overhaul patches and one significant polishing patch before this game can compete.
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#5 Apr 15 2011 at 7:02 AM Rating: Decent
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Hyanmen wrote:
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Oh and it would be PS3 semi ready in my opinion.


If the PS3 version comes out before October the game will fail (again), even if we got an overhaul patch in May (which we should be getting). I don't know what you are smoking, but to masses this game is not even near "semi ready". We need two overhaul patches and one significant polishing patch before this game can compete.


Couldnt the 3 patches you mention fall in the 5 patches I mentioned? also this is the 4th month and we have our content patch so if we got 1 a month that would put the 5th ending up in mid september and they could release PS3 in oct nov or dec. What you and I are saying are pretty similar. So not sure what the "I dont know what you are smoking" comment is about.
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#6 Apr 15 2011 at 7:12 AM Rating: Excellent
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Hyanmen wrote:
Quote:
Oh and it would be PS3 semi ready in my opinion.


If the PS3 version comes out before October the game will fail (again), even if we got an overhaul patch in May (which we should be getting). I don't know what you are smoking, but to masses this game is not even near "semi ready". We need two overhaul patches and one significant polishing patch before this game can compete.


Hmmm, either you didn't actually read the OP, or you are definitely smoking something. The OP was more specific as to what they were hoping for, and actually has higher requirements for what needs to happen before they think it will be ready (especially considering they didn't state an arbitrary date).

People really need to lighten up and no be so contradictory just to be contrary.
#7 Apr 15 2011 at 7:20 AM Rating: Good
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Hugus wrote:
This patch was anice surprise by the shear quantity of NMs/gear included but I would like to see how the Companies and Dungeons are implemented because in my opinion these will reflect the style of gameplay.

Indeed. I actually enjoyed myself playing this game last night for the first time ever.
#8 Apr 15 2011 at 7:21 AM Rating: Decent
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Couldnt the 3 patches you mention fall in the 5 patches I mentioned?


The 3 patches I am talking about do not fall to the "patch like this(1.17)" category. If every patch was like this (1.17) the game would be ready in 2014.

I am happy that you would be fine with simply more patches like this but lets not fool ourselves. It's not enough for SE and the masses that they want to get to play.
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#9 Apr 15 2011 at 7:31 AM Rating: Good
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There was already a discussion thread on this patch at;

PATCH 1.17 HAS ARRIVED!
http://ffxiv.zam.com/forum.html?forum=152&mid=13028149682802784&page=1

So there are all sorts of opinions being shared there. :D
#10 Apr 15 2011 at 7:52 AM Rating: Decent
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Hyanmen wrote:
Quote:
Couldnt the 3 patches you mention fall in the 5 patches I mentioned?


The 3 patches I am talking about do not fall to the "patch like this(1.17)" category. If every patch was like this (1.17) the game would be ready in 2014.

I am happy that you would be fine with simply more patches like this but lets not fool ourselves. It's not enough for SE and the masses that they want to get to play.


so basically you're talking expansion I assume.
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#11 Apr 15 2011 at 8:13 AM Rating: Good
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IMO, this is the best patch we've seen so far, and I sincerely hope that SE can keep up the good work! If Yoshi-P runs on the HOPE platform in 2012, he's got my vote.

And before I get flamed for being called a fanboy, check my post history.....I'm closer to the troll end of the spectrum, and it's usually all doom and gloom from me, but this patch is pretty **** good.

#12 Apr 15 2011 at 8:20 AM Rating: Decent
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This is the biggest patch we've had yet, be happy that they're finally ramping things up and getting ready to implement the big stuff.

Are we there yet? No. Will we be there soon? Yes.

Stop trying to base the future off the here and now.
#13 Apr 15 2011 at 9:19 AM Rating: Excellent
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this patch looks like a huge step in the right direction. Not like the last few which i considered baby steps in the right direction. But I'm not willing to jump the gun and say we're X patches away, we're 1 good battle system, a dungeon system, and a better class system away from the game being ready, however long that takes. Still, they just gave the game a pretty solid injection of content to keep people going a bit, especially during the middle levels.
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#14 Apr 15 2011 at 9:23 AM Rating: Decent
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I'm excited to log in after work this afternoon and check this new stuff out!!
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#15 Apr 15 2011 at 9:53 AM Rating: Excellent
KujaKoF wrote:
this patch looks like a huge step in the right direction. Not like the last few which i considered baby steps in the right direction. But I'm not willing to jump the gun and say we're X patches away, we're 1 good battle system, a dungeon system, and a better class system away from the game being ready...


And one functional targeting system. Not optional.

In fact, SE, stop what you are doing. Fix the targeting system. Then resume. Please.
#16 Apr 15 2011 at 10:15 AM Rating: Decent
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It's probably one singular problem being worked on by 1 singular group within the FFXIV team. There are more important things as far as I'm concerned.
#17 Apr 15 2011 at 10:21 AM Rating: Decent
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i don't believe the ps3 version will be out before expansion 1 is released. so that will probably be in october...?
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#18 Apr 15 2011 at 10:50 AM Rating: Excellent
Dlaqev wrote:
It's probably one singular problem being worked on by 1 singular group within the FFXIV team. There are more important things as far as I'm concerned.


More important than targeting?

Please, explain what exactly is wrong with FFXIV that is more important than targeting.
#19 Apr 15 2011 at 11:44 AM Rating: Good
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SmashingtonWho wrote:
Dlaqev wrote:
It's probably one singular problem being worked on by 1 singular group within the FFXIV team. There are more important things as far as I'm concerned.


More important than targeting?

Please, explain what exactly is wrong with FFXIV that is more important than targeting.


I'll take a stab...I would say the lack of server population is more important than the targeting issue.

Large updates chuck full of content, addition of zones and zone upgrades/fixes, overhaul of the armory system, class fixes and additions) will help alleviate that problem.

Does targeting fit in with the larger updates, the master plan?...or is it something that will be included in one of these smaller patches...who knows. Its still a small piece of a very large puzzle. It all has to be fixed...eventually.
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#20 Apr 15 2011 at 11:55 AM Rating: Good
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The quests they released weren't all that great.. I dunno if just NM's and items in 5 more patches like this with semi quest content is going to mean it would make the game ready.

We need more FF quests with feel to them.

Alot more.

:)
#21 Apr 15 2011 at 12:11 PM Rating: Decent
Maybe some day I'll be able to be proud of my collectors edition box afterall, eh.
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#22 Apr 15 2011 at 12:28 PM Rating: Excellent
digitalcraft wrote:
Maybe some day I'll be able to be proud of my collectors edition box afterall, eh.


*suddenly craving a Mirror Pond* Geez, that was random, eh? Smiley: grin


I agree though, if SE's content patches (keep in mind that one patch is content while the other seems to be system updates monthly) keep pace with this one, XIV will have a great start on the road it needs to be.
#23 Apr 15 2011 at 12:45 PM Rating: Decent
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One thing I'm hoping they introduce is a free trial system that involves simply creating an SE account and getting 10 free days of play (with limited chat and player interaction, of course). For most people, an MMO is an investment of time and money, and if they had a chance to try it out first before buying, it would help a lot.
#24 Apr 15 2011 at 12:56 PM Rating: Good
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Bayohne wrote:
To speak to the concern about a lack of new stories, quests, etc. - Of course we'll be adding new events and quests filled with more robust and varied forms of storytelling. We'll also be adding story-related content geared towards parties, as well. However, the implementation of these new high-quality events and quests are planned to make their debut after the implementation of raid dungeons and battle adjustments/tweaks.

Posted not to long ago, looks like we'll be getting some legitimately good quests in 1.19. (I believe I've read somewhere that May was battle changes so I'm guessing it will be 1.18 and 1.18a)
Bayohne wrote:

Everyone can rest assured that the raid dungeons and content that we're planning to implement in the future will feature not only tough battles, but also challenging and exhilarating bosses. The nitty-gritty details are tied into the future rollout of Grand Companies which we'll be announcing the juicy particulars of at a later date. I hope you're all looking forward to it with bated breath!

...and the raid dungeon set for the battle patch looks like it's going to be legit.
#25 Apr 15 2011 at 1:29 PM Rating: Excellent
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I'll take a stab...I would say the lack of server population is more important than the targeting issue.

Large updates chuck full of content, addition of zones and zone upgrades/fixes, overhaul of the armory system, class fixes and additions) will help alleviate that problem.

All the content in the world won't make people play a game with frustrating mechanics. That's probably why SE has been focusing so much on making the game playable up until now.

And, in terms of game mechanics, I have to agree that the targeting system should be a top priority. It takes new players a while to notice a lack of content, but inelegant targeting mechanics are obvious in half an hour. Content is for keeping the players who are already here -- fixing the underlying problems is what keeps new players around long enough to even find the content.

(And it took SE embarrassingly long to figure that out. I wonder how many people installed the game, played for two hours, said "What the **** is wrong with this UI?" and never played again.)
#26 Apr 15 2011 at 2:43 PM Rating: Excellent
Simool wrote:
I would say the lack of server population is because of the targeting issue.


Fixed that for you.

Caesura wrote:
...I have to agree that the targeting system should be a top priority. It takes new players a while to notice a lack of content, but inelegant targeting mechanics are obvious in half an hour.


Exactly. Why fumble through new content and fix targeting later?

Fix targeting NOW = enjoy new content as it is released.

Edited, Apr 15th 2011 4:43pm by SmashingtonWho
#27 Apr 15 2011 at 4:08 PM Rating: Good
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Wolfums wrote:
One thing I'm hoping they introduce is a free trial system that involves simply creating an SE account and getting 10 free days of play (with limited chat and player interaction, of course). For most people, an MMO is an investment of time and money, and if they had a chance to try it out first before buying, it would help a lot.


Excellent point. Scrolling up to the top of the ZAM forums you'll notice that Rift has a free trial weekend and they're far from struggling. How SE has still not managed to set up something along these lines is beyond me. I'm curious to know how many potential FFXIV players took a look at these forums, shook their heads and followed that link away from FFXIV to another game.

Caesura wrote:
All the content in the world won't make people play a game with frustrating mechanics. That's probably why SE has been focusing so much on making the game playable up until now.


Another great point. During alpha testing and the phases of beta before open testing, SE allowed testers to provide feedback for several areas of gameplay including Battle system, group play, guildleves and quests, synthesis and gathering and UI and controls to name a few. Just before open beta started I tallied the posts in those feedback forums. If you compared the thread for UI and controls to all of the other threads combined, UI and controls was easily 5 times larger than the rest of them. If you take SE at their word that they're really heeding the feedback they receive and couple that with the info I provided above, it's easy to see why people are not playing FFXIV and why.

Quote:
I would say the lack of server population is because of the targeting issue.

Spot on. You could actually tack a long list of things that would make gameplay more intuitive and comfortable on to the end of this statement. Aside from lack of quest/mission content, no free trial and lack of UI features and control options are really the only things holding me back from wanting to finally give FFXIV another shot.

Edited, Apr 15th 2011 6:09pm by FilthMcNasty
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#28 Apr 15 2011 at 4:29 PM Rating: Decent
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Please don't hurt me for this...but what is wrong with the targeting system? seriously put down the clubs and bats i'm new to the game
#29 Apr 15 2011 at 6:10 PM Rating: Good
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TheAnf wrote:
Please don't hurt me for this...but what is wrong with the targeting system? seriously put down the clubs and bats i'm new to the game


Good question...

Most definately not one of the meriad of reason I stopped playing. Then again...I spent 90% of my time playing solo. It was kinda wonky in groups...but very low on the "has to be fixed" list compaired to the real(large scale) issues.

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#30 Apr 15 2011 at 6:18 PM Rating: Good
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Yeah, patches like this are nice. I'm very interested to see how they overhaul the combat system as well; a more strategy based system with the auto-attack they mentioned would be very welcome. Also, that new job system the director mentioned in his letter has piqued my curiosity as well. Overall, like I said before, I like the direction the game is going in... But now it's starting to feel like it's not quite as unfinished, and some real content is finally being pieced in bit by bit.

As for the targeting system.. Seems fine for me. It was garbage for a few days after they switched it, but then they made the new style toggle-able on and off, and I went back to the old system which I think works great. I use a gamepad though, no idea what it's like for the mouse and keyboard players, but I can't really think of anything that could make the gamepad targeting better, at least for my style.

Anyway, with summer right around the corner, I'm really in no rush to see the new content and overhauls... So I'm fine with SE taking their time and polishing them up a bit. I think this games prime will probably really kick off sometime in 2012, and till then, I'm fine just keeping it on the backburner and playing it here and there. Summer has other stuff to do, and fall always has at least a couple non-mmo games worth playing, so like I said... I think they should be sure to do things well rather than just fast at this point.

Gotta' keep in mind, rushing things out is largely what was wrong with this game in the first place... Then again, the community influence thx to that launch flop era has seen some nice changes, from the new team who I like more, to the more traditional FF mmo direction the game is taking now. I really never thought the game needed to be 100% different from FFXI, just have a few twists, a couple fundamental changes, and of course, a whole new shiny world to explore.

At any rate, yeah... With patches like this, I think they have a pretty good pace going. Some will be smaller of course, but it'll all fall into place sooner or later, and for now we aren't paying to watch it happen so who's complaining? :P
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