They wouldn't work on content before targeting because SE is a competent company that understands what the players' gaming priorities are.
How much you wanna bet there are a lot more people that give priority to the inclusion of dungeons or companies to changing the target system, including myself?
I just don't assume I talk for the mojority of people!!!
I will be happy to rate you up for pointing this out. It's true. For those that have already given up on having a real targeting system and are willing to just play a sub-par game anyway, I'm sure that content is more important. (BTW Hugus, do you use a controller to play FFXIV?)
I find that I am not willing to struggle to play a game.
None of my party members are going to die because I can't target them fast enough. I will never aggro a monster that I did not intend to (or stand there motionless toggling through mobs during battle) because of a sub-par targeting system. /target npc should target the nearest mob, not the mob nearest to the center of your screen.
I don't want to use macros to heal specific members. Macros are not reliable, perhaps because of server-side authentication. I want to cue my Cure spell then select them from the party list using UP/DOWN on the D-pad.
The squeekiest wheel gets the grease, right? So I can't just stop repeating myself.
The problem I see is that the players who won't play FFXIV because the targeting sucks have just moved on. They don't care if FFXIV lives or dies. The only players left playing are just determined to have fun playing FFXIV. They have accepted the crap targeting system long ago.
I clearly don't speak for the majority of players or there would be "targeting is crap" threads all time (Oh, wait). But I do speak for 100% of PS3 players who will be forced
to use a controller.
EDIT: Also, we need a functional /assist command. Edited, Apr 22nd 2011 10:43am by SmashingtonWho