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Are we helpless, or are we heroes?Follow

#1 Apr 28 2011 at 12:10 PM Rating: Decent
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Are you tired of your character being depicted in cutscenes as an addle-brained incompetent?

Then read this thread.

http://forum.square-enix.com/ffxiv/threads/8791-The-way-Square-Enix-depicts-our-characters...are-we-helpless-or-are-we-heroes

Provide feedback, and discuss. It's an interesting subject, and an interesting read. I think it's something worth talking about.

Remember in FFXI our characters were never depicted fighting the antagonists mano-a-mano in cutscenes, and that it was always the NPCs that did that? The circumstances are the same in FFXIV, and we need to speak loudly enough to prevent a repeat of that mistake.

I don't want to be a Rank 70 Lancer, and STILL be depicted as an inept adventurer that can't bring himself to directly attack the antagonist in what should have been an epic battle cutscene. :|

Edited, Apr 28th 2011 2:15pm by KatoArabel
#2 Apr 28 2011 at 12:48 PM Rating: Excellent
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Put me in the opposite clan. I like that my character isn't all powerful or anything, and just acts and look as a normal adventurer would. Coming from the tabletop roleplaying scene, I have issues with the idea that all 11 millions of players on an MMO could be a special snowflake. Fact is, all 11 millions are probably regular players.

The fact we have the power of the Echo already kinda annoys my "unique" radar in XIV, but they do try to roll with that, putting many other "normal" people in the Path of the Twelve. The entire world is filled with "unique" people -- blacksmiths, hunters, miners, what-have-yous -- with the unique power to speak to beastman, see the past and ... wait, we're not unique, we're all special?! But if we're all special, it's like nobody is?

I'm guessing this is a return of the age-old difference between the vision of what is a hero, really. I'll try to dig up a paper or something about that, but to summarize what I mean: Some people consider a hero someone who has the power (and with power, responsibility) to save the world. Others consider a hero the common person who's thrown against impossible odds, and somehow manages to survive, and probably even save others at the same time.

Quote:
Remember in FFXI our characters were never depicted fighting the antagonists mano-a-mano in cutscenes, and that it was always the NPCs that did that?

Also, as the game aged, some cutscenes actually started showcasing your character as the badass. Wings of the goddess did it more than most (Specifically Mission 14: A Nation on the Brink), but Aht Urhgan had that quest where you escort one of those 3 enthusiast adventurer (if I remember right, the whole mission, the guy thinks to himself how awesome you are compared to him, etc.), your character is actually the one doing all the work.

I'm expecting to see a character maturity and turnaround point in XIV in the distant future, and I'll welcome it. I just don't think being rank 30 is a "big deal" just yet. After all, that's the power level of rodents and sheeps -- not exactly world saviour scale quite yet.

Edited, Apr 28th 2011 2:54pm by Docent42
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#3 Apr 28 2011 at 1:27 PM Rating: Decent
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84 posts
Docent42 wrote:
Put me in the opposite clan. I like that my character isn't all powerful or anything, and just acts and look as a normal adventurer would. Coming from the tabletop roleplaying scene, I have issues with the idea that all 11 millions of players on an MMO could be a special snowflake. Fact is, all 11 millions are probably regular players.

The fact we have the power of the Echo already kinda annoys my "unique" radar in XIV, but they do try to roll with that, putting many other "normal" people in the Path of the Twelve. The entire world is filled with "unique" people -- blacksmiths, hunters, miners, what-have-yous -- with the unique power to speak to beastman, see the past and ... wait, we're not unique, we're all special?! But if we're all special, it's like nobody is?

I'm guessing this is a return of the age-old difference between the vision of what is a hero, really. I'll try to dig up a paper or something about that, but to summarize what I mean: Some people consider a hero someone who has the power (and with power, responsibility) to save the world. Others consider a hero the common person who's thrown against impossible odds, and somehow manages to survive, and probably even save others at the same time.

Quote:
Remember in FFXI our characters were never depicted fighting the antagonists mano-a-mano in cutscenes, and that it was always the NPCs that did that?

Also, as the game aged, some cutscenes actually started showcasing your character as the badass. Wings of the goddess did it more than most (Specifically Mission 14: A Nation on the Brink), but Aht Urhgan had that quest where you escort one of those 3 enthusiast adventurer (if I remember right, the whole mission, the guy thinks to himself how awesome you are compared to him, etc.), your character is actually the one doing all the work.

I'm expecting to see a character maturity and turnaround point in XIV in the distant future, and I'll welcome it. I just don't think being rank 30 is a "big deal" just yet. After all, that's the power level of rodents and sheeps -- not exactly world saviour scale quite yet.

Edited, Apr 28th 2011 2:54pm by Docent42


During my time in XI, I could not get that far because of the difficulty in grinding my character up as a Dark Knight. So I couldn't get to see those cutscenes. I'm just hoping it's a little more better off in XIV.

And I don't think being R30 is a big deal. I think being R45+ is, especially given that is close to when you encounter the Garlean Legatus in the storyline quest.

This isn't really a knock on current storyline quests, just an expression of interest in seeing our characters actually behave more competently after the level cap is raised and more storyline content is introduced.
#4 Apr 28 2011 at 1:55 PM Rating: Decent
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It does suck we play the role of chump in XI scenes, the guy who gets KO'd from a blast that looks weaker than a Bomb Toss and who always takes the **** from even the least popular NPC's. Bud I'd rather we act more involved into the scenes and stories. In Chains of Promathia, for all it's glory, we ,the player's, were background. All this amazing story is unfolding and we were 'just there', wish they wrote us more involved in the scenes rather than a pop-up window with 2 dialogue options that lead to the same conclusion. It's also not Mary Sue'ish for our character to take a more important role in storyline. There wasn't a million people helping Prishe slay a god, in your story it was just you.
#5 Apr 28 2011 at 2:10 PM Rating: Excellent
You guys really need to do the WoTG missions in FFXI... your character does plenty of fighting in those cutscenes, and it's pretty epic!
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#6 Apr 28 2011 at 2:16 PM Rating: Decent
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Thayos wrote:
You guys really need to do the WoTG missions in FFXI... your character does plenty of fighting in those cutscenes, and it's pretty epic!


Can't do that. I quit XI and I'm not coming back. :( There's no love at all for Dark Knights, and the atmosphere in XI is really oppressive to people who don't have the "requisite gear"...

That is to say, there is a very strong air of elitism by the endgame folks in that they say "You no have awesome gear. You no come!"

**** that noise.
#7 Apr 28 2011 at 2:46 PM Rating: Excellent
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Quote:
Can't do that. I quit XI and I'm not coming back. :( There's no love at all for Dark Knights, and the atmosphere in XI is really oppressive to people who don't have the "requisite gear"...

That is to say, there is a very strong air of elitism by the endgame folks in that they say "You no have awesome gear. You no come!"

@#%^ that noise.

I know this is the XIV boards, but I just wanted to point out that things have changed a ton in the recent years of XI, and it's now closer to "Melee fantasy", so DRK are actually loved, as are the older unpopular jobs like WAR, DRG and SAM.

As for endgame requirement of awesome gear.. the latest "mini-xpacs" have given people VERY decent gear choices that nobody would laugh at you for using.. And you can get them dirt cheap (And if gil isn't an option, you can buy them with points you get from XPing, too, so they're really free if you play long enough).

Anyway, enough about that. You could also, for the sake of comparison, check the cutscenes on youtube :P
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