What i never understood is after the ps2 hindering ffxi how could they do the same thing with the ps3. From day one they should had have had the forsight to see the problem.
The solution is pretty clear. Develop the game for PC or for console, but not both. The reason they decided to have console and PC communicating on the same servers is also the reason you have JP/NA/EU on the same servers. It saved them money. They are a business after all.
Don't get me wrong, I don't hate consoles. PC might not always be the best platform for a game in terms of accessibility or what have you, but it will always be capable of more than a console. Console limitations are most often the rule and not the exception, or in this case, an excuse.
FFXIV is the hipster of video games. "DX11 is so plastic and cold, I prefer the warmth of DX9. It feels so much more real."
FFXIV is a game where a dual core processor with high base clock speed will outperform the top of the line 6 core CPUs with slightly lower clocks.
Nope...I had an overclocked E8500 that FFXIV was grinding to dust(95%+ usage all the time) - CPU was limiting graphics card - graphics card never would go above 50% GPU usage. Dropped in a Q9550 and now I have lots of breathing room on the CPU. FFXIV uses first two cores fully, third at about 70-75% and the fourth at 50%. Plenty of breathing room for background tasks to keep performing. Lets me push the older graphics cards to the limit, such that I bought a newer card, which I can also fully utilize. I would never recommend a high clock speed dual core as a good approach for building an FFXIV rig.
Your CPU bottlenecking your GPU is a completely separate issue. Being that the OP is running pretty high specs, I really wasn't considering older equipment in the equation and I wouldn't think anyone building a rig for performance would either. I'm not sure what you have currently, but a pair of 6970s should barely be breaking a sweat with DX9. Proven beyond a shadow.
My point about CPUs was that FFXIV doesn't efficiently spread the load. That isn't a hardware issue. In my time playing FFXIV I used both a quad and hex processor. The quad outperformed the hex, main difference being the base clock speeds. Neither processor displayed the usage you stated above and I'm not familiar with the Q9550, but I'm a bit skeptic of that usage.
As for dual vs quad, I was merely using it as an example. I would never suggest a dual core in building any new rig. In the case of FFXIV, seeing as how it's based on DX9 and poorly optimized for hardware of any type, my suggestion would be a PS3 if/when that ever becomes a reality.
The term "FFXIV rig" just makes me shake my head. Here is a game that is basically a port from console that was never actually released on console because it had issues. Releasing it on PC was already a bad idea, but the issues with PS3 complicated it even further.