Forum Settings
       
1 2 Next »
This Forum is Read Only

Letter from the Producer, IX (05/02/2011)Follow

#52 May 02 2011 at 6:27 PM Rating: Decent
Scholar
*
200 posts
PerrinofSylph, ****** Superhero wrote:
insanekangaroo wrote:
Why did May get cheated out of a patch? All the other months got patches but not May...


Because Mothers Day is in May, and you should spend some time with a mother to celebrate... unless you're from a country that had Mothers day last month or a different month or doesn't appreciate mothers with a boost to Hallmarks portfolio.

Then there's Memorial Day (US and Japan only for May?), some Dragon festival thing in Japan (c'mon you know Dragons are more important than XIV development)... um and maybe a few other holidays I dunno.



June has Father's Day...just sayin'.
#53 May 02 2011 at 8:43 PM Rating: Good
***
1,566 posts
Personally, the way I see things, I'm just going to finally level a class to 50, see the story that's in the game and be done with it unless something impresses me in the mean time.

I've hung on with the benefit of the doubt, but ... eh. I still honestly feel like E3 was their last chance to make an impression on the gaming community. The summer is the time to draw folks into an MMO. Not fall when there's games like Arkham City, Oblivion: Skyrim, Modern Warfare 3, and possibly Assassin's Creed 4 (being teased now and is supposedly slated for a 2011 release, it's the new Guitar Hero...).

Keeping my fingers crossed that what's slowly developing in-game turns out to be a big deal. Here's to hoping we get more information this week about May and the Company-related stuff.
#54 May 02 2011 at 9:30 PM Rating: Excellent
Sage
Avatar
*
111 posts
FelixValmont wrote:
PerrinofSylph, ****** Superhero wrote:
insanekangaroo wrote:
Why did May get cheated out of a patch? All the other months got patches but not May...


Because Mothers Day is in May, and you should spend some time with a mother to celebrate... unless you're from a country that had Mothers day last month or a different month or doesn't appreciate mothers with a boost to Hallmarks portfolio.

Then there's Memorial Day (US and Japan only for May?), some Dragon festival thing in Japan (c'mon you know Dragons are more important than XIV development)... um and maybe a few other holidays I dunno.



that's right! respect those dragons! otherwise they'll burn your villages, give you 10 years of drought, flood your coastal lands, and tear the earth asunder >.>, i think i got it all.



You forgot burninating the country side, burninating the peasants, and their thatch-roof cottages.


THATCH-ROOF COTTAGES!!!!!

The Dragon-day comes in the NIGHT!!!!!

....
........
...........

So....it's not mid-June yet? Huh. We're going to need something else to do to quickly pass the time other than referencing outdated internet memes. >_>
#55 May 03 2011 at 2:26 AM Rating: Default
***
1,313 posts
Hey guys we're adding 3 quest hubs!
Grats Enix, now you're only 10 years behind the rest of the mmo industry.

Seriously why didn't they consider all of this before they gave everyone a desolate world to walk around in and craft. Tried so hard to be unique and now they're literally making an MMO with standard elements from almost every other mmo, only with subpar gameplay. I'm happy they're finally figuring it out, but why on earth did it take them so long?

Can someone post that picture with the bent fork please?
____________________________
Eithne Draocht
My IG: archaicmachinery - Friend me!
#56 May 03 2011 at 6:50 AM Rating: Default
**
423 posts
Quote:
Hey guys we're adding 3 quest hubs!
Grats Enix, now you're only 10 years behind the rest of the mmo industry.


Agreed.

Does anyone else think though, apart from actual amount of content, this content that is coming looks and 'feels' final fantasy? The quest hubs just seems like there was actually some detail put in where it is lacking virtually everywhere else, IMO.

I don't know i'm pumped, every day it looks better. Will it be enough? I have no idea i won't speculate, but i look forward to seeing what it can be. :)
#57 May 03 2011 at 10:15 AM Rating: Default
Scholar
*
65 posts
After E3 was when i thought i would get this game. Even if they don't release anythign for E3 they better have alot of info on the games upcoming changes.

The fact that they are quest hubs is a little disapointing.
Person opnion; there should be quest in every corner of the world, but they're should not be driving forces of the game. Central point for quest just seem well uninteresting.(levequest)gold and items for quest only exp you get is off the mobs you incounter while doing the quest.


#58 May 03 2011 at 11:11 AM Rating: Good
***
1,636 posts
Have they said there is going to be an E3 announcement for this game? Or are people just hoping/assuming there will be? I just say because it seems strange that at a huge gaming expo, SE would draw attention to FFXIV in a way that amounts to "remember our crappy game that never got on its feet? we're here to announce that we've made it slightly better and want people to try again".
____________________________


#59 May 03 2011 at 11:17 AM Rating: Decent
**
621 posts
KujaKoF wrote:
Have they said there is going to be an E3 announcement for this game? Or are people just hoping/assuming there will be? I just say because it seems strange that at a huge gaming expo, SE would draw attention to FFXIV in a way that amounts to "remember our crappy game that never got on its feet? we're here to announce that we've made it slightly better and want people to try again".


I agree, I don't see why SE would even show their faces at E3. They'll have to wait till the game is "fun" (i.e. battle changes, Ishgard content, whatever is implemented), before they try to draw attention to FF14 again. Untill then, stay low.
____________________________
Kweh?!

...prophesizing the golden patch since october 2010.
#60 May 03 2011 at 11:45 AM Rating: Excellent
Sage
*
82 posts
If they rework dmg calculations and remove attributes in this next battle fix I am ready to start inviting ppl back. There is quite a bit to do as a new player if you can stand not having cut-scenes. Avg speed 2 months to 50 if you take your time and do some quests and crafting and lvl a few basic subs to 20. Some smaller NM's to take along the way, a few NM's at 50 that require a little effort especially if you try to do em with a "light party".

My biggest complaint has always been the stats. If you increase your STR from say 20->165 and fight anything rank 60+ or any of the rank 50 NM's then you maybe gain 10-20 dmg total. Whats the drive to be a good player? Why try to play a job to its fullest when a monkey could do it nearly as efficiently. Also when any job can max VIT and tank it makes all jobs feel useless.

Right now its your lvl vs mob lvl and nothing else really matters. Go naked or fully pimped and its not much difference overall and thats not good.
____________________________
http://goblinbombtoss.guildwork.com/
#61 May 03 2011 at 11:52 AM Rating: Excellent
Avatar
*
181 posts
Everything looks great. The last patch was excellent, but this should be the best one to date ^^ I especially can't wait to see the beginnings of the changes to the battle system. This game has come so far since launch, its hard to imagine where we'd be today without Yoshida & the new team. Gratz to them for taking on this project and for all the time/effort they've put into it.

As far as I'm concerned, they can take as long as they want. The reason this game failed in the first place was because everything was rushed to meet a deadline. I don't see how anyone can possibly complain about a "timeline" after what we went through with Tanaka.
#62 May 03 2011 at 12:59 PM Rating: Excellent
KujaKoF wrote:
Have they said there is going to be an E3 announcement for this game? Or are people just hoping/assuming there will be? I just say because it seems strange that at a huge gaming expo, SE would draw attention to FFXIV in a way that amounts to "remember our crappy game that never got on its feet? we're here to announce that we've made it slightly better and want people to try again".


I am sure SE will show at E3 - just not for XIV. They still have the whole Fabula Nova Crystalis series that's still largely under wraps.

I'm iffy on XIII-2, But with them saying that Versus will be going back to the old school 2D Final Fantasy ways (in HD), I am very excited.
#63 May 03 2011 at 1:07 PM Rating: Excellent
Avatar
*
181 posts
Osarion, Goblin in Disguise wrote:
But with them saying that Versus will be going back to the old school 2D Final Fantasy ways (in HD), I am very excited.

You just made me smile, this is great news ^^ Versus looks to be the best SE game in years. If anyone hasn't seen this trailer, its a MUST WATCH :P

http://www.ign.com/videos/2011/01/27/final-fantasy-versus-xiii-gameplay-trailer

Edited, May 3rd 2011 3:08pm by scorleone
#65 May 03 2011 at 2:01 PM Rating: Decent
Buttsniffa wrote:
June has Father's Day...just sayin'.


Dads are so 90's (Fullhouse, 3 Men and a little Lady, pretty much any series of re-runs on Nick-At-Nite, ALF, The Family Man, Uncle Buck ((this one's questionable I suppose, but the portrayal was an Uncle that acts like the most bad *** father ever)), Coach, and last but not least ((or really last, I'm just out of shows)) Married with Children)... So June is therefor the perfect month for a mega patch.

You might try to drop the Simpsons, Family Guy, or Pursuit of Happiness on me in defense of 2000+ but I'd happily argue that the Simpsons are just yellow Cosbies and well Peter isn't a dad... he's secretly an alien robot with first gen AI... I'd give you Will Smiths role in the later as definitive proof that Dad's are back in the game, except that Will let Willow recently record and publish that horrid song that I can't get out of my head even though I hate my hair and doing anything that involves going back and forth these days because of it.

sorry,

/derail off
____________________________
FFXI:Sylph - Perrin 75 Hume THF; Retired (At least from my use any way)
EVE Online:ScraperX; Retired
WAR:IronClaw- Peryn SW;SkullThrone- Grymloc BO; Retired


#66 May 03 2011 at 3:39 PM Rating: Good
**
441 posts
I am REALLY looking forward to the update and glad I have a R50 to experience the higher level dungeons. Looks like right now instead of leveling up my ARC more than 33 I am going to just fill out as much as I can close to R30 and get as many mid level NM drops as I can. Exciting letter from our producer for sure!
____________________________
Principal: Mr. Madison, what you've just said is one of the most insanely idiotic things I have ever heard. At no point in your rambling, incoherent response were you even close to anything that could be considered a rational thought. Everyone in this room is now dumber for having listened to it. I award you no points, and may God have mercy on your soul



#67 May 03 2011 at 4:00 PM Rating: Decent
**
441 posts
I really think these new quest hub enhancements may have some strong ties in the disciples of Hand. I mean look at the big tanning vat in the gridania one, or the pumpkin patch in one of the others. Perhaps DoH are finally getting some challenging quests/SP opportunity in addition to leves.
____________________________
Principal: Mr. Madison, what you've just said is one of the most insanely idiotic things I have ever heard. At no point in your rambling, incoherent response were you even close to anything that could be considered a rational thought. Everyone in this room is now dumber for having listened to it. I award you no points, and may God have mercy on your soul



#68 May 04 2011 at 12:49 AM Rating: Decent
Sage
Avatar
*
111 posts
Buckeyespud wrote:
I really think these new quest hub enhancements may have some strong ties in the disciples of Hand. I mean look at the big tanning vat in the gridania one, or the pumpkin patch in one of the others. Perhaps DoH are finally getting some challenging quests/SP opportunity in addition to leves.


Disciple of Hand AND Land maybe? I hope that is true. I'm ok with grinding away with leves for Disciple of Hand, but leveling Disciple of Land is a pain in the ****.
#69 May 04 2011 at 2:27 AM Rating: Good
*
107 posts
Enfid wrote:

but leveling Disciple of Land is a pain in the ****.


This. I've been playing 4 jobs (THM CON GSM MIN) since launch and have only reached 41 at least on all 4 since I like to keep my levels within range of each other. Not complaining on THM or CON or even GSM. Heck my GSM is 43 and I've had to slow down on leveling THM and CON just so my MIN can keep up. It's become even harder to level on higher grade nodes since there is no consistency in where a certain item could be (I can't say for fisher or botanist since I have not leveled them but if this is any indication i'll assume the same).

As THM and CON, I can grind out 15-30k or more every cycle if I can get into leve link parties, 10-15k otherwise if I went solo.
GSM I can use leves and grind on my own no problem there. Just wish # of ingredients per recipe was lowered but whatever.
MIN I have a hard time doing 10k every cycle if I don't spend hours outside of leve time to mine. Because of this, I have to sacrifice DoW/DoM SP leves for mining and use favor just to hit that 10k goal every cycle. It worked fine with lower tnrs but coming up to 80k and soon 100k tnrs, its starting to suck a lot S:

Edited, May 4th 2011 4:27am by dasquall
____________________________
If Square Ran ****...

<<<<Welcome to ****!>>>>
<Noob63> ...
<Devil666> LFG STN67/LAW25
<Hitler> lvlsubunubkthxbye
We seem to be experiencing **** Freezing Over. Emergency Maintenence is scheduled to start in 15 mins so tough luck to all you trying to enjoy Dynamis Heaven!
#70 May 04 2011 at 11:36 AM Rating: Good
Avatar
*
235 posts
give us AF gear for DoH and DoL!

That is all.
____________________________


#71 May 04 2011 at 1:58 PM Rating: Good
**
441 posts
dasquall wrote:
Enfid wrote:

but leveling Disciple of Land is a pain in the ****.


This. I've been playing 4 jobs (THM CON GSM MIN) since launch and have only reached 41 at least on all 4 since I like to keep my levels within range of each other. Not complaining on THM or CON or even GSM. Heck my GSM is 43 and I've had to slow down on leveling THM and CON just so my MIN can keep up. It's become even harder to level on higher grade nodes since there is no consistency in where a certain item could be (I can't say for fisher or botanist since I have not leveled them but if this is any indication i'll assume the same).

As THM and CON, I can grind out 15-30k or more every cycle if I can get into leve link parties, 10-15k otherwise if I went solo.
GSM I can use leves and grind on my own no problem there. Just wish # of ingredients per recipe was lowered but whatever.
MIN I have a hard time doing 10k every cycle if I don't spend hours outside of leve time to mine. Because of this, I have to sacrifice DoW/DoM SP leves for mining and use favor just to hit that 10k goal every cycle. It worked fine with lower tnrs but coming up to 80k and soon 100k tnrs, its starting to suck a lot S:

Edited, May 4th 2011 4:27am by dasquall


There are three things they can do to really fix this.

A- Give us additional quests/SP opportunies/Sweat of Brow type abilities to improve SP gain for gathering.

B- Give gathering it's own set of pullable leves apart from battlecraft and faction leves. Basically let us pull 8 battle, 8 crafting, and 8 gathering every 36 hours.

C- Give us more than 2 leve option per camp. This should be at least 3 like the battle ones, or even 4 like the crafting. With only 2 we either have to grind SP outside of leves, or burn anima to pull from other cities/camps.
____________________________
Principal: Mr. Madison, what you've just said is one of the most insanely idiotic things I have ever heard. At no point in your rambling, incoherent response were you even close to anything that could be considered a rational thought. Everyone in this room is now dumber for having listened to it. I award you no points, and may God have mercy on your soul



#72 May 04 2011 at 3:58 PM Rating: Good
Scholar
**
626 posts
Quote:
B- Give gathering it's own set of pullable leves apart from battlecraft and faction leves. Basically let us pull 8 battle, 8 crafting, and 8 gathering every 36 hours.


i kind of always felt that if to SE leve quests are "content" and the main focus to level and that that its practically assumed by SE that if your playing their game, your main purpose is to level so many classes, then why not break up the types of leves were allowed to do according to the three types of classes.
____________________________

#73 May 05 2011 at 12:45 AM Rating: Decent
Scholar
***
2,153 posts
Yes, like: Everybody LOVES Leves, and we want to do even more of them.
#74 May 05 2011 at 4:52 AM Rating: Good
Scholar
Avatar
***
1,449 posts
I do get how hard it is to rank up DoLs, myself I kinda shelved my MIN a long time ago (initially though it would be helpfull to ARM but soon got disapointed).

Now what people need to udnerstand or remember is that Leves were never meant to be the main skilling up avenue, they are there for the people that can only long in a couple hours a day so that tyhey are able to catch up with people that have more time to play.

Loot at FFXI and you'll that none of the hundreds of quests/missions actually gave you exp points, the change in 14 is just to help the casual players. SE clearlly expects people to rank up outside leves, they just nade them so easy/good at getting SP but most players use them to the exclusion of everythig else.
____________________________


My FFXIV Blog



#75 May 05 2011 at 5:30 AM Rating: Decent
***
1,146 posts
Buckeyespud wrote:
dasquall wrote:
Enfid wrote:

but leveling Disciple of Land is a pain in the ****.


This. I've been playing 4 jobs (THM CON GSM MIN) since launch and have only reached 41 at least on all 4 since I like to keep my levels within range of each other. Not complaining on THM or CON or even GSM. Heck my GSM is 43 and I've had to slow down on leveling THM and CON just so my MIN can keep up. It's become even harder to level on higher grade nodes since there is no consistency in where a certain item could be (I can't say for fisher or botanist since I have not leveled them but if this is any indication i'll assume the same).

As THM and CON, I can grind out 15-30k or more every cycle if I can get into leve link parties, 10-15k otherwise if I went solo.
GSM I can use leves and grind on my own no problem there. Just wish # of ingredients per recipe was lowered but whatever.
MIN I have a hard time doing 10k every cycle if I don't spend hours outside of leve time to mine. Because of this, I have to sacrifice DoW/DoM SP leves for mining and use favor just to hit that 10k goal every cycle. It worked fine with lower tnrs but coming up to 80k and soon 100k tnrs, its starting to suck a lot S:


There are three things they can do to really fix this.

A- Give us additional quests/SP opportunies/Sweat of Brow type abilities to improve SP gain for gathering.

B- Give gathering it's own set of pullable leves apart from battlecraft and faction leves. Basically let us pull 8 battle, 8 crafting, and 8 gathering every 36 hours.

C- Give us more than 2 leve option per camp. This should be at least 3 like the battle ones, or even 4 like the crafting. With only 2 we either have to grind SP outside of leves, or burn anima to pull from other cities/camps.


Sweat of Brow is very nice and in fact the only ability I have equipped for DoL. But why are all DoL abilities random? Why not let us activate them like we can with DoH abilities.
Sure, there'd have to be some limit for fishing because you don't run out of gathering attempts. But fishing is the easiest DoL to rank up for the same reason.
There's nothing more depressing than doing a "get 3 HQ items" leve with GA and after you get the last item Sweat of Brow activates just before you put away your pickaxe/hatchet/rod. I hate that.

And, yes, there should be more different leves avaliable for DoL and they shouldn't be on the same counter as the battlecraft leves.
____________________________

Final Fantasy XI
Server: Quetzalcoatl
Name: Kyana (retired)
Jobs: THF75 PLD70 BST70

#76 May 05 2011 at 5:34 AM Rating: Good
**
967 posts
As with FFXI, I would assume the AF gear will come between 50 and 60... hopefully :D
____________________________
My FFXIV Blog

#77 May 05 2011 at 6:20 AM Rating: Good
Scholar
**
437 posts
I like DoL but I agree on Sweat of Brow, hate it activating after I finish a leve, more leve variation would be nice too. Anyway I'm quite happy with the improvements recently, Yoshi-P as been moving the game forward in the right direction and all the small changes over the last few months make quite a difference. All this groundwork is setting up the big changes, im excited again but not going to get carried away. The game is becoming more 'Final Fantasy' and I'm enjoying it. Keep up the good work YoshiP!
____________________________

Metin - Phoenix - BLM75 WHM48 Retired

http://cojenova.enjin.com/ff14forum

#78 May 05 2011 at 7:52 AM Rating: Excellent
Avatar
*
181 posts
pixelpop wrote:
i kind of always felt that if to SE leve quests are "content" and the main focus to level and that that its practically assumed by SE that if your playing their game, your main purpose is to level so many classes, then why not break up the types of leves were allowed to do according to the three types of classes.

I like this idea but maybe instead of breaking up the leves I would like to see more content geared towards the guilds when talking about "class specific leveling". Would love for them to activate the Battle Arena in the Gladiator's Guild or let your Lancer take on some quests with the awesome forest army in Gridania (their name escapes me, talking about the guys all decked out in Wood Wailer Jackets)...maybe even have Marauder quests where you set sail to distant islands and fight to acquire treasure while battling rival pirates in the process. The possibilities are endless! I'm sure they're working on some similar ideas (you would at least think the Battle Arena because it would be the easiest to do), maybe we'll see these kinds of patches after the battle system/classes are overhauled ^^

Edited, May 5th 2011 9:54am by scorleone
#79 May 05 2011 at 1:21 PM Rating: Decent
****
9,526 posts
scorleone wrote:
Osarion, Goblin in Disguise wrote:
But with them saying that Versus will be going back to the old school 2D Final Fantasy ways (in HD), I am very excited.

You just made me smile, this is great news ^^ Versus looks to be the best SE game in years. If anyone hasn't seen this trailer, its a MUST WATCH :P

http://www.ign.com/videos/2011/01/27/final-fantasy-versus-xiii-gameplay-trailer

Edited, May 3rd 2011 3:08pm by scorleone


it is epic... and wow didn't know type zero was going to be on PSP - makes me glad I picked one up - that also looks good.
____________________________
lolgaxe wrote:
When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


1 2 Next »
This forum is read only
This Forum is Read Only!
Recent Visitors: 18 All times are in CST
Anonymous Guests (18)