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Editorial: A Game EmergingFollow

#52 May 08 2011 at 9:48 PM Rating: Decent
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1.18 will be the golden patch!!!
j/k : P
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#53 May 09 2011 at 2:35 AM Rating: Good
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Here is what 1.18 will bring: A couple of lackluster combat changes that will have everyone but the most rabid fans go "meh". A very shallow company system that will disappoint everyone and a couple of the current dungeons will be redone to instances with no new models or story or anything and they will be too easy just like all content in FFXIV till now meaning people will get bored after a week or two. If we've learned anything from FFXIV it's that they rehash and copy-paste at every corner.

Ergo 1.18 is just a band-aid on a game that needs some pretty radical changes if it is ever to hope to keep enough players when it goes p2p. You better start praying several new MMO's are coming out and TERA is about to start beta in Japan which has been SE's monopoly as far as pay MMO goes so far.

Edited, May 9th 2011 4:36am by Kayako
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#54 May 09 2011 at 12:58 PM Rating: Default
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My entire account was deleted after posting here.

Anyone care to explain what is going on?

You disagree with Thayos and your account is nuked?
#55 May 09 2011 at 1:08 PM Rating: Good
Edited by bsphil
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LastSpoon wrote:
My entire account was deleted after posting here.

Anyone care to explain what is going on?

You disagree with Thayos and your account is nuked?
I seem to be doing ok and I was the first person to disagree with Thayos.
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His Excellency Aethien wrote:
Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
Take the hint guys, please take the hint.
gbaji wrote:
I'm not getting my news from anywhere Joph.
#56 May 09 2011 at 1:18 PM Rating: Default
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My account was DumpTruck00. You can see I was here from where I was quoted, but the entire account is just *poof* deleted from the boards.

"Access Denied" when I try to post.

No warning. No explaination. Just nuked.

Edit: Gotcha. I am just foolish.

Edited, May 9th 2011 5:21pm by LastSpoon
#57 May 09 2011 at 1:24 PM Rating: Good
Edited by bsphil
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LastSpoon wrote:
**** censorship
I don't know why they don't like you.

Remember folks: "Freedom of speech" doesn't apply to a private company's forum. They have the right to moderate it as they see fit.

For what it's worth, I don't see you being quoted anywhere in this thread, only from 6 days ago in an auto-attack thread and some other dev thread. You're probably going to get a quicker response if you actually try emailing one of the Zam XIV admins.

Protip: Act like a reasonable adult and maybe you'll be treated like one in return.



Edited, May 9th 2011 2:34pm by bsphil
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His Excellency Aethien wrote:
Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
Take the hint guys, please take the hint.
gbaji wrote:
I'm not getting my news from anywhere Joph.
#58 May 09 2011 at 2:11 PM Rating: Excellent
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I seem to be doing ok and I was the first person to disagree with Thayos.


Yep, and you disagreed with me royally!

For the record, I have never nuked anyone for disagreeing with me. My skin is a wee bit thicker than that.
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#59 May 09 2011 at 2:14 PM Rating: Excellent
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LastSpoon wrote:
I guess you need a high post count to be safe from **** censorship?
Please, I can't think of anyone with a "high post count" that hasn't butted heads with the admins here.
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#60 May 09 2011 at 2:17 PM Rating: Excellent
LastSpoon, check your private messages.
#61 May 09 2011 at 2:20 PM Rating: Decent
Edited by bsphil
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lolgaxe wrote:
LastSpoon wrote:
I guess you need a high post count to be safe from **** censorship?
Please, I can't think of anyone with a "high post count" that hasn't butted heads with the admins here.
****, I have a link to a stylish profile explicitly for ZAM to hide ads and subvert their anti-widescreen layout. Still waiting on widescreen support to return so I can renew premium.



Edited, May 9th 2011 3:21pm by bsphil
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His Excellency Aethien wrote:
Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
Take the hint guys, please take the hint.
gbaji wrote:
I'm not getting my news from anywhere Joph.
#62 May 09 2011 at 2:24 PM Rating: Good
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A game emerging indeed!
One of the aspects that contribute greatly to the "incomplete" feel the game had for me for awhile, was the fact that there really was nothing to do after a few days/weeks of being 50 the first time, beyond ranking a new job. You could quite literally kill every NM (pre-patch) in a day, and duh-dum-pish- you've experienced all the content you can with that particular job providing you've done your job/story quests when they opened up.

With the new sidequests, NM's, and gear I personally am back to that old XI feeling of knowing there are things I can go do to break up the monotony of grinding, be it DoW,DoH or DoL. I really feel good knowing there's stuff I sitting around for me to do that isn't directly related to ranking up, or getting abilities for that ranking up process.
There was something about everything in-game revolving around ranking up whatever job you were currently doing that made me feel chained down. Now I have sidequests I haven't done yet, a few NM'sI haven't gotten to, NM's I can go back to for gear I don't have yet, etc.
While you would think a backlog of things you haven't gotten to yet would make you feel behind the eight-ball ala FFXI, it's actually quite liberating in XIV.

I would say the revitalization of Ezorea has really taken a big step forward with this last patch. I can't wait to see what's in store for us as the year continues to unfold.
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#63 May 09 2011 at 2:42 PM Rating: Good
Edited by bsphil
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Restyoneck wrote:
A game emerging indeed!
One of the aspects that contribute greatly to the "incomplete" feel the game had for me for awhile, was the fact that there really was nothing to do after a few days/weeks of being 50 the first time, beyond ranking a new job. You could quite literally kill every NM (pre-patch) in a day, and duh-dum-pish- you've experienced all the content you can with that particular job providing you've done your job/story quests when they opened up.

With the new sidequests, NM's, and gear I personally am back to that old XI feeling of knowing there are things I can go do to break up the monotony of grinding, be it DoW,DoH or DoL. I really feel good knowing there's stuff I sitting around for me to do that isn't directly related to ranking up, or getting abilities for that ranking up process.
There was something about everything in-game revolving around ranking up whatever job you were currently doing that made me feel chained down. Now I have sidequests I haven't done yet, a few NM'sI haven't gotten to, NM's I can go back to for gear I don't have yet, etc.
While you would think a backlog of things you haven't gotten to yet would make you feel behind the eight-ball ala FFXI, it's actually quite liberating in XIV.

I would say the revitalization of Ezorea has really taken a big step forward with this last patch. I can't wait to see what's in store for us as the year continues to unfold.
The sidequests are a necessary step in the right direction, I hope they keep expanding on them. I'm still having trouble getting over the lag of the interface, although it is better. The game is still frustrating without it, but the latency just magnifies those problems. The fact that they haven't been able to completely fix that problem (only work to make it less noticeable) is a bit troublesome. I'd hope that they'd be able to fix it completely rather than continue to slap band-aids on it to tighten it up.

I've just recently reinstalled the game so I lost what few macros I had. I basically don't want to change classes from LNC anymore because of how annoying and slow it is to switch gear manually. I'm sure I'd have more to do if I was willing to jump on DoH once I had downtime, but I just can't motivate myself to do that work yet. I guess part of the problem is that I still see DoH as work rather than fun (or at least entertaining enough to warrant spending time on it). I wasn't even that big of a fan of FFXI's crafting system and I still miss the lack of involvement. It gave me time to chat with people. For what it's worth, that's the same issue I have with a fair number of aspects of the game (the lack of auto-attack being another big problem for me). The game demands a bit TOO much involvement and user interaction on a constant basis - it leads to quicker mental fatigue and leaves less room for the primary selling point of any MMO, communication with other people.

DoH compromise: A toggle between automatic and manual crafting modes? Automatic would be for straight production of NQ materials, give you the same or slightly lower success rates, but require no user input. Basically an autopilot. If you wanted to work at HQ material you'd have to change to the manual mode and be more careful about the crafting method.



Edited, May 9th 2011 3:46pm by bsphil
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His Excellency Aethien wrote:
Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
Take the hint guys, please take the hint.
gbaji wrote:
I'm not getting my news from anywhere Joph.
#64 May 09 2011 at 2:51 PM Rating: Good
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266 posts
bsphil wrote:
Restyoneck wrote:
A game emerging indeed!
One of the aspects that contribute greatly to the "incomplete" feel the game had for me for awhile, was the fact that there really was nothing to do after a few days/weeks of being 50 the first time, beyond ranking a new job. You could quite literally kill every NM (pre-patch) in a day, and duh-dum-pish- you've experienced all the content you can with that particular job providing you've done your job/story quests when they opened up.

With the new sidequests, NM's, and gear I personally am back to that old XI feeling of knowing there are things I can go do to break up the monotony of grinding, be it DoW,DoH or DoL. I really feel good knowing there's stuff I sitting around for me to do that isn't directly related to ranking up, or getting abilities for that ranking up process.
There was something about everything in-game revolving around ranking up whatever job you were currently doing that made me feel chained down. Now I have sidequests I haven't done yet, a few NM'sI haven't gotten to, NM's I can go back to for gear I don't have yet, etc.
While you would think a backlog of things you haven't gotten to yet would make you feel behind the eight-ball ala FFXI, it's actually quite liberating in XIV.

I would say the revitalization of Ezorea has really taken a big step forward with this last patch. I can't wait to see what's in store for us as the year continues to unfold.
The sidequests are a necessary step in the right direction, I hope they keep expanding on them. I'm still having trouble getting over the lag of the interface, although it is better. The game is still frustrating without it, but the latency just magnifies those problems. The fact that they haven't been able to completely fix that problem (only work to make it less noticeable) is a bit troublesome. I'd hope that they'd be able to fix it completely rather than continue to slap band-aids on it to tighten it up.

I've just recently reinstalled the game so I lost what few macros I had. I basically don't want to change classes from LNC anymore because of how annoying and slow it is to switch gear manually. I'm sure I'd have more to do if I was willing to jump on DoH once I had downtime, but I just can't motivate myself to do that work yet. I guess part of the problem is that I still see DoH as work rather than fun (or at least entertaining enough to warrant spending time on it). I wasn't even that big of a fan of FFXI's crafting system and I still miss the lack of involvement. It gave me time to chat with people. For what it's worth, that's the same issue I have with a fair number of aspects of the game (the lack of auto-attack being another big problem for me). The game demands a bit TOO much involvement and user interaction on a constant basis - it leads to quicker mental fatigue and leaves less room for the primary selling point of any MMO, communication with other people.

DoH compromise: A toggle between automatic and manual crafting modes? Automatic would be for straight production of NQ materials, give you the same or slightly lower success rates, but require no user input. Basically an autopilot. If you wanted to work at HQ material you'd have to change to the manual mode and be more careful about the crafting method.



Edited, May 9th 2011 3:46pm by bsphil

I entirely agree with this post. They're giving us auto-attack, why not auto-craft?
#65 May 09 2011 at 3:31 PM Rating: Good
Edited by bsphil
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XenoKrates wrote:
They're giving us auto-attack
Man I hope so. And it can't come soon enough. That's such a big improvement to me.
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His Excellency Aethien wrote:
Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
Take the hint guys, please take the hint.
gbaji wrote:
I'm not getting my news from anywhere Joph.
#66LastSpoon, Posted: May 09 2011 at 3:52 PM, Rating: Sub-Default, (Expand Post) Because you are a pro at acting like a reasonable adult? Ya, ok. Nice try bsphil.
#67 May 09 2011 at 3:56 PM Rating: Good
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bsphil wrote:
XenoKrates wrote:
They're giving us auto-attack
Man I hope so. And it can't come soon enough. That's such a big improvement to me.

Yeah, they posted about it on the official forums. It's a big improvement for me to because my internet isn't so good so my attacks are all over the place lol.
#68LastSpoon, Posted: May 09 2011 at 4:07 PM, Rating: Sub-Default, (Expand Post) Throw a fit, tear it up. Down with the man! When you call other poeple ***** then that just means you are one. This game gets no respect. You can respect THIS!
#69 May 09 2011 at 5:40 PM Rating: Good
Edited by bsphil
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LastSpoon wrote:
bsphil wrote:
Protip: Act like a reasonable adult and maybe you'll be treated like one in return.
Because you are a pro at acting like a reasonable adult? Ya, ok. Nice try bsphil.
No, not because of that. You're free to elaborate on why you think that advice is conditional and only viable if I also follow it.
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His Excellency Aethien wrote:
Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
Take the hint guys, please take the hint.
gbaji wrote:
I'm not getting my news from anywhere Joph.
#70LastSpoon, Posted: May 09 2011 at 6:47 PM, Rating: Sub-Default, (Expand Post) No, I see what you mean. You have taken my half-hearted troll attempt and turned it aside like a deft fencing opponent. I give advice I don't follow all the time, to myself most of all.
#71 May 09 2011 at 8:57 PM Rating: Decent
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An auto-craft option, like auto-attack, would lead me to try the game again. I just couldn't handle staring at that crafting text box for hours on end.
#72 May 10 2011 at 10:40 AM Rating: Good
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Prandiol wrote:
An auto-craft option, like auto-attack, would lead me to try the game again. I just couldn't handle staring at that crafting text box for hours on end.


while I like the idea of the auto-craft option I'm scared at what it might do. There could be a negative side effect with craft botters and the economy.

Also if FFXIV is serious about having crafting as an actual discipline, then auto-craft would even futher "dumb" down the whole DoH category.

Instead I want to see them expand on DoH. The new questhub camps look like they may be related to crafting and/or gathering. Let's get new quests, new SP opportunity, and most of all craft specific gear (remember 11's aprons and moghouse furniture?). That will inject new life into crafting, not speeding up crafting into just a button masher.
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#73 May 10 2011 at 10:46 AM Rating: Good
Edited by bsphil
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Buckeyespud wrote:
while I like the idea of the auto-craft option I'm scared at what it might do. There could be a negative side effect with craft botters and the economy.
They're already botting. This levels the playing field for the legitimate players, and cuts out the painfully tedious part of crafting. The crafting system was cool for all of 15 minutes at best. It gets really, really annoying after that, especially when you're just aiming to complete it.

Remember that this would still not replace crafting for HQ, that would have to be done manually.



Edited, May 10th 2011 11:48am by bsphil
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His Excellency Aethien wrote:
Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
Take the hint guys, please take the hint.
gbaji wrote:
I'm not getting my news from anywhere Joph.
#74 May 10 2011 at 7:08 PM Rating: Default
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bsphil wrote:
Buckeyespud wrote:
while I like the idea of the auto-craft option I'm scared at what it might do. There could be a negative side effect with craft botters and the economy.
They're already botting. This levels the playing field for the legitimate players, and cuts out the painfully tedious part of crafting. The crafting system was cool for all of 15 minutes at best. It gets really, really annoying after that, especially when you're just aiming to complete it.

Remember that this would still not replace crafting for HQ, that would have to be done manually.


It's pretty sad that you're convinced that there's no way to make crafting engaging that it has to be designed so the game plays your character for you. What's the point in even having crafting at all? You want to pay $13/month to have your character level up while you're away?
#75 May 10 2011 at 7:47 PM Rating: Good
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ForceOfMeh wrote:
bsphil wrote:
Buckeyespud wrote:
while I like the idea of the auto-craft option I'm scared at what it might do. There could be a negative side effect with craft botters and the economy.
They're already botting. This levels the playing field for the legitimate players, and cuts out the painfully tedious part of crafting. The crafting system was cool for all of 15 minutes at best. It gets really, really annoying after that, especially when you're just aiming to complete it.

Remember that this would still not replace crafting for HQ, that would have to be done manually.


It's pretty sad that you're convinced that there's no way to make crafting engaging that it has to be designed so the game plays your character for you. What's the point in even having crafting at all? You want to pay $13/month to have your character level up while you're away?


Too much to ask that the rapid synth do what it advertises? I agree that simple completion synths should be quick and painless, but I come from the school of thought that believes that HQ items should require HQ ingredients. Too much about the current system that isn't necessary. Actually, that is true about this game on the whole.
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#76 May 10 2011 at 8:08 PM Rating: Excellent
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ForceOfMeh wrote:
bsphil wrote:
Buckeyespud wrote:
while I like the idea of the auto-craft option I'm scared at what it might do. There could be a negative side effect with craft botters and the economy.
They're already botting. This levels the playing field for the legitimate players, and cuts out the painfully tedious part of crafting. The crafting system was cool for all of 15 minutes at best. It gets really, really annoying after that, especially when you're just aiming to complete it.

Remember that this would still not replace crafting for HQ, that would have to be done manually.


It's pretty sad that you're convinced that there's no way to make crafting engaging that it has to be designed so the game plays your character for you. What's the point in even having crafting at all? You want to pay $13/month to have your character level up while you're away?

Normally the point of crafting is a way of making goods for yourself or for sale. When they created crafter classes they sort of screwed up the whole concept of crafting and instead turned it into an epic mini battle between the crafter and a RNG with lots of little thingies and pretty colors and animations to make it seem like it was something special. Some players may still want to craft solely for practical reasons. Maybe not for epic battles with a RNG but just to make what they want to make.

I don't see it happening since they did create crafter classes but his suggestion doesn't seem unreasonable to me. The autopilot could be like FFXI. You still select the stuff you need to make the item each time but there isn't the (IMO) rather annoying minigame with the downside being there is no chance of an HQ. It can still randomly fail just like FFXI.

I'm not sure if it was this thread or another one (I'm sort of skipping between a number of them) but someone mentioned WoW crafting. I liked WoW crafting for what it was. A way to make what you wanted to make. It wasn't something that can really be compared to FFXI or FFXIV's crafting. I'll admit that WoW's crafting was not exciting like FFXI's could be but where you are on the edge of your seat wondering if it would or would not be a crit fail but you also knew you were going to get what you were trying to get and didn't have to worry about crit failing on a recipe 80 levels below you.

Just hope they can find some sort of medium ground here.
#77 May 10 2011 at 9:59 PM Rating: Good
Edited by bsphil
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ForceOfMeh wrote:
bsphil wrote:
Buckeyespud wrote:
while I like the idea of the auto-craft option I'm scared at what it might do. There could be a negative side effect with craft botters and the economy.
They're already botting. This levels the playing field for the legitimate players, and cuts out the painfully tedious part of crafting. The crafting system was cool for all of 15 minutes at best. It gets really, really annoying after that, especially when you're just aiming to complete it.

Remember that this would still not replace crafting for HQ, that would have to be done manually.
It's pretty sad that you're convinced that there's no way to make crafting engaging that it has to be designed so the game plays your character for you. What's the point in even having crafting at all? You want to pay $13/month to have your character level up while you're away?
Nice leap into "crafting while away", but it's completely wrong.

I'm taking about the potential to toggle FFXI-style crafting at the cost of not being able to HQ.



Edited, May 10th 2011 11:01pm by bsphil
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His Excellency Aethien wrote:
Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
Take the hint guys, please take the hint.
gbaji wrote:
I'm not getting my news from anywhere Joph.
#78 May 10 2011 at 10:47 PM Rating: Excellent
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bsphil wrote:
I'm taking about the potential to toggle FFXI-style crafting at the cost of not being able to HQ.


There's a rank 15 ability that lets you do that already called Hasty Hand. Look it up sometime.
#79 May 10 2011 at 10:52 PM Rating: Good
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ForceOfMeh wrote:
bsphil wrote:
I'm taking about the potential to toggle FFXI-style crafting at the cost of not being able to HQ.


There's a rank 15 ability that lets you do that already called Hasty Hand. Look it up sometime.


And you can HQ with it! = D
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#80 May 10 2011 at 11:01 PM Rating: Good
Edited by bsphil
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ForceOfMeh wrote:
bsphil wrote:
I'm taking about the potential to toggle FFXI-style crafting at the cost of not being able to HQ.
There's a rank 15 ability that lets you do that already called Hasty Hand. Look it up sometime.
Great news! Not sure why it has to be an ability and why it's not there from level 1, but at least that's something to look forward to, I guess.
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His Excellency Aethien wrote:
Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
Take the hint guys, please take the hint.
gbaji wrote:
I'm not getting my news from anywhere Joph.
#81 May 10 2011 at 11:13 PM Rating: Excellent
Sephrick wrote:
The problem with patches up to this point is that everything is hinging on the changes to the battle system.

After they finally release it, there will likely be a flood of quality patches as they've had teams working on multiple things. It's just a matter of getting the battle system out that everything else is intended for.


I agree.

Once they get this game to the point where it should be (PS3/or start charging for the game), they need to ADVERTISE it. Get the word out as much as possible, even if it's not SE's way. I want to see Mr. T advertising a Dunesfolk Mohawk, damnit!
#82 May 10 2011 at 11:17 PM Rating: Decent
Edited by bsphil
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I remember ads on TV for FF12 and FF13, though. I know they can do it.
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His Excellency Aethien wrote:
Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
Take the hint guys, please take the hint.
gbaji wrote:
I'm not getting my news from anywhere Joph.
#83 May 11 2011 at 3:58 AM Rating: Decent
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bsphil wrote:
I remember ads on TV for FF12 and FF13, though. I know they can do it.


Me too.
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#84 May 11 2011 at 4:16 AM Rating: Decent
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The FFXII and XIII style advertising campaign would be very bad for FFXIV. You can just slap together some CG and put it up on TV sure people will buy it but most will be very disappointed that the game doesn't look like the CG and will not re-sub and we'll be back at step one. The fact that the game is so unoptimized and thusly looks horrible except on very good systems will be a hindrance too.
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#85 May 11 2011 at 5:46 AM Rating: Decent
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Kayako wrote:
The FFXII and XIII style advertising campaign would be very bad for FFXIV. You can just slap together some CG and put it up on TV sure people will buy it but most will be very disappointed that the game doesn't look like the CG and will not re-sub and we'll be back at step one. The fact that the game is so unoptimized and thusly looks horrible except on very good systems will be a hindrance too.

Come now. We've been hoodwinked by CG advertisements since FF7. We're used to it.
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#86 May 11 2011 at 8:11 AM Rating: Decent
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Most people I know now online and otherwise hate CG commercials these days cause they don't show the real game just pretty pictures.
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#87 May 11 2011 at 8:15 AM Rating: Good
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Or, you know, they could divide it equally between "OH GOD CG GRAPHICS!" and "OH WOW ACTUAL GAMEPLAY!" like they did with the rather obscure, but still very much existing Final Fantasy XI commercial they made back when it got released for the PS2 in the NA (and EU) region(s).

http://www.youtube.com/watch?v=HMwGtTlIju4

It's a good split, really, if you want to be meticulous and count the seconds. About 10 seconds of in-game clips, 10 seconds of opening movie/CG fluff. The other 10 is just logo swooshes and whatnot, so.
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Server(s): Sargantas (primary)
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#88 May 11 2011 at 8:48 AM Rating: Good
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bsphil wrote:
I remember ads on TV for FF12 and FF13, though. I know they can do it.

I can't recall any for 12 (though my memory has gone to crap) but any FFXIII commercials I can remember, ended with it saying it was coming out for the 360. No mention of the PS3 I can recall. That makes me think MS likely paid for those commercials. I'm not sure SE does any advertising.. at least in the us.

Edit:
I did find one commercial that mentions all of them but I don't think I ever saw that one. The only one I ever saw ended with the 360 stuff.

Edited, May 11th 2011 10:50am by MrTalos
#89 May 11 2011 at 9:04 AM Rating: Good
Edited by bsphil
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MrTalos wrote:
bsphil wrote:
I remember ads on TV for FF12 and FF13, though. I know they can do it.

I can't recall any for 12 (though my memory has gone to crap) but any FFXIII commercials I can remember, ended with it saying it was coming out for the 360. No mention of the PS3 I can recall. That makes me think MS likely paid for those commercials. I'm not sure SE does any advertising.. at least in the us.

Edit:
I did find one commercial that mentions all of them but I don't think I ever saw that one. The only one I ever saw ended with the 360 stuff.
I explicitly remember Vaan's 3rd Quickening as part of the commercial, for what it's worth. It didn't look too bad, and kinda surprised me because I wasn't used to seeing FF advertised.
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His Excellency Aethien wrote:
Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
Take the hint guys, please take the hint.
gbaji wrote:
I'm not getting my news from anywhere Joph.
#90 May 11 2011 at 9:35 AM Rating: Good
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1,606 posts
bsphil wrote:
MrTalos wrote:
bsphil wrote:
I remember ads on TV for FF12 and FF13, though. I know they can do it.

I can't recall any for 12 (though my memory has gone to crap) but any FFXIII commercials I can remember, ended with it saying it was coming out for the 360. No mention of the PS3 I can recall. That makes me think MS likely paid for those commercials. I'm not sure SE does any advertising.. at least in the us.

Edit:
I did find one commercial that mentions all of them but I don't think I ever saw that one. The only one I ever saw ended with the 360 stuff.
I explicitly remember Vaan's 3rd Quickening as part of the commercial, for what it's worth. It didn't look too bad, and kinda surprised me because I wasn't used to seeing FF advertised.

I think I remember the commercial now. It starts off with the wedding procession like the game does iirc.
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