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Azury Ariella's Guide to Exploring the Secrets of EorzeaFollow

#1 May 12 2011 at 5:13 AM Rating: Excellent
494 posts
Hi, I'm Azury Ariella of Wutai.

Since open beta I have been exploring the world on and off, trying to find interesting areas and new zones. This -incomplete- guide is intended to help you find some of the secrets and un-opened zones in Eorzea. I hope you help complete it.

Tips for exploring:
Half of this can be done with a rank 1 job and good timing. You will eventually figure out what mobs agro to sight and what agro to sound.
For sight mobs, you can essentially run past them when they aren't looking.
With patience, even in tight corridors, mobs often eventually move to a position where you can run by them along the opposite wall avoiding both sight or sound agro.
If you touch a mob's tail it will notice you
For those with rank 50, abilities that increase your defense and quickstride (rank 22 archer) will help greatly. Some areas are -very- difficult to reach and require that you run past dragons that can 1 or 2 shot you. My suggestion is you use defence up, have good armor on that isn't damaged, and then use quickstride. Try to run -behind- the mobs even if they are sound agro. By the time they turn around you may only end up with 1 hit. Don't stop running until you see the message that they have returned.

Everything is X-Y when i talk about coords.

Black Shroud:

Near: Turning Leaf
13/14 - 42: Rank 73 Redwing Keds (gnats) + Rank 84 Creeping Ivys (marlboros)
16-42 - NPC Iolaine - Unopened Zone
Iolaine script - "I apologize, but orders have been given. None are to pass beyond this point"
17-39 - NPC Dadaneja - Unopened Zone
Dadaneja script - "You'll not pass as long as I draw breath. Best just go back the way you came."
19-39 - Goblin Headman Rank99 + Creeping Ivys
18-43 - Cave - Fallen Captain Rank 75 + Smolenkos (ahrimen) Rank 82
16-40 - closed off well

Near: Humblehearth
25-30 - closed off well

Near: Lasthold
21-8,7,6,5,4 - Ruins of a stone platform which prob had some kind of fort on it in the past. If you go past it there is a waterfall with numerous qiquern mercenaries.
25-7 - NPC Rimomo - Unopened Zone
Rimomo script - " If it were up to me, I would let you pass. But my orders are to let none through. Please go, before there's trouble".


Near: Halatali
43-25 - NPC Chamberlain - Unopened Zone
Chamberlain script - "None shall pass. Begone."
45-29 - NPC Vhaso Tayuun - Unopened Zone
Chaso Tayuun script - "Royal order - none are to pass beyond this point. Now make your way back from whence you came"

Near: Sandgate
45-35 - NPC Zirnbyrt - Unopened Zone: Note to get to the closed doors you run down into a cave and go off the map for a bit.
Zirnbyrt Script - "I cannot permit you to enter here. Please, seek your adventures elsewhere"

Near: Zanr'ak
52-48 - Amalj'aa Grapplers Rank 92-97
2 caves. Northern and Southern cave both have fallen captains R75-77 and Puroboros (black bomb) R77

Near: The Red Labyrinth
41-52 - Amalj'aa Pugilist Rank 57ish
2 caves east and wst with 57-59 bandicoots (moles)
47-53 - just 55ish sphene doblyns BUT: if you move your camera around at the most south point the entire rock and landscape turns red. Im guessing its a glitch but its pretty awesome

Near: Cutter's Pass
19-9 - Right by cutter's pass is a closed gate to one of those generator things you see around the area.
20-6 - closed off well
20-6 - higher elevation - gate to a platform across a narrow rock bridge that has a hut and one of those generator things
21-7 - Closed gate to the back of one of the generator things. Interesting thing about all these closed gates is that there are mobs behind them but there is no way to get to them.


Near: Weeping Vale
53-23,34 - NPC Wowotazi - Unopened Area called the Fesse
Wowotazi script - "I've been given specific orders to prohibit all access to the Fesse.... using all necessary force. If you value your life, unbeliever, I suggest you withdraw at once."

Near: Fellwood
26-45 and 26-46 - Lumber camps. Like little shed with a wood platform and lumber, as well as a roof over the lumber. Surrounded by 75ish redwing keds (gnats).

Near: Clearwater
59-30 - closed off well thing
63-35 inside owls nest village - closed off well thing

Near: Feathergorge
48-18 - get there from a cave at the south of it or at the top of 48-19 - Glowing Purple Atheryte
When you examine it you get "The aetheryte emits a dull light...."

Near: Camp Crooked Fork
43-7 - This open area has no mobs and is home to a series of piles of stones in a circle. There is also a nice view of Ishgard from here
52-1 - NPC Ladislas - unopened zone called Hengr's Crucible
Ladislas script - "You have no business in Hengr's Crucible. Begone!"

Near: The Lance
11-10 - NPC Hersande - unopened zone
Hersande Script - something about dragon activity lessening recently leading them to believe the dragons are "contriving something ill, hoping that we grow complacent in the meanwhile."

La Noscea

Near: Isle of Umbra
6-21 -NPC Aimiliens - unopened zone
Aimiliens script - "This area is off limits."
#2 May 12 2011 at 7:56 AM Rating: Good
111 posts
Thanks for the guide! I for one simply love exploring MMORPGS, and I have been to several places you mentioned, albeit in Thanalan only. I hope to use this guide to explore everywhere else!
#3 May 13 2011 at 12:02 PM Rating: Good
3,530 posts
Azurymber wrote:
You will eventually figure out what mobs agro to sight and what agro to sound.

Mobs can aggro to sight or sound? I guess I haven't noticed! I'm glad they kept that.
"... he called to himself a wizard, named Gallery, hoping by this means to escape the paying of the fifteen hundred crowns..." (Machen 15)

"Thus opium is pleasing... on account of the agreeable delirium it produces." (Burke para.6)

"I could only read so much for this paper and the syphilis poem had to go."
#4 May 13 2011 at 1:02 PM Rating: Good
138 posts
This Has made me play for another week.

Do you work for se?
#5 May 13 2011 at 3:12 PM Rating: Good
494 posts
no, if i worked for SE this would be one of the most successful MMO's out there lol
#6 May 13 2011 at 4:59 PM Rating: Good
3,177 posts
My linkshell and I checked out the spot near Feathergorge. This is what is looks like.

Doesn't do anything, but I'm interested to see what it will do in the future. Note that it took us several tries, the hippos in front give no mercy. (Hence why I'm dead in the picture.)

Edited, May 13th 2011 4:03pm by UltKnightGrover
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#7 May 13 2011 at 10:51 PM Rating: Good
494 posts
theres a purple one on thanalan too, and im guessing in the other 2 zones as well.
#8 May 16 2011 at 3:01 PM Rating: Decent
821 posts
I was running around Camp Nine Ivies out of fun and found something that looks like a little Sylph City(and I don't mean the Grove from the Main Story line). It is far of at the most eastern edge of the Nine Ivies region. It's trees with a lot of little houses on them, some decorations etc.

Plus I found something that looks like some sort of shrine of the Sylphs close to that little city. It's a little wooden construction, that has a table and some chairs on it, the back wall of the construction has a huge round purple plate with a Lightning symbol in the middle. Looked interesting.
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