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#1 May 26 2011 at 4:00 PM Rating: Decent
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I was just curious as to where most soloers go around rank 28-40ish. I've been beating up on squirrels and coblyns as they are easily dispatched do to low HP. Last area I've been grinding in has been Nanawa Mines but the SP has taken a nose dive. So where to next? I've tried looking for monsters through ranks but they all seem to have over 2000HP.

I've tried behest but they are either too hard or too easy and I honestly don't feel like joining a party. Any suggestions on good solo grind mobs?
#2 May 26 2011 at 5:10 PM Rating: Excellent
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I'm rank 42 now on Pugilist, and most if not all of it came from soloing. I do my 8 leves everyday on the toughest star rating I can handle (Ideal when mobs are 10 ranks over you, but I can handle some leves at 12-13 ranks above, sometimes I prefer them on 7-8 ranks above, depending on family of the mob in question. The new command to see exact mob rank is a blessing)

I'm usually cycling leves then behest, since it takes me about 20 minutes per leve at that difficulty, and I read books, online comics or forums while I wait the 3-11 minutes before Behest starts.

As for generic XP grinding on mobs, at my rank I find that efts and buzzards by Nine Ivies are pretty good. There's a ton of lemur and goblins by Treespeak I sometimes beat up when I see them, they give decent SP too.

It's been ages since I last killed a coblyn or puk on Pugilist, they give so little SP... I might be stupid or something, but I'd rather fight an eft, undead, hog or whatever for 200-240 sp instead of running all over the place to fight 2-3 coblyns, puks or djiggas for 70 sp each in the same time.

In any case, most of the time, the stuff I kill is because I need some of their mats for a crafting profession. I've recently been on a goat-killing spree to provide myself with Horn Glue for my arrows.

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At 28, if you want a challenging, good XP mob, try Wandring Wights in Mun-Tuy Cellars. There's gnats nearby, too, that could be pretty decent.

Edited, May 26th 2011 7:11pm by Docent42
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#3 May 26 2011 at 6:11 PM Rating: Good
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Crank your leves to 4-5 stars and do behest when no one else is around.Get your own Protect shell and cure then you can fight mobs 10-12 ranks higher than you with ease.
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#4 May 26 2011 at 6:43 PM Rating: Good
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Here is a partial guide that can maybe take you to 30 that I found on here.

http://ffxiv.zam.com/wiki/FFXIV_Leveling_Guide

http://ffxiv.zam.com/forum.html?forum=152&mid=1286831975150948549&page=1

I think this third link maybe more current and possibly should be use more if soloing, so says the author.

http://ffxiv.zam.com/forum.html?forum=152&mid=1292892093237488996&page=1

Quote:
"solo 1-20

Limsa

1-13: leves + sewer moles
13-18/20: Below bloodshore : "lightning Beetles"
20-23: Above Bloodshore: "Moles in the second cave following the road above camp.

Duo/group:

20-25: Cassopeia Hollow: Cassopeias/Puks
23-32/33: The Munty Cellars: Puks/Monkeys
33-38 Group 4-12members: Mistbeard Cove: Spiders/efts
38-45 Group 6-12 members: Treespeak/Tama-Croft efts
45-50 Group 6-12 members: Efts Gridania (location unable to be given out at momment)

Short guide.
Incase people don't believe grinding spots.

Credentials: Rank 50 Pugilist Lindblum server"
<<<Found this into further reading of second post. I know it says duo/group, but maybe as you get higher in level, you can solo some of these until you hit 50?

Quote:
31 - 37 In a party you want to do Black Eft
31 - 37 Solo you want to do Sordes, very easy TP move to evade. as a THA i get around 100 so any DoW class should get a lot per kill, they are very fast kills also


And the second link is a very old guide up to 35, IDK if it is even valid anymore since all the patches over time were implemented.

If you yourself have some suggestions through your travels, please share, because there are those of us who are soloing or duoing who could maybe use some guidance.

Edited, May 26th 2011 8:50pm by LillithaFenimore
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#5 May 26 2011 at 8:25 PM Rating: Decent
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LillithaFenimore wrote:
If you yourself have some suggestions through your travels, please share, because there are those of us who are soloing or duoing who could maybe use some guidance.


That I can do, take in mind that I only leveled three classes past rank 20 with Archer being my highest at rank 28 at the moment.

Also you will need some skills. The most important one being Sacrifice, using it right before you engage in battle is a necessity. Any abilities that will let you do as much damage at the start of the battle is also a good idea. The idea is to try and take out the enemy before Sacrifice is down and to always keep it up at all times.

At rank 1 I go to an area south of Camp Emerald Moss(21:21) and beat on the squirrels there. They are around rank 10 I believe.

At rank 9 or 10 I went after Yarzon feeders around the path starting at(20:19) to(22:19).

At about rank 14 or maybe earlier depending on the class I started going after the monkeys at the clearing north of Emerald moss. (19:18)

Once I hit rank 20 I began doing leves for Gil and guild points which took me to about rank 24 at which point I started hunting Iron coblyn in Nanawa Mines, which can be found **** near everywhere inside the mines.

Docent42 wrote:
It's been ages since I last killed a coblyn or puk on Pugilist, they give so little SP... I might be stupid or something, but I'd rather fight an eft, undead, hog or whatever for 200-240 sp instead of running all over the place to fight 2-3 coblyns, puks or djiggas for 70 sp each in the same time.


They provide a little over 100 SP per fight when you're about 7-8 ranks below and go down insanely easy, even more so if you have a skill that can break the hide off their backs.

I was going more for a best SP/hour deal. 100 SP may not seem like a lot but when you're blowing through mobs it adds up quickly.

Docent42 wrote:
At 28, if you want a challenging, good XP mob, try Wandring Wights in Mun-Tuy Cellars. There's gnats nearby, too, that could be pretty decent.


Thanks for the suggestion, I went to try it out but it didn't turn out too well. One the the mofos at one point kept using an ability which healed it by draining my HP for a ****-ton of damage. They also have a bunch of HP with high DEF it seems, or at least for Archer anyway, maybe you did better on them as Pugilist cause of blunt damage from your weapon? All I know is they tore my *** up.

Looking around more I have found an area near Humblehearth at (31:33) full of rank 35-39 Pygmy dormouse, while they do go down easy they seem to have retarded high evasion. It's a pain in the *** to land hits at my current rank.
#6 May 26 2011 at 8:41 PM Rating: Good
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CupDeNoodles wrote:
Thanks for the suggestion, I went to try it out but it didn't turn out too well. One the the mofos at one point kept using an ability which healed it by draining my HP for a ****-ton of damage. They also have a bunch of HP with high DEF it seems, or at least for Archer anyway, maybe you did better on them as Pugilist cause of blunt damage from your weapon? All I know is they tore my *** up.

I was actually on archer, did 25>30 on them in a single day.

The healing can be circle-strafed, like a puk's summersault, but it's tricky. It's a cone, so you can't simply backstep.

For the most part, I just ate it and outdamaged their healing, which was much easier at 28 to do that than it was at 25, let me tell you.

I use a pretty custom and unusual setup of skills when I solo, so that could have helped my case. I run with Sacrifice 2, Cure 2 and Stygian Spikes. I use Featherfoot and Foreisght to reduce damage. My WS are Skull Sunder, Concussion Blow II, Feint, Jarring Strike, Haymaker and Fracture (4 of those are blunt damage. WS ignore weapon/ammo type and deal the damage based on WS). I used Bronze Swallowtail arrows, with the Bow of Owls, Nighthawk visor and Eternal Shade armor, as well as 2 silver earrings and 2 darksilver rings. The three counter-attacks cost only 250 TP and 0 stamina, and while Featherfoot and Foresight do cost stamina, they also prevent 100% damage when they proc, and can both be put up at the same time, giving you a pretty high chance to be missed (Conc. blow effect), to dodge (Haymaker to Jarring) or to parry (Fracture, which prevents WS)

Featherfoot / Dodge can avoid most physical WS and some cone attacks (like the knockback one for Puks and skellies). Parry, like block cannot proc on any WS.

CupDeNoodles wrote:
Looking around more I have found an area near Humblehearth at (31:33) full of rank 35-39 Pygmy dormouse, while they do go down easy they seem to have retarded high evasion. It's a pain in the *** to land hits at my current rank.

Feint is your friend in such cases :P

Edited, May 26th 2011 10:42pm by Docent42
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#7 May 26 2011 at 10:08 PM Rating: Good
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On this character I did a few ranks @ Copperbell Mines on the doblyns there. Could do the same with the weaker ones around Broken Water, but now that the competition for coblyns/doblyns has died down I mostly had Copperbell to myself during that time. They're rank 40-44ish so 200+ SP a pop in the low-mid 30s. The further you venture into Copperbell the more chance for diremite aggro so watch that if you try it.

I know people rather not deal with MORE coblyns/doblyns, but I found that to be a decent, quiet spot. Also, not sure how it would go with lesser classes that don't own like pugilist = D(Especially the diremite aggro)

Edited, May 27th 2011 12:13am by TwistedOwl
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