its already been stated in the latest famitsu or whatever that each current class will get ONE corosponding job. it was all even posted here like two days ago.
Apologies I was not aware that it had been officially announced that it would 100% be 1:1 class/job. Although that does seem to be at odds with the job specific equipment thing I read in the producer letter X. Why would they have job specific equipment if its going to only be used by one class and it's attached job anyway, and for that matter why even intro jobs in the first place if they are just going to be an extension of classes, why not just add to the classes or scrap the classes and call them by their new job name instead?
Also there are certain jobs that classically use the same equipment PLD - Sword, BLU - Sword, RDM - Sword/Staff/Wand, WHM - Wand/staff, BLM - Staff/wand, SMN - Staff/wand. Then theres what time mage, geomancer, and probably a few other mage classes which usually have to make do with either a staff or a wand.
Actually come to think of it whether its a job or a class Fencer is going to need a sword also.
Altogether way to strange holes in this 1:1 job/class direction for it to make sense.
well the famitsu has been out for like a week now and yes its been officially anounced that so far each class is getting one job. http://lodestone.finalfantasyxiv.com/rc/diary/entry?e=187853
the blogs discussing them have been a bit updated since then but here you go, have fun.
one guy even makes an example in big bold letters to shut the other JP players up. he went FENCER = KNIGHT, ONE PER PROFESSION ..... or something to that effect. (they call gladiators fencers and paladins knights just fyi)
as for why this and why that.
first off, most MMOs have job specific gear, including WoW and FFXI. the job specific gear defines the aesthetic look and specific stats for that job/class. second, the whole concept is to branch your base class off into something more specific for group content. very similar to something MMOs have been doing since the dawn of time.
i however, wouldnt be surprised if CON ends up with two. but yeah, i think it was a little too much to expect actual full on classes, you have to remember, what they are mostly doing is fixing and rearranging things, the dungeons and quests are really all that are actually being added (not including auto attack and food items/mats)
ofcourse this could all be moot since it wasnt posted in english on the lodestone, so take as you will. Edited, May 31st 2011 11:50pm by pixelpop