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#52 Jun 26 2011 at 2:46 PM Rating: Decent
Edited by bsphil
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KujaKoF wrote:
I don't like price histories much because they only encourage people's notions of what a price "should" be, when its completely irrelevant to what the price is. So many people are guilty of going up to an AH/vendor/store and feeling they should be the one to buy item X, and they should only have to pay Y. Anything above that is outrageous.
That's how free markets work. If the price listed is too high, nobody wants to buy. If people aren't buying, sellers don't make money. Sellers that make no money will lower their price.
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If no one debated with me, then I wouldn't post here anymore.
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#53 Jun 26 2011 at 3:46 PM Rating: Good
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bsphil wrote:
KujaKoF wrote:
I don't like price histories much because they only encourage people's notions of what a price "should" be, when its completely irrelevant to what the price is. So many people are guilty of going up to an AH/vendor/store and feeling they should be the one to buy item X, and they should only have to pay Y. Anything above that is outrageous.
That's how free markets work. If the price listed is too high, nobody wants to buy. If people aren't buying, sellers don't make money. Sellers that make no money will lower their price.


Right, the important information isn't what the last 7 iron swords sold for, but what the X iron swords available for sale right now are. Market wards made a huge improvement when they started showing some of the prices, but they'll take a step backwards if/when they start showing price histories or attempting "regulation' or trying to stabilize prices.
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#54 Jun 26 2011 at 5:34 PM Rating: Good
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KujaKoF wrote:
bsphil wrote:
KujaKoF wrote:
I don't like price histories much because they only encourage people's notions of what a price "should" be, when its completely irrelevant to what the price is. So many people are guilty of going up to an AH/vendor/store and feeling they should be the one to buy item X, and they should only have to pay Y. Anything above that is outrageous.
That's how free markets work. If the price listed is too high, nobody wants to buy. If people aren't buying, sellers don't make money. Sellers that make no money will lower their price.


Right, the important information isn't what the last 7 iron swords sold for, but what the X iron swords available for sale right now are. Market wards made a huge improvement when they started showing some of the prices, but they'll take a step backwards if/when they start showing price histories or attempting "regulation' or trying to stabilize prices.


It seems you have the popular position, but I'm of the feeling that more information is what builds a fair economy, not less. Scams are born when people don't know they're getting ripped off.

FFXIAH was so popular because it offered even more information than what you could get in-game. I think increased information would keep prices more stable and more fair than less.
#55 Jun 26 2011 at 6:08 PM Rating: Decent
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557 posts
Price histories are simply a tool for sellers inexperienced in a certain market. It helps them from grossly over- or underpricing their goods.

It's also useful for purchasers interested in relatively rare items--it gives them a sense of what to expect to pay if and when that item comes back on the market. They may simply choose to craft it or farm it themselves if the price history indicates the price is too steep.

If it's not implemented in game, it will be implemented via websites or third party tools if anyone bothers developing such things for this game.
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#56 Jun 26 2011 at 6:09 PM Rating: Excellent
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1,636 posts
ForceOfMeh wrote:
KujaKoF wrote:
bsphil wrote:
KujaKoF wrote:
I don't like price histories much because they only encourage people's notions of what a price "should" be, when its completely irrelevant to what the price is. So many people are guilty of going up to an AH/vendor/store and feeling they should be the one to buy item X, and they should only have to pay Y. Anything above that is outrageous.
That's how free markets work. If the price listed is too high, nobody wants to buy. If people aren't buying, sellers don't make money. Sellers that make no money will lower their price.


Right, the important information isn't what the last 7 iron swords sold for, but what the X iron swords available for sale right now are. Market wards made a huge improvement when they started showing some of the prices, but they'll take a step backwards if/when they start showing price histories or attempting "regulation' or trying to stabilize prices.


It seems you have the popular position, but I'm of the feeling that more information is what builds a fair economy, not less. Scams are born when people don't know they're getting ripped off.

FFXIAH was so popular because it offered even more information than what you could get in-game. I think increased information would keep prices more stable and more fair than less.


The concept of fair is subjective. If there is one copy of an item for sale, and the seller wants triple the cost of what it was when there were two, that's his conscious decision to make just as its everyone else's not to buy it. If nobody buys it, its his loss. It someone does, than the price was 'fair' to at least two people, which is all that matters.

I know a bunch of people just want the prices to remain somewhat stable, which is fine, and 99% of the time it seems that competition keeps that in check. Where I dislike it, (and feel that we shouldnt have a price history because compition is enough) are when there is one copy of an item selling for X when the price history says it was Y, and someone starts complaining about a scam or "price hike" when its actually just a reflection of scarcity.
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#57 Jun 26 2011 at 7:52 PM Rating: Good
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That's an issue with the person, not the information. More information is great. Most people can understand the basic concepts of supply and demand. Being able to support the seller's offer and secure faith in the buyer's actions is what makes the information useful/necessary.
#58 Jul 04 2011 at 11:42 PM Rating: Decent
18 posts
Word of advice...

If you are excited about this game in any way, stay away from the forums. I personally love the game, and watch as I get flamed for it, or as people argue with me - telling me why I'm actually not having fun and the game sucks.

Well, more on the Lodestone than here, I've resisted posting here until recently when I discovered that vast amounts of mis-information being spread.

Edited, Jul 5th 2011 1:43am by lthompson
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