re: soloing in MMOs.
hey, who remembers Avesta?
Avesta was overated. There were a lot of people who could solo things in FFXI with a combination of skill, gear swap macros, and having the right gear to do it. Not everyone flaunted it and made videos though. One thing I will give Avesta credit for was showing many people who weren't aware of the soloing possiblilites, but I am quite sure that wasn't their intended reason for posting the videos.
right. that's my point. overrated or not (who cares?), avesta was someone who chose to solo stuff, in a solo-unfriendly game. As a sidenote, i don't see how posting vids of his solos made him overrated. I guess all those unsung heroes who humbly did not post videos were...better than him? okay. i guess.
back on topic:
as you said, many people chose to solo things in a more discreet manner, which strengthens my point that many MMO players like to solo, and will do so no matter what the conditions, so why not cater to that audience?
There's a huge difference between soloing NMs and soloing the level grind.
obviously. but playing solo is playing solo, and my point is that there are people out there who enjoy it (and sadly i did know a few people who soloed to 75 in pre-ToAU FFXI). again, why wouldn't a smart company cater to that segment of their customers?
If people are soloing, they are not grouping. Unless you know a way they can do both at the same time? One inevitably detracts from the other. People will leave? If they are soloing in some obscure corner of thanalan they may as well not be in the game from my point of view.
My enjoyment of group play is being diminished by solo play
so someone who isn't even, by your view, "in the game" is diminishing your enjoyment of said game? might want to re-examine that logic.
i think you are trying to say that more people soloing = less people partying. okay, fair enough. but it really sounds as if you're looking at the issue as either black or white. fulltime soloers or fulltime groupers. in my
ideal situation, we'd certainly have those extremes, but also a large contingent of players doing solo content when they felt like it, and group content when they felt like it. the guy who is in thanalan diminishing your gameplay experience today could easily be the guy who invites you to a party tomorrow.
the idea that the one negates the possibility of the other is hopelessly outdated. do you feel that the "solo players" are going to make it more difficult to find party members for group content? That can certainly be a valid concern, but a well-designed game makes sure that isn't an issue. So if the problem is that you are playing a poorly-designed game, there's nothing anyone can do for you.
If, on the other hand, your problem is that you want a game that literally forces grouping, well i'm sure there's something out there for you. Edited, Jul 1st 2011 3:12am by Llester