It's nice to see this kind of communication, even though it can be somewhat considered bad news.
I just can't help but wonder.. if this idea of a 'golden patch' hadn't gotten so popular, would we have seen the changes in 1.18 implemented already in smaller updates over a period of time leading up to the 21st? It seems Yoshi P is all in with this golden patch idea, meanwhile we have to wait longer for large scale updates. Maybe that's the idea and it'll bring in some good publicity, I dunno. All I know is I'm probably not logging in until the 21st.
Now I'm not quoting you to bash you not one bit... But I remember strolling through the forums and seeing people complaining about the fact that they 'are releasing a patch just to keep up with promises of quantity.' I want to say somewhere between the 1.16 and 1.17c area. I was unable to find the exact quote. The fact was that if they were releasing a little bit at a time, people were not satisfied content wise (nor the fact that they had to download every patch that has ever been in order to get a new targeting system), and were wishing they would just wait and release one big patch rather than 3 sub patches. So really the earlier criticism has paid off.
Here's a few tips for everybody that will help clear your mindset and stop turning away newcomers
1. They launched a
bad horrible unfinished
**** game. We know it, they know it. Get over it. It should not be a reminder at every corner for everything they do, nor should it be an excuse though either.
2. Imagine this: You are living in your home and decide you want to have it changed completely, while keeping the house the same from say, the outside. The workers come in and you let them know you will still be living in the house
while they overhaul the whole house. This means that they have to do all the work slowly and meticulously, because every step would involve making sure that you can still go about your normal life. It's going to take a lot longer to move the plumbing pipes from where the bathroom used to be to where it will be.
3. Community overhaul: I don't know about most of you, but coming from ffxi, I tried Aion, EvE and Rift. All 3 were excellent games in their own respect (loved EvE). But i gave up 3 finished, great games because they lacked that community that we had in FFXI. I have watched (at least the ZAM base) dwindle to a bunch of cranky downraters and trolls. Don't forget where we come from. A community can make or break a game just as easily as poor development can.
4. Constructive feedback: They are watching us. You know... They, them. What do you do when a kid whines and complains about everything? You quit listening to the whining because you know they will always whine. If you want Yoshi to continue to listen to us, then do your part. Provide constructive criticism and feedback. Don't lose your cool if your issues aren't adressed. Simply whining will get you nowhere, and just starts flameposts.
5. HELP NOOBS: Remember how confusing your first day was in this game? I see so many posts where people are asking about the state of the game and everyone is basically saying 'wait for 1.18.' I understand the complaints about the clunky UI, the market wards, lack of things to do, ect ect. But telling a new player who is in the market for an MMO to wait a month is a good chance of losing a player. I'm not saying to white knight this game, but lets start being a little more optimistic. These forums seem more and more like a bunch of people who don't want to play the game. A big part of this game is making your connections early on with your game family that will most likely provide long term friendships. Anyone who made a new character on XI after abyssia may understand the feeling of trying to get back in the game.
Those are just a few things. Inc flames for Great Wall of Text. I generally don't post unless I feel strongly about something, not just to quick reply or flame someone. I leave that to you, the great flamers of ZAM, to sub default me for bringing up a few points of view of my own.