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Looking for a mentorFollow

#1 Jul 12 2011 at 2:16 PM Rating: Excellent
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Hello hello,
I am somewhat new to FFXIV, I had played it for a short while back around December but didn't get very far as I had a lot that I needed to do. Previously I had played FFXI for a number of years (it was my favorite mmo of all time up until the 'abyssea' team took over) and in FFXI they had a mentor system, I do not know if 14 shares this but I figure I can start here anyway and seek one with or without an official system.

Really, what I am looking for is a friendly person/group willing to help guide me/answer questions/just all around be a mentor. I have not yet decided on a server so that will not be a problem. Note: I am not looking for a handout, I feel I am able to work for my own stuff but last time I played I felt lost/disconnected from the rest of the community. I know there will be some changes coming up, and that is part of the reason why I picked this up again, but I still think that I can get into the feel of this game learning a bit about how it is now.

I am not looking for people telling me not to play the game, I am well aware of the communities complaints. For any questions you might have (I certainly hope thier might be a person or two out their that is willing to help me out) posting here is fine, or a private message works just as well.

Thank you~
V
#2 Jul 12 2011 at 2:23 PM Rating: Decent
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I will be happy to guide you through your adventures in Vanadil, er I mean (what was the name of this world?) Erozea. I admitidly don't currently play much, and traditionally a relatively quiet player online. I am usually on zam daily though, and can answer your questions. I have played since the launch of XI (PS2). I have some friends who where playing, but returned to XI. I am not sure how long it will take them to return. I am on Fabul, but be warned that I might be as elusive as Mee Deggi.
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#3 Jul 12 2011 at 2:26 PM Rating: Excellent
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Welcome Back! Its nice to see some of these types of posts every now and then. I am sure that most are willing to help you out, as long as you are direct about it. As long as you are aware of the negativity, I doubt that you will have any trouble here.

Good luck!
#4 Jul 12 2011 at 2:48 PM Rating: Excellent
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There are many on here who can help answer your questions! The zam community is kinda mine, whether they like it or not! Bwahahahhahan! Welcome back :D
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#5 Jul 12 2011 at 3:20 PM Rating: Excellent
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I would like to think that no matter which server you choose, that there would be a willing AND competent person to help you out from this forum. Good luck ^.^
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#6 Jul 12 2011 at 4:26 PM Rating: Excellent
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Thanks all of you, I wasn't expecting as quick responses and certainly not such a warm welcome. This takes me back to my early days in FFXI, the best community in gaming I have ever experienced. I will likely decide on what I want to be doing by the end of the day and update accordingly.

Thanks again~
#7 Jul 12 2011 at 5:01 PM Rating: Excellent
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If you choose Figaro, I'm generally able to help. Name/character is in signature.
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#8 Jul 12 2011 at 5:40 PM Rating: Excellent
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If you come to fabul, I would be happy to help ya out, if you have any questions, this tread seems appropriate to ask on :)
#9 Jul 12 2011 at 5:44 PM Rating: Excellent
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If your trying to decide on a server, Besaid is known to be the busiest but you should be able to find a nice group of friendly players no matter where you go.

If you decide to come to Trabia which has a decent amount of activity, I'll be more than happy to go NM hunting, leveing ect with you and I know others who feel the same ^^
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#10 Jul 13 2011 at 2:37 PM Rating: Good
6 posts
Well, I guess first things first. Where should I start? Is it still best just to start up and start doing some leves? Anything I should know? Possibly some links to good information... I never really got what I was doing with attributes and the like. I know that they had some effect but somehow I always had the feeling I was going with a very inefficient build. My current plan is to have a main focus on lancer*

Further edit: Checking the starter info sticky, had hoped to get some opinions as well as plain facts though.
Edited, Jul 13th 2011 4:39pm by veicht



Edited, Jul 13th 2011 5:45pm by veicht
#11 Jul 13 2011 at 4:05 PM Rating: Excellent
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My advice starting, is to do leves until you get a few jobs to r10. Just because you want to focus on lancer, don't disregard other jobs. The sooner you have jobs in the 10-20 range, the more guildmarks you will be offered. Most abilities you gain from other jobs will also be usable on lancer (this is suppose to be adjusted with job implimentation.) In other words, leveling up conjurer will only act to make your lancer more powerful (gaining cure and stoneskin.)

I generally keep all my attributes equal and change jobs often. Currently, stats don't seem to make a huge difference. What you should know though, it that at (i think) 50, additional stat points cost 2, and at 80 an additional stat will cost 3 points. My strategy was to top off all stats at 50 to maximize my attributes, before venturing into the more expensive 50-80 range. As a lancer, you will want to focus on Str Vit Dex. If you decide to add magic to your mix, add Mnd to that list. Vit and Mnd increase your HP and MP, and are consequently the most noticable benefit from higher stats. Many (often poorly conducted) tests conclude that the effect of stats in combat is next to negligible. Don't expect a big damage increase from move all your points to Str.
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#12 Jul 13 2011 at 4:23 PM Rating: Excellent
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WolfOak wrote:
My advice starting, is to do leves until you get a few jobs to r10. Just because you want to focus on lancer, don't disregard other jobs. The sooner you have jobs in the 10-20 range, the more guildmarks you will be offered. Most abilities you gain from other jobs will also be usable on lancer (this is suppose to be adjusted with job implimentation.) In other words, leveling up conjurer will only act to make your lancer more powerful (gaining cure and stoneskin.)

I generally keep all my attributes equal and change jobs often. Currently, stats don't seem to make a huge difference. What you should know though, it that at (i think) 50, additional stat points cost 2, and at 80 an additional stat will cost 3 points. My strategy was to top off all stats at 50 to maximize my attributes, before venturing into the more expensive 50-80 range. As a lancer, you will want to focus on Str Vit Dex. If you decide to add magic to your mix, add Mnd to that list. Vit and Mnd increase your HP and MP, and are consequently the most noticable benefit from higher stats. Many (often poorly conducted) tests conclude that the effect of stats in combat is next to negligible. Don't expect a big damage increase from move all your points to Str.


I agree with most of this, however don't use leves to get -any- job to 10, this is a waste of one of eight leves you can obtain in a given 36 hour period. From 1-10, go to the first starting camp and do Behest every half hour, leveling on trash mobs in-between Behests. After that hit up the next camp and move on doing basically the same thing, however after 10 you'll want to start adding leves into the mix (I would put this off until level 15 personally, as getting 1-15 in a couple hours is extremely easy with Behest).

And yes, stats are kinda moot at this point but battle changes will be coming up in the next patch so keep an eye on the many FF14 forums for anyone doing testing to see how stats become balanced after the patch (tentatively on July 21st barring problems)
#13 Jul 13 2011 at 11:17 PM Rating: Good
6 posts
I've never done behest, it seems I should look into doing that. As for the stats, I have some idea of how they affect combat but what bothered me before is crafting. Looking at it, it seems like each craft (disciples of the hand) has 2 tools (do you really even end up needing to use both?) and each is modified by a different attribute (ex:blacksmithing the hammer uses str and a file uses mnd) and I am unsure of how much those are affected. On a side note, how important is it to have crafting gear?
#14 Jul 14 2011 at 7:02 AM Rating: Good
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veicht wrote:
I've never done behest, it seems I should look into doing that. As for the stats, I have some idea of how they affect combat but what bothered me before is crafting. Looking at it, it seems like each craft (disciples of the hand) has 2 tools (do you really even end up needing to use both?) and each is modified by a different attribute (ex:blacksmithing the hammer uses str and a file uses mnd) and I am unsure of how much those are affected. On a side note, how important is it to have crafting gear?


Only the Main tooling is needed to do crafts. If you happen to compare the two tools, Main and Offhand, you will find that they will have differing stats. From what I have seen the Main tooling has higher Craftmanship, and the offhand has higher Magic Craftmanship. It was said way back in the day that certain recipes require more of one or the other, but I really have not seen a time where having a more of one made the synthesis any easier. However I have seen that control is very important, and will help keeping the synthesis from destabilizing.

There are some very nice sets of gear that help add quite a bit of stats that will add all three stats for you. You just have to remember to be close to the optimal rank of the gear to get the full stats. Some nice gear that will help that out will be the finger-less gloves, hempen, cotton, canvas. What I have right now, are finger-less gloves, Doublet Vests, Slops, and some eyeglasses; as I try to aim for even stats with a little more control.

Also I would recommend that your first crafting job be Alchemist. While you don't have to stay with it, getting Preserve will make every synthesis much easier. Its very easy to rank as well. Just buy an alembic, and some tiger cod from Limsa and you can get to 10 fairly quickly. Craft leves will help too.

Edit: Oh and, I forgot to mention this. I can be wrong, but from what I have seen, your personal attributes mean nothing. I have pumped my points into the main stats that "would affect" the class tool and I have found no difference than when I just have all my attributes evened out overall. I believe that the attribute points don't factor in as much as the old lodestone post meant them too. I just leave my points semi evened out over all stats, with just a few more points in Stamina and Mind for the HP/MP boost. I have only seen that your rank vs. Mob/Synthesis/DoLGatheringNode Rank is the main factor. I wouldn't worry about attributes until after next weeks 1.18 patch when the attribute algorithms will change(I think its 1.18).

Edited, Jul 14th 2011 9:12am by XainVeliki
#15 Jul 15 2011 at 12:05 AM Rating: Good
6 posts
Okay, it has been a few days and I am yet undecided on a server. I have made characters on a few different ones to try em out but it seems to be a rather difficult choice as on all of them there are either very few people or none at all around the lower level camps. Now, this is somewhat expected but considering that I have a hard time figuring out the general server population. Severs tested thus far: besaid, Fabul, rabanastre, selbina

So far the greatest population I have seen so far was in rabanstre, many (most likely afk)people standing around Ul'Dah, and oddly the least was in besaid (someone posted it was the most busy?) but I stared in gridania.

#16 Jul 15 2011 at 1:53 AM Rating: Good
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veicht wrote:
Okay, it has been a few days and I am yet undecided on a server. I have made characters on a few different ones to try em out but it seems to be a rather difficult choice as on all of them there are either very few people or none at all around the lower level camps. Now, this is somewhat expected but considering that I have a hard time figuring out the general server population. Severs tested thus far: besaid, Fabul, rabanastre, selbina

So far the greatest population I have seen so far was in rabanstre, many (most likely afk)people standing around Ul'Dah, and oddly the least was in besaid (someone posted it was the most busy?) but I stared in gridania.


On Besaid, Gridania is empty most of the time, LL a little busier, and Ul'dah on Besaid always has a good number of people running around. Within a 5 minute span in ul'dah today there were 6 /shouts LFG at different ranks. The leve counter was packed and the wards are the most stocked. If you still have the character take a run over to Ul'dah and check it out.

You can also check out the forum here for a linkshell.

Edited, Jul 15th 2011 3:55am by blueazaka
#17 Jul 15 2011 at 7:16 AM Rating: Good
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blueazaka wrote:
veicht wrote:
Okay, it has been a few days and I am yet undecided on a server. I have made characters on a few different ones to try em out but it seems to be a rather difficult choice as on all of them there are either very few people or none at all around the lower level camps. Now, this is somewhat expected but considering that I have a hard time figuring out the general server population. Severs tested thus far: besaid, Fabul, rabanastre, selbina

So far the greatest population I have seen so far was in rabanstre, many (most likely afk)people standing around Ul'Dah, and oddly the least was in besaid (someone posted it was the most busy?) but I stared in gridania.


On Besaid, Gridania is empty most of the time, LL a little busier, and Ul'dah on Besaid always has a good number of people running around. Within a 5 minute span in ul'dah today there were 6 /shouts LFG at different ranks. The leve counter was packed and the wards are the most stocked. If you still have the character take a run over to Ul'dah and check it out.

You can also check out the forum here for a linkshell.

Edited, Jul 15th 2011 3:55am by blueazaka


+1 on the Linkshell Forums. You would be better off to check around and see who is active.
I hope that you find what you are looking for; its kinda a bad time to be new at the moment, as most people have burned out, and are just waiting for the next few patches before coming back.
I have gone through 2 Linkshell breaks from all the friends that I have lost from being burned out and tired of playing. You might do well to just enjoy the basics, get to know some of the areas and how to do things better, and just check out the servers after this coming patch.
#18 Jul 17 2011 at 12:04 AM Rating: Good
6 posts
Okay, so i've been bumming around for a few days. Leveling stuff at random and taking a trip to ul'dah as being able to teleport there seems to be a must(i'll probably get limsa lominsa in a day or two). I've done some of the story line quests and a side quest or two. I moved on to the r10 leves and have had a little trouble simply because I could only afford a spear upgrade, the rest of my gear is the same. Any advice here? (any good methods of obtaining funds, or simply the gear I need) By the way, thanks for all of the support so far, and thanks in advance for any help you can still offer here.
#19 Jul 17 2011 at 8:13 AM Rating: Good
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veicht wrote:
Okay, so i've been bumming around for a few days. Leveling stuff at random and taking a trip to ul'dah as being able to teleport there seems to be a must(i'll probably get limsa lominsa in a day or two). I've done some of the story line quests and a side quest or two. I moved on to the r10 leves and have had a little trouble simply because I could only afford a spear upgrade, the rest of my gear is the same. Any advice here? (any good methods of obtaining funds, or simply the gear I need) By the way, thanks for all of the support so far, and thanks in advance for any help you can still offer here.

Since I'm in the same boat as you I can tell you that the best method I've found for making money at low level is to find a group at the R20~ camps and tag along with them during a behest. Stick to a healing role, it usually keeps you out of the way and gets you sp and money when the job is complete. As for getting better equipment, Eorzeapedia is my best friend; it's infinitely cheaper to go about making your own weapons then purchasing new ones; so I suggest getting a hold of some basic tools and start working on some of the crafting classes. The higher levels you have on those the easier it'll be to make your own stuff, consequently it'll take more time but you save boatloads of cash.
#20 Jul 17 2011 at 8:34 AM Rating: Good
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Maxing your gil starts out with leves and learning how to trade them in properly. When picking levequests in one town, consider leaving some so that you can take high rewards offered in other towns. In other words, if you take all leves offereing 5000 gil in one town, you might be foregoing the 15000 leves in the other towns. You will also get gear this way.

Similarly, don't just trade all leves in the first one you get. Each leve has a value of 0-2 stars. Each star nets you ~12% bonus to gil/guildmarks. When I arrive at a new town, I will check every leve before choosing one, and then trade in the most stars I can for the one with the highest reward. 8 stars will almost double your reward. (Reward distribution is changing in upcomming patches.)

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