I wasn’t really happy with the patch but it has grown on me. I think the patch notes will shock most of us but when you actually get into the meat of the game its clear that it’s a step in the right direction. Its not there fully, but its walking down that path.
Before the patch I hit 3 levels in 3 nights, R40 to R43, and I thought the party was over, Id have to grind my way to 50. Not so; after the patch I went from R43 to R45 in 2 days, and if it wasn’t for server maintenance I would have had R46. The Leve leveling system isn’t broken, it works, but its not the center of our world anymore. Its just a piece of the pie.
Leves: I used to think these were useless after 1.18, but I now see them for what Yoshi wants them to be. Leves are pure solo or small man group content once per reset. If done at the appropriate camp and set at appropriate star rating the bonus can be substantial. I have done these solo, 2 and 3 man parties and in each case its about 10 minutes of combat per leve and then a 3k to 5k bonus at the end.
Just yesterday I stacked 6 leves (3 per R40 camp) ran out there with some buddies and did all 6 in roughly an hour. Linked up all 6, used Guardian Aspect on half, I set the star rating to 5 then lowered to 4 if mobs were too difficult, and walk away with over 40k SP earned in just 1.5 hours tops. That’s pretty good! All that and I still had 2 leves to spend.
The point is, the new way to look at leves is a single approach to leveling, not the only approach. Maximise your output by snagging a pal or two to link with and burn through the leves fast and move on. In the total time I had to play or 1.5 hours I gathered 6 leves, 1 partner with the same, ported out, did 3 leves, took a 10 minute break, finished the last 3 leves and ported back to town with 40k SP in the bank for my R45. Its easy to see low bonus and think it’s a horrible system. I know I did, but they changed each camp so R30 camps aren’t for anyone over R39.
Behests: They are easier to solo now, so dead camps can have a decent bonus if your wandering past, or in the midst of leves. It’s a good chunk of SP for relatively small effort. Lets put it this way, random NPC quests typically give 500 to 1500 SP for a long trip somewhere and then return after. Behests give more SP, and typically take far less time just due to travel being close to camp. Worth doing if your nearby, even solo.
Grinding: Mob grinding while some think is horrendous can be fun in a group. Just recently I ported out to meet 3 friends grinding away on mobs. The SP was good, the respawns could have been better, we should have moved on but we were having fun as a group chatting and cracking wise about Jurassic Park references. Grinding doesn’t have to be mindless.
Dungeons: Not stellar SP, but definatley appreciated when it does come in. I ran 3 runs thru the R45 dungeon shortly after hitting 45. I walked away with 25k SP earned, not to bad, not great but welcome addition to the SP pool.
Quests: Class and City quests give great SP. If you have done them all, that sucks, but Im sure others will come in time. Pick up a new class, run the quests you haven’t done.