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Since grouping now is betterFollow

#1 Jul 29 2011 at 3:43 PM Rating: Decent
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Due to the changes to leves, and healing, grouping is a better alternative but I have problems with this. So when a group is assembled, how are we supposed to know where to go for group grind areas? We end up wasting a lot of time and there is zero information on group grind areas. Are people hiding this information from the public? I heard beastmen camp is an option but the spawn rate on the appropriate level mobs were slow for a 6 man group.

What I want to ask is, can someone make a thread with information on grind spots that is updated over time by users? It would benefit the community tremendously as a lot of people dont group because they dont have the leadership to handle one since they are clueless on where to go.
#2 Jul 29 2011 at 5:34 PM Rating: Good
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I would try exploring the areas you hang out in and see what the mob levels are and go from there.

Get into a few partys and see where everyone else might be partying at.
Under setting you can have the mod lvl displayed just take a run around for a few hours when you have some free time.


Why don't you do some foot work and make a thread about where camping spots are located. I'm sure if you did so many people would join in with some spot.
#3 Jul 30 2011 at 1:44 AM Rating: Good
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Make a small group of about 3 with at least one person who can tank, find some mobs that are high enough rank to give decent SP possibly 10-15 ranks above and go down easily, like coblyn or puks. Make sure everyone has cure and/or sacrifice with a form of MP regeneration like Siphon MP.

The other night I (Rank 32 archer) was invited to a party by two Japanese lancers (I think they were around rank 36) and we ran around the circular area in Copperbell mines near the Aetherial gate killing Heliodor doblyn. I was getting about 150 SP per kill and they were dying seconds after being engaged.

Just do a little research and find the mobs around your own rank. You can use Yellow Gremlin to find the mobs by rank and race.
#4 Jul 30 2011 at 2:53 AM Rating: Good
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CupDeNoodles wrote:
Make a small group of about 3 with at least one person who can tank, find some mobs that are high enough rank to give decent SP possibly 10-15 ranks above and go down easily, like coblyn or puks. Make sure everyone has cure and/or sacrifice with a form of MP regeneration like Siphon MP.

The other night I (Rank 32 archer) was invited to a party by two Japanese lancers (I think they were around rank 36) and we ran around the circular area in Copperbell mines near the Aetherial gate killing Heliodor doblyn. I was getting about 150 SP per kill and they were dying seconds after being engaged.

Just do a little research and find the mobs around your own rank. You can use Yellow Gremlin to find the mobs by rank and race.

This style of play isn't really group play, though. It's more like playing "alone together" and probably not what the OP is looking for.
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#5 Jul 30 2011 at 5:10 AM Rating: Decent
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Quote:
6 man group

Shrink to four: 1 mage and 3 DD, at least one of whom has taunt/voke. Beastmen camps 10-12 levels above you can sustain a party of four with no competition. This has worked for me at both Ixali and Amal'jaa camps in the 30s with very satisfying results.

There are also several clusters of quest mobs around the world with as many as 20 targets, all at approximately the same level. They respawn quickly to accommodate questers, and you can engage them even if you don't have the quest. I have never fought these for anything other than questing, but I speculate they can sustain an SP PT.
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#6 Jul 30 2011 at 5:24 AM Rating: Excellent
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XIV at least does a good job of hinting where mobs you can target are. Each zone is sectioned off and is similar to the level of the Aetheryte camp.

So If you have a group of four rank 10 players, you may want to try mobs around Bloodshore/Horizon/Tranquil and venture out from there.

General rule of thumb, especially with a group, is start with mobs 10 levels above you.
#7 Jul 30 2011 at 5:41 AM Rating: Good
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Oh hey, what's up Boomer. Haven't seen you around here in a while.
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#8 Jul 31 2011 at 7:23 PM Rating: Decent
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Hiding information from the public..? It's a game, maybe play it a find out?
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#9 Jul 31 2011 at 11:58 PM Rating: Good
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Here's a general list of where my friends and I have leveled in a 2-5 man party so far since the patch.

Early levels: Great area on the way to Nanawa Mines. Start with the Moles and then, when they're wiped out, head to Dodos. Run back and forth. I was able to grind a few classes solo here for phenomenon exp around r8-9.

20s: Coblyns and Puks in Nanawa Mines. Puks spawn super fast and make for great overall exp/hour.

Later 20s: Hippocerfs in Coerthas. Pretty squishy for a 4ish man party. Start are Deadwood and run West towards the bridge. Repeat.

The last few levels I've gained have been grinding the r25 dungeon. It's a little funner because of the variety.

This is what we've used so far to get close to r30.

Edited, Aug 1st 2011 1:59am by SFChakan
#10 Aug 01 2011 at 8:00 PM Rating: Good
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Okay, this site isn't even populated yet with data, but my friend pushed it to the official forums already, so I might as well post the url here.

FFXIV Camps
#11 Aug 01 2011 at 8:42 PM Rating: Good
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Thanks that looks like a great up and coming site!
#12 Aug 02 2011 at 8:35 AM Rating: Good
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Quote:
Hiding information from the public..? It's a game, maybe play it a find out?

Quote:

just take a run around for a few hours when you have some free time


Really? OP comes here asking for someone to just point him in the right direction for party grind camps and these are the responses he gets? Weaksauce bra.

People want to keep their camps a secret for fear of overcrowding and overcamping. Which is hilarious because about 10 people still play this game, and not all of those people are even at an appropriate level to come steal your secret party camp.
#13 Aug 02 2011 at 11:11 AM Rating: Good
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Imaboomer wrote:
Thanks that looks like a great up and coming site!

Thanks for the feedback.

I've setup the first camp page here. It will look pretty familiar to anyone who has visited Campsitarus. I think Tuufless had a great format and I'm definitely not ashamed of imitating a great resource, at least at the start. Please let me know what you guys think. What needs to be adjusted, added, removed, etc. What do you want to see in a resource like this?
#14 Aug 02 2011 at 11:18 AM Rating: Good
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SFChakan wrote:

Thanks for the feedback.

I've setup the first camp page here. It will look pretty familiar to anyone who has visited Campsitarus. I think Tuufless had a great format and I'm definitely not ashamed of imitating a great resource, at least at the start. Please let me know what you guys think. What needs to be adjusted, added, removed, etc. What do you want to see in a resource like this?


That first link looks great so far. Keep up the good work. Would also like to say that 25-30 toto-rak is a really really good option, and you never have to worry about overcrowding!
#15 Aug 02 2011 at 11:34 AM Rating: Good
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Sigmakan wrote:
That first link looks great so far. Keep up the good work. Would also like to say that 25-30 toto-rak is a really really good option, and you never have to worry about overcrowding!


Thanks. Yeah, Toto-rak can't be beat 25-30ish because A) no overcrowding and B) it's fun! The diversity really helps. The added bonuses of randomly obtaining Rank 30 gear is just the cherry on top of this milkshake. Drink it up...
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