They did lower the gil reward for Behests and Leves last patch though. I don't really know why(Economy isn't reflecting these changes) they did it, but that's all you're going to get now.
SE probably lowered gil rewards because the average player is sitting on a few (or a few tens of) million gil without having done much of anything besides ranked up
. Everything in FFXIV gives far too much money as a reward and, with there being nothing much to spend it on, SE had to take some sort of action in order to lower the total amount of gil in circulation.
I don't doubt that many players have obscene amounts of gil, but I can't imagine that being the average at all.
I agree about gil being a bit to easy to get(kinda), but I never saw it as that big of a problem. Gil might have been to easy to get, but the selling prices from NPCs and players were high enough to(somewhat) match that flow.
Now there's very little gil coming in(1k average for Rank10 leves, 3k or so for 20, 3k for 30...), but prices are still the same. A small reduction over time would have been fine, but dropping that all at once was a mistake. If this was their reasoning(To easy to make gil) then they really dropped the ball there. Maybe less new gil coming in, but those people who do still have millions will eventually have an insane advantage over everyone else.
also note that they lowered the cost of NPC repair and simplified PC repairing which i assume now costs less as well.
yeah i kinda think FFXIV was handing out too much money with nothing to spend it on. i mean, just look at the mage gear selections to buy from lol its horrible.
Though the cost was lowered, there is now a pretty easy way to lose a lot of durability on gear at once. Seems to balance out a bit, so not to different from before(Though nowhere near as terrible as it was at release).
But, PC repairs aren't cheaper then they were before. There are just 5 items now compared to the hundreds of possible repair mats before. Rank5 Dark Matter is 3 or 4k or something I think, which is higher than any single repair mat(from an NPC) before. I'm not saying that overall cost is higher now, I just don't think there's much of a difference between now and 2 weeks ago, besides saving a ton of inventory space. Edited, Jul 31st 2011 2:17am by Uchitoru