What's your point? Should we go set the SE building on fire for this as well or should we just accept the fact that for a wonderful game like FFXI - a game that demands interaction with other human beings, planning and hundreds of hours - the replay value is low?
Did you read the post that my comment was a response to? It's not a call to arms to defeat the evil XI developers. I was simply pointing out that someone who probably didn't even read the post in this thread is pounding nails for me. Nails that someone was bashing me about being wrong for trying to pound myself.
If a game lasts me 3,360 hours, I think it surpasses the need to have a "replay value."
I apologize if you misunderstood, but that isn't quite what I meant. In context, the post was a response to someone talking about starting over from scratch, not logging back on to an already seasoned character. I hate to use hypotheticals, but humor me for a moment...
Imagine for a few minutes that you could only level one job in XI beyond 50. Sorta like the cap on crafting, but with jobs. You could only have one main job, but you could support it with any sub up to 50. Would you still have all those hours logged on your character? If you had to 'reroll' another character for every separate job you wanted to have at cap, would you do it? Would you still have put those thousand hours (or in my case, thousand days) into it?
I'm just curious.