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Seeking advice on a few topics Follow

#1 Aug 09 2011 at 9:58 AM Rating: Good
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Hello !

I've recently returned to FFXIV, about six days ago, after I stopped playing 6 weeks or so into the CE release. I just had a few questions for veteran players and people who have been playing for some time. It would be great to get some different opinions and thoughts, and I would appreciate the helpful advice! :)

First Topic - Leveling

1.) I've heard that group grinding is pretty good now, if not better than solo. Is solo grinding xp/sp still effective? I also heard I should farm on mobs 8 - 10 ranks above me, is this the most efficient? So, after I do my battle craft leve's I should just grind on mobs until the leve reset?

2.) Speaking of battle craft leve, if the reward for the leve is guild marks for a class I'm not leveling... should I just ignore doing the leve using that class or should I get the marks anyway? Is there a way to get guildmarks for the class I want to rank up? For instance, I want to get my Gladiator to 50 but the leve rewards always give me something like pug / lance / conj guild marks, how can I get Gladiator ones?

3.) Is there still a fatigue system? I think I recall that this is no longer in effect?

4.) Coblyns? Are they still the normal for grinding exp/sp? I've found several posts about grinding spots for parties and solo but not sure which are up to date!

Second Topic - Crafting!

1.) When crafting, should I rank up one DoH class at a time or multiple in conjunction?

2.) Should I grind out crafting ranks or just do the leves?

3.) Is there good times to craft and bad times to craft, like FFXI if you pointed in the direction of your element there was an increased chance of success and stuff.

Third Topic - Gillionaire!

1.) I know people hate this question, but how to make some gil. I know quests and leve give you gil, but that seems rather small when compared to the price for gear. For instance, a piece of level 27 gear (body) costs between 60-100k that's just one slot! Is crafting the way to make some gil or should I just continue to do quests and leves? I'm just worried I won't be able to afford gear then I'll be a rank 40~ Gladiator using rank 20 gear.

Fourth Topic - Suggestions and Tips

1.) Are there are any tips you could offer? Like, while leveling up crafting make sure to do X Y or Z at the guild? Or Grand Companies? I haven't had much interaction with the guilds I've been leveling, is that a mistake?


Fifth Topic - THANK YOU!

I know this was a lot of questions, but hopefully some people can answer a piece here or there and this may help newbie players or returning players get back into the game. I'll try to keep this up to date and add quotes from people when a question is answered! I appreciate any and all feedback that is shared and hope to see you around :) Thanks again!

#2 Aug 09 2011 at 10:01 AM Rating: Decent
Edited by bsphil
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As far as gil is concerned, the gil value from leves was boosted heavily for a long time, and just recently it got severely nerfed. Now we're left with the people who leveled when leves were paying off and the people who didn't. I have no idea what to do if you didn't save up a ton of gil from leves.
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#3 Aug 09 2011 at 10:20 AM Rating: Decent
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For leveling you still have more than one option. Battle leves and grind parties both seem to have good benefits.
Battle leves now reward sp bonuses at the end of leves, and the Bonus is based off of your rank vs. leve difficulty/time completion. I have gotten up to 7k sp finishing a leve doing my r40 leves, and in an hour made a quick ~50k sp from 6 leves. They are scaling up the lower ranks and r20-30 leves should see a significant raise in rewards that it won't match, but at least have its rank equivalent rewards.
Gring partes are fun too, 200-350 sp per mob I have seen, at about 20-40 seconds a mob. And it brings back the social aspect.

For getting Guild Marks for your job, Guild marks are now set that you will only recieve marks from the area that your guild is located in, such as Gladiator only getting GM's from Uldah; and, you have to be in the required rank to receive the leve rewards (must be 11 for R20 GM's, 21 for points in r30 leves...)

No fatigue. Huzzah!

You might go less for coblyns. Get a group and head to a mob outpost, sp is higher from those mobs.

For anything crafting related; I suggest you read the lodestone for patch 1.19 information. The Crafting system will be overhauled, and I do believe almost all recipies will change to more simplified versions.

I would just do leves(for the SP bonuses, which are very significant) and get some basic ranks in all classes, so that you can repair your own gear.
#4 Aug 09 2011 at 10:26 AM Rating: Decent
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I'd also like to know if there was anyway to change the guild marks from one class to another. I noticed the other day that when the reward was conjurer guild marks and I completed the leve as archer, I didn't get the guild marks. I would have just prefered to have the level give archer guild marks in the first place.
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#5 Aug 09 2011 at 10:30 AM Rating: Decent
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M0NKEYSNARF wrote:
I'd also like to know if there was anyway to change the guild marks from one class to another. I noticed the other day that when the reward was conjurer guild marks and I completed the leve as archer, I didn't get the guild marks. I would have just prefered to have the level give archer guild marks in the first place.


As far as I know, you can't trade marks.

They will be somewhat random. One week I will get Archer marks, one week Conjurer, and another week, I will get Archer from Nine Ivies, and Conjurer from Treespeak.

Sorry.
#6 Aug 09 2011 at 10:44 AM Rating: Decent
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XainVeliki wrote:

You might go less for coblyns. Get a group and head to a mob outpost, sp is higher from those mobs.



First... thanks for all that info!! What are mob outpost's? Are they the 'building'-like cabin structures on maps?
#7 Aug 09 2011 at 11:01 AM Rating: Decent
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RemVye wrote:
XainVeliki wrote:

You might go less for coblyns. Get a group and head to a mob outpost, sp is higher from those mobs.



First... thanks for all that info!! What are mob outpost's? Are they the 'building'-like cabin structures on maps?


Yep. Look for the mean looking ones, with the red. Just about each area should have a camp that you can go to.
#8 Aug 09 2011 at 11:14 AM Rating: Excellent
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you might try spearfishing some dart frogs for gil. Disabling potions look useful and are being sold for high amounts on my server - and a lot of alchemists use this as a grind recipe near the final levels. I saw the frogs selling for a good chunk of change on my server in uldah... and they are found on grade 1 spearfishing nodes.

My guess is that people would just rather spend the money on them then do the work to spearfish them.

The triangle is actually fairly tidy too, and it is right outside of grid.

Screenshot


At first you won't get many tries on each node but as you level up you'll get more tries (up to 7 or 8 I think, but at that point they give little or no exp)

If you look on the map, where there is the tree picture - you can use your quickrun ability right there to sprint to the last node. On the other side of that tree image you won't get the quick run though.

Edited, Aug 9th 2011 10:18am by Olorinus
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#9 Aug 09 2011 at 11:34 AM Rating: Decent
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Cool, I haven't tried any of the gathering jobs really... so I will have to look into this! Thanks for the advice :)
#10 Aug 09 2011 at 12:13 PM Rating: Good
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no problem. You can also use the snails to make sand on cul (only lvl 1 recipe though so won't get much SP) - but then you can take that sand and make it into fine sand using goldsmith to level it to like 10. Then you can use that sand to break crystals at alchemist 16.

You can also turn the snails into wind crystals at alc 16 using 10 lighting shards.. or you could make tree toad legs (CUL 15) but that recipe (http://ffxiv.zam.com/en/recipe.html?ffxivrecipe=2549) is sort of ridiculous.

I make them for fun sometimes though.

Edited, Aug 9th 2011 11:14am by Olorinus
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When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


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