I am hoping for more skillfull combat and warrantable skillchain implementation. It´s gotta work properly and not be outmatched by spamming single skills in a party. That was one of the things I really regretted to have seen evolving in FFXI, spamming individual skills was just better or less time consuming than waiting for skillchains. If they DO figure out to ehm, make, for lack of a better word, the community use those skillchains instead of spamming skills, then I´d say they did a darn fine job on that.
I just think the different way TP works in XIV versus in XI will facilitate using skillchains being beneficial over not using them.
The reason why people came to just spam TP skills in XI is because if you wait for everyone to be ready to SC you end up wasting a bunch of TP because your TP bar empties right out when you do a WS and your DPS is generally much higher if you're just using your TP at 100 vs using it at 178% when everyone is ready and getting a tiny extra bit of damage from the chain... and losing out on 75 percent of another full weaponskill (which depending on the weaponskill can be quite substantial)
In XIV you don't lose all your TP when you use a weaponskill, so holding on to TP probably won't be detrimental unless you are filling your bar completely and unable to store anymore. Edited, Aug 17th 2011 2:01pm by Olorinus
Ah, that sounds awesome! Kind of weird that it does work like that in FFXI now that you mention it.... Hmmm, given some time, this might become better at some parts then FFXI. But I guess I'll first have to play it before I can say anything about it really... Thanks for the update :)
FFXI - Ragnar - Whm75 - Kujata - Retired 2007
FFXI - Monarc - Smn76/Drg76/Whm75 - Kujata - Retired 2010
FFXI currently installing again?!? - July 2012