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The Present & Future of FFXIVFollow

#1 Aug 16 2011 at 12:31 PM Rating: Default
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I actually was one of the poor souls that went out and eagerly purchased the Collector's Edition of FFXIV, slamming a whopping ninety dollars on the counter for a game that ultimately failed to inspire in every way humanly achievable with me. Safe to say this game alone has put me into a position of never purchasing anything but what I feel will be an absolute 'win', so to speak, with no uncertainty. Thank you, Square-Enix, developers suffer for your meek oversight I am sure...

That being said I've heard whispers and rumors that it has improved and will be much better very soon. To what extent this is an actual truth, remains to be seen. I was hoping some of you fine people would help to convince me to bother spending the time to install it again. It last left such a terrible taste in my mouth that even the effort of putting the CD into my drive is an agonizing prospect.

Allow me to describe the overall feeling I gathered from the game during my short stint on it.

1) The leveling process is incredibly boring with little deviation to distract you. Granted I am spoiled on WoW so this isn't a shock to me. You were constantly going back and forth throughout a rather bland, very similarly generated region. Only to move on to another camp with a similar setup and look.

2) The combat itself was extremely slow and clunky. So even just the mere 'motions' of leveling were annoying in of themselves. Thank you pointless stamina bar.

3) You were force-capped on level gains making you work on other 'jobs' or 'class' to do anything further. I somewhat liked this aspect and at the same time, found it disappointing you couldn't really specialize in a given field like you could most other MMOs. To me, some things aren't meant to be tampered with such as the classic system of defining your character's role in the game.

4) Terrible grouping.

5) The most frustrating auction house system ever to be released in a game.

And I'm sure there is more but I'll leave it at that for now...


How is the game holding up now and will those areas of complaint to some degree or another be lessened should I jump back on now or in the very near future? I'd like a general idea of the direction they're taking it(this new team I am hearing about) without having to go through a bunch of articles and semi-confusing patch notes to achieve as much. Any time you give answering me to the best of your ability will be GREATLY appreciated and determine whether I return now, later, or never!

Thank you and sorry if this is a reoccurring post on these forums as I am sure it is...
#2 Aug 16 2011 at 12:47 PM Rating: Default
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Honestly? You should have checked out the game before spending $90 on it. Buyer beware, especially with SE games lately.

1.) Leveling is (and probably always will be) a grind. It seems that's how the devs want the game to be, for better or worse. (Yes, there are some people who enjoy it.) However, it has gotten easier with adjustment to skill points over the last few patches.

2.) Combat as been streamlined significantly. They've added auto-attack and gotten rid of the stamina bar completely. While it is still a bit slow in comparison to other MMOs out there, it is much better than it used to be. They are still working on this as well. Expect it to be even more streamlined Soon(tm).

3.) This has either been changed or will be changed in one of the next updates. Sorry, hard to keep track of everything. Someone who knows more about it than I can say for certain.

4.) Terrible grouping? As in no one wanted to group? Or everyone was a noob and had no idea what was going on? In either case, its been somewhat improved, especially as you get into later levels. This is another thing that's going to be improved Soon(tm).

5.) FFXIV still uses the wards system in place of the auction house. Its much improved over what it was, but isn't nearly as efficient as a real AH would be. SE seems to want to have this system and it isn't likely to change anytime soon.

If you didn't like the game when it came out, you're not likely to enjoy it now. Give it 6-12 months and see where it is after they've started charging a monthly fee for it. On the other hand, you already own it, no reason not to install it and see for yourself. You're not losing any money by doing so.
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#3 Aug 16 2011 at 12:53 PM Rating: Decent
4 posts
Caia wrote:
Honestly? You should have checked out the game before spending $90 on it. Buyer beware, especially with SE games lately.


It's what I get for being on a site(getting my opinions from them as well) dominated by enormous FF fanboys.

Mind you I am a HUGE FF fan up until about FFX and beyond. :p

That being said, I probably will wait for a while longer. Unfortunately it's running out of time. With Star Wars and Guild Wars 2 around the corner, I likely will never even touch it again if I don't already have investments prior within its world. Heard that the steps taken forward thus far are minor at best and from what I can tell, the experience cap is still in place which is a big negative for me.

Disappointing, guess it's back to WoW with me. Trust me, I wish I could say otherwise.



Edited, Aug 16th 2011 3:07pm by Kelliak
#4 Aug 16 2011 at 1:16 PM Rating: Decent
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Yes we want more threads here about why FFXIV sucks, because we have such a hard time finding the flaws ourselves and need to be reminded about it by outsiders every single week.

Good job. Thank you for your contribution. It was really needed and we really need to talk about it more.

I really hope you can make some more insightfull threads for us in the near future.
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#5 Aug 16 2011 at 1:21 PM Rating: Default
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Wait for 1.19. Don't install it yet...
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#6 Aug 16 2011 at 1:22 PM Rating: Decent
4 posts
RedGalka wrote:
Yes we want more threads here about why FFXIV sucks, because we have such a hard time finding the flaws ourselves and need to be reminded about it by outsiders every single week.

Good job. Thank you for your contribution. It was really needed and we really need to talk about it more.

I really hope you can make some more insightfull threads for us in the near future.


Being sore because you enjoy a product while many others don't is juvenile at best.
#7 Aug 16 2011 at 1:24 PM Rating: Excellent
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RedGalka wrote:
Yes we want more threads here about why FFXIV sucks, because we have such a hard time finding the flaws ourselves and need to be reminded about it by outsiders every single week.

Good job. Thank you for your contribution. It was really needed and we really need to talk about it more.

I really hope you can make some more insightfull threads for us in the near future.


Did you even read the OP? It was basically a synopsis of what he found wrong with the game initially, and a request for information on what issues have been addressed and how.

The short of it is that everything except the last issue has been largely corrected. Battle isn't as tedious, there is more grouping going on now and overall it's getting smoother. Auto-attack helped immensely and abolishing the "fatigue" system was probably the best thing they ever did.

The wards are still a mess though. If that's a dealbreaker for you, then I'd stay away a few more months. It will go away eventually - it will kind of have to in order to support any serious population.
#8 Aug 16 2011 at 1:31 PM Rating: Decent
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If you like crafting, install the game. If you like killing stuff, PVP or having your action go off, the second you hit your key-bound button and without needing to confirm something 3 times and wait through lag, stick with WoW.

Leves are a lot better now. Leveling up different classes are a lot better now. The main problem is the UI, it just takes so long to do everything. Things that should be instant, take 2 seconds. The other problem is there is no good way to sell your stuff to other players.

IDK it's free to play right now, so you should probably try it out. It's like playing a beta but knowing you'll get to keep your character when the game goes live.
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#9 Aug 16 2011 at 1:56 PM Rating: Decent
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i grinded to 50 server first thm back when this **** pile came out regardless that it was bad i still wanted to get it over with. then i obviously choose to leave and play other things since i had nothing to do, fast forward to now.. theres a few things to do camp some nms for friends, do the 50 dungeon or the 25 one.. Xp is leaps and bounds better than it was when i xp'd when chains are added id be content with how it is. But there still isn't a whole lot to do other than min max ranks and stuff for when the 1.19 and 1.2 patches come thats when its supposed to get good.
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#10 Aug 16 2011 at 2:03 PM Rating: Default
4 posts
Miayr wrote:
i grinded to 50 server first thm back when this sh*t pile came out regardless that it was bad i still wanted to get it over with. then i obviously choose to leave and play other things since i had nothing to do, fast forward to now.. theres a few things to do camp some nms for friends, do the 50 dungeon or the 25 one.. Xp is leaps and bounds better than it was when i xp'd when chains are added id be content with how it is. But there still isn't a whole lot to do other than min max ranks and stuff for when the 1.19 and 1.2 patches come thats when its supposed to get good.


Seems promising, read up a bit on it.
#11 Aug 16 2011 at 2:12 PM Rating: Good
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To sum it up:

1. Its FF. It will always be a Grind, its not WOW or RIFT. But, leveling is getting better, and will keep getting better as they transition to more like FFXI. They still need to work on some Targeting issues...but we do know they are working on it.

2. Combat seems to tweaked every time they patch. Its better than at release for numerous reasons. They need to figure out the response lag though in order to give combat a clean bill of health.

3. No more Fatigue on leveling DOW. I imagine they will remove it from DOL at some time.

4. Grouping - needs work, along with Linkshell commands. Should be fixed before PS3 release and before they start charging.

5. Wards still suck...partly because they suck and partly because no one uses them because they suck. Yes, you can buy and sell, but the whole system can be so much better. This will be fixed soon enough...but I feel they felt gameplay and content was more important to get players back into the game than a messed up economy full of haves and have nots.

So to answer your question...I would hold off a bit more. The longer you wait, the more full the game will be when you hop back in. If you do want to come in, don't be in a hurry to get anywhere. Talk to NPCs. Do quests and start to get into the Lore. Yea, there is Lore. Its just been hidden amongst all the chatter.



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#12 Aug 16 2011 at 2:25 PM Rating: Good
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The status of the current game WITH the lack of monthly payments has PERSONALLY justified my purchase. I'm not happy with how things have gone, but ultimately I FEEL I made a good purchase. I'd prefer any number of alternate launch scenarios, but at least the game didn't flop day 1... that would be a waste of my money.

The game today is MUCH better, it's almost where I would have liked it to be at launch. I think it's almost to an acceptable level of most fans, but it's still way off where it needs to be for a non-FF fan that wants an MMO. I'm not sure I would reccomend XIV to my non-FF fan friends who want an MMO, but I do think that the next patch series has the potential of changing that. Though my main selling point would still be the fact that there isn't a monthly fee. Then again there are a handful of free to download and F2P games currently in existance. So it would be a hard sell for alot of my friends.
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#13 Aug 16 2011 at 2:47 PM Rating: Good
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Kelliak wrote:
I actually was one of the poor souls that went out and eagerly purchased the Collector's Edition of FFXIV, slamming a whopping ninety dollars on the counter for a game that ultimately failed to inspire in every way humanly achievable with me. Safe to say this game alone has put me into a position of never purchasing anything but what I feel will be an absolute 'win', so to speak, with no uncertainty. Thank you, Square-Enix, developers suffer for your meek oversight I am sure...


I don't regret paying full price for the collector's addition.

Then again, they had am open beta period so it's your fault you wasted your money. It was basically a free demo.



In the end, this game is still free to play, and you have a copy. Why not turn it on and see?
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#14 Aug 16 2011 at 6:53 PM Rating: Decent
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Love the karma system.
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WoW -- Zaia -- Dragonmaw -- Mage 80 BABY! Alchemy 450
Also... Hunter 62, Rogue 52, Warrior 66, Warlock 43, Death Knight 70, Shaman Who Cares? ;)

FFXI -- Caia -- Retired/Deleted -- Blm 75, Alchemy 97
Pandimonium server - Rank 10 - Bastok

Zaela Rdm -- 35, Alchemy 45 -- Forced into retirement because I didn't have the right kind of credit card. Hope it was worth 18 bucks a month, SE.

#15 Aug 16 2011 at 6:59 PM Rating: Default
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Kelliak wrote:
Being sore because you enjoy a product while many others don't is juvenile at best.


Almost certain he doesn't enjoy it. He knows it is broken like anyone else, but on the off chance that they fix it and it becomes popular, he will be there to remind you how much he suffered through the dark ages.

Miayr wrote:
i grinded to 50 server first thm back when this sh*t pile came out regardless that it was bad i still wanted to get it over with.

Nevermind, someone beat him to it...

Perrin wrote:
but at least the game didn't flop day 1...

According to...who?
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30 bucks is almost free

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Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#16 Aug 16 2011 at 7:13 PM Rating: Excellent
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Kelliak wrote:
5) The most frustrating auction house system ever to be released in a game.


This is under-researched. Ragnarok Online (an MMO from about a decade ago) had a system that was like FFXIV's, but without any ability to search. And Ragnarok Online was still fun (I thought).

FFXIV's system is also not an auction house, so saying that it has "the worst auction house system ever" is tantamount to saying that FFVII had the worst PvP mechanics yet devised.
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#17 Aug 16 2011 at 7:25 PM Rating: Good
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KaneKitty wrote:
Kelliak wrote:
5) The most frustrating auction house system ever to be released in a game.


This is under-researched. Ragnarok Online (an MMO from about a decade ago) had a system that was like FFXIV's, but without any ability to search. And Ragnarok Online was still fun (I thought).

FFXIV's system is also not an auction house, so saying that it has "the worst auction house system ever" is tantamount to saying that FFVII had the worst PvP mechanics yet devised.


To be fair, many MMO released in the past and some released recently (*coughs* DCUO *coughs*) also doesn't have AH at start, or never has an AH at all.
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#18 Aug 16 2011 at 8:55 PM Rating: Good
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KaneKitty wrote:
Kelliak wrote:
5) The most frustrating auction house system ever to be released in a game.


This is under-researched. Ragnarok Online (an MMO from about a decade ago) had a system that was like FFXIV's, but without any ability to search. And Ragnarok Online was still fun (I thought).

FFXIV's system is also not an auction house, so saying that it has "the worst auction house system ever" is tantamount to saying that FFVII had the worst PvP mechanics yet devised.



If you guys heard of Rebirth RO ( private server ), they implemented this search across all vending machines and mark an "X" on the map of their location listing the items found, reporting it's price etc. Pretty much the same how the wards are working.

I still support the idea of not being able to buy everything standing on the same spot. :)
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