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Final Fantasy XIV P2PFollow

#1 Aug 18 2011 at 8:49 PM Rating: Default
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Hey guys I have been playing Final Fantasy XIV for a while now and am loving it because I love Final Fantasy games and its calm and relaxing. Although I enjoy the experience I doubt I would play the game if it went P2P again simply because I do believe it will kill the game. Most people right now are probably playing the game because if it is F2P.

I was wondering if their is an estimated date of when this game will go P2P again? or if it will ever go P2P... I understand that the PS3 version is still scheduled to launch so it could attract more players... but I highly doubt it. Most PS3 users have purchased the system so they wont have to pay for XBL so they wont be willing to pay the monthly fee that FFXIV will bring with it. I think they should start charging 60$ for the game again and go on a Guild Wars kind of subscription...

I don't know... just started this thread because I wanted people to post their personal opinion on the whole P2P thing.
#2 Aug 18 2011 at 8:55 PM Rating: Good
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You might get more traffic on this topic in the FFXIV forums: http://ffxiv.zam.com/forum.html?forum=152
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#3 Aug 18 2011 at 9:01 PM Rating: Excellent
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The game cost a ridiculous amount to make, so even a cash shop would recoup the expenses.

It needs to be P2P. The majority of current major revisions should be complete around 1.21 or 1.22. I'd say that's when they'll start considering a monthly fee. I doubt we'll hear anything about it though until the job system is out and functioning.
#4 Aug 18 2011 at 9:41 PM Rating: Good
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First, what do PS3 users have to do with XBL? Did Sony merge with Microsoft by chance?

Secondly, many games are still P2P, and many are still making money. Some turned F2P yes, but it doesn't indicate anywhere that games that stay P2P will fail.
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#5 Aug 19 2011 at 12:54 AM Rating: Excellent
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This game can't go F2P, too many fundamental choices have already been made that would make it a horrible decision. Also, a vast majority of the players who are currently playing would more than be willing to pay, once the game is at an adequate state. Most expect to.

#6 Aug 19 2011 at 1:18 AM Rating: Decent
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Considering they said they will charge when they feel it's worth it I would more than welcome that change. It'll also get rid of alot of people who don't feel they should have to pay to play a good game, I consider that a good change too.
#7 Aug 19 2011 at 2:28 AM Rating: Excellent
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Yeah i think your underestimating the player base of FFXIV a little, most of us are older then the average MMO/WoW player so paying a monthly fee is hardly an issue. Especially considering the strong connection the new team is making to the player base. I think most of us are playing because we respect the Final Fantasy MMO series and are aware of the strides the development team is capable of and hope that potential gets realized. Also If we were expecting the game to continue to be free and quit when its p2p in probably less than 6 months why would be be investing time into our characters?
#8 Aug 19 2011 at 4:57 AM Rating: Excellent
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I have no problem with paying a monthly subscription to this game.

The only problem I would have is paying for additional character slots. I didn't like that feature in FFXI and it has no place in FFXIV, especially since they plan to release new races...
#9 Aug 19 2011 at 6:22 AM Rating: Decent
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akelah wrote:
I have no problem with paying a monthly subscription to this game.

The only problem I would have is paying for additional character slots. I didn't like that feature in FFXI and it has no place in FFXIV, especially since they plan to release new races...


The reason why you pay for extra characters (when you need to pay, not atm) is because there isnt much you might be able to experience in a new character that you can't on a previous. To my best knowledge so far the only differences are the first 4 main story missions which are restricted tot he starter city.

The reason other MMOs don't charge extra for extra characters is because each character is restricted to a certain number of classes they can avail of and even so, once they have chosen one they cannot change. I very much prefer the FF way that 1 character can experience all classes, if I need to pay for an extra character for some reason then so be it.
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#10 Aug 19 2011 at 6:25 AM Rating: Good
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PS2 players have been paying to play FFXI since 2002. It's not a new thing, and console gaming is not where you go to save money (being that the games are 10 dollars more, online play costs money)

It won't kill the game if they fix it right, which is the direction it's going. ****, I would pay monthly right now and it's only getting better. Guild wars is free because they put out the game and they don't touch it until the expansion pack, where you pay another 60 bucks for some content that WOULD have been added in patches.

So in the end, you are still paying for that content but it seems like you aren't paying monthly
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#11 Aug 19 2011 at 6:29 AM Rating: Decent
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I'd be happy to pay, i believe 1.20 patch is about right as in when we start paying based on what is promised as to when they start it as P2P.
Paid for approx 5 years on FFXI, and will hopefully be doing the same with this game. Its undoubtedly had a bumpy start but i do feel the structure is being put in place now for a solid future for this game on a P2P service.
The only kind of advantage for this game with a F2P service is it kind of eliminates gilsellers as effectively SE becomes gilsellers.



Edited, Aug 19th 2011 8:29am by Bushybob
#12 Aug 19 2011 at 7:07 AM Rating: Decent
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See, those of you who are playing now... if you've never stopped playing, you'd pay for the game no matter what. I think the idea in continuing development is that those people who WOULDN'T pay before, or wouldn't even play the game when it's free... those are who SE wants to get back.

And it's really a toss-up as to whether that's even possible with so many anticipated titles coming out, other established "good" games that are F2P, and the specter of the disastrous launch FFXIV had, no matter how good the game actually becomes.

It'll be interesting to see what happens.
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#13 Aug 19 2011 at 7:26 AM Rating: Decent
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hexaemeron wrote:
See, those of you who are playing now... if you've never stopped playing, you'd pay for the game no matter what. I think the idea in continuing development is that those people who WOULDN'T pay before, or wouldn't even play the game when it's free... those are who SE wants to get back.

And it's really a toss-up as to whether that's even possible with so many anticipated titles coming out, other established "good" games that are F2P, and the specter of the disastrous launch FFXIV had, no matter how good the game actually becomes.

It'll be interesting to see what happens.


Not true.

Myself and 3 other RL friends played Beta and release and stopped after a month.

We came back just before patch 1.18 (we all came back at each patch, tried it for a day and stopped again)

I was 30 Arc at patch 1.18. Now I can't put the game down.
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#14 Aug 19 2011 at 9:38 AM Rating: Good
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Personally, I think they'll start charging relatively soon (maybe after 1.20ish). I'm ready for it, the game is really good, and is only going to get better. EVERY patch has overcome some huge hurdles the initial game suffered from.

What I'd love to see as one final thank you, however, would be to make the first expansion release at the same time as the ps3 release (think Rise of the Zilart from FFXI), and give it to PC players for free. I know that's a bit much to ask, but I just have a feeling that the first expansion is going to be released with the ps3 release, probably adding Male Mi'qote and Female Roegadyn, as well as maybe Ala Migho and other areas. Again, all pure speculation, but would be awesome!
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#15 Aug 19 2011 at 9:45 AM Rating: Good
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OP's reasoning is so bad it's non-existent: "I love this Final Fantasy because I love Final Fantasy; subscriptions are bad because I think they are bad."

Regardless, I'll add that I would happily pay monthly. Money shouldn't get you things in a game, playing it should.
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#16 Aug 19 2011 at 12:28 PM Rating: Decent
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Just because other games are F2P and successful does not mean this one can be. Merely from a monetary standpoint, as well as design decisions that have been made, would make it extremely difficult for them to make a F2P model that fit this game, without overhauling a LOT of things (and scrapping click to buy might I add, which I am sure they have a contract with.)

It's just not going to happen. I am in agreement about character slots though, 3$ for an extra slot is asinine. Charging your players 3$ to have fun playing another race is ridiculous. Sure, there's not a necessity to make another character as there is in a game where a character is committed to a single class, but some players RP, some just want to take a break from their main, and charging for it is ludicrous.
#17 Aug 19 2011 at 12:30 PM Rating: Excellent
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Reminds me of my friends who constantly skip from one F2P game to another..... It's usually a long grind fest and feeling inferior because most of the items in game can only be obtained via money purchase - and 'usually' (I'm generalizing) ppl's skills are usually made blunt and having the coolest / most powerful weapon and eq in the game doesn't mean you've earned it. You 'bought' it... well

I heard Lord of the rings, you'll need to pay to progress further doing quests above level 20 (not too sure about that, might be a different game) ? I'd rather for them to charge a monthly fee, and let me progress without hindrance....

It will have it's downsides being an F2P game... I for one wish for this game to stay far away from that....

Edited, Aug 19th 2011 2:31pm by Genkineko
#18 Aug 19 2011 at 12:50 PM Rating: Decent
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I don't know which servers you guys play on... But I play on Melmond and it is a very lonely experience. I rarely see people doing quests, or people walking around outside of town. I wouldn't mind paying for FFXIV if they were to put in some kind of server transfer system because even if 25% of the players stop playing on Melmond everything will be deserted.

Edited, Aug 19th 2011 2:51pm by Blazextreme
#19 Aug 19 2011 at 1:00 PM Rating: Decent
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LOTRO has a strange system where you can do certain in game quests to get store money, to unlock further content. It's a nice hybrid, but it required Turbine to do a lot of re-working of the game systems in order to facilitate a system where players have incentive to pay regularly.

It's just not the best option here. Your issue with areas being deserted is probably because you're not near Ul'dah, that's a design issue though, the development team needs to encourage players to spread out more.
#20 Aug 19 2011 at 1:21 PM Rating: Excellent
I expect to pay when all the changes are done. And I want to, to ensure the future and longevity of the game.

For me, any type of micro-transaction system will not be tolerated.

Edited, Aug 29th 2011 10:42am by SmashingtonWho
#21 Aug 19 2011 at 1:33 PM Rating: Excellent
SE's biggest challenge is going to be bringing people back, and I mean a lot of people back. My guess at this point is the player population is hovering around 30,000 players (active players who actually play each to every couple days). So if they charge 13$ a month, that's roughly 390,000$ in SE's pocket, which by MMO standards isn't very much, especially one as big as this game. Sure other game have small player bases and same monthly fee, but production value and team size is nowhere near the same. When you compare to FFXI at 500,000 active players (at one point), that was earning them 6.5 million a month. Even if FFXI is near 200,000 players now, that's nearly 2.6 million in the bank and god knows how many mules people have.

So SE has to hope that when this game is fee ready and ps3 that a ton of people jump back to at least start earning 1mil/month. Production near the start was estimated at what, 30,000,000? You're going to need to turn a lot of profit to make that up and make this game profitable. Do I believe the game is leaps and bounds better than it was nearly a year ago, absolutely. It's headed in the right direction, they seem to be doing almost everything right, question is, will it be too late? This is a lot of people you have to get back and you obviously have to do a marketing push for the ps3 release. Would I pay right now? Probably not, but get big populations again with a huge ps3 release, and I would most definitely consider it.

Edited, Aug 19th 2011 3:34pm by Montsegurnephcreep
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#22 Aug 19 2011 at 3:14 PM Rating: Good
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Montsegurnephcreep wrote:
My guess at this point is the player population is hovering around 30,000 players (active players who actually play each to every couple days). So if they charge 13$ a month, that's roughly 390,000$...
When you compare to FFXI at 500,000 active players (at one point), that was earning them 6.5 million a month. Even if FFXI is near 200,000 players now, that's nearly 2.6 million in the bank and god knows how many mules people have.

You aren't taking into account the costs. Servers run on electricity and need to be maintained. Content is being developed constantly and those developers, designers and programmers need to be paid. The profit won't really even be close to what they get solely from subscriptions once the bills are paid. The estimate of 30 million you used is probably about half of what it has cost them up to now to develop XIV and crystal tools.

Using XI as a measure, their goal was for the project to be profitable after 4 years of service. In order to do that they had to reach and retain more than 200k subs. They did that and reached their goal earlier than expected, but it still took over 3 years.

With XIV they're starting from a deficit as well, but going almost a year now with no subscription fees coming in to offset costs. Not only that, but the stigma of a failed launch has turned off many potential new players they expected to be enjoying and paying for the game.

To answer the OP, this game will probably not start subscription service until PS3 launch. I'm almost positive that will come with an expansion as well. Doubtful it will happen in 2011. Any sooner and they run the risk of alienating even more players. There is a good reason they postponed the PS3 launch so long and in my opinion, it is one of the smartest moves they have made in the past year.



Edited, Aug 19th 2011 5:17pm by FilthMcNasty
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#23 Aug 19 2011 at 4:38 PM Rating: Decent
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while i hate paying to play games its undertsandable with mmos i bought ffxiv at launch planning to pay about 15$ a month , expecting it to be great and while i didn't hate it this obviously needed changes. they knew people weren't happy with it and it needed fixing so they haven't made us pay i feel that when the time comes for them to say hey time to fork up the cash it'll be worth it or at least worth it as much any any other mmo. unless your too young to know better or your buyng it for someone else ( in which case you wouldn't be here) you buy an mmo fully expecting the monthly fee.

while i plan to stay after it goes pay it'll depend on what i'm doing at the time and if theres something else that catches my eye more then i may not, but not because it went pay but lack of intrest
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