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Go Team Derp! Episode 4: Womp WompFollow

#1 Aug 23 2011 at 6:15 PM Rating: Default
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Hi I’m Rubicon and I’d like to invite all fans of Final Fantasy XI and XIV to listen to our new podcast at Zantetsuken.net called GO TEAM DERP! We give the latest news on Final Fantasy XI and XIV and humorous segments like Dev Tracking (developer responses on the official forums) and Drama Lama (the biggest whiners get the spotlight). Whatever we do, we have a lot of fun doing it.

Go Team Derp! Episode 4: Womp Womp

http://zantetsuken.net/goteamderp/go-team-derp-4-womp-womp

A lot of love and care went into this one, along with a lot of derp and one minor erection. This week we cover FFXI Dynamis adjustments and upcoming job adjustments. Then we switch over to FFXIV for everything you wanted to know about Patch 1.19… and then some! We bring back Dev Tracking and roll out a new segment: Drama Llama. It’s explicit, it’s funny, and it’s all womp womp.

We would love to hear from our audience and may use your e-mails, comments, suggestions and rants in an upcoming show!! Contact us by email at goteamderp@zantetsuken.net. We're also on iTunes! Search for us, Team Derp.

Thanks for listening!
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Rubicon (FFXI, Ragnarok)
Rubicon Vale (FFXIV, Mysidia)
www.zantetsuken.net
#2 Aug 24 2011 at 6:39 AM Rating: Decent
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I know I'm a bit of a cantankerous old man when it comes to **** like this, but I decided to give you ************ the benefit of the doubt and listen in.

A five minute introduction, which leads into Twilight Imperium.
The ****? Where's the FFXIV?

Also,
Quote:
Epic

I don't even have to listen to the rest to know that "awesome" is uttered probably more than once.

This isn't even remotely relevant or humorous. You buncha nerds may have fun doing it, but you sure don't care about the listener. Who are you doing this for, really?
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w(°o°)w
#3 Aug 24 2011 at 7:56 AM Rating: Good
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I really wanted to listen... and then I heard the whiny slap fight about the agenda that you forgot to edit out.

This makes me feel like I should make a 14 podcast because there just isn't a good one in existence.
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#4 Aug 24 2011 at 10:31 AM Rating: Excellent
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3,530 posts
You drew me in with the Qu's Marsh theme but pushed me away when everyone started giggling and someone said, mimicking dramatic music, "Dum dum duuum!"

FFIX was a very good game; and Quina was a character that I thought was provocative and mysterious, and yet comical at the same time and, overall, done quite well. The neutral gender issue was interesting as characters struggled with using an all-encompassing pronoun (something we do need in English) and it made me consider the perils of voice acting at the same time. If all the lines of FFIX were spoken, how would others refer to Quina? No longer could they just write "s/he looks hungry," which seemed perfectly natural when read, but they would have to make a choice in speech. I wonder if FFIX would have forced Quina into a gender if characters were required to speak the dialogue? Oh, it's interesting to consider how limitations often inspire as much or more than they truly limit... what were we talking about again...?
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"... he called to himself a wizard, named Gallery, hoping by this means to escape the paying of the fifteen hundred crowns..." (Machen 15)

"Thus opium is pleasing... on account of the agreeable delirium it produces." (Burke para.6)

"I could only read so much for this paper and the syphilis poem had to go."
#5 Aug 24 2011 at 11:49 AM Rating: Excellent
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1,004 posts
KaneKitty wrote:
You drew me in with the Qu's Marsh theme but pushed me away when everyone started giggling and someone said, mimicking dramatic music, "Dum dum duuum!"

FFIX was a very good game; and Quina was a character that I thought was provocative and mysterious, and yet comical at the same time and, overall, done quite well. The neutral gender issue was interesting as characters struggled with using an all-encompassing pronoun (something we do need in English) and it made me consider the perils of voice acting at the same time. If all the lines of FFIX were spoken, how would others refer to Quina? No longer could they just write "s/he looks hungry," which seemed perfectly natural when read, but they would have to make a choice in speech. I wonder if FFIX would have forced Quina into a gender if characters were required to speak the dialogue? Oh, it's interesting to consider how limitations often inspire as much or more than they truly limit... what were we talking about again...?


quina's voice acting should be done by morgan freeman.
#6 Aug 24 2011 at 12:01 PM Rating: Good
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89 posts
Keysofgaruda wrote:
KaneKitty wrote:
You drew me in with the Qu's Marsh theme but pushed me away when everyone started giggling and someone said, mimicking dramatic music, "Dum dum duuum!"

FFIX was a very good game; and Quina was a character that I thought was provocative and mysterious, and yet comical at the same time and, overall, done quite well. The neutral gender issue was interesting as characters struggled with using an all-encompassing pronoun (something we do need in English) and it made me consider the perils of voice acting at the same time. If all the lines of FFIX were spoken, how would others refer to Quina? No longer could they just write "s/he looks hungry," which seemed perfectly natural when read, but they would have to make a choice in speech. I wonder if FFIX would have forced Quina into a gender if characters were required to speak the dialogue? Oh, it's interesting to consider how limitations often inspire as much or more than they truly limit... what were we talking about again...?


quina's voice acting should be done by morgan freeman.


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