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"Nostalgia" from the Pre-Alpha hype- Pointless Boredom TopicFollow

#1 Aug 29 2011 at 1:13 PM Rating: Good
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So I am bored at work and started randomly googling old FFXIV news and found a few gems that I didn't notice back when we were all salivating at every new FFXIV news bit we could find.

http://www.zam.com/Im/Image/137062.jpg

Clearly, the "Botanist" on the bottom left is holding a MRD weapon (which has a few iterations, one of which is the Charred Axe from the rank 25 dungeon)

http://www.g4tv.com/images/3269/Screenshots---Final-Fantasy-XIV---Class/56312/

What did this have to do with anything?

http://news.mmosite.com/content/2009-11-11/20091111225109351,1.shtml

Do these swords even exist? Additionally, is there any reason to use a ******* Sword over a Gladius or Winged Sword aside from stats?

http://finalfantasyxbox.altervista.org/?p=858

Why are the archer and Pug wearing Coifs? Has anyone seen a Coif with DoW stats on it?

http://www.ff14news.com/wp-content/gallery/2010-03-11-website-and-in-game/archer_arrows.jpg

Where are alllll these awesome arrows?

http://gamerant.com/final-fantasy-14-eighteen-classes-screenshots-rory-30288/ffxiv-lancer/

Where is all of this armor? Is that the Helm of the Lone Knight???

http://www.ps3attitude.com/wp-content/uploads/2010/03/FFXIV-Battle-Range-e1268672610482.png

Remember this one? Position was supposed to be EVERYTHING!

http://www.ff14news.com/wp-content/uploads/2010/04/writeup/ingame01.jpg

Why are there Peistes at Camp Bearded Rock???

I just thought it was interesting to look back on the Pre-Alpha hype machine.

Edited, Aug 29th 2011 3:22pm by Louiscool

Edited, Aug 29th 2011 3:33pm by Louiscool
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#2 Aug 29 2011 at 2:28 PM Rating: Good
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I'm far more interested in the fact that that Blacksmith was actually smiting a sword, instead of a glowy light. If only... I seriously wish they had put that much effort in!

The swords you ask "Do they exist?" Yes they do, one of them is frostbite (and there is a higher level version too possibly) the other two aren't able to be used by players yet but appear on various NPCs.

There is a Coif with DoM stats on it. Anyways, there's all sorts of discrepancies for two reasons, the game was under development and itemization wasn't finalized (and hopefully still isn't because it's awful) and a lot of gear isn't actually out yet for players to use. There's a lancer wearing a red tabard chainmail for instance, in much of the pre-release info, despite it only being on GLA and ARC.
#3 Aug 29 2011 at 2:47 PM Rating: Excellent
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Official site still says Pugilist gets Steal, Shoulder Tackle, & Chakra(Got 2nd Wind though).
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#4 Aug 29 2011 at 3:03 PM Rating: Excellent
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Y'know, I had been looking for how the **** you steal as a pugilist for a LONG time...
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#5 Aug 29 2011 at 4:22 PM Rating: Excellent
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their official site is an embarrassment. I can't believe they leave it up there with blatently false info - like how blacksmiths can help find treasure and exploit enemy weaknesses... er. Ok.
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#6 Aug 29 2011 at 4:52 PM Rating: Excellent
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I don't expect it to change either, until they have a major publicity push, like the PS3 launch (most likely.) On one hand I can't blame them for not bothering rebuilding that site yet. On the other it's sad to see how far off the released product was from the vision the original development team had. God I wish they'd release a launch post mortem, I really want to know the dirty details what happened.
#7 Aug 29 2011 at 6:10 PM Rating: Excellent
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MerylStryfe wrote:
Y'know, I had been looking for how the **** you steal as a pugilist for a LONG time...

1. Beat target into submission
2. Acquire spoils

It's called a mugging!
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#8 Aug 29 2011 at 8:38 PM Rating: Excellent
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Olorinus wrote:
their official site is an embarrassment. I can't believe they leave it up there with blatently false info - like how blacksmiths can help find treasure and exploit enemy weaknesses... er. Ok.


"And remember, adventurer: weavers of cloth can be equally essential on the battlefield as weavers of spells..."

This sends a sigh to the deepest part of my being every time I think about it. If only SE spent even half as much effort doing what they said they were going to do as they did promoting it. It makes me wonder what they were thinking; did anybody ever realize before release that their game was only remotely (and even then just superficially) similar to the game they were promoting? o_O

Remember the "release build" we all thought they had for the week after beta? XD
Remember the "massive update" that was coming in the first months to make the game release ready?

Now, here we are, about a year later, and the game might be, within the next hundred or so days, just barely capable of scoring a B-minus in a review (assuming, of course, that it had never been released before that).

And yet here I am, still hoping that it's going to do well. And it will. It will. SE always comes though... right...?
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#9 Aug 29 2011 at 9:10 PM Rating: Decent
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KaneKitty wrote:
Remember the "release build" we all thought they had for the week after beta? XD
Remember the "massive update" that was coming in the first months to make the game release ready?

Most people who had been in a beta before knew that basically what you saw was what you got from beta to release minus a bit of polish. I'd chalk this up to denial. We all had high hopes, but for those of us who had seen the changes(read: lack of changes) from alpha to beta... well, we knew better =/

If XIV does pull through it'll be right up there with Kirk Gibson, the '93 Bills or the '04 Sox. Given the quality of Rift and the coming releases for SWTOR, Tera and GW2 I don't really see it happening. It's been far too long with hardly anything amazing coming out of the SE camp. Maybe next time?
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Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#10 Aug 29 2011 at 9:19 PM Rating: Decent
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FilthMcNasty wrote:
KaneKitty wrote:
Remember the "release build" we all thought they had for the week after beta? XD
Remember the "massive update" that was coming in the first months to make the game release ready?

Most people who had been in a beta before knew that basically what you saw was what you got from beta to release minus a bit of polish. I'd chalk this up to denial. We all had high hopes, but for those of us who had seen the changes(read: lack of changes) from alpha to beta... well, we knew better =/

If XIV does pull through it'll be right up there with Kirk Gibson, the '93 Bills or the '04 Sox. Given the quality of Rift and the coming releases for SWTOR, Tera and GW2 I don't really see it happening. It's been far too long with hardly anything amazing coming out of the SE camp. Maybe next time?


Manning to Tyree in Super Bowl



Edited, Aug 29th 2011 11:21pm by TwistedOwl
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#11 Aug 29 2011 at 9:38 PM Rating: Decent
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Bigger. That was an amazing catch in an otherwise unbearable to watch game.

In this case, SE is trying to come from behind when some of their opponents still haven't even taken to the field...

6 years of development, over a year of testing and feedback and they're still losing to games that haven't even started beta testing.
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Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#12 Aug 29 2011 at 9:51 PM Rating: Decent
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FilthMcNasty wrote:

Bigger. That was an amazing catch in an otherwise unbearable to watch game.

In this case, SE is trying to come from behind when some of their opponents still haven't even taken to the field...

6 years of development, over a year of testing and feedback and they're still losing to games that haven't even started beta testing.


Couldn't resist the opportunity.(Giants fan) = D

I keep seeing people in-game keep talking about some of the upcoming titles like the star wars one. That looks interesting. I liked the older KOTOR solo rpgs they did. I wonder how many I see in-game are there 'cause it's free & already have their exit strategies planned out. And how many are sticking around.

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#13 Aug 29 2011 at 9:52 PM Rating: Excellent
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**** dude the game had so much potential!
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#14 Aug 29 2011 at 9:56 PM Rating: Good
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Just goes to show they knew they were releasing at least two years too early, and whoever made that call either had no care for the quality of the game going out the door, or had no actual idea WHAT was going out the door.
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#15 Aug 29 2011 at 10:12 PM Rating: Default
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It's better to go through the pain of this than to wait like we did for FF11 when JP was beta testing it for a year, that what I think about quite often.
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#16 Aug 29 2011 at 10:12 PM Rating: Excellent
Either way, it's rather awesome the amount of dysfunction that SE has been up to in order to allow this to happen. How do they even
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#17 Aug 29 2011 at 10:35 PM Rating: Excellent
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That's what I'm saying, from a purely academic standpoint, I'd like to hear/read a full post mortem. The FFXIII post mortem was okay, but this, this I could really sink my teeth into. But unless it makes a full recovery that won't happen. Companies don't exactly want to release post mortems on a commercial flop (usually) especially not a Japanese company.

I still have high hopes, regardless of the competition this game has the potential to be a return for SE, just based on the fact that none of those games will sell in Japan. They can't drop the other regions, but they know that they have at least one market cornered if they can fix this thing up.
#18 Aug 30 2011 at 12:08 AM Rating: Excellent
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#19 Aug 30 2011 at 7:56 AM Rating: Good
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I think with the change in seasons, it's starting to bring back memories of playing the beta for the first time last year and being so excited about becoming a FFXIV player. The music during the beta download and installation, perusing the website for bits of lore while anxiously awaiting the launch of the servers, the disappointment when the beta was delayed, the excitement when I first logged in and created a character. I loved everything about the game--for the first hour.

And then I raged, went on ffxivcore.com, and posted this.

But still, those first moments, before my heart was completely crushed, were quite memorable.

It's as Keats wrote: "Heard pipes are sweet, but those unheard are sweeter, therefore, ye soft pipes, play on."
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#20 Aug 30 2011 at 8:31 AM Rating: Good
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yfaithfully wrote:
"Heard pipes are sweet, but those unheard are sweeter, therefore, ye soft pipes, play on."


A relevant citation from a Romantic poet? You, my friend, just won the thread.



Edited, Aug 30th 2011 10:31am by KaneKitty
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"... he called to himself a wizard, named Gallery, hoping by this means to escape the paying of the fifteen hundred crowns..." (Machen 15)

"Thus opium is pleasing... on account of the agreeable delirium it produces." (Burke para.6)

"I could only read so much for this paper and the syphilis poem had to go."
#21 Aug 30 2011 at 10:46 AM Rating: Excellent
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You know, for some reason I still think that SE thinks their mistake was to release it to the West at the same time as Japan, instead of holding onto it for another year like they did with FFXI.
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#22 Aug 30 2011 at 2:54 PM Rating: Decent
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M0NKEYSNARF wrote:
You know, for some reason I still think that SE thinks their mistake was to release it to the West at the same time as Japan, instead of holding onto it for another year like they did with FFXI.


Well... if our choice was to either 1.) wait for Western release, at which point the game may have been better or 2.) have simultaneous access to this train-wreck, then I think that it's pretty obvious that choice two is best. A decent game a year late would be better than a crappy one early. Incidentally, choice two would have been better both for SE earnings and the game in general, as well.
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"... he called to himself a wizard, named Gallery, hoping by this means to escape the paying of the fifteen hundred crowns..." (Machen 15)

"Thus opium is pleasing... on account of the agreeable delirium it produces." (Burke para.6)

"I could only read so much for this paper and the syphilis poem had to go."
#23 Aug 31 2011 at 3:10 PM Rating: Excellent
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M0NKEYSNARF wrote:
You know, for some reason I still think that SE thinks their mistake was to release it to the West at the same time as Japan, instead of holding onto it for another year like they did with FFXI.


This.

I've been convinced from day 1 that this was the root of all the problems with this game.

To SE, the game wasn't released in a bad state, because they were still stuck in 1999. They released it just like they released XI, and the outdated programming in both the way the game uses hardware from the last 2 years to current and UI design they used, along with the outdated MMO mechanics is further evidence they were still in a 1999 mindset. I really believe they just thought it was 1999 all over again and thought nothing of it. Release it in a beta state, work on over the coming year, release the first expansion and enjoy the success!
They don't realize they were in the MMO infancy years the first time, and even WITH that they were just stupid lucky it was accepted as ok that time.
They totally failed to realize what was currently acceptable or expected in todays market. That's what is really mind boggling - not one person or department in the SE machine took notice of this and addressed it before it caused a massive embarrassment to a company that should not be so novice about anything gaming-related after so many years in the industry.

Edited, Aug 31st 2011 5:48pm by Restyoneck
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"Don't take it personally man, white knights would eat a can of **** if the label said SE on it. If anyone dared mention that it was not a good product, they'd just argue if someone can't appreciate the subtle nuances in the ****, they should just go back to eating lolrealfood, cuz the devs prolly know more about canning food than they do."
#24 Aug 31 2011 at 3:34 PM Rating: Decent
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Restyoneck wrote:
M0NKEYSNARF wrote:
You know, for some reason I still think that SE thinks their mistake was to release it to the West at the same time as Japan, instead of holding onto it for another year like they did with FFXI.


This.

I've been convimced from day 1 that this was the root of all the problems with this game.

To SE, the game wasn't released in a bad state, because they were still stuck in 1999. They released it just like they released XI, and the outdated programming they used, along with the outdated MMO mechanics is further evidence they were still in a 1999 mindset.
They totally failed to realize what was currently acceptable or expected in todays market. That's what is really mind boggling - not one person or department in the SE machine took notice of this and addressed it before it caused a massive embarrassment to a company that should not be so novice about anything gaming-related after so many years in the industry.


I'm sorry, but you're making a huge assumption here. It doesn't matter what any number of individuals on the development team may have thought about the state of the game. If management told them they were shipping, they were shipping.

This is always true, even more so with a Japanese company. There were obviously a lot of bad decisions made, but the decision of shipping early likely came down to a handful of people, or even one person.
#25 Sep 01 2011 at 7:31 AM Rating: Good
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IDK, I just suspect that instead of taking responsibility for producing a substandard product, SE would rather think that the biggest problem was releasing it to America too early.

FFXIV just isn't competitive with other MMOs out right now. I'm not saying it doesn't have potential but they did drop the ball.
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#26 Sep 01 2011 at 10:03 AM Rating: Decent
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M0NKEYSNARF wrote:
IDK, I just suspect that instead of taking responsibility for producing a substandard product, SE would rather think that the biggest problem was releasing it to America too early.

FFXIV just isn't competitive with other MMOs out right now. I'm not saying it doesn't have potential but they did drop the ball.


Dropped it? More like dropped it, punted and hit grandma in the dentures.
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