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Why I hate FFXIVFollow

#52 Sep 01 2011 at 7:46 AM Rating: Excellent
doubleax wrote:
That's not a rush job? A rush job is when you are not given realistic time for a project. They were given plenty. Call it what you want. A failed job, bad product, etc.. but it was no way in **** a rush job given that time frame.

Edited, Sep 1st 2011 2:03am by doubleax
They rushed the release. The game wasn't near finished when they released it, but they wanted SE's answer to Blizzard's Cataclysm.
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#53 Sep 01 2011 at 8:21 AM Rating: Default
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Torrence wrote:
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Actually I love DA. I am playing it a second time around. I played it first time from the perspective of an elf in the circle or magi. Now I'm an elf from the alienage. I am really loving the different perspective of things my second time around. And then I'm gonna play it as an elf from the dalish and so on. I want to see different starts and the different endings :). Lots of fun to me.


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I looked at the races at Rift characters and I refuse to play it cause the graphics of the races just don't draw me in.


You know what struck me about Rift upon first playing it? How much the graphics and artwork were influenced by the Baldur's Gate IP (Which also carried over into DA: Origins). So I'm not sure I buy your comments about just not liking the art direction - it's something else that is making you take such a militant stance against the game.

I'm not arguing that you should immediately go out and get a trial. After all, it's your choice. I'm just saying that sometimes people "refuse" things based on silly reasons and miss out on a lot of enjoyment than if they had otherwise been more open-minded.


That maybe possible. I only saw the character design on the site and based on that first impression alone, the graphics just didn't strike me. So my opinion is based on just the first impression of the graphics. The graphics for DA didn't strike me at first either, however a close member of my family who is a gamer highly recommended it to me, he to plays Rift so I will have to ask him. He tried XIV as well and dropped it like a hot potato and won't touch it again unfortunately due to obvious reasons not graphically related :)
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#54 Sep 01 2011 at 9:09 AM Rating: Excellent
I keep telling my gamer friends and FF fans that FFXIV is getting better.

They are skeptical and don't seem to care much.
#55 Sep 01 2011 at 9:39 AM Rating: Good
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More time in development makes anything better. If they spent the time on it that they said (~5 years), they had more than enough time to put out a good quality game. But they didn't. the game wasn't rushed, it was bad. It was based on poor ideas designed by poor developers and with poor programmers. People love to blame something. The game would have been great if not for X. First they blammed the lag, then UI, and now people say it was rushed. More development time wasn't going to make their combat, class, and "real class crafter" systems any better, it just would have made them more in depth. We wouldn't have better levequests, we'd have more. They thought their ideas were good, they thought their game was ready.
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#56 Sep 01 2011 at 9:40 AM Rating: Good
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SmashingtonWho wrote:
I keep telling my gamer friends and FF fans that FFXIV is getting better.

They are skeptical and don't seem to care much.



If FFXIV was a cake it would still be in the mixing bowl complete with raw eggs, most people won't eat that unless they are starving (or a bit simple lol), they will wait until it is cooked, cooled and iced before eating.
Thats why they don't seem to care, they don't want a nasty taste in their mouths followed by stomach ache and the *****.
#57 Sep 01 2011 at 9:44 AM Rating: Good
Haha. Nice analogy. I'm just wondering if even a fully complete, fixed game with plenty of content will be able to attract new players. The people I am reffering to have played it already, and just can't seem to beleive that it has improved to a playable state.
#58 Sep 01 2011 at 9:49 AM Rating: Excellent
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That maybe possible. I only saw the character design on the site and based on that first impression alone, the graphics just didn't strike me. So my opinion is based on just the first impression of the graphics. The graphics for DA didn't strike me at first either, however a close member of my family who is a gamer highly recommended it to me, he to plays Rift so I will have to ask him. He tried XIV as well and dropped it like a hot potato and won't touch it again unfortunately due to obvious reasons not graphically related :)


I think there are 2 reasons some people are still playing FFXIV. It's free and it looks really pretty. That's why serious gamers are steering clear of it I think, there just isn't anything much to the game other than "potential".

There are some other pretty games coming out so Square really need to build the game up before these are released Tera, GW2, pso2 etc. The "ohhh it's so pretty" crowd are notoriously unfaithful to the MMOs they play, just as the power rig gamers are.
#59 Sep 01 2011 at 9:57 AM Rating: Good
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SmashingtonWho wrote:
Haha. Nice analogy. I'm just wondering if even a fully complete, fixed game with plenty of content will be able to attract new players. The people I am reffering to have played it already, and just can't seem to beleive that it has improved to a playable state.


Considering the still lack of content (no, guildleves, a handful of quests, two dungeons and craft/mob grinding are not a wealth of content no matter how many times people say it), the horrible UI, the reaction lag and absolute ****-poor targeting, I don't think it's in a playable state yet myself.

But, that's just my take.
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#60 Sep 01 2011 at 10:20 AM Rating: Decent
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Runespider wrote:
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That maybe possible. I only saw the character design on the site and based on that first impression alone, the graphics just didn't strike me. So my opinion is based on just the first impression of the graphics. The graphics for DA didn't strike me at first either, however a close member of my family who is a gamer highly recommended it to me, he to plays Rift so I will have to ask him. He tried XIV as well and dropped it like a hot potato and won't touch it again unfortunately due to obvious reasons not graphically related :)


I think there are 2 reasons some people are still playing FFXIV. It's free and it looks really pretty. That's why serious gamers are steering clear of it I think, there just isn't anything much to the game other than "potential".

There are some other pretty games coming out so Square really need to build the game up before these are released Tera, GW2, pso2 etc. The "ohhh it's so pretty" crowd are notoriously unfaithful to the MMOs they play, just as the power rig gamers are.


You are right. I stuck with SE for the prettiness (yes I am one of those) and because their games in the past, to me, haven't ever done me wrong...until this one. So I think I need to give them a chance to fix it. Like I said, my patience is waning...and fast. Especially if I find something else I can duo with just me and my husband like we can in FFXIV.

SE really needs to get on the ball and get this game fixed. However, I have a feeling they won't ever do it and just move on. :/ I really hope that is not the case.
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#61 Sep 01 2011 at 11:19 AM Rating: Good
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oooh PSO2?

/googles pictures

that DOES look pretty.

/drools
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When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#62 Sep 01 2011 at 11:27 AM Rating: Excellent
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also, check out 1:50 on this video for the character creation slider bar everyone wanted in XIV but didn't get



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lolgaxe wrote:
When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#63 Sep 01 2011 at 1:48 PM Rating: Good
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Olorinus wrote:
also, check out 1:50 on this video for the character creation slider bar everyone wanted in XIV but didn't get





So when does this come out again :D I think I might jump ship for this one XD

Seriously though...looks fun :)
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#64 Sep 01 2011 at 1:52 PM Rating: Decent
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KujaKoF wrote:
More time in development makes anything better.


Fact. Hail to the King, baby

Edited, Sep 1st 2011 3:53pm by Louiscool
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#65 Sep 01 2011 at 2:12 PM Rating: Excellent
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KujaKoF wrote:
More time in development makes anything better.


Then explain Duke Nukem Forever
#66 Sep 01 2011 at 2:12 PM Rating: Excellent
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Louiscool wrote:
KujaKoF wrote:
More time in development makes anything better.


Fact. Hail to the King, baby

Edited, Sep 1st 2011 3:53pm by Louiscool


I guess I should have read the responses, before making my own...
#67 Sep 01 2011 at 3:23 PM Rating: Excellent
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Runespider wrote:
Quote:
That maybe possible. I only saw the character design on the site and based on that first impression alone, the graphics just didn't strike me. So my opinion is based on just the first impression of the graphics. The graphics for DA didn't strike me at first either, however a close member of my family who is a gamer highly recommended it to me, he to plays Rift so I will have to ask him. He tried XIV as well and dropped it like a hot potato and won't touch it again unfortunately due to obvious reasons not graphically related :)


I think there are 2 reasons some people are still playing FFXIV. It's free and it looks really pretty. That's why serious gamers are steering clear of it I think, there just isn't anything much to the game other than "potential".

There are some other pretty games coming out so Square really need to build the game up before these are released Tera, GW2, pso2 etc. The "ohhh it's so pretty" crowd are notoriously unfaithful to the MMOs they play, just as the power rig gamers are.


It's mostly the free part for me. I don't require top-shelf graphics if it's fun. And actually I see that as a drawback with XIV sometimes because the game overworks my system & gpu much more than others. I don't like that, the payment options, and the many in-game issues including that it isn't very fun. All work & no play.

I've never been much of an mmo player though, just XI & XIV. But some of those other options are starting to look interesting. I'm eager for something that's fun. Dual-wield lightsabers sounds fun.
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#68 Sep 01 2011 at 4:02 PM Rating: Good
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LillithaFenimore wrote:


So when does this come out again :D I think I might jump ship for this one XD

Seriously though...looks fun :)


No idea! The post above was the first I heard of it.
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lolgaxe wrote:
When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#69 Sep 01 2011 at 8:15 PM Rating: Excellent
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Olorinus wrote:
No idea! The post above was the first I heard of it.

After PSU (Phantasy Star Universe, which is essentially Phantasy Star Online 2), I have very little faith in Sonic Team's ability to make a good PSO title again.

I mean, I had fun playing PSU, but it was nothing like PSO. I'll buy PSO2 on release, probably, but I prefer not to read on it and get my hopes up, only to get them crushed. PSU was a nice distraction when I was tired of FFXI, though.
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#70 Sep 01 2011 at 8:46 PM Rating: Good
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I think Square-Enix is too stubborn to let this game go down the tubes, I don't think they're going to give up and just move on. Not on their main numbered title in their main franchise.

But I don't know what to expect, but I think they can get a decent player-base by advertising the game (and/or codes for free items) in their other games. Future FF remakes, Versus XIII, XIII-2, that kind of thing.



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#71 Sep 02 2011 at 2:00 AM Rating: Good
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Olorinus wrote:
also, check out 1:50 on this video for the character creation slider bar everyone wanted in XIV but didn't get





I would love if MMO offer this level of customisation for gears...
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#72 Sep 02 2011 at 3:38 AM Rating: Good
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The breast implant customization alone is enough to pre-rate this game higher than XIV without any gameplay elements considered. I could probably spend more time perfecting the size of my ******* than I have spent in total playing XIV and still have more fun.
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30 bucks is almost free

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Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#73 Sep 02 2011 at 5:35 AM Rating: Good
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Louiscool wrote:
KujaKoF wrote:
More time in development makes anything better.


Fact. Hail to the King, baby

Edited, Sep 1st 2011 3:53pm by Louiscool


hey I said better, I didn't say good. More years in development could have made FFXIV a bigger waste of money that released with less lag and bugs.
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#74 Sep 02 2011 at 5:50 AM Rating: Good
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So when does this come out again :D I think I might jump ship for this one XD

Seriously though...looks fun :)


It's in beta currently, PSO games are a little less complicated than most MMOs though so I doubt it will take that long before we get a solid release.

Quote:
After PSU (Phantasy Star Universe, which is essentially Phantasy Star Online 2), I have very little faith in Sonic Team's ability to make a good PSO title again.

I mean, I had fun playing PSU, but it was nothing like PSO. I'll buy PSO2 on release, probably, but I prefer not to read on it and get my hopes up, only to get them crushed. PSU was a nice distraction when I was tired of FFXI, though.


PSU was terrible but I'm willing to give this new game a go, I loved PSO and this one looks, sounds and seems to play very similar. We will see I guess but it looks at least promising.

Quote:
The breast implant customization alone is enough to pre-rate this game higher than XIV without any gameplay elements considered. I could probably spend more time perfecting the size of my ******* than I have spent in total playing XIV and still have more fun.


http://www.youtube.com/watch?v=z89_Tg1ggRg

11:18 XD

HOURS OF FUN.

Edited, Sep 3rd 2011 2:53am by Runespider
#75 Sep 02 2011 at 5:57 AM Rating: Excellent
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Runespider wrote:
Quote:
The breast implant customization alone is enough to pre-rate this game higher than XIV without any gameplay elements considered. I could probably spend more time perfecting the size of my ******* than I have spent in total playing XIV and still have more fun.


http://www.youtube.com/watch?v=z89_Tg1ggRg

11:18 XD

HOURS OF FUN.

Must... preorder... collector's edition!
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Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#76 Sep 02 2011 at 12:08 PM Rating: Excellent
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I love that you can not only change the size but the shape! For serious.
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lolgaxe wrote:
When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#77 Sep 02 2011 at 1:36 PM Rating: Excellent
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Boobi-licious!
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#78 Sep 05 2011 at 11:48 AM Rating: Excellent
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DoctorMog wrote:
Don't read the forums. It will change your mind on FFXIV.

The forums are the "vocal minority" as was put recently by a friend.

Those with the distaste yell the loudest. Keep away and you won't hear it.


That's probably true, however the playerbase that actually plays FFXIV is very, very small. The sad part it's free and yet that doesn't help. I've said this already in the past, but it doesn't matter what SE does at this point. The fate of FFXIV to be an epic MMO is long gone. The recently announced DQ X for the WII/WII U has more of a chance now of making money for SE. Profits doesn't concern us as players though. What really bothers me is how small the servers are and if the game ever is finished, I suspect half the users will log off for good. I'll stick to my offline rpg's like Dragon Age or Skyrim. At least then I won't be wasting my time pretending that I'm part of an online community when in fact FFXIV is the MMO that people just "mess around with" and then log for 6 months. The vocal majority have given up on the game and that majority is the community. FFXIV's numbers are awfully close to EQ and that game is ancient. I'm sure some people reading this post actually enjoy smaller servers. I hope you're happy because that's all you'll have see for this game. MMORPG's are a dime a dozen nowadays and you get a very small window to impress your demographic audience. Too many superior MMO's are out there today or right around the corner. I'm amazed how many people think that because past niche games like FFXI did well that FFXIV isn't held to a different standard.

The bottom line is this. No matter how many changes happen, the bulk of the players won't be back. I'd like to see how SE plans to address this. Because I'm sure most people who care about the series would like an answer to that question.
#79 Sep 06 2011 at 4:20 PM Rating: Good
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I think Shadow is right to a certain extent and wrong to a certain extent. I think they are right that this game will never have a chance to reach the number of subscribers it might have theoretically had without the botched launch.

I think they are wrong about people never coming back. I think most people who tried it out are fans of the series, and despite there being a lot of MMOs out there, there really aren't a lot of top notch/high quality mmos - most of them are garbage, frankly. Nevermind the fact that there are even fewer high quality MMOs with the kind of art style and world "feel" that XIV has.

Like for myself, I don't like the kind of design that features a lot of blood, guts, gore, and huge breasted women wearing skimpy clothes. I don't enjoy a soundtrack filled with recurring screams a la "Warhammer" - I also want the graphics to look decent.

When XIV flopped I went back to XI, as did many people who I met in XIV. That says to me that there is a potential for those people to return to XIV someday.

Heck, I've started a new character to get a feel for how the game progresses now, and I've been enjoying myself. A lot more needs to be done still - especially to make the game easier for new players. Getting appropriately leveled gear shouldn't bankrupt a new player and take most of their playtime (for example).

I've resorted to making stuff on my main and transfering it over to my new char - which clearly isn't good enough to keep new players.

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lolgaxe wrote:
When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#80 Sep 08 2011 at 4:07 PM Rating: Good
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[...] I know many in XI that are just waiting for time to go by for XIV to get better with content etc. [...]

^^
This.

I must admit tho that having no Auction House was starting to get to me when I left in Jan'11. I still didnt get why they didn't link all market wards; it still woudn't have been an AH system, but it would've been closer.

As many pointed out, the graphics are georgeous and the UI sucks. I'm also baffled by the fact that they didnt take FF11 ui and bring it all in FF14. The party mechanics, the /sea all (insert_character_name) commands, and so on. They really need to improved trmemdously on the game mechanics, and that goes from crafting to class management, to just plain interface clunkiness.

Also the world seemed... limited. I mean I still prefer West Ronfaure to Gridania forest, more open-ended and so on. Why not keep the outpost quests/teleporting ? (So I hear Airships are making a comeback... at least now I can move back to Grindania instead of Uldah).

However, thinking back into it, I really only started to play FF11 by March-2003, 2 years after the original release. I'm hoping they get the game back on tracks. I honestly think the game deserves a second chance. But it needs more to do than leves, grinding, and crafting. I did miss rank missions and the little NPC quests (as cluless as they where).

I am looking forward to the game's future.
I just hope Squeenix wont let us down... again.

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#81 Sep 09 2011 at 9:33 PM Rating: Good
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Louiscool wrote:
Now, you still have the haters who still play, but its a much smaller population and the rest of us make the best of it like it's the great depression and we're just all happy to have a loaf of bread.
What a sad statement for an MMO.
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Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
Take the hint guys, please take the hint.
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#82 Sep 10 2011 at 4:37 PM Rating: Good
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The bottom line is this. No matter how many changes happen, the bulk of the players won't be back. I'd like to see how SE plans to address this. Because I'm sure most people who care about the series would like an answer to that question.

Truesay

It would have been better for them to just spend much less money updating the FFXI graphics and ship that with a big ACTUAL expansion, the likes of ToAU. Instead they cheaply pitched everything into abyssea, which feels like it was them giving up and giving us everything we wanted to make us quit in boredom (for FFXIV? LAWL).

Now both projects are on a steady decline, and probably both equally too FUBAR to recover.
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#83 Sep 11 2011 at 9:27 PM Rating: Good
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1.) That many sliders pretty much guarantees mobs of sh*tty looking characters.
2.) "Randomly [generated] Fields" mentioned at ~1:10... so the game's probably just going to be the same hub-city stuff of the last (few) failed PSO games.

I loved the good old Dreamcast PSO... and no others. Sadly, I think I won't like this one, either. :/
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#84 Sep 12 2011 at 12:06 PM Rating: Good
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RattyBatty wrote:
Quote:
The bottom line is this. No matter how many changes happen, the bulk of the players won't be back. I'd like to see how SE plans to address this. Because I'm sure most people who care about the series would like an answer to that question.
Truesay
I first read this as "Tuesday", as in "the FFXIV announcement of the year is coming tomorrow, and you won't believe the sh*t that is going to be in it that will be bringing people back to the game. And that's Tuesday."

Then I reread it and instantly dashed to bits that new modicum of hope I had for FFXIV's future.
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His Excellency Aethien wrote:
Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
Take the hint guys, please take the hint.
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I'm not getting my news from anywhere Joph.
#85 Sep 12 2011 at 12:50 PM Rating: Excellent
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Woohoo only took 10 years to win a troll over bsphil ;)
Completely planned! <,<

Edited, Sep 12th 2011 2:52pm by RattyBatty
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#86 Sep 12 2011 at 3:41 PM Rating: Good
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RattyBatty wrote:

It would have been better for them to just spend much less money updating the FFXI graphics and ship that with a big ACTUAL expansion, the likes of ToAU. Instead they cheaply pitched everything into abyssea, which feels like it was them giving up and giving us everything we wanted to make us quit in boredom (for FFXIV? LAWL).

Now both projects are on a steady decline, and probably both equally too FUBAR to recover.


FFXI is "FUBAR"'d? And because of Abyssea?? This is the first I have heard about this. And here I was thinking morale was at an all time high for that game - an impressive feat for such an old game.
#87 Sep 12 2011 at 6:12 PM Rating: Good
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FFXI is "FUBAR"'d? And because of Abyssea?? This is the first I have heard about this. And here I was thinking morale was at an all time high for that game - an impressive feat for such an old game.

Morale may be high for the few that are left. I'm talking about the long term prospects of the game. Sure right now most people are high on the pill-popper style of goals/rewards. But the lack of stimulating fresh content (again for example, what ToAU did for excitement), long term vision, and complete abandonment of being new player friendly has doomed FFXI.

This is after all, a FANTASY franchise, not "throwaway plot/go grind this stuff" as all download expansions have been. If you put no work in the game's fantasy, keep the world fresh (as in stop reusing zones/mobs), you lose half of what keeps your world compelling to begin with.

You can't try to tell me that more people are joining FFXI than leaving. No matter how you try to point out FoV etc, the old world is dead to new players. Dead as in deserted, no friendly high level to initiate them in town, nothing for sale on the AH in their level range, etc. No community for the new player, **** even this forum is completely frozen compared to a few years ago. So now we're at fantasy and community missing.

So yes, the game world as a whole is FUBAR in the way that it's mostly just an aging, declining population. They just have you jacked up on so much morphine (atma/lvl raise/etc overpowering) that you don't notice. But all the while, LS's are collapsing, friends and strangers leaving one by one, servers keep merging, hello!

Having turned their backs on the long term of FFXI, expecing it to wane off in favor of FFXIV is the gamble they took. They counted their chicken before it was hatched, and threw the living one out in the yard with a tub of feed and no lovin'. And my point was and still is that as a result they have lost both. FUBAR as in F'd up beyond RECOVERY. FFXI will not recover, while if they did what i said before it would have had a second lifetime. An infusion of new players same as Xbox launch, that would have pumped a fresh batch of community in the 'lower world', to support eachother through years of FFXI addiction all over again like back in the hay-days.

I suppose they can still do that with a re-graphicing and proper expansion of FFXI, but it's highly unlikely after being burned on FFXIV

Edited, Sep 12th 2011 8:27pm by RattyBatty
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#88 Sep 12 2011 at 11:36 PM Rating: Decent
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RattyBatty wrote:
But the lack of stimulating fresh content (again for example, what ToAU did for excitement), long term vision, and complete abandonment of being new player friendly has doomed FFXI.

I agree on the content front, but if you think it isn't new player friendly then you're smoking something tainted. Increased exp from easier mobs. GoV/FoV alliances pulling down 6-10 times what normal groups were capable of. Uncapped mission BCNMs for ease of completion. $15 price tag(same as XIV) for all expansions to date. Roughly 10 times as many active players than XIV. Really?

RattyBatty wrote:
No matter how you try to point out FoV etc, the old world is dead to new players. Dead as in deserted, no friendly high level to initiate them in town, nothing for sale on the AH in their level range, etc.

The old world is dead because everyone is getting gear and exp in Abyssea. The same can be said for nearly any MMO. Everyone was in Sky for Zilart, Sea for CoP and near east for ToAU. That's normal. You don't really need gear that you can't get when you're getting 20 levels in a matter of hours. There really isn't a point anyway when an alliance of people are stomping down everything in sight.

RattyBatty wrote:
FUBAR as in F'd up beyond RECOVERY

I guess that depends on your definition of recovery. There are more people playing now then there was during WotG. I'd say it's doing better than it has over the past several years and exponentially better than XIV is doing. Sure it's dated, but they retain the number of subs they needed to make it profitable back in 2005. Probably a big reason SE is still afloat these days.
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HaibaneRenmei wrote:
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cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#89 Sep 13 2011 at 12:45 AM Rating: Good
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I agree on the content front, but if you think it isn't new player friendly then you're smoking something tainted. Increased exp from easier mobs. GoV/FoV alliances pulling down 6-10 times what normal groups were capable of. Uncapped mission BCNMs for ease of completion. $15 price tag(same as XIV) for all expansions to date. Roughly 10 times as many active players than XIV. Really?

New player FRIENDLY =/= New player EASY

Why pay 13$/month to play in deserted areas for months before reaching abyssea where all the people are, mostly solo grinding all the way, probably not getting into any LS because everyone is 'abyssea onry' mode 24/7 now. When you can play an offline game for more quick rewards, more fulfilling entertainment, and free forever after purchase?

You seem to focus a lot on "better than it was" on points xyz, but you sidestep the points i mentioned which are unquestionably "WORSE that it was". And since those are the long term issues I am talking about, I don't think we're having the same convo so I'll step out here.

Edited, Sep 13th 2011 2:50am by RattyBatty
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#90 Sep 13 2011 at 2:19 AM Rating: Decent
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New player FRIENDLY =/= New player EASY

Why pay 13$/month to play in deserted areas for months before reaching abyssea where all the people are, mostly solo grinding all the way, probably not getting into any LS because everyone is 'abyssea onry' mode 24/7 now. When you can play an offline game for more quick rewards, more fulfilling entertainment, and free forever after purchase?.


They have done quite a lot to make the things you mention less of an issue. As a new player you can level solo to 15 pretty quickly, join big alliances doing grounds of valor and level to 75 in a couple of weeks (these are very popular now, so you don't goto deserted areas). You can do all your missions like CoP etc solo now since they are uncapped etc. At that point you can easily join Abyssea shouts in port jeuno and by making a few friends/joining a ls get into Abyssea endgame and get everything done with those few friends.

The game is better for new players/returnees than it has ever been in it's life, a new player can get shoulder to shoulder with the most hardcore of vets in a few months. That has never been the case for XI players ever before.

Long term is where I have the issue with XI atm, I'm hoping the fact that XIV bombed as hard as it did will force them to re-evaluate that and pump out more content and expansions for XI now. They recently did a platform survey to see how many ps2 players we have left so it's even possible they are considering dropping PS2 and revamping the game pretty heavily for pc.
#91 Sep 13 2011 at 4:52 AM Rating: Decent
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RattyBatty wrote:
Why pay 13$/month to play in deserted areas for months before reaching abyssea where all the people are, mostly solo grinding all the way, probably not getting into any LS because everyone is 'abyssea onry' mode 24/7 now.


Months? Maybe if you play two hours a week...

If a new player took an hour to familiarize themselves with the game, maybe reading a newbie sticky in XI forums or something, they could knock out level 12 in one sitting. Assuming they stuck to EP-DC mobs they could probably do that in an hour. A new player could unlock subjob, get their license and unlock the quests to start getting abyssea stones on day 1 if they were committed to it. It doesn't take nearly as long as you think.

RattyBatty wrote:
You seem to focus a lot on "better than it was" on points xyz, but you sidestep the points i mentioned which are unquestionably "WORSE that it was".


I didn't really sidestep anything. I only responded to your point about the game being new player friendly because I disagree with it. My purpose isn't to pick apart your entire post, but the comment about being 'new player friendly' just isn't true. I'm not saying that XI will pull in thousands of new players every month, but you said...
RattyBatty wrote:
complete abandonment of being new player friendly

and it's pretty clear they haven't.

They streamlined leveling and made it so that you actually have a lot of choices now. You can solo it all, duo with a friend, join a party or even an alliance to level. You are no longer forced into a certain camp because exp chains are mandatory. You are no longer forced out of a group because you are 'killing the exp'. Subsequently, groups don't have to disband prematurely even if they are enjoying themselves. You are no longer limited in the areas you can group based on your current level. You are no longer required to remain within a few levels of friends you like to group with. You are not forced to wait on a RDM, BRD or COR to pop in lfg. I could go on and on and on...

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Rinsui wrote:
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HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#92 Sep 13 2011 at 8:32 AM Rating: Excellent
Edited by bsphil
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FilthMcNasty wrote:
I guess that depends on your definition of recovery. There are more people playing now then there was during WotG.
So they just did two rounds of server merging for fun?
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#93 Sep 13 2011 at 8:52 AM Rating: Decent
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So they just did two rounds of server merging for fun?


Square are trying to make FFXI more profitable atm, the server merges were in total honesty not THAT needed, at least not anymore than they have been for the last few years.



Edited, Sep 13th 2011 10:54am by Runespider
#94 Sep 13 2011 at 9:14 AM Rating: Good
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Runespider wrote:
Quote:
New player FRIENDLY =/= New player EASY

Why pay 13$/month to play in deserted areas for months before reaching abyssea where all the people are, mostly solo grinding all the way, probably not getting into any LS because everyone is 'abyssea onry' mode 24/7 now. When you can play an offline game for more quick rewards, more fulfilling entertainment, and free forever after purchase?.


They have done quite a lot to make the things you mention less of an issue. As a new player you can level solo to 15 pretty quickly, join big alliances doing grounds of valor and level to 75 in a couple of weeks (these are very popular now, so you don't goto deserted areas). You can do all your missions like CoP etc solo now since they are uncapped etc. At that point you can easily join Abyssea shouts in port jeuno and by making a few friends/joining a ls get into Abyssea endgame and get everything done with those few friends.

The game is better for new players/returnees than it has ever been in it's life, a new player can get shoulder to shoulder with the most hardcore of vets in a few months. That has never been the case for XI players ever before.

Long term is where I have the issue with XI atm, I'm hoping the fact that XIV bombed as hard as it did will force them to re-evaluate that and pump out more content and expansions for XI now. They recently did a platform survey to see how many ps2 players we have left so it's even possible they are considering dropping PS2 and revamping the game pretty heavily for pc.


heres why this still comes across as new player unfriendly. You're suggesting that new players can catch up to the endgame by bypassing most of the game content, leveling quick as possible, trivializing most of the missions and milestones along the way. Why as a new player would I go ahead and pick that game? For the game to be inviting to real new players (and not those who quit years ago and did what you said to catch up), they'd have to find a way to make new players feel they weren't showing up 10 years late to the party.
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#95 Sep 13 2011 at 9:52 AM Rating: Decent
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bsphil wrote:
So they just did two rounds of server merging for fun?

Given some of the reasons I listed above, coupling that with SE losing money hand over fist, merging servers makes sense. They made servers feel full and cut costs at the same time. Makes sense to me.

KujaKoF wrote:
You're suggesting that new players can catch up to the endgame by bypassing most of the game content, leveling quick as possible, trivializing most of the missions and milestones along the way.

I see your point, but it's optional. Personally I wouldn't pick the 10 year old game to start anew in, but if I were leaning toward a FFMMO, XI would easily be the best choice. The game has become easier as a byproduct of making it more accessible. The reason it affects missions is that some of those missions are necessary to get to some of the future content. Zilart is dated, but people still might want to access dynamis or get some gear from sky. CoP is dated, but some of the gear from Sea is still relevant.
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Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#96 Sep 13 2011 at 10:44 AM Rating: Good
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I think there are 2 reasons some people are still playing FFXIV. It's free and it looks really pretty. That's why serious gamers are steering clear of it I think, there just isn't anything much to the game other than "potential".


I'm pretty sure the bolded is the reason most people are still playing. Getting to Rank 50 in a class isn't really that big of a deal timewise. People know that even if they play it casually, they can get several classes to Rank 50 before SE starts charging. If the game is amazing by the time SE starts charging, they'll already have an "endgame capable" character. So yeah, potential.
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#97 Sep 13 2011 at 10:56 AM Rating: Excellent
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I'd have to agree that FFXI doesn't have too much time left. Maybe it will change with the platform survey, but right now it's on the equivalent of a giant pacifier.

They increased the level cap and added NMs and new gear, sure. But they're ignoring what makes Final Fantasy, well, Final Fantasy.

They haven't added any new storyline content in almost a year, and after seeing this year's census and seeing how little of the populace has actually completed the Wings storyline probably discouraged the development team, but still. They're just introducing new gear and NMs and re-colored zones at this stage in the game and not trying to introduce something truly new. That's not innovation, that's just keeping whoever is playing temporarily happy, like a baby with a pacifier.

I really don't care about AF3, or Abyssea, or Voidwatch, or even level 99. I want to see all of the unexplored locations that have been hinted in the game's lore, I want to explore Tavnazia (seriously, they made two expansions around it and we still can't explore the ruins), I want to see a new threat to Vana'diel with a new antagonist, some new music, fresh zones, that whole thing. If they were to do that, I'd leave XIV in a second and return to XI. (I guess it just goes to show how out of touch both the XI and XIV teams used[are?] to be.)

Edited, Sep 13th 2011 10:09am by UltKnightGrover
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#98 Sep 13 2011 at 12:07 PM Rating: Good
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Okay...doing the free Rift trial...and maybe it was another MMO's graphics that I saw advertised on this site. I stand corrected in the graphics of Rift. They are up-to-date.

As far as game play goes...I think I am having more fun on Rift than in XIV... This makes me a very sad sad Mommy panda....*sigh*. If my husbands happens to enjoy it more :/ So we may end up jumping ship on FFXIV.


Dear S.E. My husband is not a gamer in the least and plays games only to be with me...it's a shame the release of FFXIV was a horrible one...because I think you completely turned my husband off to FFXIV and possibly all games >.>; thanks ya bunch of douche bags >.>; *ahem* Sorry had to get that off my chest.

Anywho, we have taken quite a long break from FFXIV and it just doesn't seem like it's worth coming back to...especially for my husband. I like gaming over my other hobby...crocheting...and I would rather crochet at this point than play FFXIV again :/. I think I'll take some more time off from FFXIV before I make my big decision.

I hope SE will get this game together soon...b/c tbh, if they can't keep non-gamers like my husband wanting to come back for me...I have a big feeling this game won't make it for much longer...or if it does, I see major major server mergers in the near future...even after PS3 release.

Edit: I feel like such a dirty person for cheating on a game that I really had hopes for and somewhat enjoyed :/

Edited, Sep 13th 2011 2:08pm by LillithaFenimore
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#99 Sep 13 2011 at 12:32 PM Rating: Excellent
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LillithaFenimore wrote:
Edit: I feel like such a dirty person for cheating on a game that I really had hopes for and somewhat enjoyed :/


On the bright side, at least you're not in denial about it like some still are.

Seriously though, you would rather crochet? I think I'd rather take several kicks to the groin then be told that something I worked on for half a decade isn't as engaging as making a doily. Somewhere in Japan Tanakasan is cutting himself... very, very slowly =/
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Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#100 Sep 13 2011 at 2:01 PM Rating: Decent
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FilthMcNasty wrote:
LillithaFenimore wrote:
Edit: I feel like such a dirty person for cheating on a game that I really had hopes for and somewhat enjoyed :/


On the bright side, at least you're not in denial about it like some still are.

Seriously though, you would rather crochet? I think I'd rather take several kicks to the groin then be told that something I worked on for half a decade isn't as engaging as making a doily. Somewhere in Japan Tanakasan is cutting himself... very, very slowly =/


Yeah I crochet... I like making blankets, hats and scarves and give them to friends, family, good will and charity... idk what a doily is... I like making practical items. Is that so bad?
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#101 Sep 13 2011 at 2:05 PM Rating: Good
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A doily is um, well... I don't really know what it is but I think it's made by crochet. I wasn't making fun of you, just says a lot when hooking yarn is more exciting than an MMO you know?
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Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
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