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So CON is like a FFXI BLM?Follow

#1 Sep 02 2011 at 3:57 PM Rating: Decent
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103 posts
Is this right? It actually seems to be more like a BLM/WHM but more blm? Also, THM is more like a RDM minus the refresh? I started playing 3 days ago and I'm trying to get this right. In FFXI i was mostly either BRD, NIN or SAM and want to start first w/ a mage job. I'm liking CON so far, got THM to 10 and CON to 15 and deciding which to main. Thx in advance :)
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#2 Sep 02 2011 at 4:01 PM Rating: Excellent
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No, thm is much more of a nuker than con. Con's nukes are weak sauce comparatively, and they have been given the lions share of heal and raise spells so they are going to be whm, elemental spells or not.
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#3 Sep 02 2011 at 4:09 PM Rating: Decent
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103 posts
I was reading through the spells list though and most of THM spells seem like defuffs and dots as CON has AM spells fire II etc... this is why I'm confused. Which spells have you seen do heavy dmg that would make you say this? CON does have a lot of whm spells though... which I don't really care for cause i hated whm lol

EDIT: I see CON even has Tractor a known BLM ability

Edited, Sep 2nd 2011 6:11pm by XDivineX
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#4 Sep 02 2011 at 4:26 PM Rating: Decent
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Thaumaturge PLAYS like Black Mage.

Conjurer has black Mage's spells.

It's stupid. It's even more stupid if jobs are 1:1 relationship with classes down the road. It's obvious that during the development process, when these two classes were designed, there was no intention of jobs as we know them to exist. So skills are sort of all over the place.

If you want the flavor of elemental magic, play Conjurer, but realize that the class is not as good of a DD as THM and has better heals and support.

If you want the damage of a Black Mage, play Thaumaturge, but realize the class does not use elemental magic.

We'll see how they implement jobs, but I imagine THM will have more of a relationship with BLM than Conjurer, even though flavor-wise, that makes 0 sense. Possibly just play both, their abilities compliment each-other anyways.
#5 Sep 02 2011 at 4:41 PM Rating: Decent
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Con doesn't have tractor. Some of the spells and abilities list here on Zam is not correct. The spell/ability is in the dats but not in the game.

Con's are used for healing just like a whm. My THM nukes (Banish II & Scrouge II) do about 700 to 1k plus dmg.
Con's AM spells are weaker then their Tier Nukes.

Also when SE brings in the Job system, each class will get 1 Job they can become. BLM and WHM are the only two mage jobs that will be brought in when they bring in the system.

Con already has all 3 raises, 3 cure tiers, curaga I & II, Protect I & II, Shell I & II, Stoneskin I & II, and all the spells to remove debuffs on party members. It most likely going to become the whm and thm as the blm.

So if you want to be a nuker and not a healer then con's not your class. You will be healing in groups because that is why they will want you. Thm is also more healing and debuffing then nuking in this game atm.

I leveled thm to 50 and now working on con @ 33, only nuking I get to do is when I party with me 2 friends and we AoE nuke mobs in battle leves, which is fun :)
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#6 Sep 02 2011 at 4:42 PM Rating: Decent
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if you want to be a Damage Dealer in party's don't run Conjurer, mixing the classes was a bad idea in conjurers case a horrible idea people have the stigma that oh hey it can cure enmass so that's all it should do. regardless THM is still the better Damage Dealer even when using cons nuke skills even if that extra edge in damage is purely tactical its still an edge.

if you like to nuke and get killed go THM, if you like to stand around and get killed every time you pop a Cure II be my guest and go CON either way your going to die.
#7 Sep 02 2011 at 4:44 PM Rating: Decent
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3,962 posts
Cartar wrote:
Con doesn't have tractor. Some of the spells and abilities list here on Zam is not correct. The spell/ability is in the dats but not in the game.

Con's are used for healing just like a whm. My THM nukes (Banish II & Scrouge II) do about 700 to 1k plus dmg.
Con's AM spells are weaker then their Tier Nukes.

Also when SE brings in the Job system, each class will get 1 Job they can become. BLM and WHM are the only two mage jobs that will be brought in when they bring in the system.

Con already has all 3 raises, 3 cure tiers, curaga I & II, Protect I & II, Shell I & II, Stoneskin I & II, and all the spells to remove debuffs on party members. It most likely going to become the whm and thm as the blm.

So if you want to be a nuker and not a healer then con's not your class. You will be healing in groups because that is why they will want you. Thm is also more healing and debuffing then nuking in this game atm.

I leveled thm to 50 and now working on con @ 33, only nuking I get to do is when I party with me 2 friends and we AoE nuke mobs in battle leves, which is fun :)


I don't remember any literature stating that Red Mage was confirmed to not be one of the jobs we'll be getting. I'm still hoping it's not a 1:1 class:job relationship, but this post is correct, if you want to play Black Mage when it comes out, play THM.

Whether or not you can nuke as Conjurer depends on how you play the game. I duo or play with LS friends a lot, and my girlfriend plays CON and she nukes quite a bit, only healing when needed.
#8 Sep 02 2011 at 4:45 PM Rating: Excellent
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Scourge/Banish II are better nukes than the elemental ones CON has, and Shadowsear is also worth mentioning (not so great now but still way better than ancient magic, which is kind of pathetic sadly).

If you hate WHM, I suggest you avoid conjurer like the plague as they are currently the only class that can use AOE heals and rebirth (raise with no weakness). And it is hard to tell your party, "I'm just here to do damage!" when you're on CON. Even though I have access to all the THM spells too, my party would rather I concentrate on healing and buffs and leave the nukes and DoT's to the party's THM.

Of course we do not know what SE is going to do in terms of jobs and skills for the mage classes in the future, but right now that is what things are seeming like to me. Just my 2 cents! :)
#9 Sep 02 2011 at 6:53 PM Rating: Good
The best way to describe it is this:

Conjurer is an elementalist.

Thaumaturge is a spiritualist.

Completely different type of magic classification then FFXI. However it seems they will be revising these to more closely resemble the original mage classes of FF series.
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#10 Sep 02 2011 at 7:15 PM Rating: Good
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StateAlchemist the Eccentric wrote:
The best way to describe it is this:

Conjurer is an elementalist.

Thaumaturge is a spiritualist.

Completely different type of magic classification then FFXI. However it seems they will be revising these to more closely resemble the original mage classes of FF series.


They can't really revise them unless they change the roles of these classes. (They can for jobs, but not for these classes.)

Flavor-wise, Thaumaturge is like the magic half of a dark knight crossed with a white mage. But role wise it plays like a black mage.

Flavor-wise, Conjurer is akin to the Sage (Tellah, FuSoYa etc.) Role wise, it plays like a sage, but as it is the best healer, tends to be asked to heal the most.
#11 Sep 02 2011 at 7:54 PM Rating: Good
RamseySylph wrote:
StateAlchemist the Eccentric wrote:
The best way to describe it is this:

Conjurer is an elementalist.

Thaumaturge is a spiritualist.

Completely different type of magic classification then FFXI. However it seems they will be revising these to more closely resemble the original mage classes of FF series.


They can't really revise them unless they change the roles of these classes. (They can for jobs, but not for these classes.)

Flavor-wise, Thaumaturge is like the magic half of a dark knight crossed with a white mage. But role wise it plays like a black mage.

Flavor-wise, Conjurer is akin to the Sage (Tellah, FuSoYa etc.) Role wise, it plays like a sage, but as it is the best healer, tends to be asked to heal the most.

Quite the nice description. :)
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#12 Sep 03 2011 at 12:43 AM Rating: Excellent
After the july update the THM role did change somewhat as their AOE conal heal was changed to single target (to make room for Curaga) - This meant that THM no longer was the main healer as well as debuffer etc. Since the update I have been able to play CON a lot more (as main healer) and before this I had never used it in months after I dinged 50.
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