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Changes to Dungeon Raid Party SizeFollow

#1 Sep 08 2011 at 5:33 PM Rating: Excellent
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http://forum.square-enix.com/ffxiv/threads/22985-TOTo-TAK?p=328752#post328752

Quote:
Tangentially related to this topic, but... in 1.19 we will relax the restrictions on the number of players that can take part in an instanced raid. We will change it so that a party of 2-4 can tackle Toto-Rak, and a party of 4-8 can take part in Dzemael.


Yay!
#2 Sep 08 2011 at 6:36 PM Rating: Decent
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3,962 posts
Thank the gods.
#3 Sep 08 2011 at 6:53 PM Rating: Good
Doesn't affect me, but I am happy for everyone else who will benefit from it. :)
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#4 Sep 09 2011 at 12:01 AM Rating: Good
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Quote:
4-8 can take part in Dzemael


Lol @ Batraal with 4.
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#5 Sep 09 2011 at 10:48 AM Rating: Good
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Personally, I'm happy at those changes. Pitty that the XP isn't that great in either dungeon, though.
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#6 Sep 09 2011 at 11:52 AM Rating: Decent
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Well they're removing that sp penalty for hitting unclaimed mobs too right? Could kite them all and aoe them down & repeat.
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#7 Sep 09 2011 at 1:34 PM Rating: Good
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RedGalka wrote:
Well they're removing that sp penalty for hitting unclaimed mobs too right? Could kite them all and aoe them down & repeat.


Yeah still baffled that they're doing this. Its not going to work hopefully they'll fix it when it inevitably fails.
#8 Sep 09 2011 at 3:30 PM Rating: Good
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KenJammin wrote:
RedGalka wrote:
Well they're removing that sp penalty for hitting unclaimed mobs too right? Could kite them all and aoe them down & repeat.


Yeah still baffled that they're doing this. Its not going to work hopefully they'll fix it when it inevitably fails.


you mean like it fails in every other mmo that doesnt penalize you for fighting multiple mobs at the same time?

funny how it works just fine in all of those.
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#9 Sep 09 2011 at 3:32 PM Rating: Good
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As long as they're not making the dungeons any easier, this is a great update! Yay for hardcore low-manning! :D
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