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Final Fantasy XIV Online: Rebirth TeaserFollow

#1 Sep 13 2011 at 2:19 AM Rating: Default
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Here you go, everyone. :)

Final Fantasy XIV Online: Rebirth Teaser Video

Let me know what you think of it. Yes, it directs to the Lodestone for a reason.

-Feral Ren
#2 Sep 13 2011 at 4:24 AM Rating: Default
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If they thought it was time for one or warranted they would make one themselves and do a far better job of it, nice idea but nobody will really get to see what you made ouside of those that are already playing.

I expect them to make something mindblowing for PS3 release, hopefully with a good budget. That's what it's giong to take to rebuild some excitment.

FFXI trailer
http://www.youtube.com/watch?v=K9plSuH3fqA

I know your limited with the "exciting" stuff you can add and as such that's kinda the point, it's not really time to try make something like this. This assuming the whole idea is to stir up some excitment in the game.

Edited, Sep 14th 2011 3:57am by Runespider
#3 Sep 13 2011 at 5:47 AM Rating: Good
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KatoArabel wrote:
Let me know what you think of it.

I do not understand why you didn't use FFXIV music for an FFXIV trailer.
Or FF music in general.
Or really any track composed for a Squenix title. I'll even open it up to Squenix published titles if you want to throw some Just Cause 2 or Nier in there. Why not?

Also, if you're going to use an ominous JRPG floaty text for your thing, here is an example of it done right.

Look at that ****. It almost looks professional!
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#4 Sep 13 2011 at 2:10 PM Rating: Default
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Believe me. I tried using FFXIV or FF12 music, but the pacing on those are just not conductive to neck-snapping trailers. I've listened to every single piece of ripped XIV soundtrack, and I've shaken my head at each and every one of them for the following reasons:

1. Too long.
2. Too short. (The sweet spot is 2 minutes long...)
3. The songs that hit close to the sweet spot have bad pacing compared to what I was looking for in .hack//G.U.'s "Eightfold Illusion", which is what I used.

Also, the criticism that I am doing this too early - well, the reality is, its' never too early to start repromoting a product. My biggest concern is that Square Enix has a tendency to trip all over themselves when it comes to marketing the real product. I kicked their asses when I produced my Unofficial FFXI trailer, and their quality standards went up after that.

In fact, that Wings of the Goddess trailer almost mirrors my old FFXI trailer in terms of visual style.

Edited, Sep 13th 2011 4:13pm by KatoArabel
#5 Sep 13 2011 at 2:21 PM Rating: Good
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KatoArabel wrote:
I kicked their asses when I produced my Unofficial FFXI trailer, and their quality standards went up after that.

In fact, that Wings of the Goddess trailer almost mirrors my old FFXI trailer in terms of visual style.

Wait, what?

You have proof to back-up that ego...?
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#6 Sep 13 2011 at 5:25 PM Rating: Default
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Docent42 wrote:
KatoArabel wrote:
I kicked their asses when I produced my Unofficial FFXI trailer, and their quality standards went up after that.

In fact, that Wings of the Goddess trailer almost mirrors my old FFXI trailer in terms of visual style.

Wait, what?

You have proof to back-up that ego...?


http://www.youtube.com/watch?v=fJcjb0eh3TE

Compare the dates on the trailers by Square Enix for FFXI and my trailer. You'll notice some similarities.
#7 Sep 13 2011 at 6:30 PM Rating: Good
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lol. From your comments in the video 4 years ago:

KatoArabel wrote:
Square should just hire me.


Get over yourself; you're just splicing together game footage acting like you're some SE representative. It's like machinima, but without the unique situations/plot/jokes... or maybe it's more like a trailer, but without announcing anything new. (~_~ )
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#8 Sep 13 2011 at 6:39 PM Rating: Good
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Cutscenes lifted directly from already existing SE trailers. We should all be so talented...
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30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#9KatoArabel, Posted: Sep 13 2011 at 6:45 PM, Rating: Sub-Default, (Expand Post) You guys are being cynical. :p
#10 Sep 13 2011 at 7:02 PM Rating: Excellent
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You made a fan-made trailer. That requires some degree of talents, the right software, possibly a powerful enough PC, lots of storage space, knowledge of music and timing, and ability to work with some tools.

I recognize all that. I saw your post on the official boards and watched the trailer and found it was good. Life went on.

Now, here's that part I'm wondering about. What are you looking for? Comments? Critique? Applaud? You don't seem to be fishing for tips on how to make it better, you're not even showing us the entire trailer, just a teaser of it. And that teaser is a trailer of something you can't really show, as you have no footage of patch 1.19, so you're using 1.18 and earlier footage to build up anticipation?

Is the rest of your trailer done? Are you still working on it, or withholding it until more people ask for the privilege to see it?

With the way you write and act, you certainly seem to think that you're good, so I can deduce you're not a timid/shy person looking for your peer's approval.

So I'm puzzled as why you're doing all this.
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#11 Sep 13 2011 at 7:33 PM Rating: Excellent
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Docent42 wrote:
That requires some degree of talents, the right software, possibly a powerful enough PC, lots of storage space, knowledge of music and timing, and ability to work with some tools.
It actually doesn't require any of that.
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#12 Sep 13 2011 at 9:52 PM Rating: Good
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KatoArabel wrote:
Docent42 wrote:
KatoArabel wrote:
I kicked their asses when I produced my Unofficial FFXI trailer, and their quality standards went up after that.

In fact, that Wings of the Goddess trailer almost mirrors my old FFXI trailer in terms of visual style.

Wait, what?

You have proof to back-up that ego...?


http://www.youtube.com/watch?v=fJcjb0eh3TE

Compare the dates on the trailers by Square Enix for FFXI and my trailer. You'll notice some similarities.

Do you seriously believe that you pioneered the use of floating white text?

It's been done.

In fact, this one time, they made an entire game out of it:

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#13 Sep 13 2011 at 11:26 PM Rating: Good
Almalexia wrote:
KatoArabel wrote:
Docent42 wrote:
KatoArabel wrote:
I kicked their asses when I produced my Unofficial FFXI trailer, and their quality standards went up after that.

In fact, that Wings of the Goddess trailer almost mirrors my old FFXI trailer in terms of visual style.

Wait, what?

You have proof to back-up that ego...?


http://www.youtube.com/watch?v=fJcjb0eh3TE

Compare the dates on the trailers by Square Enix for FFXI and my trailer. You'll notice some similarities.

Do you seriously believe that you pioneered the use of floating white text?

It's been done.

In fact, this one time, they made an entire game out of it:


I loved FFVIII. <3
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#14 Sep 13 2011 at 11:37 PM Rating: Default
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Way to make the wrong assumptions. I pioneered nothing. I just find it a strange coincidence that Square's trailers for Final Fantasy XI were pretty much garbage prior to the creation of my trailer for FFXI. After that, they suddenly started improving.

In regards to what I'm fishing for with my work, I'm looking for constructive feedback. The music is one complaint I hear quite regularly from Final Fantasy fans, and I understand their perspective - the problem with the stock music I've got so far from Final Fantasy games, is that none of them really fit the atmosphere I want to present. (They also don't meet other criteria - certain structure to the music, time constraints, etc)

Frankly, I already see posting my work here at ZAM completely counterproductive, because of all of these strangely...negative...responses I've had so far.

It's as if they're really just trolls.

Edited, Sep 14th 2011 1:38am by KatoArabel
#15 Sep 14 2011 at 12:11 AM Rating: Good
KatoArabel wrote:
My biggest concern is that Square Enix has a tendency to trip all over themselves when it comes to marketing the real product.

Square Enix didn't get to where it is today by having poor marketing.(Take FFXIV for example. Great marketing. Poor product.) However, the Sega Dreamcast failure is a great example of poor marketing. (Opposite of FFXIV. Excellent product. Poor marketing.)

KatoArabel wrote:
I kicked their asses when I produced my Unofficial FFXI trailer, and their quality standards went up after that.

It is making statements like this that will land you negative responses. (Regardless of whether or not it is true.)

As far as your videos are concerned, I thought they were decent. It is obvious that they weren't professionally done, and I didn't particularly care for the music. But overall a fairly good job.Smiley: clap (Better then I could do!)

Edited, Sep 14th 2011 2:13am by StateAlchemist

Edited, Sep 14th 2011 2:14am by StateAlchemist
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#16 Sep 14 2011 at 12:17 AM Rating: Good
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KatoArabel wrote:
Way to make the wrong assumptions. I pioneered nothing. I just find it a strange coincidence that Square's trailers for Final Fantasy XI were pretty much garbage prior to the creation of my trailer for FFXI. After that, they suddenly started improving.

In regards to what I'm fishing for with my work, I'm looking for constructive feedback. The music is one complaint I hear quite regularly from Final Fantasy fans, and I understand their perspective - the problem with the stock music I've got so far from Final Fantasy games, is that none of them really fit the atmosphere I want to present. (They also don't meet other criteria - certain structure to the music, time constraints, etc)

Frankly, I already see posting my work here at ZAM completely counterproductive, because of all of these strangely...negative...responses I've had so far.

It's as if they're really just trolls.

Edited, Sep 14th 2011 1:38am by KatoArabel


Smiley: dubious

I'm just going to...Smiley: popcorn

Smiley: dubious
#17 Sep 14 2011 at 2:10 AM Rating: Excellent
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StateAlchemist of Amestris wrote:
Square Enix didn't get to where it is today by having poor marketing.(Take FFXIV for example. Great marketing. Poor product.) However, the Sega Dreamcast failure is a great example of poor marketing.

SE marketed FFXIV?

Kato wrote:
My **** is soooo big...

I guess I can see where Kato is going with this, but it's far too soon and he's far too full of himself and his 'skills'. We live in the era of youtube bruh. Everyone is ******* Scorsese.

If you want to impress anyone here you should take the spaghetti ball called code, fix it and make a better game for them. Then you might get some /salute


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Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#18 Sep 14 2011 at 6:38 AM Rating: Excellent
Quote:
I just find it a strange coincidence that Square's trailers for Final Fantasy XI were pretty much garbage prior to the creation of my trailer for FFXI. After that, they suddenly started improving.
Screenshot


Holy delusions of grandeur batman!
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#19 Sep 14 2011 at 10:53 AM Rating: Excellent
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This thread is hilarious. KatoArabel is the Al Gore of Final Fantasy.
#20 Sep 14 2011 at 11:24 AM Rating: Excellent
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A teaser to a trailer? wtf world is this

Chill out dude, you fraps'd a few cutscenes and put floating text of a vague storyline concept over it. But you still felt the need to make a tiny trailer for your "real" trailer. Don't get butthurt because people don't give a sh*t about the ludicrous amount of self-worth you erupt over the smallest of concepts.

Cutscenes in-game were far better overall in WotG than they were in RotZ. Wanna take credit for inspiring that too? Or maybe they just got better at it through experience.



Edited, Sep 14th 2011 12:32pm by bsphil
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#21 Sep 14 2011 at 12:41 PM Rating: Excellent
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bsphil wrote:
Cutscenes in-game were far better overall in WotG than they were in RotZ. Wanna take credit for inspiring that too?]


I... I hadn't considered that, but you're completely correct! Oh, where would Square-Enix - nay all video games - be without the OP and his worshipful abundance of industry-leading skills?
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"... he called to himself a wizard, named Gallery, hoping by this means to escape the paying of the fifteen hundred crowns..." (Machen 15)

"Thus opium is pleasing... on account of the agreeable delirium it produces." (Burke para.6)

"I could only read so much for this paper and the syphilis poem had to go."
#22 Sep 14 2011 at 12:51 PM Rating: Excellent
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I won't really go into detail one way or the other on what I think about the video itself, but I will say that the difference between the response from this community and the community we were linked to is like night and day.

A word to the OP: Stick with the official forums as it seems you have a following there. You'll get nothing like that here.
#23 Sep 15 2011 at 6:52 AM Rating: Good
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Quote:
Square Enix didn't get to where it is today by having poor marketing.


Must have been in spite of poor marketing, then.
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#24 Sep 19 2011 at 5:54 AM Rating: Good
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Some advice for the OP.

If you need to proclaim your own greatness so others will see it, it wasn't there to begin with.

I suggest a healthy dose of humility taken in tandem with a razorwire *****.

Please throw your internet capable devices into a fire.

Hope my feedback is useful to you.
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#25 Sep 19 2011 at 11:27 PM Rating: Good
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can someone tell me why people make fan-trailers? is it just to get in the way of the real trailers that i'm searching for on youtube? or do they think that somewhere there is someone who actually gives a crap?


edit: i checked out the thread where this is posted on the official forums. the amount of ****-sucking directed at OPs little masterpiece is making me sad for the future of human intelligence and critical thought. i suppose these are the same kinds of people who think Achievements count as meaningful content.

Edited, Sep 20th 2011 1:31am by Llester
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#26 Sep 20 2011 at 5:13 AM Rating: Good
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Llester wrote:
i suppose these are the same kinds of people who think Achievements count as meaningful content.


Pretty much.
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