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SE is hiring new FFXIV employeesFollow

#1 Sep 14 2011 at 9:08 PM Rating: Good
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Just copy and pasting another thread started in the official forums as I think this to be considerable, encouraging news...

FFXIV is hiring!

#2 Sep 14 2011 at 9:12 PM Rating: Decent
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Axel wrote:
Just copy and pasting another thread started in the official forums as I think this to be considerable, encouraging news...

FFXIV is hiring!



Yeah I noticed this and #gamejobs tweeted it yesterday, it's good news for everyone!
#3 Sep 14 2011 at 10:22 PM Rating: Good
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I actually kinda want to click the apply button for the GD post...
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#4 Sep 14 2011 at 10:49 PM Rating: Decent
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Docent42 wrote:
I actually kinda want to click the apply button for the GD post...


A language requirement is not specifically stated, but given that I haven't seen these crop up on their US jobs site, I'm guessing there is one.

Smiley: tongue
#5 Sep 15 2011 at 1:03 AM Rating: Good
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Doesn't actually mean they are expanding the staff for the game (totally raining on the parade here), could mean they are moving the experienced higher paid staff onto other projects and taking cheaper unproven new staff on to fill their roles.

Depends what the jobs they are recruiting for and if they are already filled etc.

Could be a good or a bad sign honestly.
#6 Sep 15 2011 at 1:43 AM Rating: Decent
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Just because they're advertising job ads, doesn't mean they have any intention on hiring. This could just as easily be PR damage control to show the industry/investors "We're growing and moving in a positive direction"

...since I'm a cynic and all...
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#7 Sep 15 2011 at 7:22 AM Rating: Decent
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Translation of all the positions being offered...

  • Game Designer
  • Lighting Designer
  • Battle Designer
  • Level Designer
  • Event Scripter/Designer
  • Database Programmer
  • Server Programmer
  • Gameplay Programmer
  • 3D Graphics Programmer
  • Tools Programmer
  • Web Programmer


I somehow have doubts this is filling recently vacated positions, from what I understand no one has been laid off up until now, and they'd be absolutely brain-dead to be moving people off of the team to other projects.

I also seriously doubt they are posting fake job positions to bolster press, the only thing that will bolster press is a better game, and showing that better game. With more positions being hired, people are only going to expect that better game, faster.

Interesting that they're not hiring any artists, I guess they feel as if they have enough, and considering how many unused assets have been created, I'd say they're right. Hopefully we'll actually get to see some of that art get put to use, eventually.
#8 Sep 15 2011 at 8:07 AM Rating: Good
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Runespider wrote:
Doesn't actually mean they are expanding the staff for the game (totally raining on the parade here), could mean they are moving the experienced higher paid staff onto other projects and taking cheaper unproven new staff on to fill their roles.


Like they did with Yoshida in the first place, yeah. I don't think it's any coincidence that SE is suddenly hiring an "additional" well-rounded development team. I would think that it wouldn't make sense just to hire doubles for everyone at this point...
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#9 Sep 15 2011 at 8:25 AM Rating: Decent
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It'll take a little while to get these positions filled and get the employees up to speed, but 2012 is looking like a good year for FFXIV. It will certainly be interesting to watch.
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#10 Sep 15 2011 at 8:36 AM Rating: Decent
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This is good.
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#11 Sep 15 2011 at 10:26 AM Rating: Good
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RamseySylph wrote:
A language requirement is not specifically stated, but given that I haven't seen these crop up on their US jobs site, I'm guessing there is one.

It would be easier and shorter to teach me Japanese (in which I have an interest in) that it would to give 7 years of game design experience to someone who speaks Japanese.

It would be easier to hire a guy who already have both, however :P

I'm still somewhat tempted to at least send my C.V.. I wouldn't make plans and sell my house right away, but hey, there's no HARM in telling them I want the job, is there? :P
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#12 Sep 15 2011 at 11:04 AM Rating: Decent
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Edit: nvm >.>

Edited, Sep 15th 2011 10:05am by Elionara
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http://ffxi.allakhazam.com/story.html?story=18309
Quote:
Like Final Fantasy XI, the game specs will be extremely high for the time, but in about 5 years, an average machine can run it on max settings with little to no issues. Tanaka also expressed interest in making a benchmark program available.

FilthMcNasty wrote:
I endorse this thread.
#13 Sep 15 2011 at 11:43 AM Rating: Good
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Squenix please just Hire: Xenoteam, Hironobu Sakaguchi, Yasumi Matsuno and let them work on whatever project they want,dont double guess them, and rake in the profits, just like you did for 20 years.

Oh and fire that guy that keeps making the male protagonist look like some *****
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#14 Sep 15 2011 at 1:18 PM Rating: Default
Hopefully its to get this on the ps3 ASAP. There doing a great job in the direction there taking 14 but they need more players before they charge money. All of my friends with ps3's want this game but there comp can't handle it. **** why there at it put it on PSVita to :) can u imagine playing ff14 on the go.
#15 Sep 15 2011 at 2:01 PM Rating: Good
isthisusernametaken wrote:
Hopefully its to get this on the ps3 ASAP. There doing a great job in the direction there taking 14 but they need more players before they charge money. All of my friends with ps3's want this game but there comp can't handle it. **** why there at it put it on PSVita to :) can u imagine playing ff14 on the go.

I can imagine some tank joining my party and dcing every 5 minutes because he happens to be in the back of a car traveling down the highway and his horrible 3G coverage keeps going out.
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#16 Sep 15 2011 at 2:28 PM Rating: Decent
yea i dont think 3g would work you would need a good wifi connection. I just think that it would be cool to visit the parents and be able to play ff14 on a handheld. More importantly then that is how much money SE would generate and probably more then 3x the user base. I think after the next patch they need to add some endgame content and hopefully get another ff14 review on the ps3 so people can see the games been fixed.
#17 Sep 15 2011 at 4:42 PM Rating: Good
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Perhaps they're hoping to shift a few people back to XI's team as they believe the game is starting to stabilize. The community reps have hinted a few times that XI's dev team is over stretched. Would make more sense to get XIV's team to move back, and teach new people about XIV as I'd suspect its alot more simple.

It is nice to see SE are willing to throw money at this game until its put right. The story of FFXIV is certainly going to go down in video game history thats for sure.
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#18 Sep 15 2011 at 4:50 PM Rating: Good
As far as the PS3 release is concerned, I do believe that this is the first real indication that something is being done about it. (Besides Yoshi assuring that it will be coming "at all costs"...)
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#19 Sep 15 2011 at 7:26 PM Rating: Decent
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KaneKitty wrote:
Runespider wrote:
Doesn't actually mean they are expanding the staff for the game (totally raining on the parade here), could mean they are moving the experienced higher paid staff onto other projects and taking cheaper unproven new staff on to fill their roles.


Like they did with Yoshida in the first place, yeah. I don't think it's any coincidence that SE is suddenly hiring an "additional" well-rounded development team. I would think that it wouldn't make sense just to hire doubles for everyone at this point...


What point are you trying to make here? None of the positions posted were lead positions.

Therefore, on a development team, you could potentially have anywhere from one to infinity of these positions, depending on the project's needs. It certainly does not mean that these are replacement positions. In fact, if there was a mass firing or relocation of other members of the development team it's likely we would have learned about it, whether SE wanted us to hear about it or not.

This is nothing like the situation with Tanaka and Yoshida. Tanaka was a public fall man, all the project's failures placed on his shoulders, then he is cut from his position in order to restore public confidence and hopefully steer the project in a new direction.

You shouldn't think of these positions as doubles, but areas they want to have more focused or faster development on. It's not uncommon for a development team to increase in size, especially an MMO team after launch. It's a smart move, they need to be pushing out content at a much faster clip than they currently are.

StateAlchemist of Amestris wrote:
As far as the PS3 release is concerned, I do believe that this is the first real indication that something is being done about it. (Besides Yoshi assuring that it will be coming "at all costs"...)


They have already been working on the PS3 version, it's certainly possible they're bringing on some of these positions with a focus on PS3 development, but they've been working on it since before launch as they have discussed. It has to be a big priority for them, and something I am sure they are aiming to at least get to beta within 6 months.

So my point, as scatterbrained as it was, is that I am sure there is plenty being done about the PS3 version, but if the point you are making is that, it's good to see them hiring more staff to do something about it faster, I agree. That said, only about half of those positions are positions that would have anything to do with the PS3 version. (The rest being focused on creating content, which is also good news though.)

Edited, Sep 15th 2011 6:39pm by RamseySylph
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