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Caravan Security (9/15/2011)Follow

#1 Sep 15 2011 at 5:11 AM Rating: Excellent
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Quote:
* The following feature, planned for patch 1.19, is still in development, and therefore subject to change.
Patch 1.19 will see the introduction of caravan security duty.
This series of repeatable Grand Company duties tasks players with escorting a caravan of chocobos bearing supplies to nearby hamlets.

Undertaking Caravan Security
Only those who have pledged their full allegiance to a Grand Company can undertake caravan security. To do so, simply speak to the NPC representing your organization stationed at the following aetheryte camps:
The Maelstrom: Camp Bloodshore
The Order of the Twin Adder: Camp Tranquil
The Immortal Flames: Camp Horizon
The caravan will come under attack en route to its destination. Players must fend off the hostile creatures and see the caravan safely to the hamlet within the allotted time limit. Those who complete the task will earn company seals based on the amount of cargo delivered intact.
The caravan will come to a halt when enemies appear, and will only resume its march once all enemies are defeated.
* Only participating players can attack duty-specific enemies.
Chocobos may flee the caravan if they incur too much damage.
Chocobos that flee will stop a certain distance away from the caravan, but not before losing a unit of cargo.
Players can coax a chocobo back to the caravan by interacting with it.
Feeding chocobos their favorite foods recovers their health.
All chocobos must be present in order for the caravan to resume its march.
Abandoning Caravan Security
Players can abandon caravan security by speaking with the caravan master NPC and selecting the appropriate option.


http://forum.square-enix.com/ffxiv/threads/23775-dev1137-Caravan-Security?p=338362


#2 Sep 15 2011 at 5:20 AM Rating: Decent
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I have to reserve judgment of course, but... it's an escort quest. Congrats!
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#3 Sep 15 2011 at 6:25 AM Rating: Excellent
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I guess I should be more excited about this than I am.
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#4 Sep 15 2011 at 6:34 AM Rating: Excellent
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reptiletim wrote:
I guess I should be more excited about this than I am.


Without being a Debbie Downer, no, I don't think you should be. I can't really muster joyjoy feelings for absolutely basic types of content.
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#5 Sep 15 2011 at 6:39 AM Rating: Good
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Quote:
You are an incredibly sensitive man, who inspires joy-joy feelings in all those around you.


Dudes.. It's something to do. Anything that's repeatable for seals, I'll take.
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#6 Sep 15 2011 at 6:46 AM Rating: Decent
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Louiscool wrote:
Quote:
You are an incredibly sensitive man, who inspires joy-joy feelings in all those around you.


Dudes.. It's something to do. Anything that's repeatable for seals, I'll take.



I want to be entertained. I don't care about seals.
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#7 Sep 15 2011 at 6:47 AM Rating: Good
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Louiscool wrote:
Quote:
You are an incredibly sensitive man, who inspires joy-joy feelings in all those around you.


Dudes.. It's something to do. Anything that's repeatable for seals, I'll take.


If I wanted something to do, I'd play other games, live a real life, etc... oh wait, that's exactly what I'm doing!
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Hyrist wrote:
Ok, now we're going to get slash fiction of Wint x Kachi somehere... rule 34 and all...

Never confuse your inference as the listener for an implication of the speaker.

Good games are subjective like good food is subjective. You're not going to seriously tell me that there's not a psychological basis for why pizza is great and lutefisk is revolting. The thing about subjectivity is that, as subjects go, humans actually have a great deal in common.
#8 Sep 15 2011 at 6:49 AM Rating: Good
Wonder how many players will be able to join each escort.
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Data Center: Primal; Server: Ultros; Free Company: The Kraken Club; Grand Company: The Maelstrom; Chocobo: Kweh
#9 Sep 15 2011 at 7:03 AM Rating: Decent
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OH YEAH CAMP HORIZON I never go there, I don't ever go there, not at all. I sure am glad this content isn't in an area we go to all the time! I'm sure glad it's in a part of the map that we don't frequent, and therefore isn't overly familiar to me!

Also, kind of curious what the level range is for this thing... Seeing as it's only at one camp and all. I'm getting nightmares of Seagull Grounded Assault, what with the mention of chocobos running away and time limits...
#10 Sep 15 2011 at 8:19 AM Rating: Good
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AI escort missions the worst part of any game...If the AI is stupid.
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#11 Sep 15 2011 at 8:47 AM Rating: Good
RamseySylph wrote:
OH YEAH CAMP HORIZON I never go there, I don't ever go there, not at all. I sure am glad this content isn't in an area we go to all the time! I'm sure glad it's in a part of the map that we don't frequent, and therefore isn't overly familiar to me!


First of all they just start at the Level 20 camps. The caravans are most traveling from the main cities to Hamlets. Having them start out in the middle of Mor Dhona or something would be silly. Having them start any closer to the city and it wouldn't make sense why the City Guard couldn't ward off an ambush that close to the city. Too close to the Hamlet, and there isn't enough time to make the content worthwhile.

Nothing says that they won't add in higher level Caravan Escort quests heading to places in other regions (like Coerthas) later on.
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Humankind cannot gain anything without first giving something in return. To obtain, something of equal value must be lost.
Data Center: Primal; Server: Ultros; Free Company: The Kraken Club; Grand Company: The Maelstrom; Chocobo: Kweh
#12 Sep 15 2011 at 9:40 AM Rating: Excellent
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I don't really like escort quests. I didn't like them in FFXI or in WoW. I hope they do a better job in FFXIV but they always seem to be such a fail factory that it's just something I want to get over with instead of enjoying doing. Then once it's done I've got the buyers remorse about how it wasn't worth the time in the first place. IDk, we'll see.
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#13 Sep 15 2011 at 9:40 AM Rating: Good
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RamseySylph wrote:
OH YEAH CAMP HORIZON I never go there, I don't ever go there, not at all. I sure am glad this content isn't in an area we go to all the time! I'm sure glad it's in a part of the map that we don't frequent, and therefore isn't overly familiar to me!

Also, kind of curious what the level range is for this thing... Seeing as it's only at one camp and all. I'm getting nightmares of Seagull Grounded Assault, what with the mention of chocobos running away and time limits...


They start at level 20. Plus there's three camps. The three level 20 camps. Of course it is a fair assessment to day one since you can commit to only one Company.

In the last letter from the editor where Yoshi laid out plans for 1.20 and 1.21 he listed higher level caravans there. So it's not like one level 20 caravan per city is all there will ever be. In 1.20 we'll get hamlet defense and high level caravans. Plus in 1.19 we're getting beastman strongholds and their related raids.
#14 Sep 15 2011 at 12:02 PM Rating: Excellent
I wonder how you feed the chocobos?

I hope it does not require using items from the item menu, which still cannot be done with a controller.
#15 Sep 15 2011 at 12:10 PM Rating: Good
What do you type with your controller too? Hit the "U" Key.
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Humankind cannot gain anything without first giving something in return. To obtain, something of equal value must be lost.
Data Center: Primal; Server: Ultros; Free Company: The Kraken Club; Grand Company: The Maelstrom; Chocobo: Kweh
#16 Sep 15 2011 at 12:43 PM Rating: Decent
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hexaemeron wrote:
Louiscool wrote:
Quote:
You are an incredibly sensitive man, who inspires joy-joy feelings in all those around you.


Dudes.. It's something to do. Anything that's repeatable for seals, I'll take.


I want to be entertained. I don't care about seals.


Are you not entertained?

Wouldn't.. having things to do be the definition of entertainment? Maybe it's not for you. Not everything added will be geared directly at Hexaemeron's interests, you know.

I'm certainly not going to rant about them adding stuff to crafting just because I don't like crafting.

Edited, Sep 15th 2011 2:44pm by Louiscool
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#17 Sep 15 2011 at 1:15 PM Rating: Good
StateAlchemist of Amestris wrote:
What do you type with your controller too? Hit the "U" Key.


Keyboard is chat specific.
#18 Sep 15 2011 at 1:22 PM Rating: Excellent
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SmashingtonWho wrote:
StateAlchemist of Amestris wrote:
What do you type with your controller too? Hit the "U" Key.


Keyboard is chat specific.


Exactly. I play with a controller too, and if I'm not chatting, I usually have my keyboard on the floor and my feet up in the recliner. Having to pick up the keyboard just to use an item from my inventory is pretty annoying, especially when I can see no reason to not allow using items from the inventory menu.
#19 Sep 15 2011 at 1:29 PM Rating: Good
We need text commands so we can macro potions and food.

/item "Ether" <me>

To my knowledge, this is not possible at this time.
#20 Sep 15 2011 at 1:53 PM Rating: Good
SmashingtonWho wrote:
StateAlchemist of Amestris wrote:
What do you type with your controller too? Hit the "U" Key.


Keyboard is chat specific.


I can't understand trading the convenience of having every control in the game at my fingertips by using (only) a keyboard, just so I can run around using a controller.

I have tried using a controller for FFXI and FFXIV. After 5 min I felt like I was trying to play with one hand tied behind my back (which I can do using a keyboard).

How can you communicate efficiently in a party situation where you may have to say something important, but in order to do so you need to put down your controller to type on your keyboard (rendering you incapable of performing any movement or actions until you again pick up your controller). Whereas all I would have to do is tap ESC while chatting if I needed to react to something.

I realize it is a preference issue, but I can't justify hindering myself by needing more then one input device to do anything at any given time.

For that matter I rarely even use a mouse when doing anything on my PC.

Edited, Sep 15th 2011 3:53pm by StateAlchemist
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Humankind cannot gain anything without first giving something in return. To obtain, something of equal value must be lost.
Data Center: Primal; Server: Ultros; Free Company: The Kraken Club; Grand Company: The Maelstrom; Chocobo: Kweh
#21 Sep 15 2011 at 5:18 PM Rating: Good
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eh, some of us have whiny tendons and use a controller because using keyboard only causes them pain.

Honestly I would much rather have the item menu than the emote menu be tagged to controller. I mean seriously... the emote menu is crappy on controller anyway
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When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#22 Sep 15 2011 at 5:23 PM Rating: Good
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Can't you access the item menu from the emote menu when using the controllers?

I thought it was Emote >> Sit (or lock?) to get there...
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#23 Sep 15 2011 at 7:07 PM Rating: Decent
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StateAlchemist of Amestris wrote:
RamseySylph wrote:
OH YEAH CAMP HORIZON I never go there, I don't ever go there, not at all. I sure am glad this content isn't in an area we go to all the time! I'm sure glad it's in a part of the map that we don't frequent, and therefore isn't overly familiar to me!


First of all they just start at the Level 20 camps. The caravans are most traveling from the main cities to Hamlets. Having them start out in the middle of Mor Dhona or something would be silly. Having them start any closer to the city and it wouldn't make sense why the City Guard couldn't ward off an ambush that close to the city. Too close to the Hamlet, and there isn't enough time to make the content worthwhile.

Nothing says that they won't add in higher level Caravan Escort quests heading to places in other regions (like Coerthas) later on.


There are drakes about 100 yards from Ul'dah.

I realize they can add more escorts later, but I do still have a problem with them using Tranquil/Horizon/Bloodshore as their setting yet again for a new gameplay system. I have seen far too much of those areas, they have a huge world map, with oodles and oodles of camps and aetherial nodes that have zip content.

If they absolutely had to start with the escorts in these regions, I would say it would have been a better investment to spend time on implementing another repeatable activity in a more unique area first. I was being hyperbolic, and sarcastic in my first post, because in all honesty it still perturbs me a little. I'd like to have a reason to spend time in a few more unique areas of the world.
#24 Sep 20 2011 at 5:46 AM Rating: Good
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StateAlchemist of Amestris wrote:
SmashingtonWho wrote:
StateAlchemist of Amestris wrote:
What do you type with your controller too? Hit the "U" Key.


Keyboard is chat specific.


I can't understand trading the convenience of having every control in the game at my fingertips by using (only) a keyboard, just so I can run around using a controller.

I have tried using a controller for FFXI and FFXIV. After 5 min I felt like I was trying to play with one hand tied behind my back (which I can do using a keyboard).

How can you communicate efficiently in a party situation where you may have to say something important, but in order to do so you need to put down your controller to type on your keyboard (rendering you incapable of performing any movement or actions until you again pick up your controller). Whereas all I would have to do is tap ESC while chatting if I needed to react to something.

I realize it is a preference issue, but I can't justify hindering myself by needing more then one input device to do anything at any given time.

For that matter I rarely even use a mouse when doing anything on my PC.

Edited, Sep 15th 2011 3:53pm by StateAlchemist


The simple fact of the matter is, Tanaka was just as stupid in expecting console players to use keyboards as he was to expect PC users to use controllers. And his whole "we want both PC and console players to use the same interface to keep everybody equal" philosophy was flawed from the beginning. as we keyboard and mouse users have a distinct advantage over controller users, even while still being gimped ourselves by having to deal with the half-assed controller inspired menu system.

Thankfully, at least Yoshida-san shows some wisdom by planning to allow us to remap keys ( hopefully, this will help controller users some as well, such as remapping a key for using items).
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