No, you don't have the exact percentage but there is always a RNG involved and the same goes for forbidden materia crafting. It's entirely luck based even if you can see your odds.
And? My entire point was the risk you are taking is calculated
, if you still don't understand what I'm saying, they make things for that, they're called dictionaries.
I'm worried that I'll be left in the dust if I don't either buy gil or belong to an LS with an iron grip on certain items. I do want to have the best possible stuff. Call it what you want, but I call it responsibility. People who only thought about themselves in FFXI would show up to groups in the most amazingly horrible gear ever because they knew the other players would help carry their sorry asses. I think that kind of behaviour is despicable and I made sure I always had the gear anyone would expect me to have, as well as the skills to back it up.
Right. Because when I said I wasn't excluded from events for not having the absolute best gear, I meant I was showing up as a 75 Red Mage wearing a Wool Robe and wielding a Bee Spatha.
If you have a burning desire to have the absolute best gear, in every single slot, and feel like if someone doesn't conform to those exact standards, they're a worthless and despicable player, you're just a huge *******. There's no other alternative. Let's assume for a moment though, that you didn't mean what you insinuated...
Even if this was the way to get the absolute best gear, the amount a few materia will make is again, a marginal, increase, so having an item socketed with less materia, or an R/EX item is going to be roughly the same, if not better in the case of the R/EX item.
Also, unless they suddenly add in 24 hour repop HNMs, there's really no way for anyone to get an iron grip on any kind of item... So, why are you worrying over something that isn't even possible given our current systems?
ALSO, and this one is REALLY IMPORTANT. If there WAS a way to get an iron grip on a material, GUESS WHAT. If that material was instead, I don't know, a piece of R/EX gear, guess what!? YOU WOULD NEVER GET IT. Unless you paid the people who were camping the HNM to let you have it....
How the **** is that different from having to pay a large price for an item that was made for you?
IIRC some dev post suggested that if you manage to stick enough materia into your crafted gear, it will surpass NM drops.
I am sure there will be cases where this is true, and where it is false. Why is it a problem? Honestly, answer that question.
Crafted gear that's better to or equal to NM gear should require mats that drop from NMs.
The best gear should be a reward for beating tough content, not for having the deepest pockets.
This is why nobody in WoW cares that the economy actually has a rather minor role.
Because what's right for WoW is always right for everyone.
What makes rare materials that you as a combat class obtain automatically more valuable than rare items that gatherers obtain, or high quality, rare materials that crafters create? Nothing. A false sense of entitlement based on apparently, your experiences playing World of Warcraft. (Please do not derail this thread /crosses fingers.)
Their economy works for them, but that does not mean it will work for this game. In fact, it would never, ever, in a million years work for a game where crafting and gathering are taken even remotely seriously.
You can put in hard work to get a rare piece of gear from doing combat related activities, or you can put in the hard work as a crafter to make high quality gear, something that takes a lot of attempts, then spend even more attempts trying to socket it. To get an HQ/socketed item that surpasses or comes close to that R/EX gear it will probably cost millions of gil, most likely it will also, as the developers have said, require rare materials from gathering, and from combat class content. (They specifically stated this will be the case for the strongest crafted armors)
Can you at least wait until you see someone in an HQ/fully socketed piece of armor that out classes your own by a whopping 1 vitality before you make a thread entitled "Wah, wah, wah, crafted gear guy has one more vitality than me. Boo, hoo."