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EDITORIAL: Founder's Day in Eorzea: A Misleading AnniversaryFollow

#1 Sep 19 2011 at 10:40 PM Rating: Excellent
Hello all,

Wednesday marks the one-year anniversary of Final Fantasy XIV's launch. But while we celebrate Founder's Day with an in-game event, will the day be scarred by what really happened a year ago? And might there be a better anniversary day worth celebrating as our beginning?

Check out the editorial here!

Discuss it here!
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#2 Sep 19 2011 at 11:07 PM Rating: Excellent
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The problems with FFXIV run so deep that Thayos didn't even actually log on to pose before Limsa Lominsa's landmark.

All I'm saying is that, when you'd sooner crop your character into a picture of a game's zone than actually play the game to get a screenshot, the game has some serious issues left to address. XD
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#3 Sep 19 2011 at 11:11 PM Rating: Good
Nice article Thayos! ^^
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#4 Sep 19 2011 at 11:13 PM Rating: Good
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I honestly thought they were going to have the PS3 release become the "anniversary" date.
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#5 Sep 19 2011 at 11:13 PM Rating: Excellent
Thank you! But I guess I'm a Lalafell now... gotta figure out to do with all this Hyur gear....
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#6 Sep 19 2011 at 11:15 PM Rating: Excellent
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Thayos wrote:
Thank you! But I guess I'm a Lalafell now... gotta figure out to do with all this Hyur gear....


"All this Hyur gear?" You mean the underwear, right?

...

...well, I'll take them. >_>
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"... he called to himself a wizard, named Gallery, hoping by this means to escape the paying of the fifteen hundred crowns..." (Machen 15)

"Thus opium is pleasing... on account of the agreeable delirium it produces." (Burke para.6)

"I could only read so much for this paper and the syphilis poem had to go."
#7 Sep 19 2011 at 11:16 PM Rating: Good
Lmao!!!
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#8 Sep 19 2011 at 11:16 PM Rating: Decent
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To be fair, this isn't actually an "Anniversary" event, labeled as such the way FFXI's anniversary event is. I doubt they will be dumb enough to do that until the game has some more confidence (read: better metacritic scores) behind it.
#9 Sep 19 2011 at 11:20 PM Rating: Good
The biggest question on my mind is not what is happening with this event, but when the 1.19 patch is gonna happen.

Edited, Sep 20th 2011 1:22am by StateAlchemist
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#10 Sep 19 2011 at 11:23 PM Rating: Decent
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Well there is going to have to be a patch in order to allow us to become full members of the Grand Companies to coincide with this event...

I'd say it's a pretty safe bet that it will be 1.19, but stranger things have happened...
#11 Sep 19 2011 at 11:26 PM Rating: Excellent
That would actually be pretty cool if Patch 1.19 came on the anniversary date. Then next year, we'd have something worth celebrating!
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#12 Sep 19 2011 at 11:47 PM Rating: Good
Thayos wrote:
That would actually be pretty cool if Patch 1.19 came on the anniversary date. Then next year, we'd have something worth celebrating!

Anni Rings? xD
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#13 Sep 20 2011 at 4:25 AM Rating: Good
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Yeah, but the thing that has me worried now is we're only a day prior to a smaller patch that would put this event in, and no word on 1.19 coming with it tomorrow. Granted, they could have snuck in the data during the Hunter's Moon patch, but doesn't seem they typically double-patch events.
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#14 Sep 20 2011 at 6:17 AM Rating: Excellent
If I knew the state of the game was going to be THIS one year out, I don't think I would of made the effort to play as much as I have. This game is disappointing.
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#15 Sep 20 2011 at 6:23 AM Rating: Excellent
Dallie wrote:
Yeah, but the thing that has me worried now is we're only a day prior to a smaller patch that would put this event in, and no word on 1.19 coming with it tomorrow. Granted, they could have snuck in the data during the Hunter's Moon patch, but doesn't seem they typically double-patch events.
The sad thing is that no one bothers to .dat mine now, because nobody cares.
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#16 Sep 20 2011 at 7:58 AM Rating: Excellent
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Admiral Lubriderm wrote:
The sad thing is that no one bothers to .dat mine now, because nobody cares.


Ah, I remember those days of FFXI: the forums stretching pages long in just a few hours; threads with titles like "LIST OF ITEMS .DAT MINED FROM NEW PATCH!"; and discussion as individuals saw the significance of an almost-tangible Vana'diel changing before their eyes. One of the problems today is, of course, that much of what this "new team" is adding (and has added) was already .dat mined - when the game first came out, no less! Indeed, at least half of the time, Yoshida's team appears to be not so much making new stuff as just piecing together the disparate scraps that have been there since day one.

Well, happy anniversary, everyone. Let's all celebrate - the FFXIV way - by drinking alone, beneath the cold and flickering cylinder of a single, dying, fluorescent light.

Ch... cheers...
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"... he called to himself a wizard, named Gallery, hoping by this means to escape the paying of the fifteen hundred crowns..." (Machen 15)

"Thus opium is pleasing... on account of the agreeable delirium it produces." (Burke para.6)

"I could only read so much for this paper and the syphilis poem had to go."
#17 Sep 20 2011 at 8:03 AM Rating: Good
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One year ago i signed up with my collectors edition, hoping this game would fill the hole XI left in my heart after the level cap boost. Even though I was in my last year or school i still gave this game more than enough attention. Sadly the game that was supposed to shine and usher a new era for the FF series ended up throwing it in to complete darkness and disorder.

Today at the one year mark instead of the cheer i remember from my XI days it feels more like a gathering around a death bead.... Sure the game may recover however it but even if it does would it have the bravado to fight or barely stand on it's two feet.

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#18 Sep 20 2011 at 8:35 AM Rating: Good
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Admiral Lubriderm wrote:
Dallie wrote:
Yeah, but the thing that has me worried now is we're only a day prior to a smaller patch that would put this event in, and no word on 1.19 coming with it tomorrow. Granted, they could have snuck in the data during the Hunter's Moon patch, but doesn't seem they typically double-patch events.
The sad thing is that no one bothers to .dat mine now, because nobody cares.

Lol, you know what's weird...I was thinking about that while I wrote my last post. I thought "you'd think someone would have datamined already to see if they DID sneak in the GC stuff".
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#19 Sep 20 2011 at 10:39 AM Rating: Good
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It's a good article.

I'm still so surprised that the developement team hasn't made the game playable. Even logging into the game takes way too long and way too many clicks and pauses. Why?

First I enter my account name and password then click log on. Then I wait.
Why do I have to click "play" again? Then I wait.
Then I select the character I want to play. Then I wait.
Then I confirm some message that I've never read but I assume it says to go outside once in a while. Then I wait.

Why does this take so long? Why can't I enter my name and password and then instantly be taken to the character selection screen? Why after selecting my character can't I instantly be taken into the game itself? Why do I have to click so many times and wait for worthless screens and confirmations to load?

Plus this is the least of all the unneccessary clicking and waiting. Everything takes so much time to do anything. There are way too many menus to do the simplest things that all require way too many confirmation clicks. Plus everytime you click anything the game wants to sit and wait for a while before executing your click. Other games have manage to make all this instant, why can't FFXIV?

My problem is that, now that I'm back to playing this game almost regularly, because the UI needlessly makes everything take so long, the slightest little thing makes me want to log off, even if I haven't finished my Leves. So I'm not finishing as many Leves as I could and I don't really care that I'm leaving them on the table.

Then I wonder if that's how I feel, how many other people feel the same way. This train of thought then make me really wonder if FFXIV will just get cancelled sooner or later and is it really worth putting time into a game that may be doomed anyway.

... Plus my expectations have been lowered so much that I no longer hope the game will be awesome but I hope that sooner or later they'll make it barely playable. I just can't recommend it to any of my friends. IDK.

Edited, Sep 20th 2011 12:39pm by M0NKEYSNARF

Edited, Sep 20th 2011 12:41pm by M0NKEYSNARF
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#20 Sep 20 2011 at 10:54 AM Rating: Good
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Nice article. However I don't think XIV will get to much time from me especially with the release of SWTOR, GW2, and Tera on the horizon along with a slew of single player games from E3.


Also

Quote:
But things are getting better, and they’re getting better fast, and I don’t think I’d be saying that if Naoki Yoshida hadn’t taken the reigns from Tanaka.


it would be just reins ^^
#21 Sep 20 2011 at 11:06 AM Rating: Excellent
Good catch! The greatest thing about articles on the Internet is you can fix mistakes, and it's almost like they never happened!
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#22 Sep 20 2011 at 11:07 AM Rating: Good
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This day shouldn't be celebrated. It should be quietly forgotten in shame.
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#23 Sep 20 2011 at 11:22 AM Rating: Good
I can't say I am surprised at some of the responses, but it still never ceases to amaze me about how people will complain over the smallest of things. Logging in takes too long? Login ID and Password...standard. Main Menu screen...standard. Character select screen...standard. Simple message that shows that SE at least wants to sound like they are concerned about your well being and relieves them of any frivolous liability suits...who cares? To me there is only one technically unnecessary click there. Everything else is commonplace in video games.

Edited, Sep 20th 2011 1:23pm by StateAlchemist
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#24 Sep 20 2011 at 11:55 AM Rating: Default
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StateAlchemist of Amestris wrote:
I can't say I am surprised at some of the responses, but it still never ceases to amaze me about how people will complain over the smallest of things. Logging in takes too long? Login ID and Password...standard. Main Menu screen...standard. Character select screen...standard. Simple message that shows that SE at least wants to sound like they are concerned about your well being and relieves them of any frivolous liability suits...who cares? To me there is only one technically unnecessary click there. Everything else is commonplace in video games.

Edited, Sep 20th 2011 1:23pm by StateAlchemist



Seriously... I think that guy was trolling. WoW has the exact same thing, minus accepting the fact that you are "pale and need to go outside, OK?" message. They display it as a tooltip that says, "don't forget your friends, family, and work outside of azeroth!".

This is why I don't login to the official forums very much, people complain about everything... seriously everything. There is a lot that needs to be fixed but even when we get fixes people complain. I guess it's understandable, because its not possible to please everyone... but complaining before you even see the fixes is just asinine.

Example: We get chocobo's and they show up a chocobo video. People complain that chocobo's aren't good enough. LMAO. I don't care if we are riding Barney the dinosaur long as we have a method to travel quicker! :D

#25 Sep 20 2011 at 11:59 AM Rating: Excellent
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I could get over every minor grievance with this game if what happened on my screen actually reflected what was happening on the server, without an enormous delay.

Sadly, no one ever asks about this in interviews, and I have a sneaking suspicion it's going to be years before this is fixed, or it's never going to be fixed.

Edited, Sep 20th 2011 11:00am by RamseySylph
#26 Sep 20 2011 at 12:21 PM Rating: Good
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RamseySylph wrote:
I could get over every minor grievance with this game if what happened on my screen actually reflected what was happening on the server, without an enormous delay.

Sadly, no one ever asks about this in interviews, and I have a sneaking suspicion it's going to be years before this is fixed, or it's never going to be fixed.

Edited, Sep 20th 2011 11:00am by RamseySylph


It's SOP that the interviewee (in this case, SE and their legal/marketing departments) pre-approve or reject every single question that is asked before they commit to the interview itself. No one will ever ask SE about this, lest they never get another interview with SE again.

Then again, considering the quality of their in-house produced games of late... maybe that doesn't have the pull it once did.
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#27 Sep 20 2011 at 12:27 PM Rating: Good
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hexaemeron wrote:
RamseySylph wrote:
I could get over every minor grievance with this game if what happened on my screen actually reflected what was happening on the server, without an enormous delay.

Sadly, no one ever asks about this in interviews, and I have a sneaking suspicion it's going to be years before this is fixed, or it's never going to be fixed.

Edited, Sep 20th 2011 11:00am by RamseySylph


It's SOP that the interviewee (in this case, SE and their legal/marketing departments) pre-approve or reject every single question that is asked before they commit to the interview itself. No one will ever ask SE about this, lest they never get another interview with SE again.

Then again, considering the quality of their in-house produced games of late... maybe that doesn't have the pull it once did.


I really don't think that PR are explicitly going to say no to this question, though it's likely the answer might be a bunch of nonsense and essentially a non-answer.

The reality is the game does not trust the client at all, and way too much of the game is handled on the server. Ostensibly for security reasons, but the reality is they need to trust the client more, or the game is going to feel sluggish forever, and it really turns a lot of people off, probably a whole lot more than the lack of things to do.
#28 Sep 20 2011 at 12:47 PM Rating: Excellent
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RemVye wrote:
StateAlchemist of Amestris wrote:
I can't say I am surprised at some of the responses, but it still never ceases to amaze me about how people will complain over the smallest of things. Logging in takes too long? Login ID and Password...standard. Main Menu screen...standard. Character select screen...standard. Simple message that shows that SE at least wants to sound like they are concerned about your well being and relieves them of any frivolous liability suits...who cares? To me there is only one technically unnecessary click there. Everything else is commonplace in video games.

Edited, Sep 20th 2011 1:23pm by StateAlchemist



Seriously... I think that guy was trolling. WoW has the exact same thing, minus accepting the fact that you are "pale and need to go outside, OK?" message. They display it as a tooltip that says, "don't forget your friends, family, and work outside of azeroth!".

This is why I don't login to the official forums very much, people complain about everything... seriously everything. There is a lot that needs to be fixed but even when we get fixes people complain. I guess it's understandable, because its not possible to please everyone... but complaining before you even see the fixes is just asinine.

Example: We get chocobo's and they show up a chocobo video. People complain that chocobo's aren't good enough. LMAO. I don't care if we are riding Barney the dinosaur long as we have a method to travel quicker! :D



Are you both joking??

Pointing out the game's horrible UI by giving a simple example about how even getting into the game takes a lot longer than it should is some how complaining about every little thing and trolling? Correct me if I'm on glue, because maybe it's just me, but everytime I click anything, it takes a few seconds to execute. Wow doesn't do this. When I press my ability button in WoW it goes off right now. There is actually a point to keybind every ability in WoW and use my mouse to exclusively turn, 1/3 of a second in WoW can make a huge difference. In FFXIV the lag is so horrible after using an ability you have to sit there for a second or two just to see if it missed. Worse than that, if you try and craft too quickly, lag will cause you to select a different synthesis technique than you intended. You may think you're clicking standard but then the list moves up one space because preserve was just added and now you clicked rapid instead. The way to make sure you don't click the wrong thing is to just sit there and wait patiently.

I'm just saying it's too bad the lag makes the game unplayable. But even if you can get around the lag, it will still prevent the devs from adding any content that actually requires skill, quick thinking and reaction time.
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#29 Sep 20 2011 at 12:57 PM Rating: Good
Quote:
Pointing out the game's horrible UI by giving a simple example about how even getting into the game takes a lot longer than it should

How long does it take you, exactly?

It only took me (just now) almost exactly 1 minute. (That's with multiple other programs running, on a PC that's not all that great, with broadband.)

How long should it take to log on? Because 1 minute is a breath of fresh air to me compared to logging into FFXI or LotRO or even starting up Civilization V, Age of Empires III...I could go on.

Now that aside if you actually wanteed to use a good example, like say...exchanging items with retainers? Now that is an example of a not-so-great UI.

But a 1 minute log in? Seriously? I'll take it any day of the week.

Quote:
In FFXIV the lag is so horrible

Whens the last time you played? My PC definitely doesnt stand up to some of the ones people have around here and I have zero lag when it comes to synthesis and combat. Z-e-r-o. :)

Edited, Sep 20th 2011 3:00pm by StateAlchemist
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#30 Sep 20 2011 at 12:59 PM Rating: Good
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KaneKitty wrote:
Admiral Lubriderm wrote:
The sad thing is that no one bothers to .dat mine now, because nobody cares.


Ah, I remember those days of FFXI...

like they were yesterday?

StateAlchemist wrote:
To me there is only one technically unnecessary click there. Everything else is commonplace in video games.

I agree with you to a point, but everything after that point of logging in suffers from the cluttered UI.
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#31 Sep 20 2011 at 1:03 PM Rating: Excellent
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Yeah, it takes an ungodly amount of time for the UI to respond to my commands as well. That's my number one problem with FFXIV--extremely poor interface. It's nice that it's more responsive than before, as the editorial notes, but how much of that improvement is simply due to so few people playing it? If so many UI commands require interaction with servers, then we'll see a huge UI speed boost simply by virtue of fewer clients making requests. IIRC, the performance boosts people reported seeing coincided with the huge drop-off in players the Editorial describes.

The UI is the only thing keeping me from playing more.
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#32 Sep 20 2011 at 1:38 PM Rating: Good
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There has been .dat mining of the patches, the main ones anyway.

Like 1.18: http://www.bluegartr.com/threads/105964-Patch-1.18-Post-Your-.DATs-Here

Only thing we haven't really seen from that thread is the well-dressed lalafell, who many suspect is the Sultana of Ul'dah. It could be assumed the upcoming event was planned that far back.

I would love to dat mine every single patch, but just don't know how. So if anyone can clue me in, let me know.

Also; awesome read, Thayos!

Edited, Sep 20th 2011 3:42pm by Sephrick
#33 Sep 20 2011 at 1:51 PM Rating: Good
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I really don't know how SE thinks this game can make a comeback. The majority of the people who tried it at launch have long quit and consider the game to be laughably bad. Those who are left still playing agree.
#34 Sep 20 2011 at 1:55 PM Rating: Good
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Vawn43 wrote:
I really don't know how SE thinks this game can make a comeback. The majority of the people who tried it at launch have long quit and consider the game to be laughably bad. Those who are left still playing agree.


I don't think it's laughably bad... It's not amazing, but it provides me with entertainment. I think IF they can bring enough to the table, word of mouth and a good advertising campaign AND a cheaper than normal monthly sub would bring alot of people to the game including a reasonable handful of folks that left. It'll never be a mega MMO though unless it went F2P, and honestly there are enough F2P MMOs already.
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#35 Sep 20 2011 at 2:01 PM Rating: Good
Vawn43 wrote:
I really don't know how SE thinks this game can make a comeback. The majority of the people who tried it at launch have long quit and consider the game to be laughably bad. Those who are left still playing agree.

No I don't agree, the game isn't the greatest in the world, but it's not bad in my opinion, and no where near laughably so. And as far as making a comeback...you do know majority of Japanese MMO players play on consoles right? They haven't even touched their target audience yet.
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#36 Sep 20 2011 at 2:06 PM Rating: Decent
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StateAlchemist of Amestris wrote:
Vawn43 wrote:
I really don't know how SE thinks this game can make a comeback. The majority of the people who tried it at launch have long quit and consider the game to be laughably bad. Those who are left still playing agree.

No I don't agree, the game isn't the greatest in the world, but it's not bad in my opinion, and no where near laughably so. And as far as making a comeback...you do know majority of Japanese MMO players play on consoles right? They haven't even touched their target audience yet.


I'm also waiting for PS3 release and I'm not even Japanese.
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#37 Sep 20 2011 at 2:11 PM Rating: Good
insanekangaroo wrote:
StateAlchemist of Amestris wrote:
Vawn43 wrote:
I really don't know how SE thinks this game can make a comeback. The majority of the people who tried it at launch have long quit and consider the game to be laughably bad. Those who are left still playing agree.

No I don't agree, the game isn't the greatest in the world, but it's not bad in my opinion, and no where near laughably so. And as far as making a comeback...you do know majority of Japanese MMO players play on consoles right? They haven't even touched their target audience yet.


I'm also waiting for PS3 release and I'm not even Japanese.

So am I.

I plan on buying another copy of FFXIV for PS3 so I can dual-box.
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#38 Sep 20 2011 at 2:18 PM Rating: Excellent
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M0NKEYSNARF wrote:
RemVye wrote:
StateAlchemist of Amestris wrote:
I can't say I am surprised at some of the responses, but it still never ceases to amaze me about how people will complain over the smallest of things. Logging in takes too long? Login ID and Password...standard. Main Menu screen...standard. Character select screen...standard. Simple message that shows that SE at least wants to sound like they are concerned about your well being and relieves them of any frivolous liability suits...who cares? To me there is only one technically unnecessary click there. Everything else is commonplace in video games.

Edited, Sep 20th 2011 1:23pm by StateAlchemist



Seriously... I think that guy was trolling. WoW has the exact same thing, minus accepting the fact that you are "pale and need to go outside, OK?" message. They display it as a tooltip that says, "don't forget your friends, family, and work outside of azeroth!".

This is why I don't login to the official forums very much, people complain about everything... seriously everything. There is a lot that needs to be fixed but even when we get fixes people complain. I guess it's understandable, because its not possible to please everyone... but complaining before you even see the fixes is just asinine.

Example: We get chocobo's and they show up a chocobo video. People complain that chocobo's aren't good enough. LMAO. I don't care if we are riding Barney the dinosaur long as we have a method to travel quicker! :D



Are you both joking??

Pointing out the game's horrible UI by giving a simple example about how even getting into the game takes a lot longer than it should is some how complaining about every little thing and trolling? Correct me if I'm on glue, because maybe it's just me, but everytime I click anything, it takes a few seconds to execute. Wow doesn't do this. When I press my ability button in WoW it goes off right now. There is actually a point to keybind every ability in WoW and use my mouse to exclusively turn, 1/3 of a second in WoW can make a huge difference. In FFXIV the lag is so horrible after using an ability you have to sit there for a second or two just to see if it missed. Worse than that, if you try and craft too quickly, lag will cause you to select a different synthesis technique than you intended. You may think you're clicking standard but then the list moves up one space because preserve was just added and now you clicked rapid instead. The way to make sure you don't click the wrong thing is to just sit there and wait patiently.

I'm just saying it's too bad the lag makes the game unplayable. But even if you can get around the lag, it will still prevent the devs from adding any content that actually requires skill, quick thinking and reaction time.


Not just the UI.

Player bounding boxes are WAYYYY too big.I try to click a mob that is in front of my character, mouse cursor is well away from my character, yet does it click the mob? No, it clicks my character. And trying to furiously click on the mob while it's running at me from across the field and getting nothing because apparently the server can't frigging decipher the fact that I am clicking this mob, just to have to give up and wait for the mob to get right up on me and get a few licks in before the server will say "Oh! You wanted to select that mob! Here ya go!"

You know, the same process that only takes a quick double click or even just one right click in ANY OTHER FREAKIN' GAME MADE IN THE LAST 20 YEARS!
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#39 Sep 20 2011 at 2:44 PM Rating: Excellent
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StateAlchemist of Amestris wrote:
Quote:
Pointing out the game's horrible UI by giving a simple example about how even getting into the game takes a lot longer than it should

How long does it take you, exactly?

It only took me (just now) almost exactly 1 minute. (That's with multiple other programs running, on a PC that's not all that great, with broadband.)

How long should it take to log on? Because 1 minute is a breath of fresh air to me compared to logging into FFXI or LotRO or even starting up Civilization V, Age of Empires III...I could go on.

Now that aside if you actually wanteed to use a good example, like say...exchanging items with retainers? Now that is an example of a not-so-great UI.

But a 1 minute log in? Seriously? I'll take it any day of the week.

Quote:
In FFXIV the lag is so horrible

Whens the last time you played? My PC definitely doesnt stand up to some of the ones people have around here and I have zero lag when it comes to synthesis and combat. Z-e-r-o. :)

Edited, Sep 20th 2011 3:00pm by StateAlchemist

I built a beast computer a month after FFXIV release, so it's still pretty decent. Every click takes a few seconds. It feels like when I click, I'm waiting on a response from a server in Japan. Plus my internet isn't bad, it's 50Mbps down and 10Mbps up.

The UI would just be really bad, if every action was instant like in other MMOs. The problem is that the lag compounds the fact that there are too many other menus and confirmation clicks everytime you do anything. I know it's easy to get used to, if you don't think about it, but if you play anything else it's a huge problem. It's so unneccessary. Most of the stuff we have to click serveral times for, and wait for the UI lag to bring up the menus, should just be hot-keyed and instant. Your example of retainers is a good one.

Click the menu button, and wait a few seconds for the side menu to pop out.
Click the top bubble thing and wait for the retainer menu to pop up.
Click summon retainer and wait.
Click which retainer you want and wait.
Click exchange items and wait an even longer time while it brings up both inventories.
Click the item you want to deposit, and wait for the quantity menu.
Click the left arrow to deposit all, then click okay (or whatever it its) to confirm, and wait for the item to disappear in your inventory and appear in your retainers inventory.
Now just start mashing the esc key until you can move again... this will take several seconds but it's the quickest way.

That is the worst way to deposit items I have ever seen in any game. All the clicks and additional menus are just silly. Then the fact that everything is done server side so you have to wait for everything just makes it not worth it.

They need to fix this UI and lag to make the game playable, before they add anything else. IMHO.:)
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#40 Sep 20 2011 at 2:53 PM Rating: Excellent
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2,010 posts
StateAlchemist of Amestris wrote:

No I don't agree, the game isn't the greatest in the world, but it's not bad in my opinion, and no where near laughably so. And as far as making a comeback...you do know majority of Japanese MMO players play on consoles right? They haven't even touched their target audience yet.


MMO players? Or FF MMO players?

It may be the commonly held belief that the majority of Japan games exclusively on consoles, but whether it's actual fact is yet to be seen.

Maybe they will release the results of the FFXI survey. Then we will see just how big a chunk the Playstation machines are really making up of this "target audience".
#41 Sep 20 2011 at 3:07 PM Rating: Excellent
I still have a little bit of lag in everything I do, but to say it's a few seconds of lag per action would be a bit of a stretch. More like a fraction of a second of lag per action... which still isn't perfect, and I do agree that unless this lag is removed completely, this will negatively impact the tactics of battle as this game matures.
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Thayos Redblade
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#42 Sep 20 2011 at 3:23 PM Rating: Excellent
Sage
**
575 posts
StateAlchemist of Amestris wrote:
Vawn43 wrote:
I really don't know how SE thinks this game can make a comeback. The majority of the people who tried it at launch have long quit and consider the game to be laughably bad. Those who are left still playing agree.

No I don't agree, the game isn't the greatest in the world, but it's not bad in my opinion, and no where near laughably so. And as far as making a comeback...you do know majority of Japanese MMO players play on consoles right? They haven't even touched their target audience yet.


I know YOU don't agree. You are a very special case who claim to not only enjoy the game, but enough so to devote 21 hours a day to it and 3 to sleep.

Yes, a lot of jp players play on consoles. A lot (like us) built PCs for the game. If you read the player reviews or forums of them, you'll see they aren't any more optimistic about the game than we are (again, you personally, excluded).

Edited, Sep 20th 2011 5:26pm by Vawn43
#43 Sep 20 2011 at 3:33 PM Rating: Excellent
*
52 posts
Thayos wrote:
I still have a little bit of lag in everything I do, but to say it's a few seconds of lag per action would be a bit of a stretch. More like a fraction of a second of lag per action... which still isn't perfect, and I do agree that unless this lag is removed completely, this will negatively impact the tactics of battle as this game matures.

Yeah it probably feels worse than it actually is. I had thought about getting a stop watch, out of curiosity, just to add up how much time is wasted. It’s just that when I hit a change job macro that is switching 8 pieces of gear, the couple of second or fraction of a second or whatever is multiplied and it’s very obvious how clunky the whole thing is(plus you stop moving).

If they could just fix the UI and lag, I’d be happy. I don’t mind leveling up professions and different classes and jobs while I wait for more content. As long as the game is playable, the content that’s already there will be fun.
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#44 Sep 20 2011 at 3:40 PM Rating: Good
Edited by bsphil
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21,739 posts
Vawn43 wrote:
StateAlchemist of Amestris wrote:
Vawn43 wrote:
I really don't know how SE thinks this game can make a comeback. The majority of the people who tried it at launch have long quit and consider the game to be laughably bad. Those who are left still playing agree.

No I don't agree, the game isn't the greatest in the world, but it's not bad in my opinion, and no where near laughably so. And as far as making a comeback...you do know majority of Japanese MMO players play on consoles right? They haven't even touched their target audience yet.


I know YOU don't agree. You are a very special case who claim to not only enjoy the game, but enough so to devote 21 hours a day to it and 3 to sleep.

Yes, a lot of jp players play on consoles. A lot (like us) built PCs for the game. If you read the player reviews or forums of them, you'll see they aren't any more optimistic about the game than we are (again, you personally, excluded).
I'm sure he has a YPDF badge (Yoshi-P Defense Force).
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His Excellency Aethien wrote:
Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
Take the hint guys, please take the hint.
gbaji wrote:
I'm not getting my news from anywhere Joph.
#45 Sep 20 2011 at 3:48 PM Rating: Good
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4,144 posts
Torrence wrote:
StateAlchemist of Amestris wrote:

No I don't agree, the game isn't the greatest in the world, but it's not bad in my opinion, and no where near laughably so. And as far as making a comeback...you do know majority of Japanese MMO players play on consoles right? They haven't even touched their target audience yet.


MMO players? Or FF MMO players?

It may be the commonly held belief that the majority of Japan games exclusively on consoles, but whether it's actual fact is yet to be seen.


In 2005(ish) there was an interview in which SE stated that NA and EU gamers preferred PC to console at a near even ratio of 2:1 and that JP players were the opposite. Buggered if I'm going to look for it again, but the info is there if you really want to find it.

Regardless SA, the number of JP players isn't going to salvage the game for anyone here. The only factor in whether or not XIV lives or dies is how much they are able to improve it.


____________________________
Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#46 Sep 20 2011 at 4:35 PM Rating: Good
FilthMcNasty wrote:
In 2005(ish) there was an interview in which SE stated that NA and EU gamers preferred PC to console at a near even ratio of 2:1 and that JP players were the opposite. Buggered if I'm going to look for it again, but the info is there if you really want to find it.

Regardless SA, the number of JP players isn't going to salvage the game for anyone here. The only factor in whether or not XIV lives or dies is how much they are able to improve it.


I always hate getting into this kind of discussion.

I just feel like people complain about the game too much and are so pessimistic about it. I am not blind to reality and overly optimistic, but seriously everything is in place for the game to do just fine. Stuff is getting done, and they obviously have some kind of schedule for everything. I wouldn't be spending so much time on FFXIV if I thought for a second that it was going to fail.

I imagine it like this: The S.S. FFXIV sets sail in Spetember of 2010...unfortuneately all of the entertainment amenities and life rafts were never delivered. To the doomed passengers of that fateful voyage it was no surprise when the S.S. FFXIV was scuttled with very few survivors in a tropical storm that came from nowhere. The survivors complained and demanded justice. The company(SE) that owned the vessel was in uproar. But after some reorganization they find their resolve. They decide to rebuild it. So SE goes and gets some heavy equipment and ships it out to sea to bring up the wreckage. People then complain it is taking too long for the wreckage to be brought back to shore. Then people complain it is taking to long to fix, and that they aren't fixing it correctly, or fast enough. Finally SE finishes the repairs on what used to be a heap of scrap at the bottom of the ocean, and puts it back out to sea once more, this time with everything it should have had in the first place, and more. But then people start complaining that the price of the ticket to ride the boat is too high...
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#47 Sep 20 2011 at 4:58 PM Rating: Excellent
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9,526 posts
I feel like I give this game a lot of breaks, and I will be honest there are some things I like a lot about it - namely crafting and fishing. I love how -almost seamless- it feels to go from fishing to cooking to smacking things. I love changing jobs in the field.

Unfortunately, it isn't as though all the changes made thus far have been perfect and great. In fact some of them eliminated things I liked (being able to solo effectively as a mage) and many more threaten to do so.

I actually liked the "build your own class" thing, and it is really sad to see that instead of strengthening that model they are tossing it in the rubbish bin (for example). The same with being able to wear gear on any class etc even if it isn't recommended.

I actually don't give a rats **** if someone "can tell I'm a healer" by looking at my clothes.

But apparently people are dying for just 1 more cookie cutter MMO. That's what the whole "jobs" thing is.

And the other stuff they are adding, like materia crafting just seems like a ridiculous time sink.

And to top it all off, it seems like they have utterly abandoned making my favourite classes (Cook, Alchemist, Fisher) viable full-time full classes.

So, yeah, I may complain a lot but I am not just complaining for the sake of complaining - or complaining about the past only. I am seeing that they are stripping all the actually neat things this game had to offer out of the game... as their fix for their horrific failures. Hardly a win in my books.

Nevermind that the things they are doing are so bland and unimaginative. Escort quests for DoW/DoM only? Oh, that is original.

Edited, Sep 20th 2011 3:59pm by Olorinus
____________________________
lolgaxe wrote:
When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#48 Sep 20 2011 at 5:08 PM Rating: Excellent
Sage
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575 posts
FilthMcNasty wrote:

Regardless SA, the number of JP players isn't going to salvage the game for anyone here. The only factor in whether or not XIV lives or dies is how much they are able to improve it.


I agree with your first statement, but I'm not sure about the second. First, Japanese players may in general prefer consoles, but that is not the reason the game is bombing in Japan. It is bombing in Japan for the same reason it is bombing everywhere else.

As to the second statement, I am not sure if XIV's future is going to be based on how much they can improve it. That is what SE is hoping, but I am not convinced even if they could somehow bring the game to current MMO standards that would save it. How many people who tried the game and quit are going to come back well over a year after the gave up on the game? This game had a target audience, and the majority of that audience has played it, quit and moved onto other games long ago. The rest of the people waiting for the console release have read the abysmal reviews - both official reviewers and players - and also decided to devote their attention to other games. Something BIG would have to happen for this game to ever be a major success, and I'm not sure what that would be.

Edited, Sep 20th 2011 7:13pm by Vawn43
#49 Sep 20 2011 at 5:20 PM Rating: Excellent
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4,144 posts
StateAlchemist of Amestris wrote:
FilthMcNasty wrote:
In 2005(ish) there was an interview in which SE stated that NA and EU gamers preferred PC to console at a near even ratio of 2:1 and that JP players were the opposite. Buggered if I'm going to look for it again, but the info is there if you really want to find it.

Regardless SA, the number of JP players isn't going to salvage the game for anyone here. The only factor in whether or not XIV lives or dies is how much they are able to improve it.


I always hate getting into this kind of discussion.

I don't really feel I was being pessimistic or QQing, I think I was being objective and realistic.

The statement you made about them touching their target audience is wrong for a few reasons though. Their target audience is anyone willing to plunk down some cash to play, regardless of platform or reasoning for doing it. Releasing this game in the state it is currently in on PS3(or any other consoles for that matter) doesn't equate to more people enjoying the game and sticking around.

Fun fact: Out of over 620k box sales(which doesn't include the prospect of buddy passes), there are currently roughly 40k active players. Just over 6%(optimistic for the buddy pass reason) of the people who purchased this game still play it even though it is currently still free.

That statement is both realistic and optimistic. How? Well personally I was shocked to find that many people purchased it despite the bad press. If SE can pull it together to at least satisfy those 620k people then they have a great chance of not only keeping XIV breathing, but adding more players if/when PS3 launches and from word of mouth about improvements.
____________________________
Rinsui wrote:
Only hips + boobs all day and hips + boobs all over my icecream

HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#50 Sep 20 2011 at 5:23 PM Rating: Excellent
Edited by bsphil
******
21,739 posts
Why do people keep saying the "620k" sales figure?
____________________________
His Excellency Aethien wrote:
Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
Take the hint guys, please take the hint.
gbaji wrote:
I'm not getting my news from anywhere Joph.
#51 Sep 20 2011 at 5:46 PM Rating: Good
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3,962 posts
bsphil wrote:
Why do people keep saying the "620k" sales figure?


Because that's how many unit shipped, whether or not that many sold is unknown as far as I am aware.
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