We'll continue with our reform work, which basically amounts to fully redoing the game, and hope to revive the FFXIV that should have been released.
Let's hope this is more true than false.
Final Fantasy Guitar Hero DS rip
To me this title is actually one of their most interesting works in years. Well looking forward to it. But yea 14 didnt help but is far from a cause.
I'm sure it'll be fun, given it's a proven fun game style and Final Fantasy fans love the music throughout the multiple iterations the game has seen...but it's not exactly what Final Fantasy RPG fans have been waiting for, if you know what I mean. :P
I simply can't imagine a bunch of SE decision-makers sitting around a table, and the question comes up of "Hey, which game could we update into an HD iteration so we can release it on PS3 as a cash cow?" and the answer wasn't
Final Fantasy VII.
Right, because Final Fantasy VII would look spectacular in HD. You do realize the FFX HD re-release is basically using the same art assets as the original game, only it's being presented in HD resolution? At best they might up the poly count (automated), and just maybe do some manual touch-ups on major characters that get a lot of screen time.
Final Fantasy VII is a bunch of blocky, ugly, super low poly characters running around against pre-rendered backgrounds. You can't just suddenly make it HD, the game would have to be re-designed from the ground up, and all of the assets recreated. If anything Final Fantasy VII fans should be happy they didn't get this treatment. It means a 7 remake might still (hopefully not) be in the works.
And in regards to everyone's complaints about XIII, you all know the game sold very well right? Admittedly, it made quite a few departures from the series norm that many fans did not appreciate, but I think that's part and parcel of what makes Final Fantasy such a lovable series, each entry is wildly different from the last. The 13 team had a unique set of problems, they were developing on new hardware, with an engine that was incomplete, there was no way they were going to make a huge open world a la FFXII, a game developed at the end of the last console cycle, when the team had a tremendous amount of experience with the hardware.
Given the difficulties the 13 team faced, I am actually surprised that they made the correct decision and created what they did. They certainly made a better decision than the team behind the game these forums are dedicated to... cough...cough...
The biggest irony is that Final Fantasy XIII-2 is really 13's development team trying to make it up to players who missed the exploration aspects of previous games, because now they have experience with the engine, with the machine, and can make that much more expansive game. So they're in a weird position where the players that XIII drove away because of its linearity may not be willing to try XIII-2, hopefully they can make the game appeal to those players.
Personally I'm going to give XIII-2 a shot, and I'm betting it's going to surprise me, the same way X-2 surprised me. Despite having a story that I didn't particularly care about (XIII-2 will seemingly be the same way... everybody do the time warp?) X-2 was amazingly fun, bringing the job system to life in a current gen game made me happy.
I'm a fairly cynical person, the FF that I enjoyed most in the years since the SNES/SFC days was XII, the only game that Nomura didn't get his filthy hands (hyperbole) all over, and incidentally, the only game that doesn't feature an exorbitant amount of belts bordering on fetishism. But I don't think the mixed bag over people's personal preferences on XIII's linearity has had even CLOSE
to the same impact that Final Fantasy XIV's commercial and critical flop has had on the series, or the company's coffers, or consumer confidence. Edited, Sep 27th 2011 11:37am by RamseySylph