You can't take away my npc selling prices without giving me a better way to sell to players. (I still hate the wards).
I agree with your point, but I would like to add that we have to consider that SE is doing massive changes in progressive steps. Something is drastically altered (and may seem broken) in patch 1.19, but it starts to take shape in 1.20, and may seem pretty good by 1.21.
Take, for example, how many people were complaining about the gil reduction from leves. It was harder for people to make gil, and there was much internet rage. But now a large quantity of vendor prices are going down, crafting will require less materials, repairs are simplified, and certainly other changes are planned. As another example, consider the "mage nerf," which had many people threatening to quit the game. Well, now that stats are becoming balanced, we saw that HP and MP is... not going to be as much of a problem, to say the least.
My point is that FFXIV is a game in transition. It is not ready for release, and SE openly says this. One can't expect everything to be fixed in a single patch - in fact, things are probably going to seem broken with every new patch - but SE clearly has a long-term plan. Judge not from one patch to another; there's no reason to balance a system that's going to be removed in a few months anyway, after all; but judge when SE says they're finally ready. ^^