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So I guess its back to XP campsFollow

#1 Oct 04 2011 at 5:29 PM Rating: Decent
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[dev1030] The distribution of enemies in several areas has been adjusted.
In conjunction with this change, the following areas have seen an increase in enemy numbers in order to serve as hunting grounds.
Central Shroud, Bentbranch
Central Shroud, Humblehearth
North Shroud, Emerald Moss
North Shroud, Treespeak
South Shroud, Tranquil Pass
Lower La Noscea, Bearded Rock
Lower La Noscea, Cedarwood
Western La Noscea, Skull Valley
Eastern La Noscea, Bloodshore
Upper La Noscea, Iron Lake
Central Thanalan, Black Brush
Eastern Thanalan, Drybone
Western Thanalan, Horizon's Edge
Western Thanalan, Nophica's Wells
Coerthas Eastern Lowlands, Fields of Glory

[dev1146] Enemy re-spawn timers have been shortened.

which im cool with, i just would hate if it became like XI where you got like 10 parties crowding one spot
#2 Oct 04 2011 at 5:46 PM Rating: Decent
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RedFenixRaekwon wrote:
[dev1030] The distribution of enemies in several areas has been adjusted.
In conjunction with this change, the following areas have seen an increase in enemy numbers in order to serve as hunting grounds.
Central Shroud, Bentbranch
Central Shroud, Humblehearth
North Shroud, Emerald Moss
North Shroud, Treespeak
South Shroud, Tranquil Pass
Lower La Noscea, Bearded Rock
Lower La Noscea, Cedarwood
Western La Noscea, Skull Valley
Eastern La Noscea, Bloodshore
Upper La Noscea, Iron Lake
Central Thanalan, Black Brush
Eastern Thanalan, Drybone
Western Thanalan, Horizon's Edge
Western Thanalan, Nophica's Wells
Coerthas Eastern Lowlands, Fields of Glory

[dev1146] Enemy re-spawn timers have been shortened.

which im cool with, i just would hate if it became like XI where you got like 10 parties crowding one spot

RedFenixRaekwon wrote:
[dev1030] The distribution of enemies in several areas has been adjusted.
In conjunction with this change, the following areas have seen an increase in enemy numbers in order to serve as hunting grounds.
Central Shroud, Bentbranch
Central Shroud, Humblehearth
North Shroud, Emerald Moss
North Shroud, Treespeak
South Shroud, Tranquil Pass
Lower La Noscea, Bearded Rock
Lower La Noscea, Cedarwood
Western La Noscea, Skull Valley
Eastern La Noscea, Bloodshore
Upper La Noscea, Iron Lake
Central Thanalan, Black Brush
Eastern Thanalan, Drybone
Western Thanalan, Horizon's Edge
Western Thanalan, Nophica's Wells
Coerthas Eastern Lowlands, Fields of Glory

[dev1146] Enemy re-spawn timers have been shortened.

which im cool with, i just would hate if it became like XI where you got like 10 parties crowding one spot


Well leves are still a viable way of leveling. As for crowding of camps, well that depends. How easy/tough are the mobs? What abilities are best for each camp for dealing with said mob? Can we find someone with adequate abilities to take down said mob quickly enough to build up an EXP chain...etc. Also...SERVERS! What server are you on? That may have something to do with it. Considering that most people want to party...well...could be like XI. Hence why I'm completely happy with duoing with my husband. Low and slow is okay with me. Until they have an adequate search engine for grouping, no way on earth am I going to try and party.
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#3 Oct 04 2011 at 6:51 PM Rating: Good
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I hope this is for solo players since groups go for beast tribe camps.My solo rank 28 conj died more times in the past 2 days than my archer did in all his grinds.
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#4 Oct 05 2011 at 1:25 AM Rating: Decent
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Oh I no longer have to spend 80% of my time running around looking for mobs? the horror.
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