Perrin, ****** Superhero wrote:
Oh and the no longer sliding while running and engaging or disengaging is very nice too!
I kind of miss that slide already. I know it was never meant to exist, but I thought it looked kind of cool, like the Drain/Aspir slide in XI(Which I do every time I use those spells).
Gave my opinion on a few things in that other thread, so not going to bother repeating that stuff here.
Guard action no longer exists. It was just annoying to deal with wield rates for me, so this is an amazing change. Which I sadly haven't had the chance to experience just yet.
Also increased duration on Aegis Boon and stuff.
Spikes Knuckles are now level 23(Dated Spiked Knuckles are still 35). This has been my favorite h2h model since I first saw an NPC(Gridania story pugilist I think) use them. Awesome that I can actually use them now. If I had the gil...
Grand Company gear all looks really cool to me. Kind of like that all the stats are the same, so you're not missing out much by choosing any specific company. Limsa's looks best to me, but not so sure if I'm going to join them yet(I'm not playing Marauder or Lancer so the weapons are wasted on me).
New Keyboard options. Now I can kind of play this with a keyboard. Kinda. It still feels off, but it's a step in the right direction. I've decided to continue using a controller for now, but I'm just nice that 8246 with arrow key controlling camera is an option at all now.
All the new armor and weapon vendors around. I always hated that I couldn't get certain pieces if people just didn't see a profit in them. I was having a rough time getting appropriate gear before the patch, and leveling a craft just to make the item was just an absolutely insane option I wasn't going to try.
Seconding Perrin's Journal map comment. I would really get lost in places like the black shroud and this has helped a ton.
Chocobo's are great, saving a lot of Anima using them. I do wish the rental birds had a slightly longer(15 minutes would be perfect) ride duration, but as is they still get me to quite a few places.
Airships are also great, though the price is a bit rough on me right now. I'm having problems with npcs not loading there very fast right now, but maybe that will get better eventually.
Solo blah blah blah blah. No point in repeating all that.
New gear stats bug me a bit. My Dented Celata was a great piece of headgear, and now it's useless(and npc'd). We did have warning of course, not trying to deny that. It all still feels a bit sudden I guess. Hard to really express my problems with this.
Kind of weird to see the favor/optimal system all thrown around now as well. Pugilist no longer favored or optimal for Bronze Mitt's and stuff. Stuff that felt like "sets" to me before just being plain broken up. I'll get over it, just feels weird.
Even slightly over-rank gear has a pretty heavy penalty now. I don't think a lv.50 piece of armor should work perfectly on a level 2 or anything, but it feels like a bit much.
Bronze Hauby(Well, dated) on a 23 Pugilist(I know, I just wanted to see how it worked now) gives 8 defense. Was kind of funny in a way, and will be a **** of a shock for anyone coming back from the days when everyone wore those no matter the class or level. I had it stashed away for future use on gladiator, but not much point in it now.
I have no real issues with materia itself, but the spiritbond gauge is filling a bit slower then I had hoped. If I understand it correctly, the bond does need to be 100% before I can convert or meld or whatever. After 22,000 Exp, I don't have a single piece over 25%. I'd like to get started with this system to get used to it, but it looks like it's going to take a good while, especially as I change jobs around.
Though, I don't know if bulk exp(From quests, missions, end of leve or behest rewards) increases the gauge at all. Not sure if that was mentioned, or if anyone has done any testing yet.
Few new quests added. I like questing really, and I had already finished all of the ones available(This was pre 1.8 so SP/EXP rewards didn't exist for them) to my level before this. I'd like more things to do besides crafting and fighting.
This isn't really an issue with 1.19 itself, but I would really like to see them fix the issue of auto-failing a Leve if you DC at any time during them. This is just very annoying to me and should be an easy fix. At least let us continue with whatever our current remaining time would be if we can reconnect. You DC with 25 minutes left, takes 5 minutes to get back on, you have 20 minutes left. There is no room to exploit this or anything so I can't see why it would be a problem.
I know they let use retry leves now if we've failed(and have enough leve allowances) but still, I would love to see the above come true.
Victimize has 60 second recast for no real reason now. I don't think the attack down buff on it really justifies the insane recast. I've just removed it from my bar now.
I have one massive problem with the update, but there are still a good few things I enjoy about it. I've stuck with the game this long, so no matter what I'm not going to stop over these changes.
Until I have to start paying at least.
EDIT: This turned out to be far longer than I had wanted.
And I missed Behest typing it ;_;
Edited edit: Completely forgot another good thing. The new auto-attack animations. Only played Pugilist on my Lalafell so far, but I really like the way she fights now, moving like an actual fighter. They did a great job with this so far at least. Not sure what other combat classes look like yet.
[/i] Edited, Oct 5th 2011 8:17pm by Uchitoru