So, where the game will look better and runs faster? 30 or 60fps? I don't know what that term FPS (Frame Per Second) actually do, that's where this came from. As well as i don't understand what is better cuss there is something on the net about FPS that seems like "The bigger the **** you get, the better..." like you know, people are all around FPS that higher the better without eventually explaining what the **** is it, how doest it affect game performance etc... especially when it's comes to limit. Is limiting it a good thing, game will run smother and will have more performance, or is it the other way... that hasn't been explained as well.
PS: Any examples of game running at 30 and at 60? Any differences?
More frames per second = smoother animations and especially screen pans and such.
If your computer can run 60 fps constantly, it's better than 30 fps, for sure. People are debating, however, should you cap it at 30, to have an overall more "stable" experience, or do you prefer to keep it at 60, and risk noticing when it drops to 40 or 50 or whatever.
We can't answer that question for you, so the real answer is: Try 30 fps, and if you don't notice anything wrong with it, I suggest you stay that way (Chances are you don't see the difference between 30 and 60 -- many regular human don't). If you somehow feel like you prefered the setting at 60, crank it back up.
I _usually_ agree with Ramsey that I prefer a consistant framerate (so setting it to 30), but I _also_ prefer the smoother framerate (so setting it to 60). So essentially I want my cake and eat it too, and I'll live with the downsides of keeping it at 60. Just my decision for the moment.