With the recent patch I've seen a significant influx of returning players and some new ones. I'm excited the game is starting to repopulate and I hope this patch along with future updates will be enough to keep a stable player base moving forward. However, the biggest problem for some of these newer players right now is getting new gear. The markets are almost completely barren of upgadeable gear from levels 1-20. It's understandable that right now a lot of us high level players are focused on upgrading the dated armor for ourselves or for friends/ls members.. so the last thing to be concerned about is giving the lowbie gear market a boost. But here is the problem with that thinking.. there's a delicate window of opportunity for a lot of newbies in the game and many of these players come into this game with limited patience as it is. Sure we can wait for these low level players to level up crafting themselves and boost the low level gear economy by letting the supply/demand model work its course, similar to the way this game started. Unfortunately, this game is not a new game so a lot of these newcomers are anticipating a "working" economy upon joining only to be disappointed. And i don't think many of them will stick around long enough to experience other aspects of the game due to the "broken" lowbie economy.
While I'm not a fan of ppl whining over what "should" be in the game I've realized that if the low level gear economy doesn't get a influx of armor soon, a lot of these new comers will become disillusioned and leave again. Is it my responsibility to keep the newcomers here? Absolutely not.. but i do want the community to grow so if it means giving some players coming into the game with a skeptical attitude something less frustrating to deal with than it can only benefit the game in the long run.
What my proposal is and what I have been trying to do last couple nights is spend a few hours a day to craft armor for levels 1-20.. and the results were really surprising. Most of the gear I put up sells within hours. Often times my item is the only one on the market, so it actually gives me a chance to make a profit from the monopolization (although profit is not really my goal.. its nice to be able to cover all cost of materials/shards + a little pocket change), and more importantly, the people who i personally know just started teh game are extrememly thankful of my efforts. So instead of hearing them complain about the lack of armor, instead they are talking about the improvements they see. Why not give it shot all you high level or even mid level crafters? You many just find that re-energizing the lowbie economy and helping some newbs out can be quite satisfying.
TLDR: Help a newb out. Craft them a hempen cowl. The game is better off for it.