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#1 Oct 09 2011 at 12:46 AM Rating: Good
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Is this game enjoyable yet or should I wait ? I am a former FFXI player
#2 Oct 09 2011 at 12:52 AM Rating: Decent
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I started a new character from scratch for 1.19 and while I can see work put in... I think the changes make it clear this isn't going to be a game for me. But you may like it.
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#3 Oct 09 2011 at 12:53 AM Rating: Good
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What didn´t you like about it? What were your expectations?
#4 Oct 09 2011 at 1:16 AM Rating: Good
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reaper2516 wrote:
What didn´t you like about it? What were your expectations?


I found the combat too slowly-paced in terms of the actual battle time from start to finish, as well as the response time between selecting a skill and seeing it actually performed.

I don't like leveling for at least 5-6 levels with only one offensive skill + auto attack.

I still don't like guildleves. I think they're a lazy cop out to actual content.

I still don't like that the entire game is quiet as a tomb where no one talks and there's absolutely no conversation outside of the walled fortresses of linkshells.

I still think the Wards are an embarrassing mess that are ridiculously counter intuitive with no actual gear for new or low-level players.

Targeting is still horrendously awkward and will fail randomly. And don't even get me started on the fact that action bars still won't remember your skills when you change classes.

The improved tutorial was nice and thank god we have some more advanced sound controls.
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#5 Oct 09 2011 at 2:01 AM Rating: Good
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You're such a Black Knight...
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#6 Oct 09 2011 at 2:13 AM Rating: Good
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RedGalka wrote:
You're such a Black Knight...


lol, maybe. But I didn't say anything other than my own person opinion. And I did give credit where credit is due, but I think my feelings are much more of a mainstream opinion as well.
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#7 Oct 09 2011 at 2:22 AM Rating: Good
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The guild leves are old, Grinding is boring as ****.
The maps are still a piece of ****

This game is just not fun

Edited, Oct 9th 2011 4:23am by shandavine
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#8 Oct 09 2011 at 2:27 AM Rating: Excellent
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RedGalka wrote:
You're such a Black Knight...

Racist! >_>

On a less serious note, those are all answers you would probably see if SE had an exit survey for people who quit XIV...
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HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#9 Oct 09 2011 at 2:31 AM Rating: Good
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FilthMcNasty wrote:
RedGalka wrote:
You're such a Black Knight...

Racist! >_>

On a less serious note, those are all answers you would probably see if SE had an exit survey for people who quit XIV...


Wouldn't that be more serious?
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#10 Oct 09 2011 at 2:34 AM Rating: Decent
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It is not enjoyable yet, it is a dead world, where nobody speaks outside of LS, and the wards still offer none to little lower level gear, and if they do they go for 100k a piece :/
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#11 Oct 09 2011 at 2:48 AM Rating: Decent
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FilthMcNasty wrote:
RedGalka wrote:
You're such a Black Knight...

Racist! >_>

On a less serious note, those are all answers you would probably see if SE had an exit survey for people who quit XIV...


But my character is black so I can say it :O

The thing is that these are not the opinions of "new" players. They're the opnions of players coming back and expecting ffxiv to fail again.
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#12 Oct 09 2011 at 2:51 AM Rating: Good
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RedGalka wrote:
FilthMcNasty wrote:
RedGalka wrote:
You're such a Black Knight...

Racist! >_>

On a less serious note, those are all answers you would probably see if SE had an exit survey for people who quit XIV...


But my character is black so I can say it :O

The thing is that these are not the opinions of "new" players. They're the opnions of players coming back and expecting ffxiv to fail again.


No, that's not true. That's why I started a new character. And believe me, any absolutely new player would likely give it far less of a chance than I did. I had to force myself to play to Rank 5 GLA.
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#13 Oct 09 2011 at 2:54 AM Rating: Decent
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You made a new character, you're not a new player. This is a big difference.
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#14 Oct 09 2011 at 3:05 AM Rating: Good
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RedGalka wrote:
You made a new character, you're not a new player. This is a big difference.


Yes, I do appreciate the distinction. But I honestly don't believe any new player would enjoy the game 1-5 and therefore would leave.
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#15 Oct 09 2011 at 3:22 AM Rating: Decent
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A serious new player wouldn't give up after 5 rank.

You probably were playing the old rules of the old system too. Which don't apply to the new system. Did you bother trying to chain low mobs at all?
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#16 Oct 09 2011 at 3:26 AM Rating: Good
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A serious player would spend their time on other game ;)


Edited, Oct 9th 2011 5:27am by shandavine
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#17 Oct 09 2011 at 3:31 AM Rating: Good
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RedGalka wrote:
A serious new player wouldn't give up after 5 rank.

You probably were playing the old rules of the old system too. Which don't apply to the new system. Did you bother trying to chain low mobs at all?


See, here's the thing. I think mob grinding with absolutely no quest/storyline/mission/actual immersion in the world is unfun. It's not 2002 anymore. I expect to be entertained... not staring at my monitors for hours on end whacking the same moles over and over again.
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#18 Oct 09 2011 at 3:49 AM Rating: Decent
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Sorry but all I see is a depressed person not even wanting to bother with this game. There is more than enough to do for a new player. If you don't want to play that's fine, but don't go depressing new players saying it's not worth it.

Edited, Oct 9th 2011 11:49am by RedGalka
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#19 Oct 09 2011 at 3:54 AM Rating: Good
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I used to play FFXI so I absolutely have no problem grinding mobs without a story
#20 Oct 09 2011 at 4:20 AM Rating: Excellent
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RedGalka wrote:
The thing is that these are not the opinions of "new" players. They're the opnions of players coming back and expecting ffxiv to fail again.

This game is a year old now. I know that some people are patient enough to wait it out and not try XIV even though it's in bargain bins everywhere and it's F2P, but at this point 'new' players are going to be a rarity. It is highly unlikely that there are as many 'new' players as there are players who already bought the game and have quit until it gets better.

Anyway, the issues are not all exclusive to new players. The quiet environment, horrible market wards, guildleve system and UI/targeting are all things that suck regardless of rank, level or w/e the **** it's called these days.



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HaibaneRenmei wrote:
30 bucks is almost free

cocodojo wrote:
Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#21 Oct 09 2011 at 4:38 AM Rating: Decent
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FilthMcNasty wrote:
RedGalka wrote:
The thing is that these are not the opinions of "new" players. They're the opnions of players coming back and expecting ffxiv to fail again.

This game is a year old now. I know that some people are patient enough to wait it out and not try XIV even though it's in bargain bins everywhere and it's F2P, but at this point 'new' players are going to be a rarity. It is highly unlikely that there are as many 'new' players as there are players who already bought the game and have quit until it gets better.

Anyway, the issues are not all exclusive to new players. The quiet environment, horrible market wards, guildleve system and UI/targeting are all things that suck regardless of rank, level or w/e the **** it's called these days.


I worded that a bit badly. I wasn't referring to the OP, but the guys telling real new players it wasn't worth it.

Lindhblum is very busy. There are people all over the place.

I target with mouse, don't really see what the big deal is with that.
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#22 Oct 09 2011 at 5:01 AM Rating: Good
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what does leveling look like at the moment?
#23 Oct 09 2011 at 5:48 AM Rating: Excellent
reaper2516 wrote:
what does leveling look like at the moment?
Fairly easy. Easier if you can find some decent gear. A laugh if you have a higher level friend.
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#24 Oct 09 2011 at 5:49 AM Rating: Good
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As a guy who quit the game in December and recently came back... I love the game.

Leveling is more enjoyable since you don't have spam leves. The storyline/grand company quest line is interesting. There's a lot of shouting to form leveling parties in the cities.

My problems with the game so far is the lack of search functions, difficulty /tell someone with a long name, and party search features. Other than that, I'm happy with the improvements.
#25 Oct 09 2011 at 6:04 AM Rating: Excellent
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people are leveling with party+camp again like in FFXI ?
#26 Oct 09 2011 at 6:22 AM Rating: Good
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I Made my fisrt character yesterday, and after reading all these negative opiions was doubting my purchase. I have to say, I adore this game atm. I played XI for a few years prior, stopped after ToAU, and the combat here is so much faster. lvled from 1-10 outside Gridania in no time flat, got my first linkshell from a taru that reminds me of batman. Not 5minutes in I died biting off more than I could chew, dude hooped off his bird and raised me. It certainly is quiet, but so far, I've met nothing but cool people. For me, most of my enjoyment from XI and now XIV are the people, and so far so good. I will say xp for me has been pretty low, but atleast for thm, I kill so many things at once it hasn't been a problem. Money is a different story though
#27 Oct 09 2011 at 8:05 AM Rating: Decent
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As far as gearing up for new players , the NPC next to the guildleave sells newbie gear lol so that answers that

The different between this game and other is you have to work (crafting & DoL ) to earn ur Gil
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#28 Oct 09 2011 at 10:08 AM Rating: Good
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How would my day look like if I joined now?
#29 Oct 09 2011 at 10:33 AM Rating: Excellent
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Yes if you enjoyed FF11 , after the last patch that's what this game is with two months of story content less if you stumble across the easy in game approved power leveling.The Grand Companies is the new focus in game getting seals to be used like imperial coins. Behest is deadSmiley: frown.
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#30 Oct 09 2011 at 10:41 AM Rating: Excellent
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RedGalka wrote:
Sorry but all I see is a depressed person not even wanting to bother with this game. There is more than enough to do for a new player. If you don't want to play that's fine, but don't go depressing new players saying it's not worth it.

Edited, Oct 9th 2011 11:49am by RedGalka


That's because anytime ANYONE sees fault in the game you think it is their fault, it couldn't be the game. And just fyi, I'm absolutely loving the game now... minus low levels. Low levels are painfully slow and awful. He is 100% correct that new players will be turned off by this game as it stands.
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#31 Oct 09 2011 at 12:18 PM Rating: Excellent
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How would my day look like if I joined now?
Depends on where you live and what you do for work, but generally it would start with the sun rising in the morning.
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#32 Oct 09 2011 at 1:47 PM Rating: Good
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Warning: I tend to ramble...

Personally, I'm having fun.

I left back before any of the major updates, so a lot of this is new to me. The game experience is much more streamlined (no split physical/class levels, dealing with assigning attributes, less ingredients needed for crafting, somewhat more clear on what armor you should be using). There are plenty of quests and things to keep me busy, as well as the much ballyhooed chocobos and airships to help with getting around.

I honestly don't get the criticism about the leves. Grinding is grinding, and while it's no WoW (which is what I think of when someone says grinding with story attached) with the addition of xp chains and more mobs to boost reg partying, I really don't see how this system is any worse than FFXI.

The communication could use some work. While I don't really miss the random arguments over random +2 or shout wars between Paultards, I think the game could really benefit from some kind of global channel system like in WoW. For now I'd suggest just walking up to someone if you can find them and ask to be invited to their linkshell. I imagine most people would be more than happy to help if it means one more person sticking around and contributing to FFXIV's potential success.

I'm not one of those people who consider no auctionhouse as a non-starter, and the wards, IMO, are at a place where they work. With the search function, the only thing that really distinguishes them from an (pre-FFXI completely linked) auction house is that you have to go and grab the item once you search for it, and that there's no price history- which hasn't really bothered me, but then I haven't had a long grocery list of things to buy. Also, at least on Trabia, if you want to buy anything you pretty much have to go to the Ul'Dah market wards, as no one really uses the other two. Again not that bad considering the cities are now just a near-instant airship ride (and an instant teleport) away from each other.

I've also noticed some problems with targeting. I don't know if it's just a lack of familiarity of the controls on my part or an actual problem, but I'm confident that with all the work they are putting into the battle system that it will get sorted out in due time.

Full disclosure: I have 2 rl people I play with, and when I left I was rank 20 with 1 mil gil and a couple of crafts to complement my archer, so I can't truly speak to what it would be like for a brand new player. But all and all, I'd say give it a shot if you've already purchased the game or can find it cheap. My biggest advice would be to approach this as a work-in-progress, an extended beta if you will (whether it should be or not is another argument entirely, the reality is the reality).

The game looks amazing and I it would be a shame if it were to go under. I think anyone who hasn't played in awhile will be pleasantly surprised. The game is different, not "complete" yet, but playable and definitely way better then when it started.

Edited, Oct 9th 2011 3:48pm by Redyoshi
#33 Oct 09 2011 at 2:06 PM Rating: Good
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RedGalka wrote:
A serious new player wouldn't give up after 5 rank.

You probably were playing the old rules of the old system too. Which don't apply to the new system. Did you bother trying to chain low mobs at all?


I believe this is wrong. Maybe a new player that hasnt played any MMO's since EQ or FFXI back in 2002 would think there is a lot to do. But any player that has played any MMO recently will just be thinking where the F*** is the content at. You need to remember this game has to get the attention of PC gamers which already have played a WoW, Rift....ect. When you go from one of those games that have more content in the first 20 levels then ffxiv and have a responsive UI to this game...well then after 5 levels you get sick of it.
#34 Oct 09 2011 at 9:35 PM Rating: Decent
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the audience of FFXIV are almost only former FFXI players right now
#35 Oct 10 2011 at 12:14 AM Rating: Excellent
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My honest response is still pretty much what I've said after every update. Though with each solid update the current state of the game improves. So it is much better than it used to be. Pretty much "This was a big step forward, but it's not there yet." I couldn't tell a friend to hurry up & get in now without mentioning that the game is still in a transition period from the old to the new. Which is quite frustrating, awkward, & confusing at times. We've got the beginning of this major transition with stuff to be phased out or drastically changed still in there.

So it's still the same conclusion. Get in if you want a head start & hope it gets to where you want it to be. Or wait and hopefully if/when you do start it'll be a much better experience.
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#36 Oct 10 2011 at 12:41 AM Rating: Good
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Yeah I think the game is tough for new players still but the game is in a transition period, the game is vastly different from pre 1.18 which came out in late august if i'm remembering correctly and its clear the team is very focused right now on the implementation of the new way combat is calculated. I wouldn't suggest friends to play yet, although if they played FFXI i'd probably try to convince them to play instead of just having FFXIV be my own personal guilty pleasure.

They're are some stuff FFXIV doesn't have over mainstream games but they'res are some things that it does have. For one skills play a major role in combat and the job system really does a great job making you feel like you play your job in your own way, and the longer more challenging combat really did a great job highlighting this concept that i think most players missed a year ago. The other thing thats obvious is the graphics, WOW and even the old republic just don't have mainstream graphics.

Label me a white knight if you must, but yoshi-p is really starting to show he's the best MMO director japan has every seen, and if your not a fan of western MMO's FFXIV is starting to shape up to be the refreshing change that FFXI was to WOW back in the day.
#37 Oct 10 2011 at 1:25 AM Rating: Excellent
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KenJammin wrote:
Label me a white knight if you must, but yoshi-p is really starting to show he's the best MMO director japan has every seen, and if your not a fan of western MMO's FFXIV is starting to shape up to be the refreshing change that FFXI was to WOW back in the day.


FYI XI came before WoW...

Anyhow, I like that they are making radical changes. It is necessary, but I can't help but think that many of these changes are still just band-aids on a hemorrhaging gash. Time will tell I guess, but it's already been a while. Would be nice to see how many people are still playing in a few weeks when the initial influx of people who are just back to 'test' have decided to wait until the next minor miracle.
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30 bucks is almost free

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Its personal preference and all, but yes we need to educate WoW players that this is OUR game, these are Characters and not Toons. Time to beat that into them one at a time.
#38 Oct 10 2011 at 1:56 AM Rating: Excellent
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KenJammin wrote:
Label me a white knight if you must, but yoshi-p is really starting to show he's the best MMO director japan has every seen, and if your not a fan of western MMO's FFXIV is starting to shape up to be the refreshing change that FFXI was to WOW back in the day.


To be fair, it's not like there are very many Japanese MMO directors to compete with...
#39 Oct 10 2011 at 2:19 AM Rating: Good
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My brother and I just started playing a few days ago, and we're having a blast. There are definitely problems; the Guildleve system is a bit ******** and crafting can feel counter intuitive when a Chainmail shirt requires level 10 to craft but has components that require level 20 to make. Getting over the initial bump of What the **** am I supposed to do is a bit of a mission, but it's rewarding once you get going.

Edited, Oct 10th 2011 4:20am by Eathanskies
#40 Oct 10 2011 at 3:39 AM Rating: Excellent
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Is it enjoyable? Well, I'm having fun. As with every patch, a lot of people come back to see what improved. If they don't like it, they'll leave.

But I like the changes, the low level stats are kind of really harsh at the moment.
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#41 Oct 10 2011 at 4:43 AM Rating: Good
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BastokFL wrote:
KenJammin wrote:
Label me a white knight if you must, but yoshi-p is really starting to show he's the best MMO director japan has every seen, and if your not a fan of western MMO's FFXIV is starting to shape up to be the refreshing change that FFXI was to WOW back in the day.


To be fair, it's not like there are very many Japanese MMO directors to compete with...


To be fair, there are quite a fair amount, except that they rarely release theirs in the West unlike Korean/Chinese/Taiwanese.
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#42 Oct 10 2011 at 7:13 AM Rating: Excellent
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I have to say, I am enjoying it. I have gotten some crafting levels done; completed some quests; joined a grand company; got my chocobo; defeated the first Ifrit fight; Harvested a bit; Mined a bit; Partied (~upper 30s); Duoed (40); Completed some leves; completed some Grand company leves (very handy to solo); Tried for a couple new aetherites; Explored new camp sites; Tried pling. Pretty much found something to do from every aspect of the game.

There is still much I want to complete before I say I am bored with the game. And for a while there I was reaching the point where I would only log in once a week, I am now up to 2-4 hours ~2 days during the week, and on weekends as much as I can.

While there are definitely gaps, there are definitely things to do at every level. Lots to see, a few quests, and some things to work for (at least for me).
#43 Oct 10 2011 at 11:22 AM Rating: Decent
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>Label me a white knight if you must, but yoshi-p is really starting to show he's the best MMO director japan has every seen, and if your not a fan of western MMO's FFXIV is starting to shape up to be the refreshing change that FFXI was to WOW back in the day.


How many MMOs does japan have? oh wait this is the 2nd, and they're messing up a lot. Yes there are probably a few unknown ones, but they are bad and have absolutely no success outside japan, perhaps not even in japan.

Edited, Oct 10th 2011 1:23pm by FluttershyPony
#44 Oct 11 2011 at 9:32 AM Rating: Excellent
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To be honest, the game has changed so much since patch 1.18 and 1.19. But people returning to the game with old expectations will always be disappointed. Some of the things I've noticed since coming back from a 3 month hiatus is the shift in leveling to grinding parties, raid parties, or PL parties instead of leves. There was so much complaints about the leve system in the past, so i'm really glad to see that the recent patches have completely de-emphasized that dull monotonous system. My suggestion to any returning player is to avoid the leves altogether unless you have absolutely nothign else to do, which is rare considering all the quests and raids they've added.

Last night, I went on my first stronghold run and it had a very dynamis feel to it. The only problem was the lack of an alliance system which made our 2 party system a bit difficult to coordinate. <insert plea for alliance system>. Overall, i think a new comer to the game may find enough things in the game to keep them entertained until all the other problems are hashed out.
#45 Oct 11 2011 at 11:17 AM Rating: Excellent
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FluttershyPony wrote:
How many MMOs does japan have? oh wait this is the 2nd
Smiley: oyvey
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#46 Oct 11 2011 at 12:53 PM Rating: Good
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I would say it is possible to have fun in this game, I don't play that much, but when I do with my brother/friends I enjoy it. Killing NMs etc is fun.

However, there are A LOT of things that are so counterintuitive and annoying that overall it is still far from good. I mean even if you don't think about UI, targeting etc there are still things that are just... I dunno what to say even. An example would be how today I gave my little brother some gil to go buy items and first of all if I hadn't told him how to do it there is NO way he would have found out how to buy items.. (outside of asking others of course) and when I told him and showed him how to do it, he just said "Nope, not doing this this is the dumbest thing I have EVER seen... and this is a years progress? Wow, just wow."

And to be honest I understand, I kind of feel the same way, but right now I just try to focus on the positive things and ignore things like this. Fact is though, that unless these things come in a hurry, it won't be long before I take a year long break again.

So yeah, it can be enjoyable, but a lot of it isn't.
#47 Oct 11 2011 at 1:22 PM Rating: Good
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lightacadi wrote:
My suggestion to any returning player is to avoid the leves altogether unless you have absolutely nothign else to do, which is rare considering all the quests and raids they've added. use leves to level up DoL jobs.


It is so much easier to level DoL with leves than in the outside world (IMO) and you can get better lewt from leve nodes than open world nodes (or at least that used to be the case).



Edited, Oct 11th 2011 12:23pm by Olorinus
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#48 Oct 11 2011 at 6:15 PM Rating: Good
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You get the same loot from leve nodes now, DoL gathering has been simplified a lot. Leves give no bonus XP, but does yield XP reward on completion and Guardian Favour still applies 50% bonus to all XP you gain from leve nodes (3 nodes leves), specific item (3 item leves) and XP reward.

FluttershyPony wrote:
>Label me a white knight if you must, but yoshi-p is really starting to show he's the best MMO director japan has every seen, and if your not a fan of western MMO's FFXIV is starting to shape up to be the refreshing change that FFXI was to WOW back in the day.


How many MMOs does japan have? oh wait this is the 2nd, and they're messing up a lot. Yes there are probably a few unknown ones, but they are bad and have absolutely no success outside japan, perhaps not even in japan.

Edited, Oct 10th 2011 1:23pm by FluttershyPony


And you know how many successful Western MMO in Japan? There isn't even a 1st. Japan MMO market is dominated by Eastern MMO, so is Korea.
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#49 Oct 12 2011 at 12:19 AM Rating: Good
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2,120 posts
Olorinus wrote:
It is so much easier to level DoL with leves than in the outside world (IMO)


Depends on your situation really. Both grinding & leves are best when you're first able to take on the next grade. You can do that sooner with grinding, but you won't have the ability that finds nodes. So it requires some looking/researching to make the best of it.

When the previous set of leves aren't such amazing XP anymore and you haven't unlocked the next set, you can make great XP grinding the next grade if you boost your Output stat. That'll give you more attempts per node. Without that it may suck though. 1 attempt per node isn't very efficient.
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#50 Oct 12 2011 at 2:39 PM Rating: Default
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2,202 posts
Lmao! At this game even coming close to WOW XD!
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#51 Oct 12 2011 at 3:07 PM Rating: Decent
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Ostia wrote:
Lmao! At this game even coming close to WOW XD!


So go play WoW! That game has a ton of content and ****, and it's still incredibly boring! I would know I play too!
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